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[Your View] War Server


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Hello,

 

Some of you might remember the idea of a warclaim server that was brought up some time ago. The project is nearing its completion, and we’re looking for feedback about what things you’d like to see implemented in the final release.

 

Please read through the entire thread before giving feedback, thank you.

 

The Server

 

The war server is completely separate from the main LotC server everyone is familiar with and is only accessible during war claims. When entering the server, it will teleport you into your respective starting areas, as is normal with the current nature of war claims. Previously, we’ve teleported players to different worlds in an attempt to decrease lag with moderate success. These worlds still ran all the plugins that the main server ran and was somewhat burdened with running all of them and supporting the warclaim itself. The war server does not use all the plugins seen on LotC, only specific ones that directly affect wars on LoTC. This change will not affect pvp in raids/arranged skirmishes on the main server, those will still happen normally. The war server itself has been optimized to the bare bones, mob spawning is completely off, only certain chunks are loaded, extraneous checks and settings have been turned off completely or lowered as much as possible.

 

Plugins

 

Plugins that contain code used in pvp or warclaims have had the specific code stripped from it and moved to a single pvp plugin that will be used on the war server. We are still in the process of finishing this plugin. Anything that is not absolutely necessary for warclaims to run will be considered bloat and will not be included on the server. In addition, players not participating will also see a decrease in lag on the main server as well, with 100-250 players no longer occupying it.

 

We want to know what your thoughts are on adding things such as automated siege engines that eliminate the need for emotes and rolls during sieges that not only making sieges more immersive, but also make sieges much easier to moderate, also things like better visuals such as scoreboards displaying team numbers and information along with individual performance with a kill and assist tracker, etc. and other enhancements for pvp/warclaims that you can think of not seen on LotC. We ask the communities’ feedback on this and any additions/deletions that you can think of.

 

Note

 

We don’t actually know if this war server will help reduce lag experienced in warclaims or if the inherent problem with warclaims is just throwing 100+ players in a single chunk, so in reality this is just a big experiment, however we are hopeful for the results. There will be several test sessions before this is fully implemented into the war system and we will need YOUR help with them, be on the lookout for new posts about testing!

 

Thanks,

The Development Team + GM War Team

 

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Automated siege weapons sound amazing.

 

Being able to fight a warclaim that doesn't degrade into how many clicks per minute x weapon stats - armour - pot buffs would be really nice as well

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9 minutes ago, Gob said:

How are we gonna get our gear onto this server? OH AND HOW ARE WE GONNA LOSE GEAR WHEN WE DIE

 

it will transfer with you when you move servers. When you die you drop your gear and you'll be moved back to the main server with an empty inventory

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Can we get public free testing where we can each pick a team and just fight each others for the lulz?

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took y'all ******* long enough 

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Ayyy nice work Teegs, hopeful for a successful outcome! Great job!

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Automated siege machines might not be good from a performance perspective but they'd damn well save us all a headache. 

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Will it work similiarly to how networks do? Oh, and is it truly worth it for the price, and time-used? I mean, we don't have warclaims every week and we keep hearing about 'how expensive it is to keep the server up!' when we only have one to look after.

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Thanks god, been asking for this for a whole year now!

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