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Lower the amount of spooks?


gameingg

Reduce amount of spooks?  

97 members have voted

  1. 1. Yes or no?



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3 hours ago, Tidemanno said:

Well, you could have a chat with some of the Necromancers who literally pump out Ghouls 'N stuff. Or maybe you're just at the wrong place at thd wrong time? Sutica be spook city. Anyways having undead (budget ET Actors as i like to call 'em) provides quite the rp when in need ;) .

 

abcabcabcabc

spooksville is actually spook city 

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41 minutes ago, _Jandy_ said:

They can't PK the spooks, can they?

 

 

Honestly, needing magic to pk someone is cancer. Have you thought of burying a lich twenty feet under the ground in a chest of iron?

 

Even if the guy doesn't want to pk, you can always make an agreement, he shelfs his char for a few weeks while he'd be stuck underground, tries some little character, comes back later all angry and creating roleplay

 

Most of us are here to have fun. 

 

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Just now, Jentos said:

Honestly, needing magic to pk someone is cancer. Have you thought of burying a lich twenty feet under the ground in a chest of iron?

 

Even if the guy doesn't want to pk, you can always make an agreement, he shelfs his char for a few weeks while he'd be stuck underground, tries some little character, comes back later all angry and creating roleplay

 

Most of us are here to have fun. 

I'm not advocating for that. Please read my response to @zaezae when they had asked me a similar question.

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46 minutes ago, _Jandy_ said:

They can't PK the spooks, can they?

 

 

 

No, but they shouldn't be able to walk into Johannesburgh in some petty disguise either. We need Wicthers honestly.

2 minutes ago, 吳憾戰士14 said:

It's not an issue as long as spooks aren't fundamentally more powerful than mortal characters.

 

 

That's just the issue, THEY ARE. They're so powerful that the Ascended can't do anything to them whereas mortal characters wouldn't even stand a chance. Think about it, would a human farmer stand a chance against a Morghuul? Or what about a knight versus a necromancer? 

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I don't actually have a problem with spook rp.I have a problem of how god damn common it is.Just in today I ran into 2 spook encounters.1 of them ended with a broken arm and almost dying(Thank god Sutica has many holy people) and the other I managed to run away.

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I am rply surrounded by spooks and constantly take the piss on them. I've yet to be attacked by spooks. Maybe you're doing something wrong.

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Probably cuz I have "A cowardly traveler" in my bio so they think "oh hey,free food"

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Well, I think that there's an obnoxious amount of warriors but I can't reduce them because it's unfair to the players.

 

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11 minutes ago, drfate786 said:

That's just the issue, THEY ARE. They're so powerful that the Ascended can't do anything to them whereas mortal characters wouldn't even stand a chance. Think about it, would a human farmer stand a chance against a Morghuul? Or what about a knight versus a necromancer? 

If you have a gold weapon you'd stand as much chance against a morghuul as you would against an armoured human with a regular sword, far as I know. This has been brought up in LT chat before, and ghouls and morghuuls are no more powerful, fast or strong than regular warriors.

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Ya'know, ghouls don't really like aurum swords.

 

Also, why do people always try to say 'oh just make this or that'

Make it yourself

That's the point of making lore, to balance ****. If other people won't do it, do it your ***** self, make a witcher lore or smthing where people have some sort of deity magic which allows them to sense spooky auras or some **** like that. Pretty simple tbh, if you want something balanced, do it yourself instead of waiting for someone else to do it.

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Just now, 吳憾戰士14 said:

If you have a gold weapon you'd stand as much chance against a morghuul as you would against an armoured human with a regular sword, far as I know. This has been brought up in LT chat before, and ghouls and morghuuls are no more powerful, fast or strong than regular warriors.

I'm not the expert but @Parker was talking about a 'draughted' ghoul being immune to such a golden weapon earlier. Perhaps that needs to be looked over...

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14 minutes ago, zaezae said:

Well, I think that there's an obnoxious amount of warriors but I can't reduce them because it's unfair to the players.

Well,warriors can be beat,as opposed to like say...a dread/paleknight.

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1 minute ago, MrPepsiWaffles said:

Well,warriors can be beat,as opposed to like say...a dread/paleknight.

 

No no, I just personally feel like there's too many and so because of that other players shouldn't be able to play warriors. 

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