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[Your View] Heists


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27 minutes ago, L0rdLawyer said:

If the Heist is approved, a single payment of 5000 Minas must be paid to the Game Moderator for roleplay costs before the heist may occur.

Roleplay costs? Wouldn't the 10,000 minas for the boltcutters be considered the roleplay cost considering they are required to break into valuables anyway?

I really don't agree with having to pay minas to the sky gods just to begin the heist process, especially with the cost of the boltcutters. Either have one or the other in my opinion as there is no way you'd ever recoup 15,000 minas worth of items from a heist anyway.

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Can this also be implemented to cover stealing books and papers from bookcases? You never know if someone is has a strong crave for a piece of knowledge to the point they are willing to steal it. I would think it would be a lot easier to do than breaking into chest and doors, etc. 

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Just now, Narthok said:

Why do you need to pay a gm to heist after you buy all the random rolling modifiers (bolt cutters / lockpicks etc). Why only five rolls each? Also Heists as they are are literally just 'give me pixels' simulator. They'll only be done when a city is empty and someone has metad where the factions loot vault is. Heists should at minimum have to occur during a cities peak times so there is at least some chance of interesting content / conflict being generated. Otherwise the robbed group just feels well.. robbed and the robbing goons get to make off with pixels after not roleplaying, grinding or clicking. Just a system that exacerbates existing server issues and ensures that all parties involved will leave the encounter in a negative way. Either by not roleplaying or generating content or by being salty at the server and robbers because they were given no opportunity to stop the robbers. 

 

You need to pay a GM to do a heist because you aren't required to buy lockpicks or raid ladders or anything like that. The goal of 5,000 minas being a base price is to have a Cost factor to stop you from heisting every small house in the wilderness. It's sad to say, but that's all my view on it. But thanks for the point.

 

5 is just the lucky number decided upon right now, it's up to change.

 

The goal with this is to stop, "hmmm pixels" and encourage roleplay reasoning and roleplay planning with this. 

 

Heists done in the middle of the night won't pass. I think I forgot to include has to be done in peak times. 

 

I think I answer your concerns, and they are logical and proper concerns with this system proposed here. Thanks for your time narthok.

2 minutes ago, Fawb said:

Roleplay costs? Wouldn't the 10,000 minas for the boltcutters be considered the roleplay cost considering they are required to break into valuables anyway?

A base fee of 5000 minas was added as an attempt to stop players from mass posting heists, my view on it. This was just something that I wanted to see community feedback on. Also Bolt Cutters aren't something that will come with this system. Depends on Community Feedback and Admin Approval. 

 

1 minute ago, Legendary Legend said:

Can this also be implemented to cover stealing books and papers from bookcases? You never know if someone is has a strong crave for a piece of knowledge to the point they are willing to steal it. I would think it would be a lot easier to do than breaking into chest and doors, etc. 

I forgot to add books, good question. This will get brought up and added or kept out depending on feedback. Thanks for your feedback.

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I like it. Maybe now people will think about where they're storing their items and maybe create opportunities for some decent guard RP and such. It's probably just me because I used the **** out of the lockpick plugin, but IMO people should just be smart about protecting their ****. Literally won't be hard to protect your rp items if you just keep your valuables somewhere safe and secure.

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1 hour ago, Fawb said:

Roleplay costs? Wouldn't the 10,000 minas for the boltcutters be considered the roleplay cost considering they are required to break into valuables anyway?

I really don't agree with having to pay minas to the sky gods just to begin the heist process, especially with the cost of the boltcutters. Either have one or the other in my opinion as there is no way you'd ever recoup 15,000 minas worth of items from a heist anyway.

 

 

 

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25 minutes ago, L0rdLawyer said:

The goal of 5,000 minas being a base price is to have a Cost factor to stop you from heisting every small house in the wilderness

A different solution to that potential issue would be to limit a player to being involved in only one heist at a time. However, I feel that most players wouldn't bother with heisting random shacks out in the wilderness as it simply wouldn't be worth the time for the survival resources within. Would heists even apply to random freebuild structures? 

 

Also if the bolt cutters were to cost 10k mina each then they certainly shouldn't have a 25% chance of completely breaking on each roll, that's definitely not worth the risk for the reward of heisting iron sets. 

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50 minutes ago, L0rdLawyer said:

Originally, I wanted to make Bolt Cutters 20,000 minas but after some discussion and negotiating, it was lowered to 10,000 minas for this proposal. If they were to be added it is my goal to see them in Heists only at first and if it becomes a working system, to add them into raids. This is all just my vision right now, but thanks for the feedback, it has been noted homie. The cooldowns will be looked at as well.

Wouldn’t axes work just as well on fences tho. Maybe not iron bars, but fences?

 

edit: and what about axes on doors and chests? Those would certainly break since they’re made out of wood most of the time

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I very much like the idea of it but I believe there is room for improvement within this way of doing that. Sadly I don't know what, but I just feel like there might be some more work into the idea of this way of doing Heists.

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Yay, another application to fill with arbitrary monetary costs that enhances dynamic rp! ?

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Before i can make a good response i need to know how many chests can you break into, how many doors can you break through, and is breaking through glass limited?

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Bolt cutters -way too expensive-

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Might as well paywall heists behind the crown store, you'd like that wouldn't you Telanir?

 

Throwing away 5k minas to open 2 doors at most before you run out of rolls and subsequently getting nameplated? Additional 10k minas for a single big scissor boi?

Heists were already a massive failure, but now it looks like someone dared you to make it even worse and your beer is on hold.

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18 hours ago, NoahPlesner said:

way too expensive imo

you can literally break into chests and find RP items you can sell for 15,000 minas lol

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The only heist I was a part of was a joke. They ran away and when we gave chase they turned around and downed us with no repercussions. Take that information as you will.

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