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[✗] [Reformatting]Gemstones, and their Properties


RhythmrhymE
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There are 14 13 Gemstones Each Doing something Different,

 

Reminder:

This was made by different LOTC player, Im just trying to Introduce it to the Lore.

 

Gemstone Rules:

  1. The Normal Gemstone without the Diamond may only be used Once every 3 Saints Days.
  2. The Gemstone with a Diamond may only be used once per week.
  1. The Golden Ring and Golden Neckless are allowed to be held Together; but the Satchel/Crown and anything else is not same Allowed to Be Combined with the Neckless or Ring!
  1. In Order to get the Diamond Gem to work you Must Enchant it with the Help of a Enchanter, Druid, Mage, anyone with Enchanting Magics, And a Moderator must at least Hear how it happened, or View it, so that way the Player cant Meta-Game that they have the Diamond Boost to the other Gems.

 

The Gemstones:

The Diamond: Amplifies other Gems;

The Emerald: Increase Fertility, So about a minute or two faster than normal; 

The Amethyst; Calms nerves only Slightly, but is Helpful in Meditation;

Sugilite Gem: A Healing stone, It requires Druid Magic to Heal more than normal, but normally can help fix a broken nose;

Carnelian Gem: Helps with Analytical Skills you only have to Roll 2 Below the normal roll in order to find out what it is;

The Garnet: Draws lesser Poisons from the blood;

The Onyx: Helps Enlighten You Slightly;

Hematite Gem: Reduces Stress Slightly;

The Sapphire: Invokes Happiness and Peace! Only for you and the person your using it on;

The Topaz: Increase Mental and Physical Stamina;

Tiger’s Eye Gem: Destroy’s Anxiety only slightly;

The Peridot: Removed;

The Mystical Pearl: Improves mind and Body Connection, Makes it so if your Crazy You have more Control over your body than normal;

Soladite Gem: Cannot Be used without Diamond;

 

Diamond Amplifier (May only be used Once Per Saints Week):

 

The Emerald: Makes it 6 or 8 Minutes Faster than normal;

The Amethyst: Completely Calmed Nerve’s, But you can use Self Defense (A Mini Villainy Ban, but able to get rid of at any time.)

Sugilite Gem: Requires Less Druid Magic and Can Heal: Dislocated Body Parts, Broken Noses, Bites, Scratches, Minor Stab Wounds (Nothing Serious, you should get the point);

Carnelian Gem: Makes it so You have to Roll 4 Below the Normal Roll to find out what it is;

The Garnet: Draws Moderate Poisons from the blood/body, and Can Help with Blood Clots;

The Onyx: It can get rid of your sadness if your sad about a Family Members Loss, the death of a companion, or can just get rid of anything sad.

Hematite Gem: Almost Completely gets rid of Stress, almost like you on Drugs;

The Sapphire: Makes it so If your In a Bar Fight you can Calm Everyone down so 3v3 or 5v5, But Cannot, I REPEAT CANNOT BE USED IN RAIDS!

The Topaz: If your Completely Worn out on one persona it boost them back up to 50% Energy.

Tiger’s Eye Gem: Gets Rid of Anxiety completely, so almost no Fear, and makes it so you Aren't as Reckless as Normal;

The Peridot: Removed;

The Mystic Pearl: Helps You control your personality’s If your Crazy;

Soladite Gem: Absorbs Bad thoughts from everyone around the wearer and the Wearer!;

Ways To Hold The Gems:

 

The Silver Ring: Of which can only  hold 1 Gemstone; (Iron Nugget)

The Silver Neckless: Of which can only hold 1 Gemstone; (Iron Ingot)

The Silver Crown: Of which can only hold 3 Gemstones; (Iron Helmet)

The Golden Ring: Of which can only hold 1 Gemstone; (Golden Nugget)

The Golden Neckless: Of which can hold only 2 Gemstones; (Golden Ingot)

The Golden Crown: Of which can only hold 4 Gemstones; (Golden Helmet)

The Leather Gemstone Satchel: Of which can only hold 5 Gemstones; (Chest/Backpack Head Up. to you)

The Leather  Gemstone Backpack: Of which can only  hold 6 Gemstones; (Backpack Head)

 

How to Make the Gemstone Holders OOC-LY:

 

The Silver Ring: Requires a Iron Nugget

The Silver Neckless: Requires a Iron Ingot

The Silver Crown: Requires a Iron Helmet

The Golden Ring: Requires a  Golden Nugget

The Golden Neckless: Requires a Golden Ingot

The Golden Crown: Requires a Golden Helmet

The Leather Satchel: Requires a Chest or Backpack head (Up to you)

The Leather Backpack: Requires a Backpack Head

 

The Gem Holder’s Description’s:

 

The Silver Ring: The Ring made of pure Silver, has room for a Small Gem.

The Golden Ring: The Ring made of pure Gold, has room for only one small Gem, though the Ring is a Bit bigger than a Silver Ring.

The Silver Neckless: The Neckless is made of pure Silver, The chain and what the Chain’s holding, though it is bigger than a Ring, It only has room for one Small Gem.

The Golden Neckless: The Neckless made of pure Gold, Bigger than a Silver Neckless, can hold two Small Gemstones.

The Silver Crown: The Crown made of pure Silver, has room for 3 Small Gemstones at the front of it, the Blacksmith not wanting to risk the Rest of The Crown, Breaking because the Outer Layer is not Thin enough, It Kind of Hurts When put on.

The Golden Crown: The Crown made of pure Gold, has room for 4 Small Gemstones, one on every side of the Crown, It’s Been Slightly Expanded, and Doesn’t Hurt like the Silver Crown.

The Leather Gemstone Satchel: The Satchel, only has room for 5 Small Gemstones in it, as it’s a Medium Sized Satchel, any Bigger and It might as well be a backpack!

The Leather Gemstone Backpack: The Backpack, Made of Extravagant Leather from some of the Finest Animals, can hold 6 Small Gemstones, As the Outside of the Backpack is heavy on its own, the heavy Gemstones, would Weigh it down more.

Edited by TheodoreSampson
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Woah there partner, we should talk on discord if you want to write dank gem lore :^)

 

Elennanore#7561

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+1

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h

 

Edited by TheodoreSampson
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Theres quite a few reasons why this wouldnt work, especially something like the peridot’s ability to... age up a child like your using cheat codes in the sims.

There’d be so many issues, from the trauma of suddenly morphing a 2 year old child into a 6 year old, the growing pains all rushing in at once

and then the mental trauma.. they wouldnt have learned anything, and just be a 2 year old in a 6 year old’s body.

 

-1 for me here, I could go into each gem and debunk how it wouldn't really work

 

Also, if you’re wanting to create this as a new gem-based magic, you should work on some sort of origin and reason why this is happening

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As someone who has used crystals for healing, this kinda makes my head hurt. I understand what you are doing, but you need to do some serious research before jumping into the deep end. Also to add on to what deer said.

 

Children need to grow at their own rate. I am sorry but if you were to use that on an infant, you are going to destroy their development and cause major mental issues down the road. Use it on a child, other milestones and growing pains will cause them issues. You could seriously destroy a person’s body and mental faculties doing this.

 

I give this a -1 on the fact you really need to research this more before making lore on something that has been used in real life.

 

edit: Quick search on google gave me this link

https://www.consciouslifestylemag.com/crystal-healing-guide/

 

Research the healing properties of gems or what they can do according to cultures, then build around that and make it more fantasy based.

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The Peridot has Been Removed as it makes no Sense!

 

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You have 2 weeks to reformat this lore post as seen on: Lore Sub Guide 1: Categories and Formatting. This is part of the most recent LT announcement, seen here: LT Announcement Pt. 8.

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On 1/27/2019 at 6:50 AM, TheodoreSampson said:

Sugilite Gem: A Healing stone, It requires Druid Magic to Heal more than normal, but normally can help fix a broken nose;

Why Druids, out of interest? We can’t Commune with gemstones.

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Thank you for submitting your piece! It is now under review, you should have a verdict around the 1st (give or take a few days).

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This Lore has been denied. Currently the team has found a multitude of issues with this piece of lore. There is no integration with current in game gems nor their uses in other magics. A few gems are quite overpowered, including the loopholes within Diamonds, and the overpowered calming abilities. Without reading other lore, this causes lore breaking with magics is supposedly works with. You also did not use proper formatting with this post.

 

Topic moved to Denied Lore forum.

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