itdontmatta 7192 Share Posted April 1, 2023 Listened to this as I read the posts @gusano @Shmeepicus @seannie @Beamon4 Two discrepancies: - I brought up a staff mandated peace to admins before the Armistice was signed, and I also told both NLs (seannie and Beamon) that there would be one after they signed. - Not sure if tile_91 can be conquered immediately, you may have to take 93 first. Requires a discussion in admin meeting about which tile of Adria’s will be the capital. 22 Link to post Share on other sites More sharing options...
seannie 6860 Share Posted April 1, 2023 14 minutes ago, itdontmatta said: - Not sure if tile_91 can be conquered immediately, you may have to take 93 first. Requires a discussion in admin meeting about which tile of Adria’s will be the capital. Aaun was prevented from building its capital on tile_91, assume the same rule applies to any other such nation? 14 minutes ago, itdontmatta said: - I brought up a staff mandated peace to admins before the Armistice was signed, and I also told both NLs (seannie and Beamon) that there would be one after they signed. It seemed that with the recent developments, you have since decided, or plan to decide otherwise, leading to the League's publication of their warclaim. 13 Link to post Share on other sites More sharing options...
itdontmatta 7192 Author Share Posted April 1, 2023 3 minutes ago, seannie said: -snip- I need to discuss the tile issue & mandated peace with moderation and administration on our steps moving forward. I acknowledge that this is a highly contested issue, so I just want to make sure we get it right. 9 Link to post Share on other sites More sharing options...
Shmeepicus 3942 Share Posted April 1, 2023 10 minutes ago, itdontmatta said: I need to discuss the tile issue & mandated peace with moderation and administration on our steps moving forward. I acknowledge that this is a highly contested issue, so I just want to make sure we get it right. Take your time brotha. (but not too long) 5 Link to post Share on other sites More sharing options...
itdontmatta 7192 Author Share Posted April 1, 2023 Moderation & Administration has come to a conclusion: Given that I have already committed to Beamon & Seannie to enforce a staff-mandated peace at the end of the map, warclaims will not be permitted this time around. Our concerns center around potential disruptions to pre-builds, their use in the initial stage of next map, and other related factors. Nevertheless, I would like to propose a means of reconciling the fact that war claims are effectively prohibited. Therefore, the war-time aspect of the raid rules will still be enforced (burning/vandalism). However, for this particular conflict and this conflict alone, there will be a maximum cooldown limit of three days for raids (can be lower if you guys want). 22 Link to post Share on other sites More sharing options...
garentoft 8353 Popular Post Share Posted April 2, 2023 56 minutes ago, itdontmatta said: Nevertheless, I would like to propose a means of reconciling the fact that war claims are effectively prohibited. Therefore, the war-time aspect of the raid rules will still be enforced (burning/vandalism). However, for this particular conflict and this conflict alone, there will be a maximum cooldown limit of three days for raids (can be lower if you guys want). Hi! I've thought a bit about this after reading it over, and I don't think this middle ground of conflict is going to work / be sustainable. By allowing war raids to be allowed, but not wars themselves, we're creating an environment in which we're kind of stuck in the sort of pre-war state where there's PVP but no kind of roleplay or resolution to the situation at hand. If you allow war raids to continue for the rest of the map, but no warclaims, tensions between communities is just going to increase and boil higher and higher without the possibility for any resolution to it, which I think highly disfavours roleplay in general, and also won't be good for the server environment as a whole. I really think it should be a case of all or nothing, not a middle ground. It's either warclaims and war raids, or no warclaims and war raids. Based on your reply, it's blatantly obvious that warclaims will not be allowed, for which reason I also believe these raids should be disabled. We want a conflict, but we don't want one continues to drag on for months without any possibility of resolution. We'd rather be able to focus our efforts on new map and our next city, and not having to fight an infinite amount of raids without any resolution. 35 Link to post Share on other sites More sharing options...
itdontmatta 7192 Author Share Posted April 2, 2023 Yeah I don’t mind retracting that at all. We’ll just keep normal raid rules on then. Does that sound okay? 6 Link to post Share on other sites More sharing options...
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