Gorum© 623 Share Posted August 2, 2012 The Hold system works, but say we do go back to one huge city, rather then housing districts, we could separate the city into clan districts, which would be handed out to established clans with over three members then force all the clanless dwarfs into either joining a clan (which establishes friends, retains interest in dwarfen RP and centralizes our RP) or risk being homeless. By the way, I am a fan of both the hold and mega-city routes, but I really don't like Anart and Alras - they're too above ground for my tastes. The official Alras hold is underground actually lol, the outer part is just to sustain the non-dwarven population that Alras has. And to be honest, Alras hasn't been lacking in RP lately, we've just been lacking in dwarven RP somewhat since our population is more mixed between the races. 6 Link to post Share on other sites More sharing options...
Nefarious Aus Shitpost 891 Share Posted August 2, 2012 The official Alras hold is underground actually lol, the outer part is just to sustain the non-dwarven population that Alras has. And to be honest, Alras hasn't been lacking in RP lately, we've just been lacking in dwarven RP somewhat since our population is more mixed between the races. Well I think I just found my new home ;) Also, you can't complain, I'm Australian time-zone - ALWAYS lacking in RP of any kind :|. 2 Link to post Share on other sites More sharing options...
Zezimus 1523 Share Posted August 2, 2012 I've just started my dwarf character, and I could stir up some events for you guys. I'm on the event team after all. Just hail me with your ideas, and I'll see what I can do. The examples I gave aren't particularly unique. An event that I have to say I really enjoyed was the Karik expedition event. While we'd need to find a new location and story, something on the same scale of event would definitely be interesting to see and would hopefully encourage further interaction and role play for all of the holds. Another thing we need is more people wiling to role play as Forest Dwarves since there doesn't seem to be anything particularly unique about them at the moment. A lot of old Forest Dwarves tended to become Druids, it'd be cool to see more nature loving Dwarves again. Also remember everyone, Karik and Kal'Mugdor are mostly Cave Dwarf cities while Kal'Anart and the Grandaxes are Mountain Dwarves, hence the difference in location and architecture. Giving the subraces a unique identity really makes the Dwarven race more appealing as a whole in my opinion. Link to post Share on other sites More sharing options...
no longer active 734 Share Posted August 2, 2012 The way I originally wanted the hold system to work involved fast travel. We would have one major trade place with fast travels to all the holds. It would be located close to spawn. Due to its location and it's functions lots of people would be there. Link to post Share on other sites More sharing options...
Zezimus 1523 Share Posted August 2, 2012 The way I originally wanted the hold system to work involved fast travel. We would have one major trade place with fast travels to all the holds. It would be located close to spawn. Due to its location and it's functions lots of people would be there. Kal'Anart has this set up already, we're just waiting on the other holds. Link to post Share on other sites More sharing options...
Hiebe 2493 Author Share Posted August 2, 2012 We have our built. Link to post Share on other sites More sharing options...
aokavery 21 Share Posted August 2, 2012 In my opinion, we need a group to work on organising more events within the nation, outside of battles such as arena fights, feasts and weddings for example. *Cracks her knuckles* Time to make some more female dwarves. Link to post Share on other sites More sharing options...
Arbrek the Ancient 140 Share Posted August 2, 2012 Once every hold has it's fast travel set up, there will be a nice big Central RP area, as Hiebe and the other Clan Lords know, that should add a lot of RP and keep the Dwarf unified. Link to post Share on other sites More sharing options...
Kilgrim 361 Share Posted August 2, 2012 Well, since I'm going to start a dwarf char soon ( When the skin is done ) I'd say rebuild Karik. It was a very nice place, and I'd love to see it come back to life. Besides that, I am EU and I believe that I'll have a hard time finding RP when you're so spread out. I care little for 'chances'. All I want to see is the city re-occupied. Yes, it is also quite huge, but we can limit it. We don't need all those districts. Exactly, just repopulate the main hall and the DIRECTLY surrounding areas and seal everything else off and as more dwarfs arrive, reopen and renovate those areas. What you fail to understand is the districts stood a purpose, all of them are important. The merchant district was for shops and the vault, the entertainment district was for central RP, with the tavern and the arena. Housing district is self explanatory, the great forge area for the black smiths and the noble district for the king and the nobles, closing off districts wouldn't make sense On another NOTE! If we were to ever build a new capital, it would be a very large mountain with Mountain dwarves on the surface of the mountain all around the exterior, and the Cave dwrves inside of the mountain. Central RP would be located at the entrance/exit between the cave dwarves area and the mountain dwarves area. This would be where stalls would be located and Taverns, ECT. The kings thrones would be on opposite levels of the mountain, the mountain dwarves leader on the Top of the mountain, and the cave dwarves throne deep down inside of the mountain. PS. Now that I think about it, I'd rather seperate ourselves by sub-race rather than clans :P Link to post Share on other sites More sharing options...
Dun_Irongut 104 Share Posted August 2, 2012 I have to agree with Goldrim on this one. The dwarves just keep hopping from city to city and it is getting them nowhere. The best idea yet is the one you are doing right now, the multiple holds. The multiple holds keep the dwarven enemies apart while keeping a council-ish system that the dwarves have always had. Just mah two cents~ I have to agree with them. The current infrastructure of the Dwarves as a culture is lacking. Build up some well designed cities, clean and organized; hold a few events; and attract people to build a few social centers, therefore providing more RP. Until then, I think we should back off from more building in other areas. Link to post Share on other sites More sharing options...
doom6153 57 Share Posted August 3, 2012 The examples I gave aren't particularly unique. An event that I have to say I really enjoyed was the Karik expedition event. While we'd need to find a new location and story, something on the same scale of event would definitely be interesting to see and would hopefully encourage further interaction and role play for all of the holds. Another thing we need is more people wiling to role play as Forest Dwarves since there doesn't seem to be anything particularly unique about them at the moment. A lot of old Forest Dwarves tended to become Druids, it'd be cool to see more nature loving Dwarves again. Also remember everyone, Karik and Kal'Mugdor are mostly Cave Dwarf cities while Kal'Anart and the Grandaxes are Mountain Dwarves, hence the difference in location and architecture. Giving the subraces a unique identity really makes the Dwarven race more appealing as a whole in my opinion. I am currently playing a Forest Dwarf that is training to be a druid. So if anyone want to come and be Forest Dwarfs have at it please, it is fun especialy if you love be the subject of racism. What you fail to understand is the districts stood a purpose, all of them are important. The merchant district was for shops and the vault, the entertainment district was for central RP, with the tavern and the arena. Housing district is self explanatory, the great forge area for the black smiths and the noble district for the king and the nobles, closing off districts wouldn't make sense On another NOTE! If we were to ever build a new capital, it would be a very large mountain with Mountain dwarves on the surface of the mountain all around the exterior, and the Cave dwrves inside of the mountain. Central RP would be located at the entrance/exit between the cave dwarves area and the mountain dwarves area. This would be where stalls would be located and Taverns, ECT. The kings thrones would be on opposite levels of the mountain, the mountain dwarves leader on the Top of the mountain, and the cave dwarves throne deep down inside of the mountain. PS. Now that I think about it, I'd rather seperate ourselves by sub-race rather than clans :P If we ever get a population of Forest Dwarfs they could live around the base of the mountain in the forests and contribute to the RP. Link to post Share on other sites More sharing options...
Battleme33 196 Share Posted August 5, 2012 I want to go back and I think we have the population to actually use it how it was supposed to be used but no one agrees look at the votes if some went back others would not and it would just screw us up more. Give the holds idea more time and we will continue to strengthen and get bigger hopefully. Link to post Share on other sites More sharing options...
chaotikal 2392 Share Posted August 6, 2012 I disagree with my family kin'... It's easier to raid one city *Evil grin*... Nah, I say do return to Karik, Remove the holds, and chill, make Karik a bit like Orzammar, (like identical) and then do not put a fast-travel but actually, it would be awesome if the land where karik was would be more snowy and mountain-y. Link to post Share on other sites More sharing options...
TeaLulu 1783 Share Posted August 9, 2012 Charles,luchian, myself and others spent so much time on Mario, it would be nice to see people go back to it. Heck, if you guys do return to it I think I'll roll a dwarf on my alt account. Link to post Share on other sites More sharing options...
Hrokr 0 Share Posted August 31, 2012 I believe the hold idea isn't working very well. I believe in one central location, whether it be a new town or Karik. Reason being is there are so many dwarves without a home because they could only find one hold and leadership didn't happen to be on to sell them a house. We need more staff and an easier path for new players. Im fairly new myself and it was absolutely ridiculous trying to find a place to settle down, not blaming any hold staff, its just the way it works. One central city with numerous owners will ensure that we get the maximum number of residents which will result in a better community. Community is the most important thing about a Minecraft town, especially with RP and the skill system. Who wants to play when they have no other players to trade with, fix their tools, or RP in the town square. These holds are holding back that kind of environment. We have the players we just need the streamlined nation to be able to facilitate the results we want. Having holds spread all over the place and players bouncing from hold to hold only weakens us. More organization and town officials and players all being in the same place will also make new players feel welcome, not alienated like under the current hold system. Just my opinion, for what its worth. Link to post Share on other sites More sharing options...
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