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A Clarification On Half Breeds

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Alan

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This isn't a change, it's a clarification. We're not forcing anyone to kill off their character, but if you missed my last paragraph, contact me privately if you feel as if this unfairly affects your character and we can work something out.

problem is, when people have been RPing otherwise due to no 'clarification', along with accepted lore halfbreeds like the silverblades, a 'clarification' like this is practically a change.

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Hmm never played a half breed. Played a three-fourth breed Silverblade and she is infertile, but I guess she will die early now too. No matter :).

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This makes logical sense given a thorough read of the Lore. It seemed that Half-Breeds had come along for the sheer purpose of skipping around the curses, anyway. As to this:

I've always stated I will only ever kill my main character Shas'O Kais off in a battle worth his character death, I will not kill him off by old age ever. Sorry but this is just simply how I feel so I don't care. Call me powergamer I just don't think its very poetic for him to die in his bed living the life he's lived.

Any type of role-play should be "worthy of your character" as any type of role-play is important for said character's development. If you have already -pre-planned- your character's glorious demise, that doesn't leave much room for character development, does it? It seems, by my observations, that the players against this clarification want their characters to be special by living outside of the standards placed upon all characters in role-play. It's a sad and unfortunate turn of events given that not everyone can be the grand, triumphant hero like in all the video games we have these days, but a lot of us still want to be said character, and so pre-plan much of their characters life in order to lead them to said glory. It isn't power-gaming, per se, but it could be interpreted as a self entitled attitude, which is what has led to, in my opinion, so much 2-dimensional role-play these days. Plan only the important details, but then grow as your character adapts to the story happening around them. That's what organic role-play is all about.

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This makes logical sense given a thorough read of the Lore. It seemed that Half-Breeds had come along for the sheer purpose of skipping around the curses, anyway. As to this:

Any type of role-play should be "worthy of your character" as any type of role-play is important for said character's development. If you have already -pre-planned- your character's glorious demise, that doesn't leave much room for character development, does it? It seems, by my observations, that the players against this clarification want their characters to be special by living outside of the standards placed upon all characters in role-play. It's a sad and unfortunate turn of events given that not everyone can be the grand, triumphant hero like in all the video games we have these days, but a lot of us still want to be said character, and so pre-plan much of their characters life in order to lead them to said glory. It isn't power-gaming, per se, but it could be interpreted as a self entitled attitude, which is what has led to, in my opinion, so much 2-dimensional role-play these days. Plan only the important details, but then grow as your character adapts to the story happening around them. That's what organic role-play is all about.

the general idea is that people don't want to permakill their characters due to old age; time passes very quickly OOCly...

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the general idea is that people don't want to permakill their characters due to old age; time passes very quickly OOCly...

In my opinion, that is something which should be changed, avoiding this whole age issue altogether.

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This is what characters should take into account when planning their characters. I suppose the Andunians were created without first getting the clarification pertinent to their age limits, but that is neither here nor there at this point, but still, we must understand and accept the governing factors of our characters before making that decision. If you want to live a long time, play an elf. If you want to play a human, then you must understand that you will age faster and, possibly, die eventually. In this, be sure not to roll an old character. Start young. All these things can be avoided with careful planning and a clear understanding of your racial lore and its limitations.

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This makes logical sense given a thorough read of the Lore. It seemed that Half-Breeds had come along for the sheer purpose of skipping around the curses, anyway. As to this:

Any type of role-play should be "worthy of your character" as any type of role-play is important for said character's development. If you have already -pre-planned- your character's glorious demise, that doesn't leave much room for character development, does it? It seems, by my observations, that the players against this clarification want their characters to be special by living outside of the standards placed upon all characters in role-play. It's a sad and unfortunate turn of events given that not everyone can be the grand, triumphant hero like in all the video games we have these days, but a lot of us still want to be said character, and so pre-plan much of their characters life in order to lead them to said glory. It isn't power-gaming, per se, but it could be interpreted as a self entitled attitude, which is what has led to, in my opinion, so much 2-dimensional role-play these days. Plan only the important details, but then grow as your character adapts to the story happening around them. That's what organic role-play is all about.

True it doesn't leave much character development for a new character but I've RP'd Kais as long as I've been on the server so that being said I've RP'd with him a lot I've only recently come to the conclusion he'll die in battle, I've had a long time to develop Kais he may seem like the simple warrior type to some but in my eyes he's very special.

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This makes logical sense given a thorough read of the Lore. It seemed that Half-Breeds had come along for the sheer purpose of skipping around the curses, anyway. As to this:

Any type of role-play should be "worthy of your character" as any type of role-play is important for said character's development. If you have already -pre-planned- your character's glorious demise, that doesn't leave much room for character development, does it? It seems, by my observations, that the players against this clarification want their characters to be special by living outside of the standards placed upon all characters in role-play. It's a sad and unfortunate turn of events given that not everyone can be the grand, triumphant hero like in all the video games we have these days, but a lot of us still want to be said character, and so pre-plan much of their characters life in order to lead them to said glory. It isn't power-gaming, per se, but it could be interpreted as a self entitled attitude, which is what has led to, in my opinion, so much 2-dimensional role-play these days. Plan only the important details, but then grow as your character adapts to the story happening around them. That's what organic role-play is all about.

I'm not really a fan of rolling a new character every number of months because my character died off of old age. I had plans I set out to accomplish with my character which sort of got screwed by the end of 2.0 and the moving to 2.5. I moved my plans to 3.0 seeing as I should be able to accomplish them. I asked for clarification on the half breeds. I want to live longer yes sort of out of a powergaming want, but I think a character living to 200 (aging at half the rate, so 50 is 25, 100 is 50 200 is 100.)

is a pretty decent compromise. Much like the person you quoted I too would rather not have my character just die off of old age (I have it planned to pass the order to a friend of mine on my deathbed) and then die of old age. but after I re-establish us in 3.0.

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True it doesn't leave much character development for a new character but I've RP'd Kais as long as I've been on the server so that being said I've RP'd with him a lot I've only recently come to the conclusion he'll die in battle, I've had a long time to develop Kais he may seem like the simple warrior type to some but in my eyes he's very special.

Everyones' character is special in their own eyes, but you must look at the bigger picture, always. It is not just about our one character, but how that character interacts and influences the server as a whole. All of our actions should be geared towards the role-play of the many, not the one. If your character is destined to die in glory on the battlefields, then it shall be so. If your character, like one of mine in the past who happened to be one of my favorites, must die so that others might live, then it shall be so, as well. There are many complex, dynamic, and memorable ways for our characters to reach their grand finale, insofar as it is a natural progression geared towards the greater story. As long as you do not restrict that progression, then you shall have a successful character.

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This is what characters should take into account when planning their characters. I suppose the Andunians were created without first getting the clarification pertinent to their age limits, but that is neither here nor there at this point, but still, we must understand and accept the governing factors of our characters before making that decision. If you want to live a long time, play an elf. If you want to play a human, then you must understand that you will age faster and, possibly, die eventually. In this, be sure not to roll an old character. Start young. All these things can be avoided with careful planning and a clear understanding of your racial lore and its limitations.

Audunian lore was cleared as OK as I remember... By a GM.

If it wasn't OK, it should've been pointed out. This clarification is not really a clarification at all, it feels more like a major change; it seems reasonable that blending races would result in -some positive effects-... Instead of them all being negative.

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Oh the pixely tears that are being shed,

Think of an alternative yourself or talk to Alan. Yea this clarification kinda sucks for halfies like myself but personally I like the canoness it brings. In the long run, the change in your bio won't mean too much, you have nearly an unlimited amount of options to make sense of it all so have fun.

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the general idea is that people don't want to permakill their characters due to old age; time passes very quickly OOCly...

It did in Aegis, but it was much longer in Asulon, and now we don't even have a date plugin.

Also, nobody's forcing anyone to permakill their characters.

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Then after all this time Lago, how do we explain a character living as long as they have? Or for those like me, who have planned the date their character will die of old age, unless something causes them to want to die, what do we do then? Especially if the character is too old?

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My only thing to say:

Haha, Oren.

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