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An Update On 2.5.2

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Alan

  

257 members have voted

  1. 1. Should we try this out?

    • Yes, might as well try it!
      144
    • No, this idea is bad and you should feel bad!
      101
    • Other. (Leave a response)
      8
  2. 2. What about the compromise? (Read the EDIT to the OP)

    • Do it, bad boy!
      161
    • No, you really should feel bad about yourself!
      60
    • Other. (Leave a response)
      4


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Frankly, I dislike the idea. This will simply give poor, lazy RPers with poor grammar and powergaming tendencies to go and kill people for their items or so they can feel like winners. I'm sorry, and I hate to be this blunt, but I'm really opposed to this. It will give LOTC a bad reputation. The point of the VA system is to filter our poor RPers. If one is not capable of writing a proper VA, then that person should not be given the privilege to RP villainous actions, nor would they truly be adding to the server with that type of roleplay.

 

As for No-RP zone. Hah. No. If you want to PvP THAT badly, just go to a PvP server. If you don't want to RP, then you shouldn't be here.

 

Finally. I do hope Elysium will not be lost. Frankly, I'm not up for moving until 3.0 comes out, and I'm perfectly happy with the situation I have on Elysium, as are many others.

except the part where you didn't read everything apparently before being negative.  We'd disable item drops through pvp in that area if we did it, there would be no ability to item farm.  It was just an idea posted up by a staff member, so you can all be polite in your responses please.

 

Would you prefer we just DO it and tell you we've done it instead of asking for your opinions?  You've all said you want more input, but when we offer you the chance you turn extremely hostile and hateful.  Decide what you want and be polite...

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I saw the item dropping part. I don't think that really changes the situation in any way, my concerns still apply.

 

Lemme clarify the above statement. I meant people going to kill in RP or rob others without VAs, and upon winning, demanding that the player do /20 in order to get his or her items.

 

Also, I didn't direct my comments at any one person or groups of people, only at the idea. I was hoping that my blunt and strong language without any personal attacks would translate into people understanding how against the idea I am. It was not my intention to insult the staff or any specific player, and I apologize if I did.

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Frankly, I dislike the idea. This will simply give poor, lazy RPers with poor grammar and powergaming tendencies to go and kill people for their items or so they can feel like winners. I'm sorry, and I hate to be this blunt, but I'm really opposed to this. It will give LOTC a bad reputation. The point of the VA system is to filter our poor RPers. If one is not capable of writing a proper VA, then that person should not be given the privilege to RP villainous actions, nor would they truly be adding to the server with that type of roleplay.

 

As for No-RP zone. Hah. No. If you want to PvP THAT badly, just go to a PvP server. If you don't want to RP, then you shouldn't be here.

 

Finally. I do hope Elysium will not be lost. Frankly, I'm not up for moving until 3.0 comes out, and I'm perfectly happy with the situation I have on Elysium, as are many others.

 

Your post reeks of 'I have worked hard for a VA, therefore anyone who has not put in the time I have, should NOT be allowed to do what I can' which is simply selfish and unfair, not to mention that 'The point of the VA system is to filter our poor RPers.' is completely untrue. The point of it is to allow people who wish to, to put their ideas forward for a character and to have it judged as to whether or not it follows the rules and is suitably balanced for all to enjoy, filtering out bad roleplayers is just an unintended result of the process.

 

And to address your point about this being a roleplay server, it's not JUST a roleplay server, since its inception it has had elements of PVE and PVP and I don't recall seeing that change at any point during my time here, so perhaps people who seek purely roleplay should go somewhere else, eh?

 

#PayTheTollOrDie2013

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Okay then, that's cool. I have to voice my opinions on this matter though, as far as fantasy goes.

 

There's a clear difference between unrealistic fantasy and realistic fantasy. Sure, we have mages and otherworldly races, battle-crazed blood drinkers and cannibalistic cults. This does not mean realism is an obstacle in this matter. Lotc has RL physics despite this being a 'fantasy rp server'. 

 

Having four different islands with different biomes so close to each other does lower the immersion and enjoyment of the server, in my opinion. It doesn't 'feel' realistic, but the quite opposite; unrealistic. This reason is perhaps why I've chosen to stay away from the temporary maps for the last few weeks, because of this complete disregard of simple physics, and instead throwing one of those "fantasy" arguments to back it up. 

 

Take a look at other fantasy games. Have they disregarded this? Hardly. They've made sure to come up with a realistic environment (at least with the more earthly regions), and at the same time included common fantasy props and features. Now, with Lotc being an RP server, this is what should be more focused on; realism 'in fantasy'. If fantasy MMOs, RPGs and etc. can make it, why can't we?

 

Nice with racial preferences or not: realism should not be affected by this.

I think I agree with this. No matter what, a fantasy world has rules, even if they are unique to that world, and we sometimes forget that.

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-snip-

 

As much ground as your arguments hold, arguments for the exact opposite of what you've said also exist, so why is it the ideas you hold should be put in place? Because other games do it? Personally I think it should be decided by the most important factor of a game: is it fun? And I think that in this case, certain aspects of realism can be sacrificed in order to make the game fun.

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As much ground as your arguments hold, arguments for the exact opposite of what you've said also exist, so why is it the ideas you hold should be put in place? Because other games do it? Personally I think it should be decided by the most important factor of a game: is it fun? And I think that in this case, certain aspects of realism can be sacrificed in order to make the game fun.

 

And I'n reply to that I would say no. Because although the intial combat is fun. The backlash from people is very saddening at times. People threatening to ban report, flaming, talking behind people's back, ect.

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As much ground as your arguments hold, arguments for the exact opposite of what you've said also exist, so why is it the ideas you hold should be put in place? Because other games do it? Personally I think it should be decided by the most important factor of a game: is it fun? And I think that in this case, certain aspects of realism can be sacrificed in order to make the game fun.

 

You're not getting my point. Games that are based around something different than pure RP still manages to maintain a realistic environment. Lotc, which is a pure RP server, does not, even though realism(?) and roleplay is what the server should be all about, which is different than the game genres I've mentioned.

 

Personally, I believe that fun is a product of immersion and enjoyment, something I do not find in unrealistic settings and environments. 

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You're not getting my point. Games that are based around something different than pure RP still manages to maintain a realistic environment. Lotc, which is a pure RP server, does not, even though realism(?) and roleplay is what the server should be all about, which is different than the game genres I've mentioned.

 

Personally, I believe that fun is a product of immersion and enjoyment, something I do not find in unrealistic settings and environments. 

You do make a good point. In any successful fiction, be it in books or games, a fantasy setting still has rules that govern each respective universe. However, I suppose we could look at this as a jumping off point. Perhaps there is some sort of creative answer we can find in the histories that could explain anomalous things, like different climates so close together. Magic and mistakes are typical reasons to look into. Perhaps there is something within the dwarven mountains that, somehow, affects the climate? 

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You do make a good point. In any successful fiction, be it in books or games, a fantasy setting still has rules that govern each respective universe. However, I suppose we could look at this as a jumping off point. Perhaps there is some sort of creative answer we can find in the histories that could explain anomalous things, like different climates so close together. Magic and mistakes are typical reasons to look into. Perhaps there is something within the dwarven mountains that, somehow, affects the climate?

That's exactly what the "fantasy excuse" is. Some sort of quickly-put-together explanation as to why things are kept unrealistic. I have yet to see that being backed up in LotC though.

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And I'n reply to that I would say no. Because although the intial combat is fun. The backlash from people is very saddening at times. People threatening to ban report, flaming, talking behind people's back, ect.

 

He is not referring to the Badlands concept, he's replying to the debate of fantasy realism and how it appears in LotC.

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That's exactly what the "fantasy excuse" is. Some sort of quickly-put-together explanation as to why things are kept unrealistic. I have yet to see that being backed up in LotC though.

Yeah, I know what you mean. I'm not a big fan of it, either, but it is what it is. I'm in agreement with you, as you can see with my replies. However, I suppose what I want to say is that if nothing is going to change these things, I'd rather have some kind of logic to go on rather than none at all, you know?

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Yeah, I know what you mean. I'm not a big fan of it, either, but it is what it is. I'm in agreement with you, as you can see with my replies. However, I suppose what I want to say is that if nothing is going to change these things, I'd rather have some kind of logic to go on rather than none at all, you know?
You just nailed it spot on. I agree.
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I won't mind this, but I do ask somethings..

 

1-don't ***** when you get 20 ban reports for no-rp killings

2-Make sure NONE of that 'badlands' stuff comes to the other islands

3-Make some islands for the Kha/Halflings, please

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