( EDIT: read this before listening to the Community Meeting )
Is it a landmass as in another continent like and expansion to Vailor, or something like a platform where you're settting up many different event locations with different stories? Is this for one big story with different parts releaving themselves as we go?
And for large scale event areas, they're not always that great or worth the effort, as they would only be used once. Like the ridiculous tunnel maze with the different rooms and the giant dragon in a lava pit at the end. Me along with everyone else who I knew worked on it pretty much hated it and the whole thing didn't really make any sense to me.
I'd like to see one main story that we slowly explore, but has various options of outcome. Don't force the result or the story how it plays out. And on the side of it a lot of smaller events, could be events that have nothing to do with the main story or something that if successfully completed by some players, they could gain an advantage in the main story, or not. Dungeons, monster bounties, exploration to new areas, an operation to clear out an area of monsters or other threats and if successful the area could become a colony, small settlement or sanctuary/checkpoint for the story.
If this is going to be out way to the next map I'd hope that we actually "explore" the new map. And not just suddenly jump into it by sailing some ships. Similar to my previous idea, different areas with different threats or problems that need to be cleared or solved so that a group could then settle, or make a temporary base for them before continuing to explore the new world. While the racial capitals could have preset location where they may settle(if they want to).