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Runabarn

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Everything posted by Runabarn

  1. The difference is that said roleplay goes beyond *drinks potion, tells truth* This isn't needed, on top of the post being vague and poorly explained. If you took more time and effort to flesh out this idea then you'd be getting somewhere. As things stand, this is barely a lore post. -The effects are arbitrary at best, no proper explanation is given as to why said effects work this way. Why only 3 questions? Do the chemicals from the potion magically know when 3 questions have been asked to stop their effect? -You say Alabaster leaf is an ingredient that has the purpose of paralyzing the victim so they can't counter the effects of the potion. If they already drank the potion however, what could they possibly do at that point? -Blissfoil doesn't work that way, and the brain is most definitely not a muscle. I suggest doing proper research before making a lore post. -Starved Coyote's tick? Desert berry? What? How could that possibly be an ingredient for a truth serum? We have a ton of herb lore, make use of that instead of making things up with no logic. -You give no means through which this recipe can be discovered in roleplay. On top of all this, Alchemy RP is not regulated in any way for the most part, adding such powerful things will only allow for more powergaming to happen. Sorry to say this, but this is pretty half assed. Take a brief look at any accepted lore post and you'll realize how severely lacking yours is. I don't mean to discourage you, but this needs a lot of work before it can even be considered.
  2. This will deter roleplay in the form of OOC bickering and whining about lore that is growing ever more annoying. ((you can't do that! Lore says stuff is made of mana and lore says this blahblah!)) or ((Everything is mana lets make things poof with Fi magic lel)) This piece of lore is unnecessary, and will only allow for more confusion and unenjoyable experiences to happen. Things are things, just let it be.
  3. I believe that making up a whole theory completely different from what everyone is familiar with (real world fundamental laws) is going to have the opposite effect. You're going to have people even more confused as to how things work in this universe and it's going to detract from the fantasy aspect of the game with the highly clinical tone. I understand your intention is to provide better understanding of the world, but when it comes to fantasy and roleplay, some things are simply not meant to be given a thorough explanation. This is just like dissecting a frog, you're going to learn everything about it, but you will also kill it in the process. If you dissect the fantasy of this server you're going to end up killing it. No one wants to read an essay to begin to understand how to play in a minecraft server. Not everything needs an explanation, some things are better left open ended and simple. Valuing lore over actual player enjoyment is a dangerous thing.
  4. Why do we need scientific explanations for fantasy stuff?
  5. Your snarky attitude is doing less than nothing for this thread. Yes, I did read everything, and this "ammendemnt" is pretty half assed and not much effort went into it. It circumvents giving explanations by claiming that "I don't have to explain this". Aspects don't grant you control of weather, and this ammendment doesn't explain were said control comes from. Perhaps if you two would stop throwing tantrums when people criticize your "perfect lore" and actually start taking feedback into consideration then maybe you'll get somewhere with this. As it stands, this isn't, and you're to blame.
  6. Druids have never been able to manipulate anything other than life, this is directly taking away from shamanism. I see no reason why this should be a thing, druidism is already a very diverse magic and pretty strong overall. This doesn't go well with current lore at all and there really is no reason for this to be a thing. Ask a shaman for help if you need some rain.
  7. I don't see this magic fulfilling any special role. We already have a plethora of magics to use in combat and the utility of this magic is basicly "Break stuff", which can be done quite well with the other magics. I really don't think this has anything new to offer, and seems rather pointless in its entirety.
  8. What happened to fishing? The drop rate of treasures and caskets has dropped to the ground. I haven't gotten a single casket, and perhaps one or two useless enchanted books in days worth of fishing. I've repaired my rod dozens of times already and I've been using nets as well. What's up with that?

  9. I think you're getting too far away from what the magic is supposed to be. You're turning a magic that focuses solely on granting incredible mobility to the caster into another "combat magic". Can't say I approve, sadly. Keep the additions that affect the caster only, remove the ones that have an effect on someone else. Then perhaps it'd be more reasonable.
  10. Look at all the golden nuggets I have

    https://gyazo.com/d565062a7b050a67171dd952b836a483

    1. Harri
    2. Harri

      Harri

      (just a prank fm's we're friends i swear)

    3. Runabarn

      Runabarn

      I got 8 gold nuggets from these lmao

  11. As it stands, the current radius for reaching is about 6 blocks. I think around twice that amount would be reasonable, enough to sense someone approaching your front door from the living room.
  12. This piece of lore is very well written and I like the concept overall, but I have a glaring issue with it. The limitations to both these additions are so many and so big that it seems to me that making use of them would be pointless. In reaching, the reach (hue) of the spell is so small and the time it takes to perform it so long that I simply cannot think of a situation where it'd make sense to actually use it. With Projection, the limitations seem to effectively prevent the spell from working on pretty much 90% of Vailor. There are so many places where grass grows, cities and other locations of interests won't work because of how many people are there and let's be real, forests are everywhere. The entire wood elf island is basically a non-projection zone with these limitations. The only places that meet the conditions for the spell to work are pretty much barren deserts, wastelands or cold mountains. In other words, places where nothing ever happens and thus projecting to them would be useless. Again, I like the idea behind this lore, but I fail to see how it'd be useful in roleplay due to the huge limitations and red lines.
  13. Lets go RP in a pvp factions server.

    1. Jonificus

      Jonificus

      i thought we already did

  14. Help, the new forums keep cutting off my status upd

    1. ShameJax

      ShameJax

      They cut it off when you put an apostrophe

  15. How do I transfer my fishing xp?

  16. The issue here is that you are trying to circumvent the system by attempting to play a thing which already has a lot of strong powers by default. Magic is not granted, it is earned. There's a good reason new players cannot apply with a character that already knows any form of magic. You're going about this the wrong way. You should try to get into magic through proper roleplay and learn how things work on the server first.
  17. Like already said, this is way too similiar to a voidal horror. I don't see a reason to implement this, doesn't really bring much to the table when it comes to RP. It all just seems like an attempt to play an overpowered thing tbh.
  18. "Yet another iteration of the mage's guild has sprouted. An entity of value shan't be allowed to go unobserved." Name: "Silendas" [Mc Name]: Whimsycal Race: Dark Elf Magics known: Arcanism Magics you can teach: Arcanism Who have been your teachers presently or in the past, and what did they teach you?: None, self taught. Which position do you feel most suited for?: Adeptus
  19. Lets change patforms to pen and paper.

    1. zaezae

      zaezae

      RP with someone. Really intense. Been mailing each other for years now. Finial confrontation, everything about your character comes down to this one conversation. You write feverishly. Your character lies their heart bare as you pen the final period to the conclusion. The mail is shipped. You know it will be about a week before you see the next segment of your character's life. Your partner is good about swift replies after all. You wait the two weeks, then three. As the month passes, you grow worried. Then two months and you almost forgot about it. Then a curious letter arrives. The address is familer, and your hands start to shake. You have trouble opening the letter as sweat beads on your forehead. Finally, as you slide the paper from it's envelope, you get to learn the fate of your character's heart felt plea. Your eyes dart down the paper. Your partner's character listens to the gut wrenching speech your character delivered. Slow their lips part, and they reply "Kay."

    2. DISCOLIQUID
    3. LatzMomo

      LatzMomo

      Let's just Pugsy new players tbh

  20. Can we remove Warclaims already? It is painfully clear LotC is not capable of handling them.

    1. Show previous comments  9 more
    2. DrDovahkiin

      DrDovahkiin

      We should remove dark elves, LoTC can't handle them

    3. Birdnerdy

      Birdnerdy

      Well, I think we can consider this argument invalid seeing that the mods were able to remove most of the lag for this warclaim.

    4. Runabarn

      Runabarn

      After a long lagfest and a lenghty server crash.

  21. Don't miss the drop party!

    1. Moochael

      Moochael

      1v1 me in pvp warzone, or ima raid ur faction with mah epic tnt cannons

      ur my factions enemy now.

       

  22. Minecraft is too OP. Please get rid of Java.

  23. Time to make Purple Elves a thing.

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