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Luxury

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Everything posted by Luxury

  1. Ive been starving in the wild enough times to appreciate berry bushes. I also like them being added to terrain that should be difficult to navigate. Adds a layer of immersion when you’re traversing areas with dense undergrowth. Using them to fortify cities is a sin and should be punishable by permaban.
  2. Veils of charcoal grey smoke roiled across the open air of the Northern Winds tobacco parlor. . . Within, the Madame of the establishment stood at the arched window with an outcast gaze - each breath blowing idle plumes into the still night air of Notrebanc. Contemplation in the stead of sleep, as usual. "I wish I could say that your name will be spoken with reverence, but I know that is not likely."
  3. A dusty old hat, lies lax under some forgotten crypt with naught to do but ponder. Arcane sentience bestowed by a long passed Master, did allow it to regale a centuries old proverb. ”Magi build their towers of Knowledge so high, that they forget their foundations are based in mud. . .”
  4. i read some of this
  5. In totality, the event site for Ando Alur was good in my opinion. Our group was able to get tons of RP out if just theorizing solutions to fix the problem, just the fact it was an available place to travel fed months of interest / story sharing / etc. For added context it was in the late stages of the event-zone's run on the server (Druids were scheduled to go into the zone a week after we went, to close it with the Aspect stones). We requested small-scale events beyond going to the crater but were denied as only larger nation groups were being scheduled at the time, so we tagged along with the Dwarves who had something scheduled already. The day of the event, nothing of significance was emoted going on around the crater, even though the entire zone was supposed to be active - rather than just sending a group of 20+ home having done nothing, we decided to scope out the middle before... the cliff collapsing emote happened. The rest is history. We were just players excited to play with rarely touched world lore. Though it was a bummer that it was locked behind circumstances that were inescapable and impossible to interact with meaningfully without dying. 3-4 emotes post-fall into the crater the exits were surrounded.
  6. Let me play a wonk wizard or so help me. . .
  7. Irritated eyes beheld the parchment, brought to that Weaver's grasp in her own smoke filled parlor. She tuts at one particular line "I am barred from entry, how boring. . ." spake she, to a constituent.
  8. I have grown fond of Air Evocation since I picked it up, and began exploring the ways I could supplement my roleplay with it. Losing a combat spell should hopefully not greatly inhibit anyone's character identity. I like the optional 2nd-slot, regardless of the level of strength it gives my character in CRP, because I've always felt that commitment to a school of magic should allow someone to access more tools to hone the Evoker niche. I'd have loved to have seen more Aesthetics woven in upon taking the 2nd slot though. Optional alterations to the way a characters magic and appearance is displayed, greater feats of non-combat Air evocation, maybe inherent enchantment abilities not requiring Tfig, etc etc
  9. Moonspeech is a wonderful piece of Voidal lore, and it is mostly unused. In ye olden days, I recall any interactions with Moonspeech to be approached carefully and with reverence. This is bringing that lore to the modern era, and will empower the void cult narrative behind Voidstalkers. Not including self rp, the use cases are Voidstalker to Voidstalker, and Voidstalker to Horror. The latter hinges on whether ST want that level of interaction to exist, as it does inherently require a solid foundation as to how Horrors interact with player characters which doesn’t really exist yet. If a pivot is needed, I’d recommend having different ’dialects’. Where Vstalkers could communicate between eachother efficiently, but Horrors themselves might not understand the muddled version of their language.
  10. The magic is inherantly unnatural, while compatable with diety magics because it is natural. A void mage could use it, just cant enchant it. You would be killing the natural life bank by imbuing the void into it. You could clarify that the material is in fact living, and that would eliminate inconsistencies. Enchantment does not work on Living material due to other factors, not because it kills the life it is enchanting.
  11. This ‘invisible’ CRP dominates a space that would otherwise be viable for other roleplay, sometimes for multiple hours at a time. If CRP is locked in my city’s square, other players cannot use or interact with that area until the fighting stops. They can either sit and spectate or go someplace else. This is the most glaring issue with this new system, that simply extending the timer won’t fix.
  12. Luxury

    hello

    Welcome back! Hmu on disc @ _luxury if you want to tap into some rp!
  13. SORCEROUS STATE OF HOHKMAT - CHAMBER OF EARTH To Hohkmat’s Sorcerous conglomerate and mundane constituents, It is with great pleasure that the Chamber of Earth announces its next venture: The expansion of our domain to Healthcare services. Our role in the Earthen Chamber is designated purely towards supporting the Hakad people, and therefore it is our responsibility to ensure their safety and wellbeing. Following this missive, the formal oversight of Hohkmati Healthcare will be in-part delegated to our Chamber’s very own Wilford Reinhold. Leadership will be temporarily co-opted by the Vizier of the Chamber while another suitable replacement is sought for an exploratory Medical Research and Development division. If you are a capable Sorcerer with a penchant for discovery and innovation in medicine, seek out a Chamber representative for more details on how to be involved. Non-sorcerers may also find an opportunity in the Chamber of Earth as a tenured Medic in our Clinic. Signed, Rhae’lin Ashwood, Vizier of the Chamber of Earth Wilford Reinhold, Head Physician of the Chamber of Earth
  14. A tired Weaver peers through a veil of smoke spurred on from a rich cigar, mounted on the lip of a blown glass ashtray. Low lids only just allowed the Elfess' yawning gaze to review the proposal. Vizier Rhae'lin Ashwood sighs in conclusion, stirring the muddled air in her office. "Croquet is played with mallets, not feathers... Isn't the game of Hohkmat this way too? It can be.. fun to play by the rules sometimes."
  15. [!] The missive comes onto the desk of one solemn scholar, the severe Mistress Vizier of the Earth Chamber Rhae'lin Ashwood. "That one has proved to be a monolithic presence."
  16. You can eliminate confusion by using this format [Connect + Charge + Cast] to represent what is occurring over the course of 3 emotes. Otherwise, the buffs look pretty good and the clarifications are always nice. The two emote water shield will likely beat out other similar shield types that are considered staples in their magics. Deflect from Air evo is comparable as a two emote spell, but it cannot be sustained. Earthen Wall had been considered the top of the magic shield game. I think a sustained shield for ranged attacks will be more effective at 2 emotes regardless of lack of solidity. An observation if nothing else. Though I think there is something to be said about the things each individual magic should be the best at to keep them niche and unique, and making sure this isn’t going to make Water evo objectively better at offense and defense.
  17. Username: FadedQuartzCharacter Name: Rhae’linNumber in Party: TBD /// Aiming to collaborate on player events in the North.Discord: _luxury
  18. This write is filled to the brim with rp-centric abilities. Looks like a lot of fun - and more than ever, the Frost Witch niche is cool.
  19. The fact that they look identical to descendants is a perfect disguise in my opinion. I’m pretty sure we used to play together back in the day iirc! That kind of roleplay you used is by no means simple, and it will definitely never become standard on the server. I have to hold on to my take that removing the failsafe check is a unnecessary buff, as long as there are no other indications of origin.
  20. The existence of perfect disguises necessitates a failsafe form of discovery. I've never quite been a fan of the mechanic, yet I understand its function. Even the disguises that seem to have forms of hints or clues are regularly mitigated and downplayed so as to not be a valid form of identification. And when things get hot, you change a skin. The fair detective roleplay that is being called for is exceedingly hard to do correctly, I find, unless you’re a veteran roleplayer.
  21. Favorite map? Most successful / most fun group you’ve been part of?
  22. I’ve never been more excited for underwater rp.
  23. Good take here, and I’ve touched on it only slightly on a previous submission. All of the potential consequences are written very well into the Tearing lore, and this piece doesn’t refute that. Its meant to work in conjunction with that piece, not counter it. It is relatively simple to open a Tear. It is relatively simple to create the equivalent to realm-wide nuclear fallout which tends to result in several deaths - You're not even required to post a Veil Watching post, if I recall. A character with evil intent currently has a disproportionate amount of narrative power over a character with good/gray intent. There needs to be a balance within Void Magic. I don’t personally see the need to make a closing ritual any more complex than what we’ve observed with existing lore. What this piece can do is provide far more nuance to Tearing. It potentially introduces maintenance and upkeep, allowing further use for Tears provided care is taken to prevent them from rooting to the realm. With a reliable mechanism like this, more mages might even buy into the possibility of Tearing as well. You'll still see characters on the 'lawful good' side of the Voidal spectrum adamantly against it, though I think this might make those True Neutral folks more inclined to partake in the Lore. Tears are already ingrained into our community and even with this there will always be rp social stigma around Magi who tempt greater powers. None of that is going anywhere, any time soon. Keep in mind there is still a point of no return with the max level Tear. —— All that said, there is possibly room to tweak the numbers; specify who can / cant use the ritual. Create a more robust timeframe between opening and closing etc.
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