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About Tide1
- Birthday April 23
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Fleiver
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"One of the first to raise his blade in my name. He was a good man, too. Why else would the wicked fools of this world despise him, why else would children mock him, if not for what he was - a man, in its purest form, one I am proud to have known, led, and now watched pass on. Stand vigil at the gates of the Seven Skies, Krüger." said the Emperor-Abdicare, and rose from his knee at the Imperial Officer's grave. Rested up against the headstone, the Emperor's own gauntlet would accompany the old soldier into the afterlife.
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THE GENTLEMAN'S COURIER | The First Publication
Tide1 replied to Croangutan's topic in Empire of Man
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The problem is that these already counter Wailing, the signature ability of an already weak capstone CA. Now that might be a Wight issue, or a Dragon issue, but it shouldn't be an earplug issue. Edit; It also isn't preparing for an enemy. It's preparing for all enemies, by running *puts in earplugs, before raiding. If that is what constitutes "preparation roleplay" on Lotc, the whole concept sucks.
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Absolutely. This isn't really meant to be a callout post for XYZ group, but rather a look at what is objectively problematic behavior. I'd be as pissed, if not more, should this ever happen to the Wail of a Wight.
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Suggestion: Redline the concept of soundproof earplugs, or make them an alchemical craft like was recently done with Solomon's Salts. Reasoning:
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[Amendment] Nephilim Multi-Action
Tide1 replied to StingyParrot's topic in Lore Criteria + Submissions
I love you, and I do not agree with the nature of this amendment. But keep Wights outta this. They suck. Literal poster child for amend-nerfed endgame CAs. 💀😭 -
"I am starting to think these guys are from Salvo, too," mused a young imperial.
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"It is time this old bastion tastes a lick of warfare," mused the Count von Hurst. Username: Tide1 Character Name: Sir Volker, of Totenpfalz Affiliation: The Empire of Man Desired Rank: Honour Guard; and should qualifications be lacking, vanguard. Which games will you be attending?: All three. ✞
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It was a strange thing, to take one's first life into their own hands, and snuff it out. Friedel certainly remembered little of the details. All he could remember was the chaos, the noise, the panic. The uncontrolled wrath with which he was endowed on behalf of his surrogate family. A family, a house, a dynasty - that looked upon the boy with scorn, yet whom he owed everything. A family for whom he would give everything, or so the adolescent thought, as he had plunged his cold dagger into the back of his first man. And yet when he sought the approval of his betters, his father could not be found, nor did he escape the disdainful gaze of his family, which held him in contempt. Matters not, thought the boy, who remembered well the roof under which he slept, bereft of leaks. And the bed upon which he rested, rid of fleas. Least of all would he ever forget the food within his tummy, for which there would have been no replacement. And no piece of paper was ever going to change that. The next feat would merely have to be grander than the last. Then surely would his family look fondly upon him, if even for just a moment.
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"I chose you because I believed in you, that in spite of your hardships, you would overcome them. And you did. You overcame every expectation, even as they buried you, even as your very body sought to give up on you," croaked the strained voice of Tiberias. Guilt was a two-way street, and it was not oft that the old dragon shed tears of silver. Yet today was such a day, and the parchment had grown warped upon the grieving father's desk. "I did not give up on you. I was proud to have called you my Emperor. I am proud to call you my son. The many peoples of Azuras may remember you as cruel, yet for all your cruelties, I shall remember the one that was leaving me so soon. Rest well, Hadrian, and forgive me."
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It is my firm belief that nation bloat should be dealt with by the players (as happened at the end of Aevos), rather than be gated by high m o n e y requirements. I don't believe this addresses the problem correctly. Just make nations cheaper - who cares if more of them appear? That's a roleplay issue that has always been dealt with via roleplay, and has been a source of some of LotC's best narratives through the years. The ridiculous 25k mina investment to found a nation also doesn't encourage roleplay leadership at all. As if it wasn't stressful enough to lead a collective of people, you're also responsible for their pre-invested time on an OOC level, just because you have all agreed that making a nation would be cool. Do you think that this would encourage an NL to roleplay the fear of death if they were ever captured? I'm sure it would be an unpopular take, but nations should really be cheap to make and just require the sign-ups of 20+ people who have war-eligibility type hours on their founding personas (which is something we can evidently check for). Let the roleplayers take care of the rest. And make war cheaper so that it can't only be done by career-winners who already dominate the entire map. Very icky, no good. Fix nations. They can be small; that is okay. Edit and sidenote; Just because the Empire is big doesn't mean it should should be the standard for what a realm is. Your perception of a minecraft nation is off. Secondly: your effort to create, without a mod admin present, a type of nation that is easier to make, but "requires" different war rules so that you can make them less player-friendly, does not go unnoticed. I'm not sure how much of this is a Daisy-special, and how much actually got approved by the rest of the admins, crucially lacking in the admin that should be responsible for most of the server's rules being up to par - but it has the same look about it as what almost got you a metaplay ban regarding your Haelun'Or affiliated admin actions. Just my opinion though.
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