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Security_

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Everything posted by Security_

  1. Yeah I got a recommendation for ya, shelf it 😎
  2. DISCORD NAME: Grayvy#0001 SKIN IM BIDDING ON: Mother Russia Male MY BID: $4
  3. Looks like we’re all milquetoast centrists
  4. A much more approachable alternative to the vampiric races while also holding a greater reason to exist in the world through interaction and RP. Like ferals but good..
  5. “I wish the Orenian shaman uruk the best in gathering all four magi present in the empire into a single room,” chuckles a man in a stone tower.
  6. A Frog-Knight Legionnaire prepares a caravan of slystels, some of which held arbalests upon their back that were held together by pure will and wads of chewed gum alone. “For God and Simplicissimus!” He croaked aloud.
  7. This will be how we insert glockomancy into the server
  8. Lair PRO MC Name: _Security Lair Name: The Hexicanum Proposed Lair Locations (Highlight 3 on the map): https://cdn.discordapp.com/attachments/804216308102594600/828746078396219402/rukk.jpg (Within the swiss cheese mountain pictured here) (This swiss cheese mountain is south of the other swiss cheese mountain, we’d want to be on the northern side pond hill, just to be sure we aren’t encroaching on the greek place.) Lair Lore (could link to an existing creature or other lore) (1000 words minimum): https://docs.google.com/document/d/1P_6xpk_dHv9Hlw9CbuxioNHflVbADquNUQVF0QroXXQ/edit?usp=sharing Lair Build and Infrastructure (photos required): (We have a tower build that will go above this, it’s still WIP but you can PM me for screens, it's just a tall old mage tower.) Why can you not accomplish the niche of this lair’s roleplay in an existing settlement or nation? (We expect a substantial answer for this, not just ‘I don’t like them’). Having a mage guild which will eventually begin producing voidal taint to the land around it, most nations aren’t going to approve of a lot of aesthetic changes. Being able to fully utilize things like obelisks, tears, or creating caverns deep within the ground is something rarely utilized in game nowadays. Holding secret meetings is vital, meaning guards and closed gates are usually going to be your biggest enemy when inside a city or nation. The guild is centered around creating a balance between the void and the material realm, as well as between the archaic laws of Chaos and Order, such will bring quite a bit of conflict with it. Conflict is often shunned within nations, bit in the bud by OOC where you can easily be thrown out of a nation just for trying to create a more colorful and interesting world. Our build has an amazing underground portion, which most nations in their current state are not allowing for such expanses, understandably due to lag. We are also going to be doing some antag events since the guild is meant to hold a neutral stance to such. Having a base which isn’t within a city allows for a greater amount of freedom to hold coven mage roleplay a ways off from guards and onlookers. The build is going to be near a road to grab some players travelling near Eastfleet, allowing for some interaction on the roads when people see the looming tower, either within a mountain or atop it. We will also be able to hold larger rituals without restriction of nation PROs, allowing for more expansive changes to the environment near the base. We may also tack in a monster hunting group in the future, then permitting us to use the lair as a training grounds to prepare for beast hunts, with our own mercenary guild to provide roleplay with the mage cult. Currently we have about 13 members, though no place to house them as nearly every nation save for Sutica isn't all too open to having a gaggle of mages operate with their own RP without making it something like a military organization or a mercenary guild. What does this lair add to the greater world around them?: This lair is a more traditional build that allows for interaction with mage RP in a controlled environment. The effects of voidal taint and the like will slowly begin to spread outwards, likely to hold some conflict from other groups. It fits in well with the older medieval aesthetic, centered in a relatively empty portion of the road. Magic RP has largely been pushed into nations, reserved and generally hidden away from town squares. With our own lair we are given greater freedom to bring in newer and interested players who generally have to scrounge cities like Sutica for magic. Instead we intend to show off the ways you can implement magic in more mundane manners, allowing for more aesthetic changes that can alter the world around us. One of my plans is to get an obelisk within the base that fuels a massive mana gem, one that evocates a giant crystal that will hover idly above the lair, represented in MC with a large construction of tinted glass. We will also have atronachs perusing the perimeter, mages holding lessons and rituals in sight of players who may wish to view such, etc. As we have a chance to draw in more and more players, we will also hold some events with the cities nearby, going to Urguan, Oren, and Haense to hold diplomatic sessions and to show off our numbers. One of the main things missing currently is a third part voidal mage group which allows for varying cliques and groups to amass and roleplay. A lot of groups will cut themselves off by only allowing for certain aesthetics or players, keeping it locked in with only likeminded individuals. Here we want to offer a hand to those who are just getting into the magic to begin to learn how it is done properly, while also allowing for them to expand in their own direction as they add their own flavor to it. Bringing this with coven roleplay and a sort of ‘occultist’ vibe adds to the lacking mystery that voidal magic can hold.
  9. Ludwig prepares his dancing shoes, scouting for the deceased Queen’s soon to be grave.
  10. Barog sheds a tear for the Golden Statue that looked a lot like his favorite Rex. Preparing his klompin’ gear, the olog was ready to bring honor to the legend’s name.
  11. IGN: _SecurityCharacter name: TobiasWhich game(s) are you signing up for: (There is no limit!) Agility, Strength, Precision
  12. Brown Winterfell | 5$ these are epic :*
  13. Goliath Irsei sat in the northern wastes, reading the injured Ironwood’s recounts. A grim frown accompanied the dim light that flickered above the page, before a tear fell from his cheek. “In my time I have sought to bring greater peace, yet I have failed.” There he began to write upon parchment, as a twinge of guilt spurred him on.
  14. Cvetko Malinov prays for the Haeseni legend, lighting a stick of incense in silent reverence.
  15. A weary man with one eye departed from a Haeseni slum, several rucksacks stained crimson slung over his craned back that brought heavy treads into the mud below. The fires that once bellowed from the pyre, and now from the palace seemed to blot out parts of the sun, the snow at his boots clung heavy with soot and ash. Wretched coughs muffled from his lips, the biting air clung to his lungs once near the center of the city. A nation the man had once grew up with, now set into such internal turmoil wrought only by its leaders, his very visage a mimicry which brought him rage- "Such hubris from something so low, so nothing.." Rambling madly in the center of the city, he barked out each muffled word, "Barclays, Baruchs, Bihars, such bastards have done worse than Kary could've dreamed. To the Hells with their filth." Joseph, the Bastard, he cared not for his tyrannical reign nor his pathetic acts of self preservation. Malice came only from the Bihar which drove him from his home, and his spawn which only furthered a damned line. Turning off, in the distance of the burning city a looming figure watched, as it always had. Its cold gaze reflected in the icy rooftops and the paned sills, its presence ever-looming over the Maddened Scholar, lulling his heart to its fell with each coaxed whisper. Ludwig thought little for much of his current family, though he loathed the Kingdom which had turned their backs on them, whether justified or not. Trekking northward into the wastes, so did his ethereal shadow follow, its pallid macabre glinting ever so- a fragment of the past, reminder of each failure and blunder he took in life and otherwise. A new verse chorused from the amalgamation, swelling the tepid air with its mockery as it awaited the fool's precipice.
  16. Reading through the journal, an elder’s gray eyes flicker over the text in clear dismay. Laying lazily upon a tortoise, he lowered the writing for the shelled ancient to see, “Trying times it seems, though the people will always aim for righteousness.” Rolling the entry into a roll the man whistled as the scroll was pocketed, the duo now heading northwards into the Rimveld.
  17. Okay but, this isn’t puddle lore? 0/10 :)
  18. Sa’vi uwu haha like does anyone else’s cat keep giving them those **** me eyes?? Haha Jkjk :))

    1. Nug

      Nug

      what eyes......... yikes

    2. Security_

      Security_

      16 minutes ago, Nug said:

      what eyes......... yikes

      sa’vi, have you considered joining my kha’pantera clan? I see you have a furry pfp, hmu anytime ;)

  19. This is less fleshed out than the full rewrite posted a year ago for this magic. It also makes little sense to have metal armor act as faraday cages when someone isn’t just grounded since they’re wearing armor. Other than that this rewrite feels rushed, if we want lightning evo it’s gonna need to be better than this.
  20. A fair haired elf reads from the parchment, flicking it away in an arrogant flaunt, “The tree orcs are infighting once again, no surprise there.”
  21. Within the northern pines of Almaris, an ivory bat flaps erratically through the snow-crusted forests with letter in tow. A solemn man of raev descent unravels the letter as it did land by his side, taking a seat on a mossy knoll nearby. Under the pallid moonlight he read with a heavy sigh, pocketing the letter with a sullen expression. “The flame of one so prodigal, snuffed far too soon.”
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