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Mescaffier

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Everything posted by Mescaffier

  1. Yarhibol turned to Kor'garr, eyes wide. "WUB ARE LAT DOING IN MY BLARG!?!? OUT! OUT!" she cried, tossing a slipper at the grayed orc.
  2. Yarhibol, the K’ēsi of Aztran, scowled at the missive, placing a golden hand atop it to tear it down from the missive board. She balled it up and stuffed it into her pouch, pivoting to head back from where she'd came - Krugmar - to show her brethren. "Pinkiez. Calling dem dumb az rockz wuld be an inzult tu rockz!"
  3. "Rexborn ...? Dat iz nub a title. Pinkie-kub," Yarhibol scowled. "Power-grabbingv. . . Zhe ought-a bi put in playze."
  4. Seeing the phrase "cognito hazard" activated my fight or flight
  5. An old Orenian knight stared at the missive, their old bones creaking as they went to pick up and scrutinize the signature. "Now, I know I'm neit the most up to date with things ... but who the #@!? Is Henry Vesuvius!? Oren is DEAD! LET IT DIE, DAMN IT!"
  6. An old Prophet - an honorary, a soldier, a maleficar - hunched over themselves, brooding. Lifeforce churned in either palm, rising a corpse between them with an awful fizzle and a sickening crunch. "The wheel of death turns and turns, man below earth filled with worms. Krugmar has joined us, haven't they?" rattled the necrolyte, snickering to themselves. ". . . Agis was a nice man."
  7. +1 Mages and CAs have complained abt the same thing (child roleplayer taking down olog in pvp because the ologs player can't pvp), but we haven't given them strength III or eldritch blast spell pluggin If a character can't use xyz in rp they probably shouldn't use it in pvp anyways since pvp still correlates to rp (Aka: don't pvp on an rp server if you want to use your special magick)
  8. Adding minmax to lore is bad If Kani is interrupted by metal, holding metal on your person interrupts it.
  9. "I never had the desire to hunt these things before," remarked a woman, lofting the paper to show to the aged man beside her @MailC3p. "But now I want te'!"
  10. Mescaffier

    food decay?

    with this and the discussion ppl were having about mechanic buffs based on magic/race/etc, let's (unironically) bring back the cool pluggins we had a few maps ago
  11. What happened to that little quest pluggin where u had to transport goods to npcs for mina?? also, it'd be nice if the Shop of Wonders returned, maybe solely just /w cool/funny mc enchanted items for crazy prices or gold pickaxes /w unbreaking/mending so we can build easier.
  12. Somewhere, a Necromancer in Lurin nyek-nyek-nyek's as they hammer away at a work-in-progress blade.
  13. A lone Hou-zi looks at the flier with a bit of glee, before reading the 'No Hou-zi' bit. "Aaagh . . ."
  14. pray to iblees... and iblees will make you a vampire!!!! just enter the iblees van.
  15. hold on, let him cook.... I think implementing this would be really interesting -- at least, maybe just in the form of lessening the amt of settlements like what was said in the post, and then the amount of towns a Nation can have. Idk how good jamming every single racial nation into one tile would be, neutral on that. So here's an alternative idea, not racial tiles, but limiting how many of these settlements can be made. It's good to give players choice, but if that means leaving dozens of inactive towns around the map because every Baron wants to have their little settlement, they need ... less of one?? that sounds bad, but hear me out. It could work with something like: Each nation has a certain amount of slots depending on player count. i.e., old Oren empire would have a fair few (like 3-5 town slots) because they had like.. what, 30% activity? Meanwhile nations that are less active might only get the base 1. It'll make people work harder irp and ooc to show that their certain house, guild, etc is active and wanting to create events. It'll draw new players into organizing with other players and build more community than 'I make gigantic town that no one lives in because the land was cheap'. There doesn't need to be activity checks per se, just 'Is this nation consistently filled with people (i.e. by using playercount at peak times in each timezone)', 'is this nation hosting events and fun things to do?', etc. If they don't have many people OR events, then they just need to focus on making themselves bigger BEFORE creating new towns. It may be a bit RPG-esque or something like that, but I feel like it'd prevent a lot of these issues. (ALSO, I think lairs are at a good state rn... ish? From what I've seen they're being given to groups that need them, such as the Djinn, necros, mystics, etc etc. There have been a few that were simply wonky like someone getting a lair accepted for their broken-down Oren family, but those seem far and few.)
  16. I agree and disagree. If you taught a void magic and get to choose a magic to learn on a new character as a result, it shouldn't be something community and coven based. People can still act extremely powergamey & rude without having infractions- Necromancy heavily depends on your fellow spooks (for things like being revived) to be chill and availible, which, if people can just choose to learn the magic, gives no quality control to the coven. It also introduces the possibility of ooc plotting ('I dislike your coven so I'm making a new one'). It also erases the trials and other things people had to do before gaining that magic, which, though its not required by lore, groups still do for the flavor. TLDR: I support this w/ common magics like some evocations, not dark magics. Those should still be found irp
  17. please write more for this to qualify as a quality reply. It's too short.
  18. hey!! could you friend me on disc? for some reason I can't friend you, I've got a question abt the CA

  19. Heyo! Most of these are answered in the lore. All Tulpa have seasoned Ork strength, and due to their shifting, the original body matters very little. It does copy the outfit/clothing.
  20. A Dame leered at the missive, looking over her shoulder with a snicker. "Get a load of this, ngalm'zek!" She handed it to the figure beside her, the air warping and crackling as they exchanged words in some odd tongue, and then the woman pulled out a little box from the depths of the void. "If they want this back, I want'e be sainted. Fair trade, kekeke!"
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