Jump to content

[Feedback] The Plague (Khorvad's Grip/blackfoot Plague)

 Share


Plague  

14 members have voted

  1. 1. Did you like it?



Recommended Posts

I found myself detesting this meddling, for rather selfish reasons. Yes, I do not particularly "Enjoy" mechanics RP. With that out of the way, my grievances.

1) Mechanics plugin. All control over the character, which despite what many people wish, normally remains within your grip. The plugin took that away, allowing the less serious members of our community, to force a mechanic upon someone for their own amusement. Seeing as how I have a high level cleric, specifically a master cleric, I could have just /modreqqed for the /cure command, being on equal or greater level in healing to Jakir Axem, a cleric who possessed it, and continued my merry way on my alt.

 

2) Time is money. Already the RP was rather scattered about, but with the plague, I found it to be completely dead in the elven districts. Granted, my view of this is incomplete, given how I was scheduled to work for the entirety of the plague, and was on at hours less than ideal for RP, but still perfectly reasonable on the summer vacation ((Unless everyone sleeps till three central time in the summer..?)) schedule the majority of our community appears to run on at these times.

 

3) My last complaint is more directed to the very heavy-handed approach the staff took in pausing World War Four. A mechanics plugin accomplished what you wanted, but it did nothing except alienate members of the community, furthering an "Us vs. them" mentality I see on the fringes. I personally was as sick and tired of all the war as anyone else. except I just moved into a city where the gates are always closed, denying the soldiers raiding privileges thanks to region flags.

 

My suggestion to improve the next plague, is to introduce it with subtlety, and have interesting, if not amusing, effects. Actually, on second thought, just google Pandemic 2, or Plague Inc. and play several games of that. You'd notice that a coma would lead to the cure far more quickly than a cough. Or better yet, do something fun and wacky! Make the virus a contagion that creatres a parasitic blob of green jelly on the head that eventually pops off as a doppelganger or something! Not every plague has to be the Black Death, the scourge of Europe. =)

Link to post
Share on other sites

 

3) My last complaint is more directed to the very heavy-handed approach the staff took in pausing World War Four. A mechanics plugin accomplished what you wanted, but it did nothing except alienate members of the community, furthering an "Us vs. them" mentality I see on the fringes. I personally was as sick and tired of all the war as anyone else. except I just moved into a city where the gates are always closed, denying the soldiers raiding privileges thanks to region flags.

 

Perhaps you have the best wishes, but put bluntly, you're mistaken. The staff took no action regarding wars, wars could go on as they felt, players were fully entitled to go and kill one another during the plague. Why were players not having as many wars though? I guess they were preoccupied with the plague, a nice side-effect don't you think?

 

I appreciate your suggestion for the two plague games, I was very surprised when I found out that nearly the whole team including myself has played those games in the past, and gotten quite good at them. With that said, we're not going to make a plugin that complicated until we've had a general idea of how the players felt about it. So far, so good, we've learned a lot, but won't make a comment whether or not it will ever return. :)

Link to post
Share on other sites

I absolutely loved the Illness! It made my character learn things about himself, do things he wouldn't have ever done. I traveled the server freely everyday without a mask and was never infected. To be honest, I wish the Sickness comes back soon and more brutal than before.

 

+1

Link to post
Share on other sites

It was fun for a day where my villain was a moving biohazard. Afterwards it was just hard to find anyone around the whole map. Kinda funny that every player avoided you. :ohplz:

Also very nice, that almost every player talked about it, it was a hot topic.

 

 

But I had also a feeling that the server died out while the plague was around. Afterall, the raids ended!

Maybe for the future of a plague, give infected people something to do or maybe add "mutations", I don't know...something that adds more roleplay reasons for an infected player.

Link to post
Share on other sites

Perhaps you have the best wishes, but put bluntly, you're mistaken. The staff took no action regarding wars, wars could go on as they felt, players were fully entitled to go and kill one another during the plague.

 

Thank you for your straight-forwardness, Telanir, it's refreshing. Perhaps I merely confused the launch of this plague with the motive I spoke of.

Link to post
Share on other sites

The plague proved one thing: the reason for the constant warring and raiding is because of the Fringe's lack of entertainment. There was nothing to do, and the plague provided them such.

I advise the staff and tech team keep providing us with something meaningful to roleplay about except repeating the plague mechanic. I've already explained why I loathed it.

Link to post
Share on other sites

I liked the plague. Very interesting RP. Though it did get a bit old after a while, namely first being infected as a Dread Knight.

Link to post
Share on other sites

Although I hate the idea that people would go around trolling people and giving them the infection, I thought that the plague plugin provided some very realistic RP to the land. Plagues back in the time that we're RP'ing in would spread like wildfire. At first our characters stayed in their secluded home, hoping to ride it out. Soon though it was brought to us as well. It was a nightmare in character, but RP wise it provided the life or death fear that everyone should have felt. This plague made us survivors and that in an of itself is more character development than I could ask for in a day.

Link to post
Share on other sites

I enjoyed the plague immensely for a few reasons.

 

1)It brought us away from the war and all its fighting and raids. Perhaps if the plague was slightly harder to spread, it could have been used to supplement raids, as to give a clean city the infection. But either way, far more rp was created from the plague than from the war.

 

2)It gave a sense of paranoia walking around. It was truly scary to watch someone walking down the road towards you and wondering whether they are going to hit you with the plague or not.

 

3)I have a feeling it gave us a sense of what we can expect plugins to look like for 4.0. Interesting, different, and not always so direct and simple. Perhaps as Templar said, we could have mutations in the plague, and with each mutation, a new and different potion and filter mask must be constructed. I am pretty sure you can do that within a plugin.

 

4)I'd love to see more plugin events like this. Why? Because they span the entire area of the Fringe. It was purely mechanics based, and you didn't need a GM or and ET to watch over and direct it. I'll state it again: If there is anything that staff do that can be replaced by a plugin, do it. Less work for staff, and less of a wait for players.

 

All in all, I liked the plague, even if I was unfortunately absent for most of it.

Link to post
Share on other sites

Dwarves survived and endured best, sucks to be an elf. We even have the cure now.

Should the plague last longer without a cure, I'd complain but we have the cure now, so we don't care.

Link to post
Share on other sites

I enjoyed the plague, even though I never caught it. Suddenly people stopped you on the road to rp, because no one wants to actually get sick. I even had a guy die in front of me, which was interesting.

 

I didn't have to worry about running into random armies on the road, or walking unsuspectingly into the middle of a battlefield on my way home and being cursed at.

 

Some people went out of their way to avoid you on the road, which was amusing, especially if you met them in a tunnel or narrow bridge.  And later so many went out of their way to help distribute the cure and help out.

 

I met some great people because of the rp that the plague caused, People I might not have met otherwise.

Link to post
Share on other sites

I'm so sorry, all, forgot the poll! Super sick, couldn't think straight for ****. XD

Link to post
Share on other sites

I really enjoyed it. To be honest, it actually brought me back to the server. While everyone was raging about how quickly they were getting infected, my interest piqued. I was curious on how this plugin-plague worked and I was very satisfied. I do hope that this is reused sometime in the future.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...