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Can we see Shades, Blood Mages, and their ilk get removed, too? I would give my applause.

I see NO reason to remove Shades as they might be a small group, but are pretty relevant in RP to my knowledge, not as much as say the Necromancers or Frost Witches, but still pretty up there.  

I see necromancers and frost witches around more often than shades so don't know what you're talking about or where you get that info.

Can we see Shades, Blood Mages, and their ilk get removed, too? I would give my applause.

I see NO reason to remove Shades as they might be a small group, but are pretty relevant in RP to my knowledge, not as much as say the Necromancers or Frost Witches, but still pretty up there.  

I see necromancers and frost witches around more often than shades so don't know what you're talking about or where you get that info.

I did say not as much, and I guess you and I have different groups and different areas, sorry you don't see them as much as I do.

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Can we see Shades, Blood Mages, and their ilk get removed, too? I would give my applause.

I see NO reason to remove Shades as they might be a small group, but are pretty relevant in RP to my knowledge, not as much as say the Necromancers or Frost Witches, but still pretty up there.  

I see necromancers and frost witches around more often than shades so don't know what you're talking about or where you get that info.

 

Can we see Shades, Blood Mages, and their ilk get removed, too? I would give my applause.

I see NO reason to remove Shades as they might be a small group, but are pretty relevant in RP to my knowledge, not as much as say the Necromancers or Frost Witches, but still pretty up there.  

I see necromancers and frost witches around more often than shades so don't know what you're talking about or where you get that info.

I did say not as much, and I guess you and I have different groups and different areas, sorry you don't see them as much as I do.

Relevant to who? You? A small number of people. The shades roleplay with a limited number just as Ascended or Arcane puppetry do? Same with Blood magic and Fi. In-fact FI magic only exists in Haelun'or from a certain type of players but that doesn't apparently mean anything? Shades,blood magic, Fi roleplays with a limited number of people and do keep their stuff hidden so how's that more useful than what Ascendended or Arcane puppetry? Not a lot of people get to experience these things. I have never seen blood magic and the last time I saw shade magic was half a year ago, is it useless 

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What is "relevant"? Saying a magic group should be relevant seems to be saying every library should have a large assortment of books. In MC that is difficult and I think that if people are currently RPing their magic then it's relevant because it's apart of their story. Not every single magic type needs 10+ members. Some need only 2-5. Especially things like shades and blood magic and mysticism. We don't need 20 shades running around the world at all times. This allows each dark arts group to experiences ebs and flows of being in the mainstream. This will push some up to the status of public antagonist and will lower some to the status of faction antagonist. Or maybe these groups are very introverted. So what? It's their choice how they enjoy LOTC.

Blood magic exists with the intention of providing RP that builds into events (As seen in Athera with the Coren Isil event line. This revolved around a group of people. Maybe 40 people were involved with the entire process)

Fi magic has been used by MagicPastry consistently for quite some time. There have been others that come and go that also have the magic but due to the nature of the magic (it being a strong magic to fight magic with while also having much more negative effects than void magics) it has been a slow process to gather more. I had the same idea when I first started both sections of Arcanism. It was supposed to be immensely more difficult to learn but I had no control over it's growth and have faced a series of situations where new users (or users that claim to be self-taught during the fringe) are PGing because no one actually taught them how to correctly do things. Fi on the other hand has been recognized to have a problem which is why the order of the golden owl was born and a new type of fi magic developed that was more user friendly. That is a very recent addition and has yet to truly get off it's feet.

Mysticism is in the same boat as Fi but is directly related to events. A cousin of blood magic really.

 

Why do we create new magic? 

It's the same reason why we create new creatures. When you fight a harpy in RP it's fun but by your fourth harpy you have lost something. It may be fun but it's no longer fresh and so there is less incentive to participate or create decent roleplay for that event. Magic has become over-saturated with new users which is both a pro and a con. On the pro side it gives so much freedom to new players that they can be basically any type of fantasy stereotype they desire. On the negative the sense of magic, the shiny roleplay has lost it's luster (for most people. I am actually more excited over Arcanism/Shifting than ever before) and so to attempt to gain back that luster new types of magic are created. 

My opinions? 

Honestly the most effective method to reclaiming the mystery of magic is to magic wipe and to follow through with the mathic age where magic for the most part is based on boons. A variety of new demi-deities granting boons to their followers. This means that a deity may grant it's followers the boon of fire and give them the ability to cast fire or a boon of clericalism that gives the ability to heal but only through a medium (maybe healing pools) etc... This would also remove subtypes and having multiple subtypes. You wouldn't need to be a devote follower (aka guild-locked) but you would OOCly declare who you follow. 

Of course this is a very far off idea from what we currently have and by all means extreme & one that may remove a lot of what people like about their mages but if we as a community want to "fix magic" and abundance of subtypes and the redundancy of having inactive subtypes then this community needs to do something extreme. Just like switching from RP to PvP default. I am not sure where I fall on the subject (because again, I love the character I have created and his magic is a huge part of that) and if I agree with it or not. I can simply see how the chain of events have led us to where we are. You accumulate until your bag is full. You either sort through that bag or get a new one. 

My final thought is if someone wants these magic subtypes back then you gotta RP them and present a plan to the LMs to show how you will implement it. Arcane Puppetry on the other hand probably was a problem child during the free-reign of magic in terms of how it worked and the LMs probably felt it didn't fit the roleplay standard of the server or had lore-breaking things (I don't actually know.)

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We can't wipeout magic because that is ruining someones work and it is bullying!!! But its okay we can wipe out these ones just not all magic, we do not need a magic plugin anyway. We are rpers, not gamers.

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I'm assuming the decision is already set in stone and realistically they are small sects of minor magics. It's not like any magics that more than 10+ people know is going to be effected, Even with the dark magics most have at least 10.

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Good to see magics being removed for not serving their purpose.

 

As the original creator of Fi magic I hope to see it removed shortly for not serving it's purpose either.

This, pretty much.

 

Why should Fi, a magic with, what, one active user across three subtypes still remain while larger magics get the axe? I don't particularly disagree with any of the magics that were removed, but I can't think of any justifications for these removals that couldn't apply to other unused magics.

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Good to see magics being removed for not serving their purpose.

 

As the original creator of Fi magic I hope to see it removed shortly for not serving it's purpose either.

This, pretty much.

 

Why should Fi, a magic with, what, one active user across three subtypes still remain while larger magics get the axe? I don't particularly disagree with any of the magics that were removed, but I can't think of any justifications for these removals that couldn't apply to other unused magics.

You say other magics but just list Fi which is currently being revamped. As in the magic was changed and is currently being built up. It is used. It just isn't necromancy or evocation used. What other magics?

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Good to see magics being removed for not serving their purpose.

 

As the original creator of Fi magic I hope to see it removed shortly for not serving it's purpose either.

This, pretty much.

 

Why should Fi, a magic with, what, one active user across three subtypes still remain while larger magics get the axe? I don't particularly disagree with any of the magics that were removed, but I can't think of any justifications for these removals that couldn't apply to other unused magics.

You say other magics but just list Fi which is currently being revamped. As in the magic was changed and is currently being built up. It is used. It just isn't necromancy or evocation used. What other magics?

That's really just the first that came to mind. Not sure which others have a critically low population.

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Good to see magics being removed for not serving their purpose.

 

As the original creator of Fi magic I hope to see it removed shortly for not serving it's purpose either.

This, pretty much.

 

Why should Fi, a magic with, what, one active user across three subtypes still remain while larger magics get the axe? I don't particularly disagree with any of the magics that were removed, but I can't think of any justifications for these removals that couldn't apply to other unused magics.

You say other magics but just list Fi which is currently being revamped. As in the magic was changed and is currently being built up. It is used. It just isn't necromancy or evocation used. What other magics?

I didn't want to post on this thread, but I will leave this reply. Ascended magic was used, and I fought a variety of the dark arts community with it. I'll leave it at that. 

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Good to see magics being removed for not serving their purpose.

 

As the original creator of Fi magic I hope to see it removed shortly for not serving it's purpose either.

This, pretty much.

 

Why should Fi, a magic with, what, one active user across three subtypes still remain while larger magics get the axe? I don't particularly disagree with any of the magics that were removed, but I can't think of any justifications for these removals that couldn't apply to other unused magics.

You say other magics but just list Fi which is currently being revamped. As in the magic was changed and is currently being built up. It is used. It just isn't necromancy or evocation used. What other magics?

Hi, Kitten! :D

 

Okay, but you also have to realize that the Order of the Ascended was in the process of going through a growth period. One of our sects doubled and my application - I assume - is going to be denied on the premise that the magic isn't used. This, to be honest, sounds redundant. So protecting or harboring Fi magic because it is being "revamped" does not seem fair when compared to a growing and already newly Lore Approved magic.

 

Thank you <3

Edited by The Media Wizard
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I didn't want to post on this thread, but I will leave this reply. Ascended magic was used, and I fought a variety of the dark arts community with it. I'll leave it at that. 

Perhaps resubmit the lore? Talk to the LMs about changes? Everybody seems to have personal vendettas against different subtypes and that definitely includes upper staff (though I don't know if that is why ascended magic was removed) but I really don't understand why. :(

My point is that don't just go trying to tear others RP down because yours was. Find a different solution that doesn't involve throwing people under the bus. 

Edited by BrandNewKitten
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I didn't want to post on this thread, but I will leave this reply. Ascended magic was used, and I fought a variety of the dark arts community with it. I'll leave it at that. 

Perhaps resubmit the lore? Talk to the LMs about changes? Everybody seems to have personal vendettas against different subtypes and that definitely includes upper staff (though I don't know if that is why ascended magic was removed) but I really don't understand why. :(

My point is that don't just go trying to tear others RP down because yours was. Find a different solution that doesn't involve throwing people under the bus. 

 

I didn't want to post on this thread, but I will leave this reply. Ascended magic was used, and I fought a variety of the dark arts community with it. I'll leave it at that. 

Perhaps resubmit the lore? Talk to the LMs about changes? Everybody seems to have personal vendettas against different subtypes and that definitely includes upper staff (though I don't know if that is why ascended magic was removed) but I really don't understand why. :(

My point is that don't just go trying to tear others RP down because yours was. Find a different solution that doesn't involve throwing people under the bus. 

 

I'm not trying to tear anyone's roleplay down, that's disgusting and contradictory to my goal when rping on my Ascended. I haven't posted on this thread, so how am I trying to ruin anyones roleplay? Disregard anything anyones send in this thread, because that isn't my opinion. I myself have tried to talk to the lore masters, maybe something will change and maybe not. I'll hope for the best in the meanwhile. 

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Perhaps resubmit the lore? Talk to the LMs about changes? Everybody seems to have personal vendettas against different subtypes and that definitely includes upper staff (though I don't know if that is why ascended magic was removed) but I really don't understand why. :(

My point is that don't just go trying to tear others RP down because yours was. Find a different solution that doesn't involve throwing people under the bus. 

 

I'm not trying to tear anyone's roleplay down, that's disgusting and contradictory to my goal when rping on my Ascended. I haven't posted on this thread, so how am I trying to ruin anyones roleplay? Disregard anything anyones send in this thread, because that isn't my opinion and I've tried to talk to the lore masters, maybe something will change and maybe not. I'll hope for the best in the meanwhile. 

I didn't mean you in specific. I was referring to the general opinion of this thread. Zill in specific asked why I was protecting a certain magic and not another. As a community you can't keep tearing into things until it stop bleeding. That is a general statement. :C

Edited by BrandNewKitten
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Good to see magics being removed for not serving their purpose.

As the original creator of Fi magic I hope to see it removed shortly for not serving it's purpose either.

Lulu raises a valid point there. Fi magic is less used than at least two of the ones just removed. 

I think Fi is one of those magics on lock, not as bad as Blood Magic, but pretty locked.

The magic user-list suggests Blood Magic is making an effort to fix that, even if it took a while. It also suggests Fi magic isn't doing the same.

There is a whole Roleplay Order in place meant to teach FI...

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