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Favourite Map?


Thomas

Map Poll  

204 members have voted

  1. 1. During which map did you join?

    • Aegis
      51
    • The Verge
      1
    • Asulon
      28
    • Kalos
      2
    • Elysium
      4
    • Anthos
      33
    • The Fringe
      4
    • Thales
      5
    • Athera
      34
    • Vailor
      37
    • Axios
      5
  2. 2. Which map was your favourite?

    • Aegis
      18
    • The Verge
      0
    • Asulon
      23
    • Kalos
      1
    • Elysium
      2
    • Anthos
      56
    • The Fringe
      12
    • Thales
      1
    • Athera
      34
    • Vailor
      39
    • Axios
      18
  3. 3. Which map do you believe was the most well made? (Story, events, design etc)

    • Aegis
      22
    • The Verge
      0
    • Asulon
      15
    • Kalos
      0
    • Elysium
      2
    • Anthos
      67
    • The Fringe
      14
    • Thales
      1
    • Athera
      23
    • Vailor
      43
    • Axios
      17
  4. 4. From things you've been told, which map(s), if you joined after, do you believe would be most interesting?

    • Aegis
      66
    • The Verge
      6
    • Asulon
      55
    • Kalos
      10
    • Elysium
      14
    • Anthos
      69
    • The Fringe
      43
    • Thales
      3
    • Athera
      30
    • Vailor
      17
    • Axios
      5


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I consider Anthos and the Fringe of be a package. We have never had an expansion the size of North since Anthos and then an another equal size expansion that was the Red Realm and then another leading into the Fringe. Personally that time period was my favorite but I'm extremely biased because I was the one that built most of those three "expansions." I like Axios a lot more than Vailor and while I had fun on Athera I think the current map has a lot of potential. It's like a mixture of Anthos and Asulon. 

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vanilla mc crafting and a less power-hungry staff (in the sense of controlling every action of players) made the old maps a lot better

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Vailor failed in my opinion because of the lack of storyline events that entwined with the map, orgon came too late in my opinion, I would like a antag that comes roughly halfway through the map and has a few interesting events building up to it throughout the races.

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Guest

By far Anthos had the most well orchestrated events, I personally think Vailor's my favorite because that's when I began enjoying role-play again. Aegis is the most interesting map for me because there's a lot of funny stories, like Mogroka having Arkelos as his concubine, among other disturbing things that greatly amuse me.

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Aegis will also be my favorite map, hands down. If not aegis then it would be the fringe, being a poor raev and following the great Borris Carrion and his ascension to the throne. Hands down one of my favorite moments on lotc was the battle of Mt Augustus.

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Aegis, and then Fringe as a distant 2nd. Everything else has been pretty ****, besides the occasional fun war or event.

 

EDIT: Forgot about Elysium and Kalos, they were pretty fun and there was RP everywhere.

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2 hours ago, Tahmas said:

So what actually was it that made these maps fun for you guys? Is it just the nostalgia? 

Anthos just felt very "alive". There was something to discover no matter where you went. The roads were made so they took you the long way around mountains and such, encouraging you to go off the beaten path which usually led to interesting discoveries. Every zone didn't just have "lore" it had a feeling. The witch woods were creepy, the Uzg felt like a desert, Urguan was snowy and perilous, Human lands were densely populated, and Malinor just had a very mysterious "elf" like feel because of all the trees and mountains interrupting your field of view, the north felt very "dead" while being foreboding, and overall, it just made everything so immersive. The best way I have to describe Anthos is Athera, if Athera was the size of Tahn.

 

Fringe I think was riding Anthos's success a little but, but it really did have some fun PvP and events occasionally. It was in my opinion the best transition map because it did what it was supposed to, it just gave players a place to hang out, do RP, and have a good time while we waited for the next map. I don't think anything was ever taken TOO seriously that map. Not that there weren't serious things going on, but it just felt laid back, fun, and maybe just a tinge chaotic.

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I'm an oldman from Aegis times, and to be completely honest: I'm probably nostalgic. Now, I'm not going to say the map massively outweighs my opinion on the others, but I think it gives a slight advantage. Aegis in my opinion was the best map for the server for a few reasons, despite having been the worst times for quality RP and builds. Back in Aegis everything was new to me, there was great awe and mystery in everything as I (including most everyone else) was a pretty big noob to the whole scene. The undead and ascended seemed like truly titanic monsters of incredible power and each world event felt like it was a fight with tooth and nail for survival that gave SO MUCH to the sense of scale to everything.

 

Not only that, but the community was just... SO MUCH NICER. Everyone was so kind and willing to just let each other have fun without being complete sticklers for the rules and regulations and bureaucratic nonsense. Nobody would break down into OOC fits if they saw a single word like 'attempt' not being fitted into an emote. We just went with the flow and had fun with one another, chatting up in city streets, taverns, palaces, even the KING'S ROAD. My first bandit RP involved someone taking me to the side of the road and in OOC they said "You don't have to give me all your mina, just give 50 mina :)". I doubt that'd ever happen frequently nowadays. They'd do /search, see all your RP items and mina, and take EVERYTHING. I think over time we've lost so much for the sake of improvement in other areas. That kind of community may never come back, and that's what makes Aegis (and partly Asulon) so good for me.

 

As for how well-made of a map as far as builds, and how well the over-arching story was handled best: I think Vailor takes the cake for me. Honestly I don't really think it's HUGELY better than others in these regards, but there's one thing that gives an edge over the others for me. The permittance of allowing an organically created player-origin antagonist. In most previous maps, the antagonist was just some bland kill-all entity that had its lore rushed last second and forced down the throats of the community. Orgon was a rather interesting and fun antagonist for me personally because having a druid character, I had a lot of interaction due to the obligation of trying to heal all the taint that was being spread, which resulted in a lot of orcish warring and such. The story for Vailor was such a twist compared to the status quo, and it was a good twist. That's why I think it was done best. The builds were decent, certainly up to par with the best of other maps (in my opinion), but I'm not an expert on minecraft building. Haha

And for what I think the players most enjoyed out of all the maps: Anthos. Honestly I'm not sure why they do, but it's what I hear the most praise for. Personally I only had one character all throughout Anthos and he was a human military-man. Most of the RP at the time I did was around Oren, and their politics/wars, and for a time it was fun... But I realize now that the RP was a little bland. After since expanding my horizons into other communities and other races altogether, I think there's a lot more opportunity for varied and interesting RP than what was available to me at the time. So because of that, I don't think it was very great in my personal hindsight, but I can understand others might've had a different experience that was far more fulfilling.

EDIT: THIS IS MY 666TH POST AHHHHHHHH!!!

 

EDIT 2: Skimming through all the comments on here, I actually do remember a bit more about Anthos. The builds were pretty beautiful in that map. I'd say Vailor is best for over-arching story IMO, and Anthos best for builds. Although I probably don't place Anthos or anything else as best story-wise because I wasn't entirely involved with world events and things back then.

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3 hours ago, Deminisher said:

I've collated all the available maps and their respective download links (that I have) for all the sentimental folks out there.

Aegis

 

 

Asulon

 

 

Anthos

Interactive Map | Download

 

Athera

Interactive Map | Download

 

Vailor

Interactive Map | Download

 

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Vailor (Plus one land mass) compared with Athera.

 

Axios_Vailor_Athera_Comparison.png

Axios, Vailor (Plus one land mass), Athera.

****** where u find this ****

and do you need the fringe dl i got it

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11 minutes ago, InfamousGerman said:

****** where u find this ****

and do you need the fringe dl i got it

 

I had the Athera one lying around so I uploaded it. Yeah, a copy of the Fringe would be great.

 

Edit:

Probable sources

 

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4 hours ago, Dakirennis said:

Maybe partly for the nostalgia but I enjoyed Anthos because it just seemed quieter (to me at least). The trench war with Oren and Urguan didn't start till a little while later but I always found fun rp in the racial cities and mostly everyone kept to themselves. I could go to Darkhaven and hang with the darkies, go to Leanniel and bug the woodies. There'd almost always be something in the wilderness nearby. Spontaneous little events happened all the time and were only ever so often "Hey here's the bad thing, kill it". I miss finding little nooks and crannies to explore and villains who weren't after pixels or another corpse. Walked in on a harbinger doing some ritual thing and he did some explosion of shadow thing from under his robe to scare my character off. Or when bandits did find you on the road, they were content with the fifty minas you'd throw or just a sword. It was simpler, less greedy, and as much as some people disagree, I felt like the antag was great. 

Pretty much summed the experience up. Was simple, had a lot of RP. And although it had its dead moments, it just seemed less held together by scotch tape.

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