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Patch 6.1: Devs Literally Want Only One Thing And It's F***ing Disgusting


Sporadic

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19 minutes ago, DPM said:

I'm not a fan of the creature given racial buffs, it makes sense but it's incredibly overpowered. To put this into perspective, a normal descendant race against a creature would heavily favour the creature. The creature would have constant saturation and hunger (through immunity to hunger) and would be able to outrun or catch up to descendants without problem. That is due to descendants having to constantly eat to regen health and have the ability to sprint. Furthermore if a creature was losing a fight then they could run into the water (through immunity to drowning) and sink to the floor, essentially making themselves invincible against descendants. That is why I advocate against racial buffs, implement these and there will be a reason to add more. It's a violent cycle.

 

Edit:: Another thing to note, immunity to hunger essentially makes it so they're constantly regenning health. That is the biggest advantage a player can get.

 

idk maybe no perma waterbreathing and hunger never goes below 7 so no constant regen?

 

or no creature buffs at all but think we're beyond that now that someone coded it

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Looks like 501 sent the dev team another box of cocaine and heroin, gotta keep them doing good work somehow.

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sweats

the fm side of me is screaming

2 hours ago, Haintrain said:

A magic plugin might be around the corner, you never know....

and then my other side

STOP LYING TO ME YOU EVIL TWATS. GIVE ITTTTT

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499bc3615b7d186f62e834eeba13c705.png

 

I don't see anything about changing the colour of the card, just removing it- Unless the whole 'Error, could not display.' is where it would be in which case, help?

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Just now, Sky said:

499bc3615b7d186f62e834eeba13c705.png

 

I don't see anything about changing the colour of the card, just removing it- Unless the whole 'Error, could not display.' is where it would be in which case, help?

Could be. Which would be weird. In any case its /cex color

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50 minutes ago, Sporadic said:

Could be. Which would be weird. In any case its /cex color

I was told fish do things. Fish do nothing. 0-0

 

And it says /cex color or the command to remove it. But ya ya. Also can you list the cultures please. Or let us just do custom cultures.

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14 hours ago, Destroyer_Bravo said:

now make breeding not ****

This please @Sporadic

14 hours ago, Sporadic said:

Note: Currently in-game there is also a poll which lets you decide on whether or not certain creatures (as defined by this new CardEx plugin) will get the ability to not have to eat and breathe underwater, assuming the lore states they need not do so. Feel free to vote on that. Note that this implies ONLY those particular 2 features for said creatures, not any kind of PvP buffs/nerfs.

Hunger and eating affects pvp. So to keep things safe and simple, no buffs what so ever.

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20 hours ago, Sporadic said:

(Ok tbh the main thing it does is make it so you don't have to replant but hey that's something)

But but but if it's a hassle I can sell cooked taters for more!

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Nice

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12 hours ago, L0rdLawyer said:

I was told fish do things. Fish do nothing. 0-0

 

And it says /cex color or the command to remove it. But ya ya. Also can you list the cultures please. Or let us just do custom cultures.

 

At the current point most fish do nothing other than being normal fish. Although out of like 30 variants there are 4 that are different. I was afraid of anything being to pvp orientated.

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1 hour ago, Haintrain said:

At the current point most fish do nothing other than being normal fish. Although out of like 30 variants there are 4 that are different. I was afraid of anything being to pvp orientated.

 

Back during the Fringe LOTC had a fishing plugin that was absolutely amazing and was purely an Rp aspect. It had the different types of fish in different biomes, and when cooked and eaten they produced interesting effects. I have an entire document of every fish I ever was able to find and their effects, none of which would be useful for PVP or anything outside of Rp.

Examples:
Dogfish: Made you make dog barking sounds
Goldfish: 50% chance to 'cough' up a single gold nugget
Ghostfish: Would make you invisible for 2 secs then appear with a ghast scream
Tuna: Would fill your hunger bar completely
Alefish: Would get you 'Drunk' with blindness and nausia

Torchfish: Would set you on fire

These were all fun to Rp with especially with fishers and traders 'displaying' their interesting powers. Is it possible to be able to have a diversity like that once more?

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Just now, ItsMyWorld66 said:

 

 

Back during the Fringe LOTC had a fishing plugin that was absolutely amazing and was purely an Rp aspect. It had the different types of fish in different biomes, and when cooked and eaten they produced interesting effects. I have an entire document of every fish I ever was able to find and their effects, none of which would be useful for PVP or anything outside of Rp.

Examples:
Dogfish: Made you make dog barking sounds
Goldfish: 50% chance to 'cough' up a single gold nugget
Ghostfish: Would make you invisible for 2 secs then appear with a ghast scream
Tuna: Would fill your hunger bar completely
Alefish: Would get you 'Drunk' with blindness and nausia

Torchfish: Would set you on fire

These were all fun to Rp with especially with fishers and traders 'displaying' their interesting powers. Is it possible to be able to have a diversity like that once more?

 

Yeah, that's fine, just gimme a list.

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the best was the fish that made you super fast and jump literally 50 blocks

skyfish, absolutely legendary

:^)

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