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The Reformed Ivae'Fenn of Wyvurn


Ioannis

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The Reformed Ivae’Fenn of Wyvurn

“If.”

 Grand Prince Aelthir, when told of Haelunor’s plans to destroy the Mali’Fenn.


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The Princedom of Fenn has always been a militaristic nation. Bred in the harsh conditions of the tundras of Fenn, the Mali’Fenn are known for their tenacity and unwillingness to surrender. Young Mali’Fenn are trained in the matters of survival and combat so that they may survive the unforgiving place they call home. Loyal only to their Grand Prince, they would gladly die to defend their home and their people. For centuries the Ivae’Fenn has been the shield of the Princedom, serving it proudly and ably in the many conflicts it found itself embroiled in. However, recent decades of strife and warfare have reduced much of the current Ivae’fenn, for many of its veteran footman and officers have perished in the foreign wars of the past century. To prevent itself from falling behind the rest of the world, the Princedom must adapt its ways. By decree of Grand Prince Aelthos, the Ivae’fenn is to undergo a set of reforms in order to remain a stalwart, reliable force for the near future.

 

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Ranks, Duties, & Payment

 

Grand Marshal


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The Grand Marshal holds a position within the Grand Council and leads the Ivae'fenn. It's his duty to oversee all defenses of the Princedom, maintain internal functions within the Ivae'fenn, make sure that the Citadel is secure  and do all else required in order to benefit the realm. Like all other positions on the Grand Council, this duty is delegated from the Grand Prince, signifying that at any time the Grand Prince may override the Grand Marshal's decisions. It is not uncommon for the Grand Prince or his heir to take direct command of the Ivae'fenn.

 

 

Warden


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The Wardens hold equivalent rank to sergeants. There are several of them, and it is their responsibility to train the soldiers and help lead them into battle as well. Wardens must have superb leadership skills and vast experience in combat. Seeing as these soldiers are considered to be junior officers, they will occasionally be consulted regarding higher military matters and decisions.

 

Duties: The Wardens are required to host at least 1 specialization training and 1 Initiate trainings per two Elven weeks and attend/host 1 combat training per elven week. They are also required to lead 1 patrol per elven week.

 

Payment: (2 coins and 15 iron)

 

 

Valkyr

 

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The Valkyrim are the highest ranked individuals amongst the enlisted soldiers. Hand-picked from the ranks of the Guardians, the Valkyrim are the most dedicated enlisted soldiers of the Ivae'fenn, and the most skilled. It is for these reasons that they are tasked with the personal protection of the Grand Prince, serving as his royal guards. Due to this task, the Valkyrim often operate under the direct jurisdiction of the Grand Prince. While they are able to lead Vanguards, Guardians, and Initiates, it is not their primary task.

 

Duties: The Valkyrim are required to guard the Grand Prince at all times, safeguard the Citadel and the Temple, and escort the royal family if outside of Fenn.

 

Payment: (2 coins and 10 iron)

 

 

Guardian


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Guardians are the average soldiers of the Ivae'fenn, and its very backbone. They fight in tight units during battles, guard the Princedom, and do all else the Commander, Sentinels, and Wardens require of them. While they are able to lead Initiates, it's rare they are put in positions of leadership.

 

Duties: Guardians are required to take part in at least 1 missions and 1 patrol per Elven week. They are also required to do 1 gate duty hour per week and attend 1 pvp training and 1 spec training per 2 weeks. They are also tasked with keeping the city quiet and work as the local police.

 

Payment: (1 coins and 10 iron)



Initiate

 

Initiates are citizens who have just joined the Ivae'fenn. During this stage, they are given intense training in commands, weaponry, formations, and other concepts that will be vital for their success. Until such a time as they are ready, they perform menial labor within the ranks of the Ivae'fenn, though they shall still fight in battles when their presence is deemed necessary.

 

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General Rules

  • Initiates who do not get promoted within an Elven month will be removed from the Ivae’fenn.

  • Members of the Ivae’fenn who miss their periodic (once per Elven month)  mandatory combat training will be demoted.

  • Payment is dependent upon activity.

  • 2 Wardens at all times.

  • Extra-ordinary performances will reward with a small statue in the hall of fame in the Ivae’Fenn barracks.

 

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Ivae’fenn Specializations

 

Amongst the soldiers of the Ivae’fenn, each soldier has proven that they each have their own individual capabilities and specialties. To expand upon these abilities, the Ivae’fenn has created specializations for those enlisted to show off their abilities, take part in missions suited for them, and to expand their skills. Specialization statistics and logging of patrols and gate duty hours are largely the responsibility of Wardens, but the Commander may also perform this task. Such statistics must be submitted to them. 

 

  • For an Initiate to rank up to Guardian, they must be adept in melee (Spear/Sword) and scoutting. Then, they must have passed the Formations Training and the Combat Training.

  • For a Guardian to rank up to Warden, they must be Expert on the Melee (Spear/Sword) and Expert on the Cavalry spec. Then, they also need 15 hours of gateduty, 10 patrols and 3 missions.

 

* All Ivae’Fenn members, from Guardian and above are required to take the Oath of Fealty.

 

 

Specializations

 

Melee (Sword/Spear)

 

Cavalry

Spoiler

The Cavalry are those who wish to take a mounted approach to fighting, using their expertise on horseback to gain an advantage over those on foot. With the right weapons and movements, the cavalry are able to flank around the enemies, spread them out, or even charge into them head on, making them a very useful asset.
-Requirements-
The cavalry specialization is tiered between Novice, Adept, and Expert. 
-=Novice=-
- 1 Cavalry Training -
-=Adept=-
- 1 Cavalry Training -
-=Expert=-
- 1 Cavalry Training-
- Judgement of Cavalry Skill -

TOTAL EXPERT REQUIREMENTS:
- 3 Cavalry Trainings -
- Judgement of Skill -

-Training-
-=Basic Training=-

Basic Training, as in the title, covers the basics of Cavalry. During Basic Training, one will be taught how to correctly ride and fight on a horse. They will also learn how to use basic cavalry weapons, such as a lance and a bow on horseback. One will also be taught the in and outs of how to care for a horse, the prized possession of any rider.
-=Advanced Training=-
In Advanced Training, different techniques and skills are learned by each individual to help during different tasks. Different situations are learned, and how to appropriately use a variety of weapons on horseback during each. Instead of using the usual Lance equipped by the Novice or Adept Cavalry, the Cavalry are taught to use Javelins and swords on horseback. To complete the training successfully and move closer to an Expert Cavalry, one must perfect the situational skills, and be able to correctly use the weapons given to them.

 

 Scout

Spoiler

The scout specialization is for those who like scouting. Scouting is incredibly important for the Ivae’fenn. They are the eyes and ears of any army, without scouts, you run the risk of going into battle blind, giving you a disadvantage compared to those who have them.
-Requirements-
The scout specialization is tiered between Novice, Adept, and Expert. 
-=Novice=-
- 1 Scout Training -
-=Adept=-
- 1 Scout Training -
-=Expert=-
- 1 Scout Training-
- Judgement of Scouting Skill -

TOTAL EXPERT REQUIREMENTS:
- 3 Scout Trainings -
- Judgement of Skill -

-Training-
-=Basic Training=-

Basic Training, as in the title, covers the basics of Scouting. During Basic Training, one will be taught how to analyze terrain. They will learn to move quietly, quickly, and efficiently in light or no armour, as well as tracking.
-=Advanced Training=-
In Advanced Training, different techniques and skills are learned by each individual to help during different tasks. Different situations are learned, and how to appropriately scout during each. Scouts are also taught how to use small weapons such as daggers and knives.To complete the training successfully and move closer to an Expert Scout, one must perfect the situational skills, be able to correctly analyze terrain, and possess the skills of a professional tracker.

 

Siege Engineer

Spoiler

The Siege Engineers are those who wish to be the support and backbone to any siege, or incoming attack on a settlement. Those who are able to take control of the Siege, are those who are able to conquer the opposition.
-Requirements-
The Siege Engineer specialization is tiered between Novice, Adept, and Expert. 
-=Novice=-
- 1 Siege Engineer Training -
-=Adept=-
- 1 Siege Engineer Training -
-=Expert=-
- 1 Siege Engineer Training-
- Judgement of Siege Engineering Skill -

TOTAL EXPERT REQUIREMENTS:
- 3 Siege Engineer Trainings -
- Judgement of Skill -

-Training-
-=Basic Training=-

The Basic Training for Siege Engineers revolves mostly around learning the ins and outs of the machines they use. In their first practices, the engineers will focus on learning the mechanics of the basic engines - Trebuchets and Ballista.
-=Advanced Training=-
The Advanced Training moves on from the basics and mechanics, and focuses more on the creation and upkeep of the engines. In Advanced Training, engineers are expected to learn how to properly repair an engine, and also focus on the different types of ammunition, and when to use each type.

 

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Definitions, Clarifications, and Requirements

 

Patrols

Each patrol ought to last at least 15 Elven minutes. Standard patrol routes include patrolling to the northern fort, around it and back; a patrol of the northeast area beyond the wall; and the most common, being a patrol around the walls and along the roads from the Alderyn crossroad to the Curon crossroad. Further patrol routes can be dealt out by Wardens and Sentinels. A patrol is going from point A to point B.

 

Gate Duty

Gate Duty guidelines are to be found in the Ivae'fenn Gate Duty Manual.

 

Missions

Missions are special assignments tasked by Commander/Sentnel. These assignments can be anywhere from detailed scouting reports, to outpost construction, to defensive probing, mapping new settlements or special tasks that need to be done.

 

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Application

 

[Ooc]

Username:

Activity Rating (How many days/hours do you play per week?):

Discord:

Timezone:

[RP]

Name:

Gender:

Place of residence:

Race/Sub-race/Culture:

Do you swear obedience to the Princedom of Fenn and the Grand Prince?:

 

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[Ooc]

Username: Voopwave

Activity Rating (How many days/hours do you play per week?): 4 Hours (Depands how busy i can get IRL)

Discord: ??????? ???? ????#6415

Timezone: EEST

[RP]

Name: Feylan

Gender: Male

Place of residence: Fenn

Race/Sub-race/Culture: Mali'Fenn

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Da (Yes)

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[Ooc]

Username: Tahmas

Activity Rating (How many days/hours do you play per week?): A lot, idk.

Discord: Tahmas#0117

Timezone: GMT

[RP]

Name: Magnus Caelum

Gender: Male

Place of residence: Fenn, Llyria

Race/Sub-race/Culture: Monk

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Sure

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Application

 

[Ooc]

Username: HeyIFoundMySpoon

Activity Rating (How many days/hours do you play per week?): Minecraft Athlete

Discord: Spoon#8443

Timezone: GMT, GOD SAVE THE QUEEN

[RP]

Name: Eli

Gender: Male

Place of residence: Fenn

Race/Sub-race/Culture: Wood Elf

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Hell yeah.

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[Ooc]

Username: Djcrips

Activity Rating (How many days/hours do you play per week?): many hours

Discord: Cooldude#7120                                                                                                            

                                                                                                                                 

Timezone: gmt+2

[RP]

Name: Lawrence-Smov

Gender: Male

Place of residence: Fenn

Race/Sub-race/Culture: Adunian

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Yes

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[Ooc]

Username: LotsOfMuffins

Activity Rating (How many days/hours do you play per week?): Too many

Discord: LotsOfMuffins#0119

Timezone:

[RP]

Name: Emeline Tathvir

Gender: Female

Place of residence: Tathvir Manor

Race/Sub-race/Culture: Mali’fenn

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Yes

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[Ooc]

Username: Auswolf

Activity Rating (How many days/hours do you play per week?): Varies

Discord: You have it

Timezone: GMT+10

[RP]

Name: Taal

Gender: Male 

Place of residence: Fenn

Race/Sub-race/Culture: Mali’ame

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: ?

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[Ooc]

Username: Kanadensare/iBets

Activity Rating (How many days/hours do you play per week?): 10/10

Discord: kanadensare#7103

Timezone: EST

[RP]

Name: Dirty Goon

Gender: Alpha Chad

Place of residence: Somewhere in Fenn

Race/Sub-race/Culture: Reiver

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: only if there’s pvp

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[Ooc]

Username: Malacathh

Activity Rating (How many days/hours do you play per week?): Every day about 3-5 h

Discord: Malacath#2072

Timezone: CET

[RP]

Name: Huntek

Gender: Male

Place of residence: Fenn

Race/Sub-race/Culture: Farfolk

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: I swear

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Application

 

[Ooc]

Username: Sirjubin

Activity Rating (How many days/hours do you play per week?): Every day about idk at least 1 hr

Discord: sirjubin#9338

Timezone: HST

[RP]

Name: North Winchester

Gender: Male

Place of residence: Fenn

Race/Sub-race/Culture: Human 

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Yes 

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[Ooc]

Username: Sweathz

Activity Rating (How many days/hours do you play per week?): Literally 0 a week

Discord: Sweathz#4106

Timezone: GMT

[RP]

Name: Varan Atmorice

Gender: Male

Place of residence: Atmorice Manor in Tahu’lareh

Race/Sub-race/Culture: Mali’Fenn

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Sure

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[Ooc]

Username: Titaniumlord430

Activity Rating (How many days/hours do you play per week?): depends but usually lots

Discord: Titaniumlord430#8450

Timezone: MST

[RP]

Name: Somhairle Sylric

Gender: male

Place of residence: Sylric manor in Fenn

Race/Sub-race/Culture: Mali’fenn

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: absolutely

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[Ooc]

Username: Alpha_Mineman

Activity Rating (How many days/hours do you play per week?): too many

Discord: u have it

Timezone: EST

[RP]

Name: Vyrion Tundrak

Gender: Male

Place of residence: Fenn

Race/Sub-race/Culture: Snow Elf

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: yes

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Application

 

[Ooc]

Username: Maury TTF

Activity Rating (How many days/hours do you play per week?): 7/10

Discord: Maury#8922

Timezone: EST

[RP]

Name: Airebys Sylric

Gender: Male

Place of residence: The Sylric Manor

Race/Sub-race/Culture: Mali’fenn

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: I do.

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[Ooc]

Username: EnderMaiashiro

Activity Rating (How many days/hours do you play per week?): ~Daily, work providing (Current conflicts already made known)

Discord: EnderMaiashiro

Timezone: EST#7430

[RP]

Name: Velatha Sylric

Gender: Female

Place of residence: Sylric Bloodline Manor

Race/Sub-race/Culture: Mali’Fenn

Do you swear obedience to the Princedom of Fenn and the Grand Prince?: Of course

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