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Food Core 1.0.0

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Cheezboi9

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8 hours ago, Priceflash said:

Yall make me sick especially primnyaquorum.

 

First off there is nothing stopping you from integrating game mechanics into roleplay. “Hahaha i’m a mage with a magic circlejerk clique we shouldn’t have to play the game or interact with it, we should not have to LOOK at any thing to do with the block game… God, my 100 st items and alchemy resources buried 100 blocks underground behind 20 iron doors sure is immersive… I need everything handed to me with 0 effort because i sure did not roleplay my characters progression”

 

The mechanical standard should be brought back so you infidels can be quelled. It is absolutely tiring when any time a plugin is added to the server about 20 people who probably log on for a combined total of 10 hours a week and will never, ever interact with any part of the game outside of their underground reject cave try to drag any feature down, simply because it is a mechanic. 

 

This server started with mcmmo and factions plugins but here we are debasing a plugin that adds food realism. Why? Because “my character is basically god they shouldn’t have to eat, hahah” like come on bro.  You aren’t going to need to sprint anywhere anyway you’re going to be not moving sitting on a chair doing slice of life rp even though you’re a undead superhuman who wants to destroy the world or something.

 

Is this the most amazing plugin on planet earth that revolutionizes roleplay? Not really, but is it necessarily bad? No. In fact we survived an entire map with this style plugin with very little complaints people just grew more food, this even has features specifically to placate people who god forbid have to play the game they purchased.  At the very least food scarcity should help create an economy which the prior map severely lacked due to every feature being removed from the game due to the vocal minority crying.

 

And you wonder why there is no major development ongoing on the server? Because some cliqued up pea brain story team circle jerkers moan all day, who will inevitably spam report on my post because their real life sucks so bad they spend more time on erp discord channels then playing the server they claim to love. Instead of keeping the game alive we want to post massive essays nobody will ever read, gatekeep magic because it’s the only thing in their lives that makes them feel special because in real life they’re rejects.

 

Meanwhile some people actually want to play the game so i applaud this effort and encourage more plugins to be developed. The story team should be completely ignored and their wishes rejected, allow them to post on the forums to their hearts content as i cannot remember the last time they actually did their job of facilitating roleplay. 

 

@Zolla_What do we think about this?

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50 minutes ago, HandsomeFloppa said:

eating bread from idk, 50 years ago? 


hey buddy. Eating decades old food I RPed finding under my kitchen counter is serious. I don’t appreciate your jabs

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33 minutes ago, Turbo_Dog said:


hey buddy. Eating decades old food I RPed finding under my kitchen counter is serious. I don’t appreciate your jabs

I am so sorry Turbo_Dog, I was very inconsiderate and I apologize. I hope you can forgive me, and if you can't, I will respectfully leave the server so I do not continue to offend you. Again, I am extremely sorry, and I promise that I will work on my impulsive comments.

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2 hours ago, HandsomeFloppa said:

holy ad hominem
"u have no life so you can't have an opinion" brother have you ever heard of logic?
the plugin adds nothing but an extra step, an inconvenience. why would it matter if food rots or no? who is out there actively RPing eating bread from idk, 50 years ago? 

 

 

The big picture: Magic story team circlejerking tavern infidels do not have reasonable grounds to complain about mechanics, especially not this plugin.

 

P1.) “Reasonable grounds to complain” are something that actually affects somebody in a way that inhibits their ability to have fun or roleplay 

p2.) The food core system adds a mechanic that makes food expire (bread having an extremely generous month long expiration date.) 

p.3) The infidels hardly move outside of their cordoned off areas and hardly roleplay outside of specific zones, making them expend less hunger than somebody who actually moves around.

p4) There is a mechanic added that makes food expiring irrelevant 

p5) If somebody votes they get free food every day 

p6.) There is a free farm at cloud temple that provides free supplies for food.

p7.) If p1-6are true, the mechanic does not reasonably inhibit the infidels ability to have fun or ability to roleplay.

 

C1) If p7, then the infidels do not have a reasonable grounds to complain about the mechanics of the Foodcore plugin.

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1 hour ago, Priceflash said:

 

 

The big picture: Magic story team circlejerking tavern infidels do not have reasonable grounds to complain about mechanics, especially not this plugin.

 

P1.) “Reasonable grounds to complain” are something that actually affects somebody in a way that inhibits their ability to have fun or roleplay 

p2.) The food core system adds a mechanic that makes food expire (bread having an extremely generous month long expiration date.) 

p.3) The infidels hardly move outside of their cordoned off areas and hardly roleplay outside of specific zones, making them expend less hunger than somebody who actually moves around.

p4) There is a mechanic added that makes food expiring irrelevant 

p5) If somebody votes they get free food every day 

p6.) There is a free farm at cloud temple that provides free supplies for food.

p7.) If p1-6are true, the mechanic does not reasonably inhibit the infidels ability to have fun or ability to roleplay.

 

C1) If p7, then the infidels do not have a reasonable grounds to complain about the mechanics of the Foodcore plugin.

if p2.) and p4), the plugin is useless, and it inhibits the non-infidels' ability to have fun (PVP goons)

>you give someone an illness
>you give them the cure

why give them the illness to begin with

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1 hour ago, HandsomeFloppa said:

if p2.) and p4), the plugin is useless, and it inhibits the non-infidels' ability to have fun (PVP goons)

>you give someone an illness
>you give them the cure

why give them the illness to begin with

Well it’s only a illness in terms of people who are vehemently opposed to play the game they purchased

 

Nobody is going to have a problem getting food when nexus was here i never had a problem finding food this is such a laughable non issue

 

I reject if p2 and p4 the plugin is useless, if p2 is true i would say the plugin has a function based on the premise alone. A mechanic was added and it causes something to happen so i have a hard time understanding how that equates to uselessness.

 

P4 simply placates people like yourself who have such a anti mechanic hard on it was literally designed just for you, they could remove p4 but then you’d cry harder.

 

The pvp people got people who will farm food just like how they have people who will craft double chests of netherite armor it’s the same concept. Nobodies going to be absolutely famished due to this plugin unless they literally ignore the fact they need to eat intentionally 

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24 minutes ago, Priceflash said:

I reject if p2 and p4 the plugin is useless, if p2 is true i would say the plugin has a function based on the premise alone. A mechanic was added and it causes something to happen so i have a hard time understanding how that equates to uselessness.

a mechanic alongside another mechanic which completely circumvents it. that's like 1 + 1 - 1

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Feel like this has grown to a mountain from a molehill, remember this is the foundation. And not to stress it but... its a framework. I get if people are mad that they have to worry about food but its not hard to get it at all. This gives the same energy when surge came out. Ppl comained about the expenses but here we are.

 

Its mentioned everything else will get overhauled, so its prob best to just.. wait till all there is presented before screaming the "its bad" buttion. Frameworks are usually just the groundwork for the bare min code to branch put.

 

Over all this seems so min to get angry about outside of wars so it doesnt seem like something to stress over. And in wars case. I get war of attrition is about to hit a lil different.

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I love the idea of an optional food plugin. Food decay though might be problematic, especially for newer players starting out. I definitely think that food decay isn't necessary on a server that should be centred around roleplay rather than survival mechanics. If anything, people are going to spend less time engaging in what the server was created for and more time worrying about how they're gonna keep their hunger bar full.

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On 10/12/2025 at 11:08 AM, colovian fur said:

Lord of the waste your time as much as possible and do everything but role play

 

Remove staff god mode and teleporting and you’ll see how fast this gets removed 

 

 

Whether I support the new plugin or not (I think the lads did great technical work and had great ideas) aside, I think the second part here is legitimately worth considering for all staff, every team, on every decision. Not just this, but anything.

 

I really agonized over the ideas of fast travel, roads, SS pillars, etc, and the mechanics of implementing them in Aevos. Why? Because I am staff. I don't walk around or eat food. I teleport around and use godmode. It gives me a warped view of what the average player sees and experiences compared to how *I* play. It was difficult for me to have an impartial opinion on something like food spoilage because I simply will never use it, personally.

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5 hours ago, HandsomeFloppa said:

(PVP Goons)

Woah we dont use that language anymore buddy.

 

also not all non-infidels are pvp goons contrary to popular  belief

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if its that much of a concern just have it so food does not decay while you're offline, why are people crying about having to eat food? You people forget that this is MINECRAFT, you have to eat food

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3 hours ago, Morigung-oog said:

I love the idea of an optional food plugin. Food decay though might be problematic, especially for newer players starting out. I definitely think that food decay isn't necessary on a server that should be centred around roleplay rather than survival mechanics. If anything, people are going to spend less time engaging in what the server was created for and more time worrying about how they're gonna keep their hunger bar full.

Why do mechanics and roleplay have to be separate entities

 

“What the server was created for” was for people to have fun. Back in 2011, roleplay and mechanics were harmonius. Both major most popular rp servers including lotc had factions and mcmmo for region management and skills respectively. People built a lot of stuff in survival and grind to build crazy builds. And it was really really fun and people still did the same text rp they do now except they engaged with the mechanics of the server as well because it’s a game

 

 

 

 

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5 hours ago, PrinceJose270 said:

Feel like this has grown to a mountain from a molehill, remember this is the foundation. And not to stress it but... its a framework. I get if people are mad that they have to worry about food but its not hard to get it at all. This gives the same energy when surge came out. Ppl comained about the expenses but here we are.


"this is something that adds nothing but a headache now but might have features in two years" isn't a good arguement as to why something should be added /now/.

and to this day, one of the things almost everyone agrees on in that the surge leather pvp economy is actively detrimental to the server, so i'm not sure what your point is. i dont think anyone who regularly pvps is positve n the expenses of surge, and i don't think anyone who doesn't pvp cares, so there's literally 0 demographic left for people who are thinking "JESUS CHRIST I LOVE FARMING COWS THROUGH THREE SERVER RESTARTS FOR ONE SET OF IRON ARMOUR!!!!!"

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On 10/13/2025 at 7:53 AM, Priceflash said:

Yall make me sick especially primnyaquorum.

 

First off there is nothing stopping you from integrating game mechanics into roleplay. “Hahaha i’m a mage with a magic circlejerk clique we shouldn’t have to play the game or interact with it, we should not have to LOOK at any thing to do with the block game… God, my 100 st items and alchemy resources buried 100 blocks underground behind 20 iron doors sure is immersive… I need everything handed to me with 0 effort because i sure did not roleplay my characters progression”

 

The mechanical standard should be brought back so you infidels can be quelled. It is absolutely tiring when any time a plugin is added to the server about 20 people who probably log on for a combined total of 10 hours a week and will never, ever interact with any part of the game outside of their underground reject cave try to drag any feature down, simply because it is a mechanic. 

 

This server started with mcmmo and factions plugins but here we are debasing a plugin that adds food realism. Why? Because “my character is basically god they shouldn’t have to eat, hahah” like come on bro.  You aren’t going to need to sprint anywhere anyway you’re going to be not moving sitting on a chair doing slice of life rp even though you’re a undead superhuman who wants to destroy the world or something.

 

Is this the most amazing plugin on planet earth that revolutionizes roleplay? Not really, but is it necessarily bad? No. In fact we survived an entire map with this style plugin with very little complaints people just grew more food, this even has features specifically to placate people who god forbid have to play the game they purchased.  At the very least food scarcity should help create an economy which the prior map severely lacked due to every feature being removed from the game due to the vocal minority crying.

 

And you wonder why there is no major development ongoing on the server? Because some cliqued up pea brain story team circle jerkers moan all day, who will inevitably spam report on my post because their real life sucks so bad they spend more time on erp discord channels then playing the server they claim to love. Instead of keeping the game alive we want to post massive essays nobody will ever read, gatekeep magic because it’s the only thing in their lives that makes them feel special because in real life they’re rejects.

 

Meanwhile some people actually want to play the game so i applaud this effort and encourage more plugins to be developed. The story team should be completely ignored and their wishes rejected, allow them to post on the forums to their hearts content as i cannot remember the last time they actually did their job of facilitating roleplay. 

 

 

it sounds like you're a very sad spiteful person

 

consider seeking employment? if ur rlly having a bitch baby tantrum and accusing ppl of grooming because of a plugin maybe u have some real issues to work out dude 

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