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What The Dwarven Society Needs (OOC)

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Charles_Grimlie

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;) blame hiebe lol. Removing a king from his clan in rp would be the best and would calm people.

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Anywho as a method of displaying ways I think the Kingdom should be managed and or changed I will be drawing pictures of different systems with captions included! ('cause who wants to read long text documents stating a idea?) To explain, here is a small "Preview"

dwarfsthecharacters.jpg

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I might as well toss in a bit of my two cents...

The Dwarven Nation, for some time, has been plagued by a lack of planning. We've bounced from city to city, trying to force everyone into a mold that is well planned on paper, but clearly does not work in game. Then once creating such a mold, we rush into the creation of a city that usually ends up dumped within 1-3 months. In truth, this is one ones fault. We all want to get our ideas in there and hey, we should, this is a community. In short, our cities need to be planned much better and our government system and consolidation of power needs to be simplified. There should be though who help with the organization and management, but who's to say they actually have powers in the kingdom other than their intended job?

The council system, something we've tried to embrace for ages, simply has never worked. With a king, there's absolutely no problem at all with showing bias toward your own clan.

Clans exist, they are an integral part of our culture. The problem lies in OOC favoritism and lack of clan representation. The position of king should not be taken lightly, obviously, and if a king cannot deal with all clans with a certain level of OOC respect, obviously they should not be kings. However, if a rift does occur, I mean... Come on, we're not 3 years old. We should be able to sort it out and provide criticism to our peers without starting a death match.

With that said, I'm more than willing to help with the planning. Google doc link anyone? Mainly, I'm just gearing up for 3.0 so we can get the ball rolling. It seems like every time I try to get on the servers been down...

Edit: And before I forget to mention it, the lack of cohesiveness in apps throughout the past few months has been rather bad. Perhaps some required Dwarven reading?

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Edit: And before I forget to mention it, the lack of cohesiveness in apps throughout the past few months has been rather bad. Perhaps some required Dwarven reading?

We can do what the orc's are currently; petition to have our own sub-section of the application team then require applicants to read through our approved and accepted lore.

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~Rantish Sorta Deal, Not Quite Sure~

~Sorry for the wall of text~

Some of the ideas I have really liked that have been posted. For example the Caste system, although I think an issue with it is your going to see is individuals less inclined to become Workers because that is at the bottom level and hell, we don't have many people who have committed to doing some commoner work as it is. Not trying to bash but how about some people start signing up to Omithiel's post. Perhaps with this worker class we could appoint some of the more outstanding workers positions of honor within the Dwarven community ( perhaps determine this by each player having a chest or two specifically meant to be donated to the dwarven community within the cave they live in, base it off of a annual check, try not to replace so often as to make it a competition to get this position, also make sure these titles are spread among both Clans and Clanless dwarves ) such as Grand Smith, or Grand Farmer (May sound a bit lame but the thought counts). Not many individuals are willing to subject themselves to being a bottom rung of a ladder, and hell I don't blame them. Basically the point I am trying to make is give some chance of being something more to what will be our backbone on resources, give them purpose.

Just simple use of lore within the community more often would be great, why don't we start using the old dwarven language ( or including it in some way ), for at least some land marks, give a bit more meaning to stuff then just having generic names as "Smithing Hall", "Grand Forge" and such. For example Dungrimm's Wrath ( I may have gotten that name wrong, forgive me ) has much more effect than naming it something more generalized, that boats name is unique and only applicable to the dwarven culture.

Concerning Clans ( Keep in mind I am not targeting any clans with this, this is all generalized and is not derived from one or two single clans ) I think a few things should be added, a limit on the amount of members you can have ( avoid overflow ) and a limit on how many members you need to start a clan, doesn't seem realistic for haft the population to be part of one clan, nor does it make sense for clans of one person. I'd say a fair start off point is three ( Three cousins, a family of three, etc ), as for a member limit amount that I cannot answer, all I can say is the Noble Clans should have far less members than Commoner clans by far. If we only have three rather active noble families they should not be the majority of active community. The reasoning for this is to spread population among the many clans, we don't need so many Irongut's and Goldhand's and only a spare few Forkbeards ( hell have you seen the clan hall they built, its damn impressive ) and Tunnelsmashers. Lets also have Noble Clan lords be part of our politics but more as part of the Kings advisers, each noble clan that is rather active stands out among the crowd so why not give significance to these Nobles in some form. As for commoners perhaps the few that catch the eyes of the King would have more of an ability to get there input in but this would be a distinct few among the majority.

My last thoughts as of right now are avoid having dwarves spread among many Holds/Towns, sure we cannot prevent the spare few who'd rather be living with the humans but for those who are determined to be part of the dwarven culture keep them within one city. Why spread potential RP. Clanless dwarves should not feel less than those within clans.

I'm willing to help with planning if such opportunity is gifted upon me, I'd really enjoy trying to do what I can to help out. Also can someone please send me some Teamspeak channel specific passwords that the average Clanless dwarf needs, I won't be able to talk but I can still listen and that is something in the least ( If there are no passwords that the average Clanless dwarf needs then sorry for requesting like a fool haha ).

Here is me apologizing for a somewhat naive mindset

Aengoth Stailinnord

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all I can say is the Noble Clans should have far less members than Commoner clans by far. If we only have three rather active noble families they should not be the majority of active community.

Yes. Absolutely. This is the reason that all three noble clans are no longer accepting applications (or so I've been told). While we won't be kicking people out (That hardly seems fair) time will be given for the other clans to fill up with new members before the noble clans are reopened.

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;) blame hiebe lol. Removing a king from his clan in rp would be the best and would calm people.

I really like this idea.

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We can do what the orc's are currently; petition to have our own sub-section of the application team then require applicants to read through our approved and accepted lore.

I'm sorry, I'm all for skilled Applicants, but we're not making a Dwarf-App-Team. There is an Orc App Team for a single reason; Orcs are probably the hardest to Role-Play well of the four original races. You must know their lore well, you must be able to speak their langauge fluently. Dwarves, you simply have to replace small things. Let me show you an example.

Human

"Hello there, kind sir! I hope you are having a good day!"

Orc!

"Ug der, hosh ser! Mi hupe dat lat am havin' ah bub'hosh day!"

Dwarf

"'ail thar, kind ser! Ah hope ye are havin' a good day!"

There is a reason we have an Orc App Team. We do not need a Dwarven one.

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That is a poor, poor, example. Dwarven Culture is very different from all others and is currently undergoing many transformations in culture due to the fact that we aren't actually acting like Dwarves.

I don't support or dislike the idea, just pointing that out.

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Look, the App Team was about to form Racial Application teams. But, we stopped, because we realised there was no need for them. You will need lore, regardless of what race you are. If us Dwarves change their lore, then that's all well and good. The Orc App Team was formed for a single reason; Not many knew the Orcish Lore like the back of their hand. Orcs have very different customs and the such, and we needed a team formed.

I'm not sayin Dwarves are un-original, far from it. I'm saying that the Dwarves don't need one. I'm not exactly the one to be talking about this, but I know that Danny will say the exact same thing; We are not splitting the App Team more. We want to stay as one happy family.

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Goes to change the color of his pants to match the new "supporting" code of the Dwarfs to show that he is a strong and loyal Elf.

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Okay i think the king needs a champion and that can be done in tournaments and this person would become champion by either defeating the current champion in a fight or if there isnt a champion yet winning a tournament against 10 people. This champion would also be part of the council and get to help rule other the kingdom as second incharge.

Also elections should be held to decide who becomes king instead of thge council just deciding that somebody is king and that being it.

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Elections don't work in Dwarven culture, we consider nobles to have more of a say in politics than a commoner would, for example. This is why we would either have the the current King choose his successor or under certain circumstances, have the Council vote who should be the next King.

Also, the winner of the tournament Hiebe is holding this weekend will basically become the reigning Grand Champion until they are defeated. Winning a duel isn't going to decide who's on the council however, it'll be more of an honorary title.

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