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Dev Blog - Professions Plugin

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This looks rather epic. Regarding magic though, will those be auto-assigned based upon the magic tier as decided by the MAT? Or will those have to also be assigned skill points in some manner?

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That might be the most exciting thing I have ever read... ANIMAL ROOSTS! Hell yes telly! Hell yes!

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good.. Goooood! All goes according to plan..   :D      good job Telanir and keep up the good work! +1 for ya!

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Yay! :D

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No No No No No No No! Bandages! Why would you bring that horror back, wasn't it already bad enough when Vaq created them!? Nooo! I just want to roleplay and have fun I don't want to have to do stuff that will prevent me from having to roleplay, how am I supposed to fight someone who kills mobs all day and does x3 damage and has 80 freaking hearts? Like seriously this has gone way farther than I though it would ever good, and there are too many professions, a few will be picked by the majority and then we will have no one for the other professions, and it has not been unheard of for people to master many things, so if this is going to restrict me from being a master of more than 1 thing that thats kinda dumb I think. Did Bo Jackson play baseball, yes, but he also played football. Did Michael Jordan play basketball, yes, but he also played baseball. You can learn to master more than one thing, and still most of these professions do things that aren't hard for the average person to do with ease at high level. Weaponsmith, Armorsmith, Jeweler, and Smelter all fall into the same thing, a Blacksmith. Lumberjack, farmer, mason? Those are just common laboring tasks that anyone could do, how hard is it to till a field, sure its hard work but it doesn't take much skill, same goes for cutting a tree down and for lying down some bricks for a building. Baker? Really besides a small population of people, who can't cook, honestly? Ranger, Martial, Exotic Melee, Tank, what is this D&D? Like wtf man I want to roleplay not play dungeons and dragons. Man this is just my two cents, I know you are working hard on this, but I speak for quite a few others when we say we want things to be simple on the server. A few things to increase enjoyment, but even without you having "grinding" there really still is, just excessively kill mobs to become a great warrior, excessively cook to become a great baker etc. And someone can just AFK for hours and get proficiency points and stuff. Like for real?

 

Edit: Also roosting nests? Why couldn't tells just work, more beneficial anyway, plus why do we need a printing press, who really goes around buying and reading books anyway? Also before you go hating on me soak in what I have said and remember, I don't worry about a hater.

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Lol. Both the examples for 'mastering' were sportsmen. So I am going to say no you can't be a 'master' of many things, that is why it is called 'master'

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No No No No No No No! Bandages! Why would you bring that horror back, wasn't it already bad enough when Vaq created them!? Nooo! I just want to roleplay and have fun I don't want to have to do stuff that will prevent me from having to roleplay, how am I supposed to fight someone who kills mobs all day and does x3 damage and has 80 freaking hearts? Like seriously this has gone way farther than I though it would ever good, and there are too many professions, a few will be picked by the majority and then we will have no one for the other professions, and it has not been unheard of for people to master many things, so if this is going to restrict me from being a master of more than 1 thing that thats kinda dumb I think. Did Bo Jackson play baseball, yes, but he also played football. Did Michael Jordan play basketball, yes, but he also played baseball. You can learn to master more than one thing, and still most of these professions do things that aren't hard for the average person to do with ease at high level. Weaponsmith, Armorsmith, Jeweler, and Smelter all fall into the same thing, a Blacksmith. Lumberjack, farmer, mason? Those are just common laboring tasks that anyone could do, how hard is it to till a field, sure its hard work but it doesn't take much skill, same goes for cutting a tree down and for lying down some bricks for a building. Baker? Really besides a small population of people, who can't cook, honestly? Ranger, Martial, Exotic Melee, Tank, what is this D&D? Like wtf man I want to roleplay not play dungeons and dragons. Man this is just my two cents, I know you are working hard on this, but I speak for quite a few others when we say we want things to be simple on the server. A few things to increase enjoyment, but even without you having "grinding" there really still is, just excessively kill mobs to become a great warrior, excessively cook to become a great baker etc. And someone can just AFK for hours and get proficiency points and stuff. Like for real?

Whoa, calm down there. You do realize that you can still cook and do things right? IT's not like the old plugin where if you don't have points you literally cannot do it, it works like- More points you have, more buffs you get. If you don't have any points, you can still do the base amount of it. I'm sure Telanir has though of all the things you've brought up, AFKing won't help them. Also, what I bolded, isn't that how it works? You do something over, and over again practicing and you get better.

 

Also, I didn't' see bandages in there?

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How does one simply add new items to minecraft without any mods? I thought this was impossible? Mithril and Avanite?

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