Wretched 2075 Share Posted July 7, 2013 I didn't know that the Kha had mining skills superior to humans in particular. How is that relevant in the slightest? Link to post Share on other sites More sharing options...
Temp 2006 Share Posted July 7, 2013 Would you look at that, the cards aren't in Oren's favor! I'd like to mention that Dwarves are renowned for their mining skills, whereas I haven't heard the same about humans. And it is also important to remember that you aren't supposed to be playing to win on Lord of the Craft. Always remember that. If anyone should feel bad, it should be the Halflings, but I see no complaints from them. Maybe you should replicate that attitude, Tornado. Mining skill doesn't effect ore locations, at all. While I see the point of the argument, it's not exactly valid. Link to post Share on other sites More sharing options...
Hiebe 2493 Share Posted July 7, 2013 I think tornado is just mad that the TO mining operation has been shut down ;) jk People are going to complain one way or another, just take it with a grain of salt and move on. Bickering over a material wont change it the gms are pretty set on what it is now. Link to post Share on other sites More sharing options...
Jexdane 213 Share Posted July 7, 2013 I didn't know that the Kha had mining skills superior to humans in particular. It would be much easier to be 'content' if this issue did not so directly effect me. In regards to the Kha, where do you think they got all of their lapis? I'm fairly certain it did not just fall from the sky. You keep calling this an issue, but it's not an issue. Sure, you may not be able to have full chests stocked with iron armor that you can parade around in and intimidate people with anymore, but if that's the entirety of your roleplay then I feel terrible for you. You also fail to realize something. Where did Oren get all of its iron before now? The public mines. What are staying even after nation mines are added? The public mines. They're not leaving, and the source of iron you've always had is going to remain where it is. If iron is so absolutely important to the continuation of your roleplay, which it really should not be, just do what you're so good at; roflstomp smaller playerbases into the dust because you want more of your shiny toys. 7 Link to post Share on other sites More sharing options...
the GOAT of the craft 606 Share Posted July 7, 2013 Yes but, who's to blame for that? The nation who refuses to do any economical and diplomatic RP because it just wants its Iron and that's all. Or the ones who are trying to promote Trade RP, in this case the GMs. The GMs as they've made the Dwarves and Kha, more specifically the Kha, targets during a large scale war. Link to post Share on other sites More sharing options...
TornadoWatch 364 Share Posted July 7, 2013 I wish I had one in the first place. The reason it is relevent, Ben, is because Soda was arguing that the Dwarves' superior mining skill gave them the right to the iron mine, which I agreed with, but then asked about why do the Kha have an iron mine, then? Also: I still have my chests of iron armor; all of it was obtained in the Hansetian-Flay war and from the period at the beginning of the map where iron was easy to get. And at Jex... I already stated where we got our iron from. Wars and the iron at the beginning of the map. Rest assured, I still have my stockpiles, but I don't like a monopoly. I have other kinds of RP other than 'stomping around and intimidating others' and 'roflstomping people'. The TO is not known for this kind of thing. Your accusations would have impact if they were relevant. Because you know how many times the TO has raided anyone during this war? 0. How many times have we raided the Elves lately? 0. How many times did we help them? Plenty, we even fought with them against rebels going after Darkhaven. So, no. Take a look at the facts before you accuse me of being a big meanypants bully, lumping me into some kind of 'Oren' overreaching group. Tl;dr I didn't get my iron from public mines and me and my men (TO) are not a hyperaggressive group at all. Link to post Share on other sites More sharing options...
Smithers 388 Share Posted July 7, 2013 I'd like to personally note that, from what has been said regarding the new nation iron mines, utilizing your forces to constantly raid the isle of Karakatua would be much, much less profitable than, say, utilizing your forces to merely monopolize one of the public iron mines. It's a matter of raiding for four or so blocks of iron ore or merely blocking entry to a mine of fifteen or more blocks of iron ore that respawns every fifteen minutes. Why raid a remote island for five times less ore than you can get by merely using the public iron mines? Link to post Share on other sites More sharing options...
Lago 2572 Share Posted July 7, 2013 As it stands, what is to stop a group of five from going into a nation mine in the dead of night and camping the mine? It's in the middle of a nation, the dwarven ones will likely be inside Kal'Azgoth and the Kha one hidden. The mines'll likely be protected too and behind heavy gates. It would be quite hard for five people to take on a whole nation. Link to post Share on other sites More sharing options...
Stephensj 327 Share Posted July 7, 2013 ((that was a bit big)) 4 Link to post Share on other sites More sharing options...
Samson Option 9652 Share Posted July 7, 2013 Tornado, what is this about 'intimidating people'? I do remember you acting uncouth towards a particular player ;) Ironically, Oren can easily just lay claim to the bigger public iron mine, but I forgot that sort of makes strawmen look moot. Link to post Share on other sites More sharing options...
Smithers 388 Share Posted July 7, 2013 It's in the middle of a nation, the dwarven ones will likely be inside Kal'Azgoth and the Kha one hidden. The mines'll likely be protected too and behind heavy gates. It would be quite hard for five people to take on a whole nation. To add to this, one would mention that the fact that these nations have new mines is not public knowledge and to act upon this OOC information would be metagaming. Link to post Share on other sites More sharing options...
Alan 1815 Author Share Posted July 7, 2013 Alright so let me make this clear. The OP merely stated what Nation will get what, it does NOT discuss things such as how large each mine will be, how much total ore will be in each mine, how much of each variety of ore will be in each mine, and more. Making assumptions this early on about how things will be without knowing in the slightest anything about the other factors is silly and unnecessary, but I will do my best to slightly explain them now to merely stop the rage and confusion. For one, we initially planned for NO Nations to get iron at all, meaning all of the iron would be from trade or from the public mines. However, we gave two Nations, the Dwarves and the Kharajyr, iron anyways. Despite this, how much iron will they actually get? Do you guys know? I would say not, but let me enlighten you. The Kharajyr in particular wanted a lapis mine, so their mine, which will be VERY small relatively, will be mostly lapis with between two and four iron ores. Is this even significant enough to prefer mining in their mine for iron over a public one? I would say not. The Dwarves will be the same way, with maybe between three and six iron ore in a mine that will be large relatively, with the majority of their mine being gold, along with lapis and obsidian sprinkled in. What does this mean? It means that the total iron in the two nation mines will be less than half of the iron in a single iron mine, with the current iron mine actually being smaller than the second one which is in the works. You might as well cross iron off the list of what the nations will get, as the amount will be so insignificant. I will not delve into the numerical details of the other ores, as iron was the most controversial, but I will mention some of the other factors and complaints. Kharajyr and Halflings will have small mines, maybe 20 ores total, compared to the other races. To put that in perspective, the current iron mine is 75 ores. The Elves and Orcs will have medium sized mines, with 40 to 50 ores, but the Humans and Dwarves will dominate the others with large mines numbering 80 - 100 ores, though the Dwarves will have the most of all of course. These numbers are not set in stone but they give a fair estimate of what will happen. There have also been complaints about clay and lapis. In 1.6, which has been released so we'll likely update to it in a few weeks time, hardened stained clay is, quite simply, brilliant. It far surpasses other materials in terms of building, at least in my opinion, and in a society such as the humans, more variety in building is actually pretty cool. I don't know about the rest of you, but I personally would be fine if I were a nation leader and my nation had a mine that was ONLY clay. As for lapis, in the upcoming Nexus plugin, there is a small chance that it will drop something that is not actually lapis, and it will be pretty awesome as well. I will not say what, I do not see myself as having the liberty of discussing what Telanir should, but you may or may not get hints of it in the Nexus explanation on the dev blog. I would continue, but I believe my point has been made. This thread ONLY talks about what nations will get what, it does not even begin to discuss the details of the other factors which are just as if not more important. Do not make assumptions about the future without fully knowing how things will work, and open your minds to the possibilities of RP rather than what you simply want for yourself or your nation. P.S. - Humans have redstone, which the Dwarves want very much, while Dwarves have iron, which the Humans want very much. Both are currently at war with one another, meaning no trade. I wonder how this will affect the course of RP in the future, eh? 3 Link to post Share on other sites More sharing options...
Agnub 605 Share Posted July 7, 2013 As I said, each Nation was given we gave for reasons. Not every Nation has absolutely everything that it needs, though it does not have nothing it needs. You will notice that the Dwarves alone have Gold, along with some other nice things, but they do not have the coal to actually smelt unless they choose to trade with other nations for it or dumb themselves down to mining in the public mines. It's the same for all races, as Humans have clay for hardened stained clay but they do not have iron, Orcs have sandstone but also do not have iron, and more. We do not give resources to the races simply because they "want" or "need" them, in fact what a Nation needs often leads to us giving what they want to someone else to promote trade. Why use coal when you they can just make charcoal out of the huge forests they have? As it stands Dwarves have the most valuable ores and the means to smelt it all at home. They hardly need to import much of anything. Link to post Share on other sites More sharing options...
Temp 2006 Share Posted July 7, 2013 I'd like to personally note that, from what has been said regarding the new nation iron mines, utilizing your forces to constantly raid the isle of Karakatua would be much, much less profitable than, say, utilizing your forces to merely monopolize one of the public iron mines. It's a matter of raiding for four or so blocks of iron ore or merely blocking entry to a mine of fifteen or more blocks of iron ore that respawns every fifteen minutes. Why raid a remote island for five times less ore than you can get by merely using the public iron mines? It's possible I'm wrong, but wasn't there ruling in place preventing people from raiding and camping the public mines? Link to post Share on other sites More sharing options...
Matt011011 166 Share Posted July 7, 2013 Looks amazing, Alley Cat!!! And if Oren needs to trade off some of their clay they cango to the halflings where we always need bricks to construct our lovely burrows! Link to post Share on other sites More sharing options...
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