-
Posts
56 -
Joined
-
Last visited
Content Type
Profiles
Personas
Wiki
Rules
War
Systems
Safety
Player Conduct
Roleplay Leadership Guidelines
- Roleplay Leadership Guidelines
- Roleplay Leadership Guidelines Comments
- Roleplay Leadership Guidelines Reviews
Forums
Everything posted by Moonish_Imp
-
A man. A Monster. A friend. Akemi poured a bottle of sake on the ground; one of her last.
-
Akemi held the letter tight. Somewhere far away, beneath a very different sakura, she lit a candle; some incense as well.
-
Take care fiend, all the best wishes to you and I hope ur life is epic and things turn out great soon <3 <3 <3 stay safe!!!
-
Notice of Death With a heavy heart the Watanabe Clan announce Watanabe Kasuga’s passing. His passing has been confirmed as misuse of elven narcotics. Friends and family are invited to honor him in the coming months at the Celia’nor Tea house. Watanabe Clan, 185 S.A
-
[✗] Blood Magic Tweakeries [Amendment/Addition]
Moonish_Imp replied to Moonish_Imp's topic in Denied Lore
That’s on editing team smh… but I’ll drop some stuff in anyway when I get back to my pc o7 (also I’m 85% sure u need ST but I’m not 100% sure…) -
BM Tweakeries Embark - Non Combative Old New Purpose As it stands, the Embark ritual is more of a one-way trip. You have 10 narrative minutes– or 30 OOC minutes– to interact with the tear you’ve made, any creatures that come out of it, or any creatures that greet you once inside. I understand it’s not supposed to be easy by any means, but it shouldn’t be this hard. Already, the ST have total control of the ritual; whether the req to attempt it is accepted, where the rift will lead, what will come out of it, whether the players will live or not– etc. Even with this amendment, ST management/ST can still control how long they want the tear to be open– even if it doesn’t respect the additional time/units. If ST believes that a req/attempt will be poorly used, abused, misused, or otherwise prove too complicated, then they can deny it, as per standard Embark redlines. (An additional point to the above, it sometimes takes a group– ST included– twenty or so minutes to emote. That’s roughly half, or more than half of the allotted time, especially if the group is large, if they have particularly slow emoters, if there are complications on the ST’s end (IRL or in game), so on and so forth.) As for the minor, more aesthetic variation of Embark; it’s a fun, harmless addition that provides more fruit to the second slot. The second slot is already woefully underdeveloped, and I think an addition like this will take it one step closer to being a worthwhile choice. As well, Embark already aesthetically replaces the function of lifts. Why shouldn’t it replace the function of SS-ing? The reason a genus count isn’t necessitated for the aesthetic variation is because necessitating a genus count for a mechanic that's often spammed throughout the day would undermine its purpose as a lore explanation for soulstoning. A similar reason is in place for the rite of reflection, which served to replace birds when they existed outside the pluggin. It has no genus count, and it also serves to replace a non-stationary (ie: lifts), server-wide mechanic. It's also a harmless mechanic that provides no tangible gain beyond fun or flavor. Credits: @EdenCringe for peer review @Lockagesfor peer review @Punished_Pup for peer review
-
This. Define what can break plate/get thru and how many emotes it takes. I’ve heard abt/seen a lotta people use plate to tank everything, perform dextrous dodges, run full speed on par w/ a guy w/out armor, backflip up a tree, or scale a cliff w/ their armored hands if they so please. I don’t expect ur avg lotcer to know the ins and outs of an armor that hasn’t been used in centuries. The team should set up a clear guideline that ppl can refer to— even if it’s not ENTIRELY accurate w/ all referenced materials (ie: youtube videos, media, etc). If movement limits aren’t going to be enforced/defined, set up clear strats to beat plate that players can’t argue abt; reference youtube, speculate, or just say “err no, im plated :/“. Smth solid so no 1 gotta ping a mod oh and pls consider setting up a base strength or a base age or smth…… idk the amount of children I’ve seen in plate is absurd
-
FILTH DISCOVERED IN BIGGUN TAVERNS
Moonish_Imp replied to Josie_Exotic's topic in The Wee Shore of Amberdell
Akemi inflated with pride. She pinned the ranking within the Watanabe Tea House kitchen, and made sure the Celia'nor edition was up to code!!! "Good job, Mei."- 19 replies
-
10
-
Kani Tweaks ---------------------------------------------------------------------------- Originally: [T5] Abjuring Strike [Aggressive] New: Originally: [T1] Orbit [Passive] New: Originally: [T1] Condensing [Passive] New: Purpose: Credits: @Punished_Pup for more particle ideas @glassyskiesfor peer review
- 6 replies
-
21
-
Take care fiend, stay safe and may ur future b BRIGHT and may u b PROSPEROUS in WHATEVER u do (pls give me free food)
-
Stay safe habibi, healthy, happy, and know you’re valued <3 i hope your health issues resolve soon!
-
[Naztherak — Boons & Banes] Greater Boon Addition :3
Moonish_Imp replied to christman's topic in Recently Outdated Lore
https://www.youtube.com/watch?v=tYdAWomthVQ -
HAESENI LEDI MAGAZINE | vol. IV
Moonish_Imp replied to esotericas's topic in Kingdom of Hanseti-Ruska
IGN: Moon_Is_Innocent DISCORD: Moonish_Imp#1468 SKIN: Offcuts 1: Brita AMOUNT: 120 -
HAESENI LEDI MAGAZINE | vol. IV
Moonish_Imp replied to esotericas's topic in Kingdom of Hanseti-Ruska
IGN: Moon_Is_Innocent Discord: Moonish_Imp#1468 SKIN: Offcuts 1: Brita AMOUNT: 80 minas -
MC Name: Moon_Is_Innocent Persona Name: The Traveler Persona ID: #68062
-
B))
-
HAESENI LEDI MAGAZINE | vol. II
Moonish_Imp replied to esotericas's topic in Kingdom of Hanseti-Ruska
IGN: Moon_Is_InnocentDiscord: Moonish_Imp#1468Skin: Brita's Independence DressBid: 125 (If I'm too late, disregard and give it to sarah! (I don't mean to bid snipe - just forgot... So so sorry!) -
Take care fiend, I wish you the best of luck and success wherever you go <3 stay safe!
-
[✗] [Lore Amendment] Blood Magic - Ensorcell Material
Moonish_Imp replied to rdowdy's topic in Denied Lore
This is already kind of a thing, as most people won’t be able to patch their wounds in the heat of battle, and it already takes 2 emotes to activate a combative item. I agree with ben’s post, restricting who uses it won’t fix anything, a clear tell might. Bleeding on your item, or using it to wound / kill someone is already kind of what’s done; it gets blood on the item, and more often than not, it’s apparent that someone’s bled on it. I think an effect or something similar — like say the item begins to warp, the blood bubbles, froths, the item oozes smth, or smth else — on the item in particular is a more notable way to alert someone that “Oh!! This item’s magic — it’s one of those vile blood items!!!” As well, if the ST deem a player to be over producing, they CAN — as stated in the redlines of ensorcell material — refuse to sign the item. If the issue persists, they can enact some form of punishment on the player. I don’t know if they have yet, but they can and should in some instances. There are plenty of issues with bm, but I don’t see restricting players use on not only combat items, but harmless, and purely aesthetic items as the way to go. -
Tears fell, and incense was burned.
-
Somewhere within the seven skies, Atsuki welcomed Linli with open arms. Reunited at last. Most likely...
-
Comment and I'll give your character a theme song (Part two)
Moonish_Imp replied to Apotolofo's topic in Miscellany
the funny lady : ) -
I agree, this lockages guy is an absolute menace. Very cringe individual..
