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Ever

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Everything posted by Ever

  1. [[Keep posts in-character if you're going to post in the RP forums. If you want to air your complaints or grievances about any particular subject, I'm more than willing to listen even in spite of my temporary hiatus.]]
  2. 1. As of now, the three resource isles are the only place you can gather materials without being on a region. You can collect wood/dirt/stone/etc., from other areas, they just won't regenerate. We're working on updating our current spawn so that it will include multiple resource locations like the resource isles, but consolidated to one location. Mines should have a decent mixture of ore in them as they are vanilla rates and distribution as far as I'm aware. 2. Raids tend to happen quite often but wars are rare. Wars generally come as a result of major political upheaval (coups, rebellions, assassinations) or repeated attacks or raids by one group towards another. 3. Don't believe animals naturally spawn in the wild; you can receive animal eggs from voting / /redeem keys, buying eggs from other players, or buying animals.
  3. Just a reminder that the status bar is not for attacking or calling out other players. If you've got a (legitimate) qualm or complaint with another player, bring it to the attention of the moderation team, or that staff member's team lead.

  4. https://gyazo.com/9dd226937ac8dc8de285169827ae1086 Found something neat on my MEGA...

    1. Show previous comments  1 more
    2. Ever

      Ever

      WORLD CACTUS

    3. Space

      Space

      doesn't look like masters to me

    4. bungo

      bungo

      mog wrote poetry on the walls of his orcish palace

  5. Hey guys! We're interested in the more economic/profession side of the server's gameplay. I've got a few questions for you to answer. Your input will help shape the next few updates that pertain to minas and the economy. Please paste the questions and your answers below! Also check out: 1.11 Update Timeline (Plus Your View: 1.11 Content) Fenn Warzone Fast Travel Route Charters
  6. I shouldn't have to say it, but let's keep this discussion peaceful. No shit-slinging.
  7. The map went without fast travels (besides Malin isle -> Tahn, Ceru, Asul) because the playerbase opted for a more-compact map with no fast travels. Unfortunately that doesn't work too well with the multi-island system. Island to island travel is impossible without the use of soulstones and even traversing through a mainland island is somewhat of a pain with how empty the land tends to be. I still firmly believe that our custom fast travel plug-in will properly balance fast travel. We'll have to put up with "overpowered" fast travels in the mean time, though. As of now, there are no plans for a manpower plugin. There were miscommunication issues during the development process that led to problems. The tile system should still be considered in a 'test-run' phase. It's very likely that it will receive major tweaks, additions, or amendments in the future, and, if a manpower tracker would prove useful, it will be looked into again. After some discussion with a few tech team members, the plugin IS being worked on. The original one was scrapped, but a revised manpower tracking plug-in is indeed in the works. I apologize for giving the wrong answer here; I was out of the loop on my own accord and spoke on behalf of people who were more knowledgeable on the state of the plug-in.
  8. Hey guys, simple post tonight. The custom fast travel plug-in has run into a few snags, so in the mean time we'll be using default sign travel. Once the plug-in is finished, all fast travels will retroactively have the custom fast travel plug-in applied to them. Hopefully this should help alleviate the long travel time between locations as well as liven up some less-than-active areas. Any questions, suggestions, comments, or complaints, please post 'em below! Also check out: Rule Page Update Fenn Warzone October Player Retention
  9. Travel Charter Format: Pricing Carts cost 500 minas + 50 minas per 100 blocks covered from Point A to Point B. Ships cost 1000 minas + 25 minas per 100 blocks covered from Point A to Point B. They can cross from island to island. Miscellaneous Info/Requirements: You must have your own cart or boat built. A second copy of it will be copy and pasted via world edit at the destination. The primary owner/settlement owners of both locations must give their consent to the fast travel, preferably via post on the charter. The price can be paid by either party or shared. The travel route can be discontinued by either side but cannot be re-instated without paying the original price again. Only the "owners" of the route can ask to have it discontinued. Ship routes are only available on shorelines or bodies of water that lead to the ocean. Taking fast travels to a location with the intent of raiding is against the rules. Cart routes are only available between capital/settlement and settlement/capital. Ship routes are available between settlement/settlement and settlement/capital. Once the custom plug-in is finished, it will be applied retroactively to all fast travels currently enabled. Prices may change in the future.
  10. Press F to pay respects 

    1. Potts244

      Potts244

      Ok I pressed it.

  11. Personally, I think the barrier to entry is very easy to get past. Everyone saying that blah is stopping them from playing an Orc... just give it a shot! It's been quite some time since I've actually roleplayed as an Orc, but all the players then were incredibly welcoming. Trying to learn and incorporate a language into your speech is a bit difficult at first but it grows much, much easier in time. Really, all you need to know is like 10 basic words and you're good to go, the rest is just spelling words as they sound rather than how they're spelled, or at least that's how I've always done it. That's the great thing with accents, you can go as soft or hard as you want. I've played with Dwarves that have just the slightest bit of accent, while other sounds like they have a mouth full of marshmallows. No one is going to rag on you for not speaking 100% perfect blah or Orcish accent.
  12. I've always liked the idea of some sort of race/group that was given the ability to water-breathe. Underwater cities, anyone? Get to work, alchemists.
  13. Professions should not hinder or limit what you can do, but give you added bonuses for doing so. I shouldn't need a specific level to cut down certain wood or mine certain stone. But if I have a high lumberjacking or mining level, I should have an added chance to find additional resources. Extra logs, bird nests containing gemstones (runescape!), stuff like that. Mining should let you find extra loot, faster mining, etc. Don't force someone to grind something just so they can play the base game. Reward them for grinding with additional rewards.
  14. This charter application has been approved.
  15. Accepted! Best of luck to you and your men.
  16. Strike the earth! May the Frostbeards' halls last forever! Charter accepted and land set up. Have fun!
  17. This charter application has been approved.
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