Hey everyone, As many of you know, 30326 departed from the GM Team not too long ago, hence why you are hearing the results of the most recent survey from me and not him. Even though that is the case, I will also state now that everything is said and done that the survey was nonetheless created by me this time around, as there were a few things I wanted to know aside from the usual collection of information. Rather than the sole purpose being to gain feedback and hear suggestions and propositions, this survey aimed to test knowledge and consistency against the actual answers players put; that is to say, the survey judged whether or not their opinions were founded on logical happenings or merely on foundationless and potentially contradictory cases. A lot of those that responded to the survey fell into this trap, though admittedly a lot fewer than I had expected. However, before I get into that, let’s begin with the usual display of graphs and general information. Now onto the free responses. Most of the questions will not be publicized not only because they were meant solely for Staff to use as feedback (AKA there’s nothing worth showing), but more importantly because responses were so varied it would be impossible to logically or efficiently display them. With that being said, there were a few trick questions that I’d like to take this time to share. “Do you consider actions which rely on mechanics or plugins (using a fishing rod instead of emoting fishing, for example) roleplaying? Why or why not?” “Do you consider PvP fighting roleplaying? Why or Why not?” First, I shall apologize for the names in the second section of the survey which asked questions about “PvP” and “RP” combat. In any other survey I would have used the terms “mechanical” and “emote” fighting, but in this case I admittedly used their improper names on purpose; I did it to hide the fact that I asked the same question a couple times (*points to the above two questions*). Notice the above bolded questions. One asks if mechanics are roleplay, and one asks if PvP (AKA mechanical fighting) is roleplay. Before I get into it, note this: “Roleplay” by its very definition is really nothing more than just doing something in the shoes of a character, so even if little to no thought is put behind an action that is occurring, so long as the character is doing it and not the actual player, it is roleplay. For instance, it’s roleplaying for my Druid character to turn a log into 4 blocks of wood, because even though it might not make realistic sense for such a thing to happen, my Druid is the one performing the action and not myself IRL (because I’m sitting at a computer screen and not actually making wood). This is why I asked as our first question “What is roleplaying”, because people seem to have warped the definition of roleplaying to the extent that it is no longer “being someone/something else”, but rather it’s only literally expressing the fact that you’re being someone/something else. For the record, most people answered the question right only to answer the above bolded questions based on a different definition. Consistency, folks. Consistency. Back to those questions though, surprisingly a lot of people answered them differently. The most apparent example was one person that said to the prior question “Yes, because people can see what you’re doing rather than having to explain it”, yet they then said no to the latter bolded question because “It’s just mechanics”. The reason I am pointing this out is not to give lean to one side of the argument regarding the two styles of roleplaying and combat, but rather because I’d like to share the fact that a large amount of players that respond to controversial topics do so in an unfounded or contradictory manner. Players jump onto arguments others are making without stopping to consider their own unique opinions, or to consider why one thing is what it is and why something else isn’t. Not everyone does this, there are an abundance of players that know what they want and have grounds to push for it, and trust me we know who they are. Even so, if anything, use this little experiment as an incentive to take a step back when arguments are presented before you. Don’t just jump on one side of the train, but consider first what it is you think and come up with your own argument, because I can guarantee you that we are more willing to listen if a point is backed up by 100 unique arguments instead of 5 popular (and potentially foundationless) ones. I apologize if this got a little preachy, but at least my point has been made. I’d like to thank everyone who took part in the survey, including Staff (who didn’t know my purpose behind it) and players alike. I can’t promise that there will be a survey next month, and if there will be one I can’t say at all what its content will be, but be on the lookout nonetheless. For now, I bid you farewell, and happy roleplaying (whether through emotes or mechanics ^^)! - Rittsy and 30326