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Fireheart

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Everything posted by Fireheart

  1. It's a double edged sword. The majority of the community invested in that type of roleplay would see large scale wars as is, but minus the technical issues and complications that come with trying to drive that system on Minecraft spaghetti code designed for a couple of friends to play together, not 100's. That's realistically still the best answer, but year after year it doesn't get easier to achieve that and no one wants to see through drastic changes due to how much blow back that person would receive against implementing new rules / systems. I'm not invested enough in that roleplay to even try to propose an actual solution hence why I punted off my original comment as a half joke. More robust systems revolving around more frequent and organized small skirmishes, key roleplay events [i.e. deaths / captures], and people not getting butt hurt and taking things offensively oocly when they lose land / rp clout would be where I'd start looking.
  2. Could fix the root cause of the issue by dynamically revamping and re-imagining how we act out war and conflict on LoTC. But ya know.... 100+ people clashing together is kinda fun and chaotic. When it works.
  3. this profile gives me ptsd

    1. Show previous comments  1 more
    2. Fireheart

      Fireheart

      AYYYYYYYY that's the Charles I know <3

    3. Fireheart

      Fireheart

      Please drop another mixtape

    4. UnbanCharlesTheBald2021

      UnbanCharlesTheBald2021

      Being a rapper is not the fad anymore, being a creep is these days 🙈

  4. Little Heinrich would see a fancy copy of the document on the families dining room table. He would quickly take a glance at it before walking away due to not being able to read half of what was written on it.
  5. I know it's almost Thanksgiving weekend and all, but still no snow. We might have to postpone our trip for December 😔

    1. Salvo

      Salvo

      send feet

    2. argonian

      argonian

      ive never seen a greater density of lotc villains in one place before

  6. Why 23 and still dying on the inside
  7. "Unlawfully" is very tactical wording 😂
  8. Username: Fireheart_ Discord/ way to contact you: Fireheart#4895 Bid amount: $5 I don't want art, just want to contribute to the college fund!
  9. Wait...... a mature and respectful admin that is stepping down and leaving room for someone else to step into that role and grow / make the server an even better place??!?!?!??! Buddy I think you forgot that this is LotC and you're suppose to not log on for 6 months WHILE being an admin still, come back to make a bunch of changes to try to look active only to ruin the server, and then voluntarily resign because it's everyone else's fault. --- In all seriousness thank you for volunteering your time to deal with all aspects of the community; often times meaning the worst of us in the role of moderation administrator. Hope you can step back and still find a love and passion for the community as an outlet and way to fill yourself up.
  10. <3 (so how long we playing tag?)

    1. Tigergiri

      Tigergiri

      I have no idea, i just place a heart everytime i see you looked at my profile... how long do you wish to play XD

    2. Fireheart

      Fireheart

      hmmmm probably until the end of the month

    3. Tigergiri

      Tigergiri

      big sad

      ok..

  11. PLAYER NAME : rukio CURRENT POSITION : B SUGGESTED POSITION : F REASON FOR CHANGE : Let’s be honest with ourselves here...
  12. I will chip in to say a lot of these issues are not limited to cost or buying a new war server box. A lot of that just comes down to how Minecraft is not intended as a game to have 150+ players in one area fighting it out in a couple of chunks. (As nickrocky said) No one really does exactly what we do in terms of throwing everyone into one area and just going for it. To get into a little more detail on how it works I’ll give you a little example that’s only kinda accurate. In this example packets are considered resources that the server has to process. Player 1 and 2 can see each other. (6 packets) Player 1,2 and 3 can see each other (12 packets) Player 1,2,3 and 4 can see each other (24 packets) Player 1,2,3,4 and 5 can see each other (48 packets) As you add more and more players there is just a ton of more information that has to be sent from clients to the server and vice versa. It doesn’t scale normally – it multiplies a ton as more and more players are added. It gets out of hand very quickly. There is a ton of ways you can improve this such as running certain versions of Minecraft, making optimized plugins, or even doing something as basic as purging the area of entities so there is less information to be thrown around.
  13. this was a good laugh – back to planning the party decor!
  14. It is, but it is a whole circle cycle type of issue. Speaking from the perspective of being on both sides of the coin rules are typically made to stop the 10% of the playerbase from taking things too far and ruining the experience for the other 90%. As the server grows and becomes more diverse you run into more groups of people wanting different things.
  15. Bacon strips or sausage patties for breakfast? DON’T YOU DARE SHORT CHANGE THIS!!! I need to know details like bacon should be crunchy or chewy or the sausage patty should be spicy or mild?
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