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ImCookiie

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  1. Rule Changes, Week of 4/23/2021 Petty Theft Rules: Update: An update to Petty Theft, encompassing acts of vandalism. VANDALISM You must adhere to these guidelines, for the purpose of vandalism. 1. You must create a /modreq before an act of vandalism. 1.1 A member of the Moderation Team will supervise the event, and make the adequate alterations in-game. 2. You must request PRO or RO permission for major alterations (destruction of large structures, explosives 3. You can participate in minor alterations, such as graffiti, propaganda or minor destruction (windows, doors, banners, etc.) without RO approval. 3.1 You must describe the scene in wooden-signs, once concluded. You can request assistance in a /modreq, if unable to place down signs due to region-permissions. Rational: Most of these rules were already unwritten rules to begin with. RO permission for vandalism was normally the protocol followed in all previous cases of vandalism, this simply sets it in stone. The idea of filing a /modreq before vandalism is so they can alter the blocks for you in real-time, since the idea of vandalism is to be quick, and also ensure you’re doing sufficient roleplay for the vandalizing. There is no set emote count for this. Update: An update to Petty Theft, encompassing interactable roleplay target-objects. INTERACTABLE ROLEPLAY OBJECTS You must adhere to these guidelines, and petty-theft limitations outlined above. [!] Interactable RP Objects encompass all individual target-objects that can be interacted with in roleplay, but cannot be looted mechanically, in regards to /lockpick. [!] Interactable RP Objects include heads hanging from spikes, bodies hung outside of lair/settlement/nation(s), bodies in graves and/or tombs and theft of uniforms. 1. You must create a /modreq before an act of IRO theft. 1.1 A member of the Moderation Team will claim the ticket, either accepting or denying the request, pending discussion and valid reason. 2. You must describe the scene in wooden-signs, once concluded. You can request assistance in a /modreq, if unable to place down signs due to region-permissions. 3. You cannot loot player-heads that represent a character's child as valid kidnapping, unless in confrontational roleplay. Rational: Once again, most of these rules were already unwritten rules to begin with. This is simply to have a distinct set of rules out there for players to follow whenever they wish to fulfill their grave-robbing or armory-stealing dream. Very similar to the vandalism rules, you really just need to make a modreq for it to be overseen so the moderator can leave a sign for your roleplay. LIMITATIONS Original: Rule 3: Upon successfully breaking into a locked chest, you may take up to one-half (rounded down) from one slot of items in the chest (a maximum of 32 for a full stack of items in a slot), given that the slot has at least two items (unique items may only be taken during a heist). If the chosen item can be stacked with other identical items, they may first be condensed by the moderator before being split in half. An Item may be taken from a shulker within the chest, but shulkers themselves, unless empty, may not be taken. Update: 1. At a successful lockpick of a chest and/or shop-chest, you can loot up-to one-half (rounded down) from a single stack. You can only loot one slot, per target chest. 2. If the target-item can be stacked with others inside the same chest (or shop-chest), a member of the Moderation Team can condense these before splitting the full-stack. 3. You can loot items from a shulker-box (within a chest) but a shulker-box, unless empty, cannot be taken. Rational: Clarification of the rule-set for better understanding. Original: Rule 4: You have a maximum of 3 attempts per target object, and 9 target objects total per 12 hours within any one settlement. Update: 1. You can attempt to lockpick a target three (3) times, per target-object, with a limit of nine (9) target-objects in a lair/settlement/nation. 1.1 A target-object encompasses an item interacted with (door, chest, etc.). 1.2 Each target-object can be attempted by all members of the party, unless jammed. Rational: Clarification of the rule-set for better understanding. ROLLING GUIDES Addition: Wooden Gate(s) - Roll 15+ (10+ w/ lockpick) Rational: Wooden gates have been added to the rolling-guides list, equaling Wooden Fence Window(s) with the requirement for a lockpick.
  2. AAA I'm so grateful for the opportunity to continue promoting an environment of honest communication, genuine evolution and near-constant feedback between the Moderation Team and the server. I have big shoes to fill, with the departure of Basket but I am prepared to begin, full-steam ahead. Thanks for all the love, so far.
  3. ImCookiie

    Adios

    Best of luck, Rift. Thanks for everything.
  4. Hail, friends. Mistakes were made. We're working to resolve whatever problems arose from last night. None of the Moderation Team members mediating the event last night had direct affiliation with either groups. We have reintroduced and implemented strict procedures to disallow resolution of conflict, regarding members of their own settlements. As a team, it's important to propagate an environment of honest communication and confidence. It has become apparent that members of the Moderation Team had been misinformed until this point, in regards to server-rules and hindered in their vagueness, more-so during the verdict of PVP-lock. As an advocate for trial and error, both members involved will repeat all training courses available to them and the remainder of the Moderation Team will review our current rules for a better understanding of what we're expected to uphold. After spending hours searching through omni-logs, there was no evidence of PEX abuse and/or disregard for misbehaviour within our realm of jurisdiction, or from members of Moderation. Story Team has been informed of other player-events (reference) that occurred alongside the initial conflict, and will react accordingly. I have been an avid contributor to genuine communication and I hope that I have made it an absolute standard that the Moderation Team must heed to equal expectations for ALL members of the server. If this hasn't been the case until now, it'll be rectified for better resolution of conflict, in the future. In conclusion, I understand and agree with all of these concerns. Your feedback is important and won't be dismissed, as it has been in the past. Thanks @Aengoth for being so patient and considerate. Feel free to contact me on Discord @ ImCookiie#0666, for more information or concerns. Thanks!
  5. We’re going to be reviewing & interviewing Moderation Team applications, in the next few days. Apply now! 

  6. I want a 2015 Volkswagen that I can ride to Oren on, next. Thanks.
  7. You were an incredible and vital member of the team, and we are all fortunate to have had the chance to work with you. All the best, Basket. o7
  8. "After all, it had been written." He bound himself north, until the gates of Amaethea came into view. There was no consolation, nor solace that could comfort the young elf — he roamed the empty roads of the citadel for a while, before venturing to his home. He recalled every detail of the realm as he remembered, albeit something differed — though he could not place it. "Until we meet again..." At that, the acolyte adorned a dulled expression — then occupied by the delusions of his past, twisted and weaved into abysmal monsters. Laedrad shifted a singular finger to rub at his exhausted visage, dark circles vaguely visible in his seclusion. He exited the dim citadel, golden gaze squinted at the sun-light that beamed onto him. A skeletal figure awakened from restless slumber, disheveled countenance bombarded and engulfed in the relentless force of his own thoughts. A silent, overbearing and colossal presence accompanied his travel. After some time, Laedrad hid beneath the cool shade of a bestial mangrove tree, nestled into the coarse roots of nature. He carried nostalgic demeanour as often as he carried his spear, and longed for the mournful ghost to depart soon. "Ahernal ito."
  9. " - Oh. What am I to do now?" Laedrad found himself lost within a grand forest of vast landscapes — an array of delicate gradients casting large shadows of the ancient trees that surrounded his frail figure. An awkward silence had bound itself until now, until a small cardinal arrived and accompanied his travel.
  10. Laedrad found himself roaming the forests of Almaris, unable to comprehend the prospect of war in his future.
  11. Wonderful work, Treshure.
  12. We have created memories, friendships and amassed server-lore that spans almost 10 years. If that isn't something to be proud of, I don't know what is. We are community at the end of the day, despite whatever obstacles we encounter. This was a great reminder of what continues to urge me back to LOTC. Great work, @Treshure.
  13. Greetings. As far as I know, applications tend to take 1-2 days to be reviewed. It depends on the number of applications to-be claimed, and how busy the CT members are. At that, it shouldn't be too long, now.
  14. THE UNION OF THE TRESERY AND THE AUREON An announcement to the Citadel of Amaethea Written by Laedrad, of the Tresery 12th of Grand Harvest, Year 12 of the Second Age [ Art by Ling Xiang ] TO THE CITIZENRY OF AMAETHEA, One who finds unwavering admiration and passion for another has received the greatest gift of all — the abundance of love and the creation of life. We are thrilled to announce the eternal union between Laedrad and Tanila, to be held within the Citadel of Amaethea within few night-falls. All citizens of Amaethea and surrounding vassal settlements are herewith invited to the grand event. When the sunlight perches against the dreadful cliffs of the realm, the Mali’ame will gather atop the highest cliff, to celebrate the wedding of these two souls and bodies. A marriage is a source of promise and a fountain of life, unto which their hearts are forever bound to. OOC DATE & TIME: SATURDAY, 27TH OF FEBRUARY @ 4PM EST I. RITE OF WEDLOCK At first, the rite of wedlock shall be performed near the Moonlit lake, at the first sight of sun-fall. It shall be held by the Raitheans of the Father Circle, beneath the guidance of the Aspects and Mani, binding the two souls forever. All descendants in attendance are invited and encouraged to participate in the rituals, regardless of their belief. II. THE TRESERY-AUREON FEAST Once the official rituals have been completed, esteemed guests are invited to head into the Citadel for a grand festival to celebrate the wedding. As night-fall threatens, food and drink will be provided to aid in the festivities, in honour of the bride and groom. At this time, attendees can choose to gather with newly-wed and grant them gifts, offerings and wishes of fortune and fertility. [ Art by @crazyspacecats ] INVITATIONS ARE SENT TO THE FOLLOWING INDIVIDUALS All citizens and allies of Amaethea are invited, special invitations extended to: THE CHIEFTAINESS, ANDRIA TRESERY AND THE TRESERY SEED @Delmodan THE CHIEFTAINESS, LEILANI AUREON AND THE AUREON SEED @Criala THE CHIEFTAINESS, MIVEN CAERME'ONN AND THE CAERME'ONN SEED @WestCarolina THE CHIEFTAIN, EIR'THALL AND HIS PEDIGREE @๖ۣۣۜ҉𝔘nwillingly THE HIGH PRINCE, FEANOR SYLVAERI AND THE HOUSE OF SYLVAERI @wan THE LORD DIPLOMAT, OLÓNIR TELEMNAR AND THE HOUSE OF TELEMNAR @Gilded THE LORD EXARCH, EVAR'TIR ORANOR AND HIS PEDIGREE @Bhased THE LORD MARSHAL, AESILNOTH TUNDRAK AND HIS PEDIGREE @ABruhMoment THE HEAD STEWARD, EVAR'LAE AMAYRIL AND HIS PEDIGREE @Commander_Jester THE HIGH PRIESTESS, SONNA VULN'MIRUEL AND THE SEED OF VULN'MIRUEL @Junoix THE EXARCH, CELIASIL AND HIS PEDIGREE @Kalehart THE CHIEFTAINESS, AWAITI SIRAME AND THE SEED OF SIRAME @NomadGaia THE TWILIGHT PRINCESS, TITANIA HAWKSONG AND THE HOUSE OF HAWKSONG @TwilightWolf THE CHIEFTAINESS, ERETRIA ARVELLON AND THE SEED OF ARVELLON @Mewliet THE CHIEFTAIN, LAETRANIS AP TAHROON AND THE SEED OF TAHORRAN @linzexu THE CHIEFTAIN, AVIUS CSARATHAIRE AND THE SEED OF CSARATHAIRE @iMattyz THE PRIESTESS, ARA'NORA TERIN AND THE SEED OF TERIN @MrMineLoveDude THE CHIEFTAIN, AIL'ERE SILMA AND THE HOUSE OF SILMA @Evonpire THE HEDGEHOG DRUID, HAROLD AND THE POPULACE OF THE MOTHER CIRCLE @FloralHedgehog THE HIGH PUMPLAR, JEANNETTE APPLEBOTTOM AND THE VILLAGE OF BRAMBLEBURY @Marisnow THE CLAN FATHER, DAIN METALFIST AND HIS PEDIGREE @Endershadow292 Additionally, invitations are sent to... THE EXALTED, LERIC TRESERY @Leric THE WARDEN, KALIUS TRESERY @Sykogenic THE PRINCESS OF ELVENESSE, IDRIL SYLVAERI @JJosey THE ACOLYTE, ANESSÉN KA'UHANE @JosephVB THE ESTEEMED, AVAELA @Gemini THE ESTEEMED, RHAELANTHUR MERACHAE'ONN @Cypher_nicus THE LIFE DRUID, MARUTHIR BASILTON KRISWYNN @PeachLova THE KODIAK DRUID, ERRVAN CIN'DARER @Evonpire THE AUTUMN DRUID, NIVNDIL @Luciloo At the crack of solitude, there is no greater sentiment for two descendants, than to feel bound for life — to strengthen each other in all labor, to rest upon each other in all sorrow and to minister to each other in silent memories at the moment of the final parting.
  15. It had been months. At each night-fall Laedrad returned home, the flock of chickens had become more overweight. The Tresery started to keep track of these odd antics, at some point — detailing the events in an old journal, stored at his bedside. Was it a crime of passion? Was it a generous hand too heavy? He might never find out...
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