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Angmarzku

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Everything posted by Angmarzku

  1. Do you guys want a normal desert or a  a semi desert with a few oases, grass here and there and more things in it such as palm trees and mixing it with the mesa?

  2. it might not have been perfect, but I hope people enjoyed some of the events I managed to create with another guy

    1. Show previous comments  3 more
    2. GloriaPreussens
    3. Rudi

      Rudi

      "another guy" 
      I am hurt.

    4. Skylez

      Skylez

      QiiRt3X.jpg

       

      Westerlands Eventline initial planning phases, circa 1601

      @Rudi_ @Ang

  3. You owe me

    1. meg

      meg

      always

  4. THE ABYSSAL LEGION Mordring’s finest. ~---’;[];’---~ ~The siege of Bastion, the rightful reclamation of Mordring’s territory.~ “Radiant is the Black Sun” -Ghamul, Hand of Mordring ~Mordring himself trudging across the Abyss~ ____________________________________________________________ Our Cause “We are his line, his defense against those who seek to undo our toils, if we fall, we all fall.” “Let us finish what the West started, an end.” Unlike how Mordring is perceived by the masses, our lord is not one of senseless bloodletting and annexation, the fall of the West came about by their own provoking and ignorance; they impulsively slew our kin and pressed onto our lands with little regard, we simply drove it towards a means to an end. They settled absurdly near his sanctum, his Abyss, knowingly. Thus now, we realize we must take up arms yet again to defend what was rightfully our lords, an endless battle is ours, driven to the defensive by those who wish to undo our grueling toils: we fight. Whether the common rotter or an Ashen knight, we strive to defend the borders, to defend the West, to defend Mordring’s domain, this is why we fight. We seek those who are without proper cause or purpose to enlist and become something greater; Mordring welcomes all that would seek to defend his West from foreign threat. ___________________________________________________________ ~A small regiment of the Black Sun repelling a border incursion, circa 1610.~ Hierarchy Many are the soldiers within the vast Legion, Morghuuls, Dreadknights, Liches, and yet further. Usually the individual’s form determines their initial ranking, though of course through service one may be urged higher within the ranks, even rewarded perchance. High Command Hand of Mordring The hand is the absolute commander of the Black Sun. They are the chosen of our lord, stern and obstinate in all matters. This position is held by the Elder Ashen of Mordring. ~Ghamul atop Satar, Mordring’s head Drake, waiting on one of the towers of Barad-Khor~ Minders The Minders are those arguably the most thoroughly tested amidst the toils of battle, having fulfilled a great deal of time as a garrison leader over one of the many forts strewn across the Western territory. Overall, Minders are the personal guardians of the Hand of Mordring when it is needed, as well highly established commanders. Overseer Forming the lowest echelon in the Legion’s high command, Overseers are those seasoned in commanding those within the Legion, usually the garrison leader of a medium sized acropolis. Low Command Captain Amidst the Lower Command’s peak lie the Legion’s Captains, tried and true these officers are commemorated with a medallion of a blackened sun, forged of hardened Ash as they began their higher service, usually assigned command over a small fortification. Sergeant Stalwart beacons for any, Sergeants are titans in their own regard. These individuals are grizzled in the struggles of battle, usually tasked with being the defenders of the Captains should it be necessary. Corporal Generally, Corporals are individuals seeking to become leaders, trusted to lead a small group of Legionnaires through times of peace and defense, ensuring they are properly looked after and continually trained. Legionnaire These individuals form the backbone of the Legion, hence the name, Legionnaire. Forming the main battle line, having just finished the brunt of their initial trainings and turned. They are expected to follow their superiors command without question. Unturned The Unturned are simply that, those that seek out to join Mordring’s fold are harshly tried in a multitude of aspects, usually after a year or two’s of training the person in questioned is changed, swearing an oath prior; depending on how they perform determines of what form they qualify for. E.g: Mages will likely become Liches, immense warriors will become greater than the common ghoul, perchance that of a Dread or Paleknight. ____________________________________________________________ Billets Billets are specialized jobs given to those the rank Legionnaire or higher. Whenever at peace or war, these individuals are expected to continue out their assigned task. Quartermaster (Sergeants usually) Quartermasters are those who ensure everyone in their brigade is fitted for the task at hand. Taking account of their supplies and reporting if any addition are required. Sapper (Legionnaires and higher) As we are on the defensive, Sappers are always needed to maintain and construct further defenses for the front and along the West. Sappers will build siegecraft such as Ballistas and Trebuchets along with stationary defenses such as palisades. Report Master (Corporals usually) Skirmishes along our southern borders are frequent and arbitrary, reports made back to the Bastion and Abyss are required because of this in order for High command to make the most thoroughly planned and knowledgeable orders. ____________________________________________________________ ~Gravens of the Legion in pursuit of intruders within the Westerlandic woodlands, 1611.~ ____________________________________________________________ Abyssal Iron A sickly substance found within the depths of the tainted Westerlands. It appears as raw ore, though seemingly overcome with an abyssal rot, but this is no affliction, instead a newfound ore within the tainted West - Abyss Iron. This ebony metal has peculiar qualities, when excavated, the raw ore will feel odd in the holder's hand, beckoning a tingling sensation, that can turn into pain after an extended period. The effects of iron's tainted being. Once forged and refined, this Iron turns into a blackened metal, one that can gradually rip life from its opponents, should it enter flesh and blood. The wounds inflicted by the sword would darken, and appear to rot - the effects of the life drain. -Credits to KnghtArtortias When one in the Legion achieves the rank of Sergeant, the individual will be gifted weaponry of their choice, forged of Abyssal Iron; this finely crafted weapon in turn signifies their continued service with the Legion and the years to come. ____________________________________________________________ How to Enlist One may send a letter to Overseer Karth with word of them wishing to enlist within the Abyssal Legion, attaching the completed form listed below in addition (Simply post on this thread). Alternatively, they may make the trek up West and seek out those within the Legion in person; either or the questions below will be asked of them. Those that are already of Undeath may do the same. ____________________________________________________________ Application Given Name: Years of Age: Race: Any professions, such as mining or smithing that could prove useful to the Legion: Reason for interest: -OOC- MC name: Skype ID: ((Note: Applications may be posted directly to this thread or sent to Skylez1 via Forum PM’s should any wish to avoid metagaming by others.)) ____________________________________________________________
  5. "We warned you." Ghamul grumbled atop the drake Satar, glancing upon the couple hundred of thousands of undead that gathered around it in the ruins now known as Khorghul. It gestured to the east, thus the army turned upon the burnt land, their steps echoing and clattering. "Bring it on, you **** sucking brigands. March! Defend your homes and lands, phantoms"
    1. Show previous comments  1 more
    2. Skylez
    3. _NotChris
    4. Vege

      Vege

      the shots have been fired I repeat the shots have been fired

  6. drugs and status updates, yeh

  7. Credits to Tsuyose for helping me write this. “You have failed to follow the will of Mordring and His allies. Therefore, you have proven to be unworthy. Now.. you are doomed." The Hand of Mordring, condemning a rogue Wraith to a fate worse than undeath; the Black Mark. A newly devised tool crafted between the skeletal digits of Mordring in his aspiration to cleave the rogue Wraiths from his arsenal of men shrouded in black, should they detour from the instated tenants inscribed by the ivory lord of yore, Mordring. It is by no means an abusable tool sought for the demise of loyal Wraiths, for Mordring has bequeathed the power and thereby extension may revert it- the ability to reverse-tether to bond that binds a Wraith via ethereal magicks devised by the grandfather of Wraiths old and new alike. They say, through scriptures tucked betwixt the nooks and crannies of the tenebrous abyss that the harbingers of dark derive from the necrotic power wielded by Mordring, that breaks down their soul akin to the poison of a pit viper. Shattering their corporeal form he then imbues the ethereal body with a bountiful amount of draconic magick, thereby warping their soul into a blueprint described only as reminiscent as the grandiose draconic being- crafting what is known today, as the Wraith. Though, the Hand of Mordring is more of a religious, prophet-esque role that demands its wielder to undoubtedly follow the law of the great serpent, to enact his will without question; the burden of Mordring’s flame. They, who inherit the fire of Mordring’s catalyst therein become the undeniable herald of the Wraiths, and thereby extension they wield the will of the enlightened dragon. Where Mordring cannot trek, the Hand of Mordring traverses; for the Hands’ mouth is His maw, his non-corporeal gaze is the glower of His, and his will is the affirmation of His- the Hand of Mordring is the incarnation of the great Dragaar himself. However, accompanying the religious-esque role is the ability to reap what has been sewn, to unveil man shrouded by darkness. A labouring task that can only be accomplished by bathing the rogue Wraith in fire, shredding the unorthodox veil that burdens the non-corporeal figure into nought but ash, and from that ash, wrapped in the pigment of mortality it would steadily re-bond albeit lacking the draconic essence that once perceived mortal, to Wraith- now, they would be mortal once more. With this reversion came a mark, a mark that signifies traitorous ilk to even the downright psychotic. Manifesting atop the back of their frame, upon the left-hand shoulder sits an eternally swirling haze of darkness, necrotic flesh and flakes of ash, clad in a curse so utterly unforgettable by any normal feats known to both the divine and Man alike. The mark, lacking any physical depiction of its grotesque nature instead serves as a mental reminder- the victim henceforth suffers with a flurry of horrific nightmares of their era as a Wraith. If the fire touches the Wraith, regardless if it's wearing a husk or not it shall engulf it in flames and undo it. Redlines: By no means can the Hand of Mordring global-disconnect a Wraith, it must be done through strict role-play. The mark cannot be removed through deific nor necrotic feats, it is a permanent mark. Should a character become Undead through another means, then the mark accompanies the malformed soul; i.e. should an ex-Wraith become a Lich, then either their skeletal figure or phylactery is marked with an ashen/cinder haze (mostly creative - up to the user how this curse is apparent.) Once the Mark of Rejection is complete and the unbinding process is complete, the player’s character reverts back into their former selves; i.e. a ghoul-wraith reverts back into a ghoul. When a Wraith goes inactive for 3+ months their position as a Wraith will be re-contemplated and likely discussed with the Lore Team.
  8. I knew dammit. I knew you were a soulless ginger.
  9. Got you in my sight, Aengoth. Beware.

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