Old Redlines:
- Cannot be placed on the projectiles, must be placed on the bow/firing mechanism itself.
- Projectiles fired from these bows trail small embers/ash as a sign, tell, or aesthetic.
- If the arrowhead itself is brittle or particularly flammable (i.e. bone), it will be less likely to successfully light whatever it makes contact with. Steel or metals similar with wooden shafts will perform best.
- A thanhium arrow can not be set aflame if fired from this bow as it will cancel out the rune's mana.
- Firing multiple arrows before activating the enchantment does not activate all of the fired arrows. It will only activate the most recent arrow fired.
- Fire produced by this enchantment is mundane. It will spread to flammable clothing, burn puncture wounds, and flammable structures or flora.
- This rune can only be used once per combat encounter and will regenerate after 8 OOC hours.
- Projectiles fired from this bow will only set a target aflame once activated, affording the target a moment of opportunity to remove the arrow.
- This rune takes 1 emote to activate, displaying a tell of clutching the bow tighter at its midsection. The dracanium part(s) upon the bow will aesthetically glow red-hot for a brief moment. Upon the following emote the arrow will be set aflame. As it must be ordered in this method, an arrow must first be fired from the bow before it will set aflame. In effect, the bow regardless of its combat mechanics will require an additional emote to take advantage of the rune.
New Redlines:
- Cannot be placed on the projectiles, must be placed on the bow/firing mechanism itself.
- Projectiles fired from these bows trail small embers/ash as a sign, tell, or aesthetic.
- If the arrowhead itself is brittle or particularly flammable (i.e. bone), it will be less likely to successfully light whatever it makes contact with. Steel or metals similar with wooden shafts will perform best.
- A thanhium arrow can not be set aflame if fired from this bow as it will cancel out the rune's mana.
- Firing multiple arrows before activating the enchantment does not activate all of the fired arrows. It will only activate the most recent arrow fired.
- Fire produced by this enchantment is mundane. It will spread to flammable clothing, burn puncture wounds, and flammable structures or flora.
- This rune can only be used once per combat encounter and will regenerate after 8 OOC hours.
- Projectiles fired from this bow will only set a target aflame once activated, affording the target a moment of opportunity to remove the arrow.
- This rune takes displaying a tell of clutching the bow tighter at its midsection during one of the emotes required to shooting the bow. The dracanium part(s) upon the bow will aesthetically glow red-hot for a brief moment. Upon the following emote the arrow will be set aflame. As it must be ordered in this method, an arrow must first be fired from the bow before it will set aflame. In effect, the bow regardless of its combat mechanics will require an additional emote to take advantage of the rune.
Reasoning
Changelog:
- The rune no longer requires additional emotes to use.
- The rune is now unlimited usage for combat, as long as the user has fitting arrows.