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Nooblius

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  1. I'll list each of my characters except for my current main which is listed on the profile. Krar Marguan Korgi Morag Sigfus Vern (If it's any hint, his old name used to be Verde)
  2. The Rhun Prophet nodded approvingly as Charsi spoke of her intentions to him. "A new future can only be built once ye realize the folly of the fathers."
  3. After a great congregation of workers discussed the matters of the fortress, the Rhun Prophet went to the meeting hall within da Khron'Hundmar and nailed a missive into the stone wall. Shortly there after, golems would be sighted venturing around Almaris spreading word and copies of the industry of the north. ᚡᛖᛚᛖᚱᚨᚴ ᛖᚱᛟᚾ ᛞᚨ ᚱᛁᚴᚴᛁᚾᛗᚨᚱ ORDER OF OVERSEERS Company of the Iron Hills ᚡᛖᛚᛖᚱᚨᚴ ᛖᚱᛟᚾ ᛞᚨ ᛏᛁᚱᚨᚴᚱᚢᛗᛗ Beneath the snow and stone of the Iron Hills the first halls have been shaped into the rock, our fortress begun. There cannot however be any respite, for the long arduous quest of crafting a new culture bound by the principles of Rhun and Brathmordakin has hardly begun. If we wish to survive the terrors of the North and horrors of the deep we must prepare with urgency, for the light of civilization and balance that burns within our hearth shall stand to challenge Khorvad and summon his ire. With so much weight to bear on the embark, politics was forsaken. Our society exists absolutely to the purpose of its goal, and what structure we have shall reflect such. To be a resident of the fortress shall be to take on an oath to the Rhun so long as they are a habitant; to glorify the craftsdwarfship of Yemekar, honor the Rhun and defend the hold. All otherwise folk in the hold who are not resident are to be considered visitors, be they foreign merchants, traveling allies or migrant workers. We have no king nor senate, only the Lord Overseer Darek Irongrinder who shall supervise the many other teachers and leaders of the fortress, and the Rhun Prophet Norli Starbreaker guiding the obligations to Khaz’A’Dentrumm and ensuring that the activities of the fortress are done in accordance with the traditions of the Rhun. Beyond such, there shall be a rank of Overseer for all teachers and managers of the many projects and tasks. Memorial Grimdal Irongut, Ossic Frostbeard and Melrik Deephook gave their lives during the settling year of the fortress. These founders will not be forgotten, and will have memorials erected in their honor within the caverns beneath the Iron Hills, commemorating their story. Under the supervision of the Rhun Prophet, Ursus Grandaxe will be leading this effort. May Dungrimm guide their souls. The Tavern A central institution of any dwarf fortress, the tavern is held with great reverence. Currently run by Thalgrim Goldhand, the tavern is accepting more barkeeps and brewers who will be held in high esteem throughout the fortress for their work. The Trade Depot With the fortress underground and so far in the north, there are many goods which are not efficient to be produced but better to be imported. Besides this, there are many refined products of other cultures which the dwarves cannot produce but would be wise to incorporate into their crafts. Torsun Goldhand shall be Overseer of trade, and charged with running the depot outside the gates and organizing caravans both to and from da Khron’Hundmar. Thalgrim Goldhand shall be assisting in trade, overseeing commissions from beyond the fort. Duty to Hearth and Home A hearth left exposed to cold winds will extinguish, it requires defense. Such is the case for our fortress, whose spirit will extinguish if we are not willing to defend it. All citizenry of da Khron’Hundmar are called into its militia, to be trained for the defense against enemies both mortal and what forgotten beasts lay within the caverns below. Leading the training and command of the militia is Commander Svardin Grandaxe, supported by Quartermaster Ulfric Frostbeard who shall oversee the armory and keep every citizen armed at all times. The Black Anvil With the primary purpose of glorifying Yemekar and becoming an industrial hub, the craftsmanship of da Khron’Hundmar is before all else and foundational to its other projects. Tools must be made for the constant work, crafts made to be traded with, commissions and parts for greater constructs. Norli Starbreaker, Nara Starbreaker, and Darek Irongrinder are chief blacksmiths to teach others and organize group crafts. Strike the Earth Integral to the fortress are its mining operations, not only for the development of our halls but the harvesting of ores. Metals shallow and deep must be obtained, and a near constant digging effort will be established to ensure this. Fulgrad Mineplenty, and Thor’nir Frostbeard are Overseers for this endeavor, and are to be contacted for training in the mines. For masonry and stonework specifically, Darek Irongrinder and Norli Starbreaker are to be consulted. Alchemical Stockpile The alchemical arts are essential in both enhancing and creating avenues of creation for the dwarves of Khron’Hundmar. For now the basics of alchemy will sustain us in these harsh wilds we’ve chosen for our exodus. In time, we shall move past mere survival and forward into the light of a new era; one in which the stink of stagnation will never take root in our halls of stone. Leading alchemical efforts are Rylanor Goldhand, Meylis Frostbeard and Xob Wobson, alchemical apprentices should seek them out to help in projects and learn new brews, as well anyone who wishes to help or learn more. The Golden Enchantery The Arcane arts are an important tool to furthering our arsenal against the abominations of Khorvad. Leading our research in the Arcane is Overseer Falk Irongut, master of the Golden Enchantery. Practitioners in the Arcane Arts are encouraged to meet with him, as well as aspiring students. Guild Halls The primary construction projects in our fledgling hold is to carve out guild halls from where we can run the operations of the fortress, as well adjacent homes for workers who take part in the projects. Currently the miners’ hall has been carved out and engraved, though yet to be furnished. In this lackluster state, many materials have gone missing from the storage of Mineplenties, with a bounty placed to recover them. Opposite the miners’ hall is the craftsdwarves hall, where the space has been carved out fully though engraving is in process. In the digging, an aquifer was struck which shall be used to supply a fountain for clean water. Temple of Ogradhad With the return of our collection at the demands of the Grand Kingdom, the dwarves of Khron’Hundmar are left with no books, nor shelves to store them. The construction of a hall of Ogradhad to store historical relics, engravings and most importantly a new collection is the first amenity to be made for the fortress. These writings should be collected from our many neighboring scholarly institutes in cooperation, with the purpose of creating a repertoire to use to create new writings that account for the Rhun and teachings of Brathmordakin; a cultural lense to teach beardlings of the wider world. Currently Cornrow Mineplenty is leading this endeavor, though more scholars will be of great assistance.
  4. The Rhun Prophet pauses in his labors upon hearing the news, dropping his hammer. "Famous Arcadian Fili Grandaxe is passing?" He stammers as he contemplates the death. "I'll have to visit, I have much to say."
  5. The Rhun Prophet chuckles, clapping Durin on the back and remarking, "Nae let et worry ye, I doubt Urguan would dare siege deir peacefully exodusin' kin; even ef dey did, we'd be ready."
  6. The Rhun Prophet is shown a letter by a certain Goldhand, and reads the missive with a stern expression, "Wot did Bakir mean by this? Does he think we want anythin' ta do with claims o' Kingship? P'raps ought do more ta assure dat da hill dwarves want nothing to do with dat throne nor petty politics."
  7. Before time, before light or dark, there was the vast abyss of the Void. It was nothingness absolute, a chaotic realm empty of meaning, order and every other conceivable notion. Hidden deep within the immeasurable abyss was a fire that burned brighter than any brazier, ornate in its flame. This fire was the Rhun; and it was the dream of creation. When Yemekar forged the first souls in pursuit of a being like himself, it was the dwedohin, the first dwarven soul of Urguan Silverbeard that matched. It was not for his might, nor his cunningness, but for his inspiration. Within Urguan and each of his innumerable inheritors, that hidden fire of passion for craftsmanship burns; the Rhun realized. The unmatched capacity to create and to work is what makes a dwarf a dwarf, and defines us as the chosen children of the Brathmordakin. Everything within dwarfdom, all our traditions and institutions, are obligated to bolster this purpose. Anything that distracts or obstructs the dwarves from their divine intention must be challenged and made to suit the endeavors of the Gods. A beast which invades the deep roads would be slain. Crumbling forges that cannot work metal would be repaired and replaced. When politics stands to prevent service to the seven, it too must be challenged and reforged into a shape that strengthens the dwarves. Governance The political schemes of Urguan between its factions are what have wrought its decay, so to avoid such an ideal dwarven society should be built upon the foundation of meritocracy. Clans are an institution of tradition, and should not have their elders, often disinterested and somber, be the rulers of greater society. Although emergencies call for decisive actions from singular leaders, in times of peace and preservation a council of Overseers who represent workers shall best ensure the interests of the folk are kept. Labor The common activities of the dwarves must be labors to the purpose of honoring the Brathmordakin and combating Khorvad the deceiver. The hammer must be put before the tankard. Feasts and celebrations must only be held for those honorable dwarven predecessors who captured the spirit of the Rhun well in their lives. Projects will be a right of the folk to dedicate themselves towards, and Guilds an essential institution with full resources to teach aspiring dwarves and visitors willing to respect our ways. Honor Only those oathed to the Rhun and Brathmordakin who honor the traditions and values of the hold shall be permitted citizenship. Dwarves who do not uphold honor and reject chances at change are those who condemn a society to decay and madness. Kinslay shall be held as the greatest of crimes, as well any acts of treachery against each other. Unity shall be maintained by honor, and common service to the seven. Scholarship The stories of the dwarven folk across the ages must be remembered and shared, so that we can keep the traditions of the venerable ancestors, know better than the folly of the fathers, and remember the legacy of the Silverbeards. Our scrolls shall capture knowledge of the wider world and develop them with the wisdom of our elders, instilling the Rhun into tomes that visitors might learn how to live closer to Yemekar. Diplomacy Diplomatic doctrine shall be against political alliances, and instead focused on the fostering of friendships with trust and respect. Wars must be avoided at all costs, for they interrupt the delicate balance of Yemekar and distract the dwarves from honorable causes. Too long has Urguan been weighed by dishonorable wars with no yields. Complete Isolationism is the way forward. Dwarves shall seek to lead their foreign diplomacy under the guidance of Armakak, exchanging dwarven goods with neighbors to share the industry and prosperity of the mountainhome for all; dwarves most of all. Rejection All things are humbled before the greater designs of the Rhun and Brathmordakin. The Obsidian Throne is not exempt from this, when it too acts to the disservice of the Gods. The foundation of Urguan has been weathered by the forces of tagum, crumbling and cracked; it can no longer sustain the dwarves. The Grand King is slave to his ambitions, obssessed with glorious legacy. He has set about the majority of his reign with warmongering and disrespect. He has overtly disregarded diplomacy, discussion, and even his own folk. All so that he may rule by vainglorious attempts at matching the honor of far greater ancestors. In every King's Council, behind closed doors he would scheme his conquests whilst dismissing the counsel of advisors concerned for the interests of the folk. He has explicitly denounced diplomacy, saying that it is the errand of fools. The vast allies of Urguan held in our fight against the Philips have been lost, abandoned out of pride that they did not provide enough. Now, Urguan is a burden to its remaining allies, and a joke to the wider world. As Grand King he has done nothing but wage wars; no King’s Courts, no feasts, no royal endeavors or projects of any kind save the recent obsession with past heroes; further proof to his obsession. Despite this, the Grand King holds the audacity to tear down the work of others, insult his peers who dissent him. At last month’s Senate meeting, this came to a peak: The Grand King demanded another declaration of war against the orcs, on the basis of them burning down the Clan Hall- a dubious development, as the Grand King publicly stated that it was burnt a month before the hall was found destroyed. Upon denial, for the dwarven folk do not desire another rushed and baseless war, he insulted the Senate. He was challenged with a vote of removal, at which quickly Irehearts rallied into the chambers and intimidated the council. After a narrow denial, the Grand King and his goons called for the removal of all that opposed him, antagonizing the Lord Justicar and Grand Chancellor, the former resigning shortly before the meeting concluded before blood could be shed. This shall not do. In the pursuit of a noble dwarven society, the Rhun Oathed reject the Grand Kingdom and its Obsidian Throne, and set out to build a new future. There is no ultimatum, no demands for change or reform; it is altogether apparent that any attempts would only be met with opposition from the many factions within. Before the Rhun of the World Maker and the Brathmordakin, under the light of the Hallowed Halls of Khaz’A’Denturmm I swear to hammer the anvil and strike the earth until a new home is made. Meylis ‘The Raven’ Frostbeard ARCH-RUNELORD DAREK IRONGRINDER Grand King Emeritus High Prospector, Thor’nir Frostbeard Thalgrim Goldhand, Eivorsson Thromdrick Irongut Captain Melrik Deephook Dunan Stealhook The Honorable, Klouf “Forged-Fist” Grimgold Prophet Svardin Grandaxe Durin Hammerforge
  8. The Rhun Prophet sick in his office is awoken by the approach of a golem. It offers him a copy of the missive. The aged dwarf smiles wearily, "En dese turbulent toimes, et es good ta see da honor o' da Canonist flock. I shall have ta have a zealot o' Dungrimm work on dis," he rambles to the golem, who silently watches.
  9. I never knew you had any affiliation with the dwarves, or is that purely a meme? If not, when did you play in dwarves?
  10. ᚢᛚᚱᛟ-ᚡᛖᛚᛖᚱᚨᚴ-ᛖᚱᛟᚾ-ᛞᚨ-ᚱᚺᚨᛞᚨᚡ’ᚴᚨᚱᚨᚨᛞ ᚾᚨᚱᚡᚨᚴ-ᛟᛉ-ᛞᚨ-ᚴᛁᚱᚴᛃᚨ-ᛞᚡᛖᚱᚷᚨ It is an honorable task to set out to explore the crafted realm of Yemekar, leading expeditions for the glory of a hunt. One that the Workforce has been focused on developing for the last few years, and is eager to see more dwarven expeditions setting out, having many of our own plans and preparations in place to soon set out. I cordially invite you, Grand Hunts-Marshal, to the next assembly of Yemekar’s Workforce to discuss how our endeavors may be united through collaboration or perhaps bringing your fledging guild into the greater network and support of the workforce. NARVAK OZ BRATHMORDAKIN
  11. An elder Starbreaker saw this exchange in the Dwedbucks Cafe, and let out a chuckle, "Charismatic as ever, da Irehearts. I for one am surprised dey are nae more popular."
  12. ᚢᛚᚱᛟ-ᚡᛖᛚᛖᚱᚨᚴ-ᛖᚱᛟᚾ-ᛞᚨ-ᚱᚺᚨᛞᚨᚡ’ᚴᚨᚱᚨᚨᛞ ᚾᚨᚱᚡᚨᚴ-ᛟᛉ-ᛞᚨ-ᚴᛁᚱᚴᛃᚨ-ᛞᚡᛖᚱᚷᚨ You dare speak of our feud, but there is none; only the mad ravings of a petty dwarf who thinks himself lord. In our many years of knowing each other, I have done nothing but serve you graciously despite your insults. When you first came to Kal’Evraal, I gave you my home. I instructed you in the matters of the gods. When you committed that grave atrocity against the gods and your progeny, through me the Gods offered you a mercy to reject the elf as your wife and carry on fathering your children, and to do penance before the gods through craftsmanship. Such penance I was prepared to offer you again, had you not been so obstinate. I was the first to say that you should be Grand Marshal, and when you failed the kingdom and were to be removed, you attempted to blackmail and threaten myself and Kazrin, claiming to withhold support needed to slay the Inferi legions. The only reason you were not executed at that moment was pity, for what ignorance must strike a dwarf to think himself greater than the force of united descendents against evil. In Almaris we negotiated during the election, I told you my plans and how you would prosper in them only for you to thereafter claim I had promised you lordship which I explicitly said I couldn’t do out of integrity. You were a thorn in my side throughout my reign, but I never held that against you. Upon my return to the realm during Levian’s reign, despite all of this I was willing to teach you golemancy and Rhuncraft. My kinsmen despised my choice, and demanded that I didn’t but I tried nonetheless out of hope for the youth. How foolish I was, for it was only a matter of time before behind my back you slandered my name, claiming I blackmailed you for alchemical knowledge. If I were a man who governed by feuds, this would be by far the end of the story. But upon your request into the ranks of the clergy and to lead other dwarves, I offered you again a chance, again against the direct warnings of my peers. That as well was squandered, and you didn’t do a single damned thing throughout your tenure before I was forced to remove you, alongside returning rumors of your proclaimed elven wife. There is no feud, only the continued disappointment of a teacher who madly hopes that a student may turn towards the right path. One cannot accept the authority of the temple and the Gods but deny its judgment. Alaric Grimgold, there is written evidence of your own assent and oath to respect the temple’s jurisdiction, and again testimony that you accepted it at the trial's onset. Despite this upon attending you denied the terms of redemption offered to you; breaking further oath to the Gods and disrespecting them with your selfishness. I will remind you what these terms were; simply make oath to the Rhun and Brathmordakin to not abide atrocities before the Gods, and relinquish your power so that one can lead your clan better than you. The reasoning for this judgment is self-evident; your clan has been governed by greed and madness. From your folk more heretics have stumbled from the woodwork than other clans combined. I wish to see the good Grimgolds prosper, and truly Alaric you among their rank- but that cannot happen under a jaded veteran who openly campaigns distrust against the gods. You speak that you wanted Craegorn dead, but he was well and alive for many years before our trial, and you wept upon being offered the chance to execute him as you allegedly desired. Even now, you claim that his blood stains my hands, but I place that fault squarely on the Clan Father who failed him. In only that short time, Glod spoke the grave heresy that even if Yemekar himself told him you were guilty he would deny it. You are the first and foremost example of Khorvad’s tagum, for your actions have led to not one dwarf’s destruction but several, leading your clan to destruction but too ambitious to know it. You are condemned to Vuur’Dor for denying the Gods’ final chance of mercy, and your soul shall haunt alongside Velkan’s kin. Any dwarf who can read these words and still consider Alaric honorable is likewise blinded by madness, and is commanded to seek the counsel of the Rhun Prophet if they want clarity and healing. No death shall fall upon those who accept the mercy of the Gods, only those stark mad to deny it. NARVAK OZ BRATHMORDAKIN
  13. An elder Starbreaker eagerly sketches designs for five different statues of himself flexing different poses, one of which with his boot on the back of a slain mountain dwarf heretic, another holding hand with his long lost Irongut male lover.
  14. Below the mountain in the Forge-Depths of Kal'Darakaan, the Rhun Prophet mourns the loss of his favorite Norlander diplomat from his reign.
  15. ᚢᛚᚱᛟ-ᚡᛖᛚᛖᚱᚨᚴ-ᛖᚱᛟᚾ-ᛞᚨ-ᚱᚺᚨᛞᚨᚡ’ᚴᚨᚱᚨᚨᛞ ᚾᚨᚱᚡᚨᚴ-ᛟᛉ-ᛞᚨ-ᚴᛁᚱᚴᛃᚨ-ᛞᚡᛖᚱᚷᚨ Stumpy Mossborn, Ursus Grandaxe has not been pardoned for his crimes in the eyes of the Gods, and is already not permitted to act in a capacity to serve the temple until Dungrimm has made his judgement on him. It is good to see folk in Hefrumm who concern themselves with matters of honor and redemption, and I applaud you for enacting as is your honorable right a grudge. It is especially proper that you did not seek out blind revenge, but sought true redemption through trials. I officially endorse these terms as Rhun Prophet, so that Ursus might heal the wounds of the family he has deprived. I anticipate Ursus will redeem himself with dignity, for I have known the beardling since his arrival to Urguan and always has he sought honor. I do not encourage that anyone even consider the latter option, for as dramatic as it may be to offer yourself to be slain, it is not at all appropriate and honorable before the Gods. Thank you, and narvak oz Brathmordakin, kavir oz Khorvad.
  16. A golem marches forth from the temple, and nails to the bulletin board a public reply to Ulfric’s letter. ᚢᛚᚱᛟ-ᚡᛖᛚᛖᚱᚨᚴ-ᛖᚱᛟᚾ-ᛞᚨ-ᚱᚺᚨᛞᚨᚡ’ᚴᚨᚱᚨᚨᛞ ᚾᚨᚱᚡᚨᚴ-ᛟᛉ-ᛞᚨ-ᚴᛁᚱᚴᛃᚨ-ᛞᚡᛖᚱᚷᚨ The fate of Urguan has likewise weighed heavy on my mind, and I have been struck with dreams regarding the fate of our kingdom for many nights. It is evident that such concerns are brewing among many dwarves, as countless have spoken their discontent to me in confidence. As is my obligation before Khaz’A’Dentrumm, I offer the wisdom of the Rhun and its maker to the history of our ailment. In years before our own, the first Under Kingdom of Urguan was a bastion of power and tradition in the old realm. With the guidance of the Brathmordakin and our progenitors, dwarven industry and prosperity was unmatched. Despite the glory of the Stone Age, an evil haunted the hallowed halls of our ancestors. Khorvad, still wore his disguise as honored patron under the World-Maker Yemekar, and began to forge schemes for his greatest atrocity to come- the Great Collapse. Khorvad could not so easily undo the foundations of the divine dynasty, for the stone of dwarven society was stalwart and resisted his machinations. To this end, Khorvad elected not to wage open war against the sacred Brathmordakin but rather brewed a most-vile curse to weather down the honor of Urguan from within; Tagum. Best translated in common to Stark Raving Madness, Khorvad’s curse of insanity on the forged soul would corrupt it subtly so that it would lose sight of the Rhun, whether knowingly or in ignorance, and seek out instead pride and ambition. It did not lead to one foul act but thousands, and this curse began to spread throughout the Under Kingdom in the eve of the Stone Age. Through the Golden Age it swelled in the wealth of trade, and in the Iron Age it began to manifest as monarchs became more militant and prideful, forgetting the humility before Khaz’A’Dentrumm. The Silverbeard Dynasty would end in the disaster of weak rulers seeking to be strong, only to be usurped by far stronger and far fouler folk; Velkan Ironborn. Sons and Daughters of Urguan, I have served the Fourth Grand Kingdom and that Under-Realm which preceded it for far over a century, with sabbaticals far and few between. To both my predecessors and successors I was a chief advisor, and have fathered many of Urguan’s greatest changes. My peers are humbled before me, and I before the gods, who have blessed me throughout my years with a graying beard and wise eyes. This prophetic gaze I cast upon Kal’Darakaan, and I read the cracked stone of our pillars for their hidden meaning. The stone of the mountain is smote, and crumbles under the weight of madness. If we wish to retain the glory of Urguan our ancestors built, we must make radical change before their legacy is tarnished. The Fourth Grand Kingdom is on a march towards its doom, spurred on by the violence and decadence of tagum, the very same that began the Age of Blood. For all the kinslaying and madness that haunts Kal’Darakaan, it is nothing compared to the calamity to come if we do not change course. We must put the traditions of the Brathmordakin before personal ambitions, and make our primary goals as a culture the development of our industry, the veneration of our patrons and the enduring campaign against Khorvad and his enemies. For all talk of politics and reform, I offer this reminder to my kinsfolk. The Senate and even the monarchy exists as a means to an end; the truest efforts of the dwarves must be found in the folk, not the schemes of ambitious bureaucrats. The Workforce shall not abide these debates, and will make efforts for the honoring of Yemekar and his pantheon regardless of the state of political affairs, as it has in the past.
  17. guys idk if there's any valid RP behind this group where did they come from? what are they? what have they done? easiest denial ever
  18. Screams echo from the temple shortly after the Rhun Prophet Norli Norvarsson Starbreaker hears of this publication. Shortly thereafter a golem strides from the inner-sanctum to nail a missive to the notice board in reply. ᚢᛚᚱᛟ-ᚡᛖᛚᛖᚱᚨᚴ-ᛖᚱᛟᚾ-ᛞᚨ-ᚱᚺᚨᛞᚨᚡ’ᚴᚨᚱᚨᚨᛞ ᚾᚨᚱᚡᚨᚴ-ᛟᛉ-ᛞᚨ-ᚴᛁᚱᚴᛃᚨ-ᛞᚡᛖᚱᚷᚨ It has been brought to the attention of the Rhun Prophet that the name of a progenitor dwarf, Paragon Tungdil Goldhand, has been described as holding a dark elf concubine, loving this concubine and fathering a mixed dwarf with them. This is an atrocious slander to one among the most ancient of dwarves, furthermore that it would come from his own alleged blood descendents. To consort with elves alone is not crime, but to treat them as dwarven souls and bear children with them and corrupt the sacred soul of the dwarf is an insult to Yemekar himself. This shall not do. This is baseless heresy and a brazen insult to the honor of our ancestors, who should be held above the petty politics of fledgeling clans. Khaz’A’Dentrumm is vastly beyond your pathetic schemes, and you insult Grimdugan with your incompetency in the art of deception. Alaric Grimgold, Craegorn Grimgold, and Glod Grimgold are summoned to the Temple to answer for the atrocity of slandering the ancestor lords. They shall be offered mercy and made to right this egregious wrong. If I am denied, then you will be condemned to Vuur’Dor by the full force of Dungrimm. ᚾᚨᚱᚡᚨᚴ-ᛟᛉ-ᛒᚱᚨᛏᚺᛗᛟᚱᛞᚨᚴᛁᚾ
  19. A new skinwalker

  20. MOUNTAINS WILL BE SO STRONG HOLY SHIIIIIII I think having a very mountain and cavern heavy map next map will be good, and I don't say this just as a dwarf- not all mountains should look the same, and having a variety like that could be really cool- but there should defo still be a lot of lowlands for people to inhabit who may prefer the valley vibe.
  21. *slaps belly "industry laddeh"
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