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MeteorDragon

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Everything posted by MeteorDragon

  1. For the most part yeah. The cool but of gilding is the blood splatter bit, but the 2 main benefits you get are 1) they store blood so corcs can feed from them(if you've cut someone enough), 2) essential have the metal rune's sharpening, and 3) unlike normal ensorcellments, they can be enchanted. Even then, they are kinda small benefits as opposed to other rituals, like quiet being able to silence an entire area
  2. What if we just remove raids and warclaims? I think that would be better
  3. -Weird that it can only be learnt if someone already has a voidal MA. You could argue that Translo or Transfig is also a complex magic, even more complex than gravity, but you don't need to have another voidal magic -What does it mean for something to be an "Ability"? Seems odd that that's included, does it mean to differenciate between "Passive" and "Active"? If so, why not just use those indicators -Conjure Gravity seems kinda lame as far as Conjure spells go. It has little creativity and I think I can just do more with Alter Position or a Telekinetic limb -Orb is a MUCH more powerful gust. Shooting someone with an orc strength punch at T2? If we're comparing it to Gust, then a T2 gust makes someone feel uncomfortable. It's crazy to have it so strong -Why is Orb able to disarm? or cause a force on someone directly? Force caused by Gravity should be hitting someone with something physical by making something telekin- sorry, gravitationally shoot at them. A disarm should be a completely different spell if done at all -Why is Levitate its own thing? Just combine it with Conjure Gravity and call it a day, Conjure Gravity should be overall spell for Non-Combative use in this magic, just like other voidal magics -Gravitational Fluxdoesn't really explain what effect this has on the holder of the weapon, sure it changes weight, but does it also change density? If someone gets hit with something that has "halved weight" in the user's hands, does it do the same amount of damage as normal or does it do less? Why are the emote counts in the Redlines and not the mechanics? 5 block range is SUPER low. That's not even all of Quiet -Surged Resistance says in the redlines that it can be used for crowd control... why is that there? It's a radius spell is it not? -Surged Resistance says that it has a 5 block diameter, which is about a 2.5 block radius, but it doesnt say how far you can put this from yourself -Surged Resistance Why do divided by 3 on a T2 spell? It might work better if it was a scaling spell where the strength increased the higher of a tier you cast at -Feathery Feet: Same as Levitate, just add it to Conjure Gravity, and you should only passively be floating if you're connected -Can Attract be used to shoot projectiles into someone else? Can it be used on arrows and whatnot or only things like Earth and Life Evocation projectiles? What happens if a projectile made of gas comes at you? Technically that's still effected by gravity -Crush is a stupidly powerful spell, I believe. You only have 4 emotes that you have to cast it, not the usual 5 that super powerful spells have or the 6 that stuff like making a Tornado needs. You say it has a range of 15 blocks, does that mean that EVERYTHING in 15 meters of wherever is under this? So you could knock out everyone in a 15 meter radius (or kill) in 5 emotes if they're all standing there -Crush should not be able to kill, that's reserved for T5 spells, for the most part, but even then, people die from their injuries, not from being hit by the spell -How far away can you cast Crush? -For Gravitational Field, what's the effect it puts on people? What exactly does it do besides "making it harder to move"? What does that entail? Why does the range decrease if you put it in an area rather than around you? Is the mage also effected by this spell? Why does it last for 2 emotes after the mage stops concentrating? Losing/Stopping concentration should halt the spell from taking mana, thus ending it. This also feels a LOT less powerful than Crush which you said can KILL SOMEONE -Why does it take 18 weeks rather than the typical 16 that all other voidal magics, bar feats, have? Overall, it seems HEAVILY unbalanced and very rushed. Take more time on it, add more stuff, balance things more. Descriptions should add flavor to the lore, it shouldn't just be all about the spells, the descriptions are also good. Most spells don't have half a line explaining what the spell does(the italics parts you have). Also, you don't need that ST note. You get to pick grandfathers if it gets accepted(which it won't in this state tbh). Telekinesis would just be better than Gravity Evo, you can do everything this can and more
  4. If I see one more post regarding the temp map, I'm gunna McLoseIt

  5. No wonder the build looks so good, it was built by a youtuber!
  6. Name Sulieronn Ashwood-D'Avre Desired Moniker (If enthroned as a Lord/Lady-Magister) Lord Magister, however I don't wish for people to have to call me such Age 170 Date you wish to compete (You may choose more than one) Most likely all What are you wishing to compete for I wish to showcase my Magical Prowess and potentially gain a position in the city Justification To put it simply, I am one of the greatest in the magical field. I've created the art known as Veil Watching, an ability that allows Mages to keep track of the Veil and its integrity. Magic has been something I've wielded for almost a century now, I'm a little less than 6 years away from that marker, and it shows as my strength and knowledge have expanded. I wish to aid in the leading of new mages and ensure that they too can see the true use of the Void and what it has to offer. It is not those who lack power, who are weak, but those who have it and lack the knowledge to use it.
  7. An old man frowned at the news. He rested a hand to his forehead and let off a sigh, slowly shaking his head. "I'm glad you were who you were. You're one of the few I'm proud of." That man pushed hair back from his face, leaning back to look at the ceiling in his dim home. "Sorry, I won't be seeing you in the Seven Skies, daughter."
  8. A dark elven mage sat within his home, staring up at the ceiling as he dared not sleep. His mind raced, thinking back to the moments he'd shared with the halfling and he eventually sighed. "A shame... I won't be seeing you in the stars. If only you'd turned out more like me." Sulieronn spoke to himself.
  9. I've been on here longer than you? Wat da hell Anyhow, favorite magic rp experience?
  10. I switch around a bit but usually it's past tense
  11. An odd man shook his head as he heard news from a not so distant land. A scoff rested upon that fellow's face, arms folded over his chest as an utterance escaped him. "Looks like I should have talked to him after all."
  12. I can definitely agree with this. Having a mix would work quite well as it would give Blood Mages/Mystics an incentive to search for each other, and an incentive for Blood Mages to teach Mystics and vice versa. Overall, just want more group stuff
  13. I think it would be neat if it was possible, like in Infernal Blood, to do the rituals while having a Blood Mage and a Mystic instead of needing the Mystic to know Blood Magic. Sort of bouncing off of Disco, this could be why you need a Mystic as they will be able to imbue their Liturgies into the blood and that's how it becomes Elysian Blood
  14. Who is Freed Rock and why is there a # for him

  15. Thank you ET for the fun event

  16. An old mage roared out as the vision reached him, the man collapsing to the ground, hands covering his eyes. Sulieronn's form twitched as and squirmed as he sat there, eyes glowing a vibrant white.
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