Jistuma 1995 Author Share Posted April 7, 2016 On 02/04/2016 at 3:01 AM, Ster said: OOC In-game name: Asimulum Skype: (just so we can keep in touch with you) I will PM it ;3 RP Character's name: Nymhaldin Arathindin Birathan Race: Mali'Ame Amount of time that the Character has been played: I don't offically know, though we agreed on that thing in PM's ;3 Homunculus name: Pylos Key Symbol in the homunculus: (fire, water, earth, or air) Air Appearance of homunculus: (Remember, your homunculus must be have slight disfigurements, such as a ripped eye, twisted shoulder, hunch, leg longer than the other, missing/extra fingers, etc. Also, the homunculus’ skin must be closer to the Symbol’s colour: red for fire, blue for water, yellow for earth, and white for air. Aside from that, you are free to choose eye color, hairstyle, as well as clothing.) Pylos' right hand is missing the pinky finger, and his left-eye appears to be completely missing, his right eye is a bright shade of yellow. He has a lighter, very very pale shade of skin, having been pale for an Ame already and due to his symbol, and his hair has lightened in color dramatically, now a pale blonde, which has grown out quite a bit and now exceeds his shoulders. He is roughly 6ft4', with a quite thin build. Personality of Homunculus: (It’s best to have your homunculus have some traits from their key symbol. For example: Fire homunculi are more temperamental and easier to anger, as well as more destructive than the other three. Although they may be caring and gentle, depending on which side of the Symbol you want to take.) Due to his Air Symbol, he is quite thoughtful, his thoughts faster then most people's. Though he is a little stubborn, and has a tendency to get lost in his thoughts. He does not get angry very easily, he usually has a very calm and collected thought process and emotional status towards most situations, though another thing is that he appears to not care for a lot of things, at least towards thing's he doesn't find interesting, or worth his time. Are you aware of the PK cause and do you agree that your character will be PK’ed if one of conditions are met?: Yes I am. Accepted Link to post Share on other sites More sharing options...
TheSultanate 3 Share Posted May 13, 2016 (( Delete this )) Link to post Share on other sites More sharing options...
TheSultanate 3 Share Posted May 14, 2016 OOC In-game name: Lm3allem Skype: (just so we can keep in touch with you) lm3allem7 RP Homunculus name: Knod Key Symbol in the homunculus: (fire, water, earth, or air) Earth Race: (what descendant race does your homunculus resemble? Elf? Dwarf? Human? etc) Elf. Appearance of homunculus: (Remember, your homunculus must be have slight disfigurements, such as a ripped eye, twisted shoulder, hunch, leg longer than the other, missing/extra fingers, etc. Also, the homunculus’ skin must be closer to the Symbol’s colour: red for fire, blue for water, yellow for earth, and white for air. Aside from that, you are free to choose eye colour, hairstyle, as well as clothing.) Knod is an earth homonculus, he is 6'3", he has a sinewy body, he has 1 eye, twisted fingers, 8 fingers in his right hand and 3 fingers in his left hand, doesn't appear to have a mouth, his both legs have only 4 fingers and he has a leg bigger than the other, he has dark blue eye color and his hair is a type of mixture between blue and dark. His shoulder is pretty twisted and he moves a bit slow because of his torso, his torso is a little bit twisted. Personality of Homunculus: (It’s best to have your homunculus have some traits from their key symbol. For example: Fire homunculi are more temperamental and easier to anger, as well as more destructive than the other three. Although they may be caring and gentle, depending on which side of the Symbol you want to take.) He doesn't like to use weaponry and if he has something in his mind, he will not change his opinion until he does that thing. He likes to spend time outdoors in the nature, he likes to socialize with all kind of races. He dosen't like to think about his goals in his life, he wants to remain who it is and he thinks before he acts. He seems to be a calm homuncul, doesn't like to pick up fights or to argue. He is very careless and he is not emotional. Are you aware of the PK cause and do you agree that your character will be PK’ed if one of conditions are met?: Yis. Link to post Share on other sites More sharing options...
NotTodayJerry 53 Share Posted June 9, 2016 OOC In-game name: NotTodayJerry Skype: (just so we can keep in touch with you) kfordolten RP Character being PK’ed name: Jerry Cint Jr Homunculus name: Nole Musk Key Symbol in the homunculus: (fire, water, earth, or air) Air Race: Human New personality of Homunculus: (It’s best to have your homunculus have some traits from their key symbol. For example: Fire homunculi are more temperamental and easier to anger, as well as more destructive than the other three. Although they may be caring and gentle, depending on which side of the Symbol you want to take.) No morals or emotion towards other, very smart, loves to read and doesn't care to fight people. Are you aware that you will lose all magic on that character, as well as lose all memory of the character being Permakilled? Yes. Are you aware of the PK cause and do you agree that your character will be PK’ed if one of conditions are met?: yes Apperance: Is a carbon copy of Jerry Cint Jr, has thick brown hair accompanied by a brown beard. Nole is dressed sharply with a black suit. He is 6'2 187lbs Link to post Share on other sites More sharing options...
Jistuma 1995 Author Share Posted June 9, 2016 Just now, NotTodayJerry said: OOC In-game name: NotTodayJerry Skype: (just so we can keep in touch with you) kfordolten RP Character being PK’ed name: Jerry Cint Jr Homunculus name: Nole Musk Key Symbol in the homunculus: (fire, water, earth, or air) Air Race: Human New personality of Homunculus: (It’s best to have your homunculus have some traits from their key symbol. For example: Fire homunculi are more temperamental and easier to anger, as well as more destructive than the other three. Although they may be caring and gentle, depending on which side of the Symbol you want to take.) No morals or emotion towards other, very smart, loves to read and doesn't care to fight people. Are you aware that you will lose all magic on that character, as well as lose all memory of the character being Permakilled? Yes. Are you aware of the PK cause and do you agree that your character will be PK’ed if one of conditions are met?: yes You forgot the apperance of the homunculus, and you need to write a bit more in the personality of him. Link to post Share on other sites More sharing options...
KazTheDemon 11 Share Posted July 3, 2016 OOC In-game name: KazTheDuelist Skype: (just so we can keep in touch with you) Kaz Duel RP Character's name: Kass Race: Highlander Amount of time that the Character has been played: a few days here and there Homunculus name: Jason Key Symbol in the homunculus: (fire, water, earth, or air) Fire Appearance of homunculus: (Remember, your homunculus must be have slight disfigurements, such as a ripped eye, twisted shoulder, hunch, leg longer than the other, missing/extra fingers, etc. Also, the homunculus’ skin must be closer to the Symbol’s colour: red for fire, blue for water, yellow for earth, and white for air. Aside from that, you are free to choose eye colour, hairstyle, as well as clothing.) Has a blood red skin tone, his eyes a pale green and a head of white hair. He has two extra fingers on each hand. He wears a black Tail-coat with short sleeves that has fur on the shoulders and a red vest along with pitch black pants and shoes, and to top it of, small white hat. Personality of Homunculus: (It’s best to have your homunculus have some traits from their key symbol. For example: Fire homunculi are more temperamental and easier to anger, as well as more destructive than the other three. Although they may be caring and gentle, depending on which side of the Symbol you want to take.) Is strong willed, tries to come off kind, but insanity seeps through him when he is angry, which easily happens. Are you aware of the PK cause and do you agree that your character will be PK’ed if one of conditions are met? Yes, I have read the rules, and I do agree. Link to post Share on other sites More sharing options...
Matheus 525 Share Posted August 28, 2016 On 7/3/2016 at 0:00 AM, KazTheDuelist said: OOC In-game name: KazTheDuelist Skype: (just so we can keep in touch with you) Kaz Duel RP Character's name: Kass Race: Highlander Amount of time that the Character has been played: a few days here and there Homunculus name: Jason Key Symbol in the homunculus: (fire, water, earth, or air) Fire Appearance of homunculus: (Remember, your homunculus must be have slight disfigurements, such as a ripped eye, twisted shoulder, hunch, leg longer than the other, missing/extra fingers, etc. Also, the homunculus’ skin must be closer to the Symbol’s colour: red for fire, blue for water, yellow for earth, and white for air. Aside from that, you are free to choose eye colour, hairstyle, as well as clothing.) Has a blood red skin tone, his eyes a pale green and a head of white hair. He has two extra fingers on each hand. He wears a black Tail-coat with short sleeves that has fur on the shoulders and a red vest along with pitch black pants and shoes, and to top it of, small white hat. Personality of Homunculus: (It’s best to have your homunculus have some traits from their key symbol. For example: Fire homunculi are more temperamental and easier to anger, as well as more destructive than the other three. Although they may be caring and gentle, depending on which side of the Symbol you want to take.) Is strong willed, tries to come off kind, but insanity seeps through him when he is angry, which easily happens. Are you aware of the PK cause and do you agree that your character will be PK’ed if one of conditions are met? Yes, I have read the rules, and I do agree. Denied. Link to post Share on other sites More sharing options...
Nekkore 641 Share Posted December 23, 2016 This current Guild has been deemed inactive and has hereby been moved. If you wish to appeal this decision you must present evidence to myself proving the guild is still active. Link to post Share on other sites More sharing options...
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