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[Amendment] Tree Lord Amendment


creamynoteblock

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Before:

 

Spoiler

The Tree Lord

 

*Becoming a Tree Lord does not cause an increase in Druidic Tier. The only increase is a slight increase in sensitivity when it comes to communion, more subconscious.

*The Tree Lord husk is completely soulless and only bound by a connection to their Soul Tree. Meaning, soul related magic can only affect the Soul Tree, not the Husk.

*Tree Lords can only store oxygen temporarily; which ranges up to a maximum of one (1) OOC hour.

*The Husk body is still capable of bleeding out, both internally and externally.

*The Husk’s strength is only a slightly enhanced variant of their descendant body.

*The Husk is vulnerable to all sorts of fire, with voidal fire inflicting more damage, and dragon fire doing the most.

*Due to being an organic being, they can be blighted from ground taint or other sources (If given enough time).

*The Tree Lord, if their tree is attacked, must make a decision. They may either send their Husk to their Tree, or RP the Tree defending itself, where in which it’s Husk will be rendered inert. Once you have made your decision, it’s final. If you decide to RP the tree, please have a ST or Mod teleport you to your tree where you will be allowed to RP the self defense. Any attempts at both will be considered Powergaming and Metagaming and be dealt with appropriately.

*Blight healing upon a Tree Lord cannot heal wounds, as that’s done through control and communion - which can’t be used on a Tree Lord. Blight healing can only heal blight.

*Tree Lords cannot be ‘revived’ through Blight healing, as their body disappears once they perish.

*Wood or not, swords and weapons will still draw blood, even with hardness set to where it is. They will not bounce off of you. The degree to which they injure is situational, however.

*A Treelord drained by Rite of Draining provides two Vials of Lifeforce. It also just straight up kills the husk.

*Azhl Steel wounds are extremely painful to the Husk, and require twice as many emotes to seal up. Additionally, after so many, roughly five give or take, the Anemia induced will twist the husk into a pseudo-blighted state. This can be resolved with blight healing or killing the husk, or seven ooc days of being in the deranged state. The husk will be emancipated, unable to root, and generally uncooperative to downright hostile depending on how you wish to rp it.

*Thanic Steel wounds are also extremely painful, and will slowly rob the Husk of it’s ability to stay connected to the tree. After three to five wounds, depending on severity, the husk will shut down essentially, and be rendered inert for the next 4 ooc hours. If killed in this state, standard regrowth time limit applies.

*Rite of Darkening, as per Necromancer Lore, successfully performed on a Husk will render it inert for 24 OOC hours. This would leave the husk looking withered and nasty in general. If they are not killed in this state and reawaken, they’ll find parts of their body unwilling to return to normal, blighted. The Husk will need external assistance fixing this, needing other people than themselves to Blight Heal it. If they enter the tree while with this Blight, so shall the Soul Tree be blighted and require it as well.

 

After:

Spoiler

The Tree Lord

 

*Becoming a Tree Lord does not cause an increase in Druidic Tier. The only increase is a slight increase in sensitivity when it comes to communion, more subconscious.

*The Tree Lord husk is completely soulless and only bound by a connection to their Soul Tree. Meaning, soul related magic can only affect the Soul Tree, not the Husk.

*Tree Lords can only store oxygen temporarily; which ranges up to a maximum of one (1) OOC hour.

*The Husk body is still capable of bleeding out, both internally and externally.

*The Husk’s strength is only a slightly enhanced variant of their descendant body.

*The Husk is vulnerable to all sorts of fire, with voidal fire inflicting more damage, and dragon fire doing the most.

*Due to being an organic being, they can be blighted from ground taint or other sources (If given enough time).

*The Tree Lord, if their tree is attacked, must make a decision. They may either send their Husk to their Tree, or RP the Tree defending itself, where in which it’s Husk will be rendered inert. Once you have made your decision, it’s final. If you decide to RP the tree, please have a ST or Mod teleport you to your tree where you will be allowed to RP the self defense. Any attempts at both will be considered Powergaming and Metagaming and be dealt with appropriately.

*Blight healing upon a Tree Lord cannot heal wounds, as that’s done through control and communion - which can’t be used on a Tree Lord. Blight healing can only heal blight.

*Tree Lords cannot be ‘revived’ through Blight healing, as their body disappears once they perish.

*Wood or not, swords and weapons will still draw blood, even with hardness set to where it is. They will not bounce off of you. The degree to which they injure is situational, however.

*A Treelord drained by Rite of Draining provides two Vials of Lifeforce. It also just straight up kills the husk.

*Azhl Steel wounds are extremely painful to the Husk, and require twice as many emotes to seal up. Additionally, after so many, roughly five give or take, the Anemia induced will twist the husk into a pseudo-blighted state. This can be resolved with blight healing or killing the husk, or seven ooc days of being in the deranged state. The husk will be emancipated, unable to root, and generally uncooperative to downright hostile depending on how you wish to rp it.

*Thanic Steel wounds are also extremely painful, and will slowly rob the Husk of it’s ability to stay connected to the tree. After three to five wounds, depending on severity, the husk will shut down essentially, and be rendered inert for the next 4 ooc hours. If killed in this state, standard regrowth time limit applies.

*Rite of Darkening, as per Necromancer Lore, successfully performed on a Husk will render it inert for 24 OOC hours. This would leave the husk looking withered and nasty in general. If they are not killed in this state and reawaken, they’ll find parts of their body unwilling to return to normal, blighted. The Husk will need external assistance fixing this, needing other people than themselves to Blight Heal it. If they enter the tree while with this Blight, so shall the Soul Tree be blighted and require it as well.

*Tree Lords are unable to FTB.

 

 

 

 

 

Reasoning:

Trees cannot have intercourse.

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what about morning wood?

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ok who was the wise guy

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treelord gets shelved 

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thanks creamynoteblock the Druidic savior 

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Make it the same color as the rest of the redlines or else reeeeeeeeeeee!!!! 

 

Though more seriously this is fair, and consistent with other similar CAs.

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Whole new definition of tree-hugger…

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