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seannie

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  1. THE KINGDOM OF ARDES His Royal Majesty, Konrad III of House Karovid [Leadership: 8 | Charisma: 4 | Martial: 1] Year 866 of the 14th Age The Royal University of Pravid is abuzz with motion, with the recent discoverings near Fortress Neuhof, where the Bay of Arles opens to the Wine Sea. So strange, their discoveries, that not even a single man was capable of deciphering the purpose. Heraldry never seen before, creatures that could be vaguely compared to humanoids, wrecked ships larger than ever seen before. Unfortunately, due to how anomalous their findings were, not a single shred of information relating to their new artifacts could be correlated. It wouldn’t stop the naturally inquisitive Ardesians however. ACTIONS Income: 65,000 Constructing the last available Trade Depot in the Capital of Ardes, Pravid. [10,000] With such a vast influx of new trade now stimulating the Ardesian Economy, Merchantry Guilds throughout the Kingdom begin the establishment of Commerce Centers, from which much of the wealth is managed accordingly, continuing the economic cycle. Four Commercial Districts are set for construction within the Cities of Pravid, Lazly, Waldorf, and Krnov. [40,000] Upon the bountiful and arable territories of the Piezian Dukedom, more land is cleared and prepared for crops. Resulting in the founding of a new hamlet for agriculture management. [5000] Having struck iron within the base of the Jennik Mountains, two mines are scheduled to be ready for operation by the turn of next year. Fueling the growing industry of Ardes. [10,000] And with the arrival of the Pachiqui delegates, the Ardesian Court is stirred into activity, many clamoring to lay their eyes upon the bizarre foreigners. The King, usually impartial, brings forth the Chimuqueran diplomats, offering them the kind of pleasantries anyone else would receive. They are seated, and once again asked the purpose of their visit. MILITARY 10 Military, 5 Loyalty Manpower; 15,000 Ardasikarmee 2 (1000) Regiments of the Red Banners, T3 Regular 5 (2500) Regiments of Medium Infantry, T3 Regular 2 (1000) Regiments of Medium Cavalry, T3 Regular 1 (500) Regiment of Archers, T3 Regular Garrisoned The Fortress of Neuhof: 300 Medium Infantry, 150 Archers. The Castle of Pravda: 200 Medium Infantry, 100 Archers. Capital, Pravid: 300 Medium Infantry, 150 Archers. Lazly: 300 Medium Infantry, 150 Archers. Waldorf: 300 Medium Infantry, 150 Archers. Krnov: 300 Medium Infantry, 150 Archers. Total: 2700 Medium Infantry, 850 Archers --------------------------------------------------------- RESEARCH 6 Tech Passive Research Slot 1: Heavy Infantry Passive Research Slot 2: Heavy Cavalry --------------------------------------------------------- TRADE 1 Kingdom of Kastovia. 2 League of Pérasma. 3 Kingdom of Krolestwo. 4 Samalstraza. 5 Khrav. 6 Ishikawa Shogunate. 7 Elyic Chapter of East Ater. 8 The Imperial Electors of Orev. 9 The Empire Antramar. 10 Maeya
  2. i hear wonk legs taste good

  3. THE KINGDOM OF ARDES His Royal Majesty, Konrad III of House Karovid [Leadership: 8 | Charisma: 4 | Martial: 1] Year 865 of the 14th Age The sun rises, and so a new day is born! People now awaken to the sounds of *****, heading off to the fields to plow and till, or to work in a cities’ numerous institutions. Nary a conflict in sight, no war, no banditry, no fuckery; life was good, and it was mostly thanks to Konrad’s prudent attitude. A rare King in this day and age of strife and war, Konrad in his youth was so deeply affected by the squalor a minority of his subjects were trapped within, that a great part of his life came to dominated by his various reforms to improve the quality of life. Workcamps gave rise to labour, and from the fruits of this, the economy was stimulated. Farms were maintained carefully, implementing a system of crop rotation to ensure there wouldn't be a shortage. His nobility (Schlacta) had been effectively stripped of much of their power by Konrad’s ancestors, resulting in a system of governance in which bureaucracy and centralization dominated the realm. The Crown would go on to dominating many of the estates throughout the Kingdom, corralling the remaining nobility in various pockets of land. In his wisdom, however, Konrad ensured the rights and privileges of the last few remnants of his nobility, so not to upset their camp. Granting special concessions for their undying loyalty. Within his bureaucracy, Konrad implemented a system of core pillars, pawns on his board that would uphold his authority throughout the ever expansive systems of governance. Having a keen eye for talent, he would see the marriage of his younger brother and heir presumptive to the Duchess of Piez, securing the last bastion of potential dissidence to his rule. The Duchess herself proved adept in the arts of politics, and now represents the King in the Office of Interior Affairs. It was within the Royal Army of Ardes that much of the political power lay. Having been a militant nation since its birth during the collapse of the Atemic Empire, Ardes has long since cultivated a culture of martial prowess. Families, no matter their station, are expected to send at least one offspring to bring glory and honor to their name. But much to the distress of the Ardesian Command, Konrad had neglected many aspects of the military during most of his reign thus far. In his quest for peaceful expansion, much of the armies had been disbanded, maintaining only the bare minimum. But with pressure mounting within its ranks, Ardes will no doubt once again see an explosive rate of growth, with its borders far expanding past its de facto claims. But for now, the King’s Peace reigns supreme, and his people reap the benefits. Religion within Ardes is a convoluted topic of discussion. Ardesians have always been self determined, formulating their own ways of life and doctrines, rather than adhering to supposedly holy tenets, ever since their original rebellion against the Atemic Empire. Collectivism has had its hold on Ardesian communities for centuries now, with there being little room for individualistic mannerisms, from which a common goal was born for all to abide by, the greater good for all Ardesians. The promised neverland, where there is no pain to experience, a realm in which all Ardesians live in peace, the utopia on the horizon, an existence which must be taken by force. It is derived from this mindset that Ardesians are naturally tenacious, communal, and diligent in their activities, echoing out the motto of; One People, One Country, One King Magic, similar to Religion, plays little part in the grand scheme of Ardesian life. Having been internalized as just a simple presence not needing much attention, the manifesting and controlling of the elements have been regulated to a small cadre of those dedicated enough to delve fully into the arcane arts. To further explain, it is universally understood that the Elements (the purest form of life) are simply a way of life that affects every single inhabitant of the land and by simply existing to the best of their capabilities, they pay homage to the four pillars of the earth. It is also believed that after one’s death, their soul departs their bodies and is transferred to the River of Life, a great constellation that can be seen at night, resulting in the open air cremation of the deceased, in hopes that their soul may be carried away with their ashes. Magic Spells T2 Spell Lighting Arc - Manifested forth from the tips of one's fingers, Ardesian mages are capable of drawing forth energy from their surroundings, utilizing their bodies as conductors as they condense raw and tumultuous power into a force capable of being dispelled towards enemies. Can penetrate multiple targets, and explodes when meeting solid contact. Long range. T1 Spell Air Burst - Able to control the very winds themselves - a power usually thought to be too wild and chaotic to even think of doing so - Ardesian mages are capable of redirecting the will of nature to their own accord. Drawing forth on such a widely available aspect of nature, mages condense the air into the palm of their hands, releasing it in bursts of explosive energy towards their targets, capable of knocking away projectiles and knocking aside opponents even if not directly struck. Short Range Martial Arts. ACTIONS Upon the mouth of the Arles, from which the Fortress of Neuhof looms high above, garrisoned soldiers in the region stumble upon a peculiar sight. Somehow undisturbed after all this time, the ruins of a battlefield has come to the attention of the Fortress’ Castellan, who promptly organizes a search party to decipher whatever lore the site may hold. [Investigating Battlefield Point of Interest] As convoys of merchant vessels depart from the Bay of Arles to newfound destinations, seeking wealth to bring back home; it has come to the attention of the various Free Cities of Ardes need to overhaul their rudimentary trading practises. Thus warranting the centralization of the flow of commerce, leading to the founding of several warehouses, customs houses, and coin exchanges banking throughout the Kingdom. [Constructing three Trade Depots in the Cities of Lazly, Waldorf, and Krnov, 30,000g] Furthermore; with the increase of population, and the expansion of territory past the Ardenwald, large swaths of land are made clear of any obstructions. Agriculture, husbandry, and the like, sprout up throughout the Kingdom, laying the foundations for new sources of food production. [Constructing two farms, 10,000g] In a land torn asunder by conflicts and other cataclysms, like minded individuals must look to each other for a common sense of security and prosperity. Therefore resulting in the need to send diplomats to the Kingdoms of Kastovia and Krolestwo. At first, they speak only of pleasantries and other political affairs in the region, but slowly they do build up rapport, attempting to convince the various courts and leaders of their nations to commit their nation in an alliance. And finally, upon the turning of his 78th winter, His Majesty Konrad, as he usually does during this time of year, sends another letter to the Elyic Chapter on his border, promising continued peace, and non-aggression. MILITARY 10 Military, 5 Loyalty Manpower; 15,000 Ardasikarmee 2 (1000) Regiments of the Red Banners, T3 Regular 5 (2500) Regiments of Medium Infantry, T3 Regular 2 (1000) Regiments of Medium Cavalry, T3 Regular 1 (500) Regiment of Archers, T3 Regular Garrisoned The Fortress of Neuhof: 300 Medium Infantry, 150 Archers. The Castle of Pravda: 200 Medium Infantry, 100 Archers. Capital, Pravid: 300 Medium Infantry, 150 Archers. Lazly: 300 Medium Infantry, 150 Archers. Waldorf: 300 Medium Infantry, 150 Archers. Krnov: 300 Medium Infantry, 150 Archers. Total: 2700 Medium Infantry, 850 Archers --------------------------------------------------------- ECONOMY Base Income: 10,000 Population: 10,000,000 20,000 Capital: Pravid 3,000 Ardesian Free Cities: 9,000 Total: 42,000 Upkeep Ardasikarmee: 2500 Originally 2000, with 20% cheaper upkeep Final Budget: 40,000 --------------------------------------------------------- Food Supplies Food Nodes: 9 90 units of food available Farms: 56 56 units of food produced Consumption: 10,000,000 | 4 Cities 56 units of food consumed 34 units of food left to exploit --------------------------------------------------------- RESEARCH 6 Tech Passive Research Slot 1: Heavy Infantry Passive Research Slot 2: Heavy Cavalry --------------------------------------------------------- TRADE 1 Kingdom of Kastovia. 2 League of Pérasma. 3 Kingdom of Krolestwo. 4 Samalstraza. 5 Khrav (proposed). 6 Ishikawa Shogunate. 7 Elyic Chapter of East Ater (proposed). 8 The Imperial Electors of Orev (proposed). 9 Antramar (proposed). 10 Pachaqui Kingdom
  4. Discord Name; seannie#5413 The Kingdom of Ardes Government Type Hereditary Absolute Monarchy Magic Type Elements Leader HRM, Konrad III of House Karovid [Leadership: 8 | Charisma: 4 | Martial: 1] An old, wise, and notably cautious man, Konrad has long ruled the Kingdom of Ardes since he inherited it in his 33rd Solstice. Prudent even in his younger years, Konrad cultivated the state of Ardes seen today - responsible for many great reforms that have improved the standard of life for his people, the formation of a standing national army, and the peaceful expansion of his borders. He is, however, without a direct heir, having been declared infertile several years into his reign. Instead, he has prepared his younger brother, Sigmund, to the throne, much to the displeasure of his ruling class. Nevertheless, Konrad is a profoundly respected father figure to the state, beloved by his subjects. Culture Humans | Ardesians | East Aterian Bohemians History Long has it been since the Ardesian Peoples have inherited the lands they till today, their origins shrouded in a mist of intrigue, lost to time. Presumed to have been formed from a collection of agrarian settlements centered around the Bay of Arles. One must keep in mind, Ardes was no great power at this time, but simply a collection of primitive tribes amalgamated into one. And so, when the great Legions of Atem swept across the Morivian peninsula, Ardes proved to be powerless against such punitive actions. The land subjugated and exploited, its people enslaved, many forced to suffer under the new tyrannical rule of the Atemic Empire. However, not all was lost - it was under the High King of All Ardesian Peoples, Wenauslaw the One-Eyed, that people found hope. As the Atemics waned, and their borders retreated, Wenauslaw struck the final blow to Imperial Authority in the Ardesian Region, when he assembled the largest host known to Ardesian History. The fleeing Empire left behind much of its advanced architecture in its wake, from which the Ardesian Peoples built off of - founding the City of Pravid, later Capital of All Ardes, and many other great feats. Many of the governmental institutions found today are derived from the authority the Atemics left behind. And so, for the next countless generations, the Ardesians would prosper, failing miserably at times, their borders flexing and waning as it would with all other realms. Bringing us to the present days of the great revival of ambitions. The Legacy of the Ardesians can be attributed greatly to their tenacity and ingenuity as a community; finding within each other, hope and prosperity - a common goal to unite all Ardesians under. Groups or places of interest THE ARDENWALD Perhaps the most densely forested region in all of Ater. Long has it been since these woods have provided the realm of Ardes with the forestry it requires to flourish. Nestled in between the Jessenik mountain range, the Ardenwald also serves as an important buffer zone for those who would make their way across the peninsula towards the Royal Capital. THE JESSENIK RANGE The natural mountain barrier that divides the realm in half. THE ROYAL CAPITAL, PRAVID The most prosperous of Ardesian Cities, situated comfortably upon the naturally fortified Bay of Arles, enjoying the control of trade it exerts upon the region. It contains the head of the realm, The Palatial Square, with the Nikaralean Prikaz chief among the various structures of the City. THE SLECHTA The Nobility THE CECHY The Guilds THE DUCHOVENSTVO The Clergy THE ARDESIKARMEE The Royal Army Etc... Key Figures The Heir Presumptive, HRH, Sigmund Maximilian Karovid [Leadership: 6 | Martial: 3 | Charisma: 4] The youngest brother and also student of HRM Konrad. Shown to have aptitude in various arts of governance, but has proven to be a disturber to the King’s Peace, having visions of a mighty and glorious Ardesian Realm. Her Grace, the Duchess of Piez, Maria Kamila [Charisma: 10 | Leadership: 2 | Martial: 1] Spouse to Sigmund. TBE The Honorable, the Margrave of Vyazovina, Henryk Aehrenthal [Leadership: 8 | Martial: 5] The Grand Hetman. TBE Point Distribution Size: 10 Loyalty: 5 Military: 10 Technology: 6 National Idea Ardesian Free Cities Centers of urbanization free from constrictive centralized Crown control, or the standard feudal system that dominates the countryside. Ardesian Cities are under the management of a hierarchy of Guilds, each and every one of them dedicated to certain aspects of city life. Combining dedication, loyalty, and competency, Ardesian Cities flourish in the matters of trade and manufacturing. [Cities Provide Extra Income, to be decided with MOD | 1k extra or somthing, idk] Unique Units The Ardesian Knightly Order of the Lion [Heavy Cavalry] Consisting of the highest echelons of the Gentry-class of the Kingdom. Commonly known as the Lions of Ardes, or simply, Lion Knights. They are men and women born into martial lifestyles, typically raised since birth to wage war. It is also within the Order that certain units act as the King’s personal retinue, otherwise known as the Kingsguard. Upon the battlefield, they are tasked with the dismantling of enemy formations by timely assaults, utilizing their lances to punch through ranks, and letting their armored horses carry the momentum. The Three Red Banners Corp [Medium Infantry] The Heraldry of the Kingdom is a motivating factor for all Ardesians on the battlefield, and so, they cannot be held in the hands of weaklings. The Three Banners Corp consist of infantry divisions tasked with maintaining the Ardesian Standards in Battle, usually representing the core of any army with their presence. Soldiers of the Corp have also been tasked with maintaining discipline, acting as commissars, both in civil and military matters when not deployed in active duty. The Royal Brigade of Vyazovina [Heavy Infantry] An esteemed division of the Ardesikarmee, comprised of the selected Ardesian Infantry, and outfitted with the best equipment there is to offer. TBE Starting Location Pentagon = Capital | Squares = Cities | Star = Fortress | Triangle = Castle What is my Favorite color?: racist The Bane of Chadwick returns.
  5. you plan on ever uploading a new vid about building?
  6. You have not yet voted today! Please consider voting to support Lord of the Craft and claim your rewards. Use /vote to see a list of voting sites.

    1. UnBaed

      UnBaed

      ./vote disable is a blessing

  7. elves and magicians fear the gun 

  8. Mikael avoids placing in his application, hearing of the Emperor’s admission into the Guild, as he thought of the possibilities of embarrassing himself in the presence of such acclaimed Imperial Celebrity.
  9. i am of the opinion that haense must be destroyed, can i please be added to the anti haense chats? cheers thanks

    1. Show previous comments  1 more
    2. RaccoonPete

      RaccoonPete

      Agreed, honestly **** Haense. Especially @seannie that guy is annoying af

    3. seannie

      seannie

      aw shiiiiiiet my haensas 

    4. Valaryon
  10. so what pureimp is the sole representative of haense, he’s haense embodied? you seriously hitting me with this weak stuff you making me doubt you, the rp isnt legit, icarnus says so himself, so what you did was go about trying to claim u making babies with someone who never gave u the approval to make their kid. it aint really rp at that point in the sense of it, more like a veiled ooc attempt to stir shieet up
  11. how is this relevant to anything, i like aidoro and rukio and im proud to say we chill with one another, the attempt on their character’s life was purely political, as I wanted my candidate to win his election – plus it wasnt a throwaway character, the assassination attempt was done by my mikael kovachev and njbb playing my brother, yuri kovachev, both nobles of haense. had it been uncovered itd be big af bro this shiet is weak af, just give me an example already please
  12. can u give me an example of haense treating u poorly, im trying to cover up the issue so people will stop yelling at me thanks
  13. You fabricated an entire story up, from what I perceive to be a result of anger because you were denied the ability to play one of andewtech's daughters after you were promised the position. You also cannot say you have experienced the inner workings on the Haense leadership because you arent in any of the chats that contain any sensitive information. You were exposed to the bare minimum. You are a liar. Haense is not a community of saints, I understand, but we never did actively harrass you as a result of your actions, only some poor choices of words were said by a select few and that was it. Haense is not a hivemind, these actions do not represent our entire community. I do understand that some of the reactions were quite severe, and I do not condone such, but you must understand that this issue you've brought up is entirely fabricated and without your partner's (icarnus) approval - which lead us to believe you were attempting to destabilize our playerbase through ooc measures. You failed to treat us with basic courtesy and as a result, received a kneejerk reaction from some people who were suddenly upset by your lies.
  14. im about to go sickomode for real if someone calls me haenser again 

    1. Trinn

      Trinn

      ha-

      haen-

       

      Haen...

       

      s................................................................................. er ? 

  15. RP Name: Mikael Kovachev MC Username: seannie Discord: seannie#5413 What Nation Are You Affliated With?: Haense Why Do You Wish To Come?: Escorting Andrik What Skills Can You Bring?: Soldiering
  16. we really gonna make this the 30yrs war

  17. OwO i feel all warm and fuzzy Hope you had a good christmas, you've always got my axe
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