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Sky

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Everything posted by Sky

    1. Man of Respect

      Man of Respect

      Buy the american quality stuff, sushi is rotten and raw fish, plus, people that have a waifu somehow got a deep desire to be constantly eating sushi.

    2. Slayy

      Slayy

      If ya go out that far, make it worth the time

  1. I had thought it was, however in a guide and one of the two (I have no idea why there is two, but I am actively working on changes) lore threads it states it is still around.
  2. Can the healing prowess of a herb be enhanced? Yes. Can the poisonous effect of a herb be enhanced? Yes. Can the taste of a herb be enhanced? Yes. Can the lifetime of a herb be enhanced? Yes. Etc. Why would you do this? Multiple reasons, all up to the druid in question to decide. All of which, is already part of herblore, this just making a small clarification on the removal of direct healing.
  3. Herblore Druid’s are well known for their healing prowess with natural herbs, be it from a leafy patch-up or reattaching a freshly removed limb, it is said that in terms of medicinal herb work that the druid’s abilities go unmatched. This art is incredibly interesting as it works hand-in-hand with the knowledge of herbalist alchemy and the druids natural magic. Whilst the druids are best known within the realm of healing with their unparalleled usage of herbs, even those who are not adept at performing the magic are able to use the wonderful remedies that are created by other druid to astounding effects. It is common for the druids to build clinics nearby herb gardens to house their bandages, poultices, salves and potions, that others are able to benefit from in emergencies. Tier 1: The druid has learned much of herbology and has begun to use this knowledge to enhance herbs in the creation of salves and poultices, however due to their lack of experience not only is it very exhausting for them but whenever they attempt to enhance new herbs, the chance of it becoming enhanced incorrectly is quite high and while the augmentations only last barely an hour, their side-effects can be quite disastrous when the herb is enhanced incorrectly. Tier 2: The druid finds themselves able to utilize their gift of enhancement for much longer than before, allowing the druid to be able to practice upon herbs they have yet to actively use and able to keep the augmentations to last up to two days, however their chance of enhancing a herb incorrectly has barely decreased. Tier 3: The druid’s knowledge on the art of herbology has increased to the point that they would find all simple herbs a breeze to enhance and turn into salve at a whim, the augmentation lasting up to a week and their chances of enhancing herbs incorrectly drastically drops and would have the rare amount of trouble with simple herbs, however still having some trouble with the more rare herbs. Tier 4: The druid is able to enhance poultices without meditating with the plants, and are able to pass on their knowledge to other druids as to learn. At this point, the chances of the druid incorrectly enhancing a herb has all but left them, and their ability to enhance even the most rare of herbs has begun to shine through as the druids training has clearly paid off. Most if not all augmentations lasting up to a month at most. Tier 5: The druid has mastered the art of herblore and is able to enhance most all herbs with a very rare chance of it going wrong, and their augmentations lasting nearly indefinitely as they have mastered their potential. Some druid spend their entire lives creating remedies for other druids to use, and when something bad happens, it is these druids salves that everyone tries to get their hands on. Their knowledge of herbs and on how to enhance them has become a lasting legacy. Points and Red Lines: Direct healing has never fit with the theme of how druid’s rely purely upon nature around them, and as such has been officially removed in this ‘rework’. Since the magic is able to be used in both a positive way and a negative way, changing the name officialy from ‘Natures Healing’ to ‘Herblore’ seems much more appropriate considering that it revolves all around herbs and enhancing them. Wooden replacement limbs are created through blight healing (bringing the wood alive) and nature’s control (growing the limb into the druid), the only part herblore comes into place is to stop the bleeding which can be done by other magical and non-magical medics. For tier 1 and 2, when trying to figure out whether a herb was correctly enhanced or not, a roll out of twenty decides and if the roll ends up being lower than fifteen, then the enhancement is done incorrectly and the herbs side-effect is instead enhanced. For tier 3 and 4, when using a herb that has never been used before and when trying to figure out whether a herb was correctly enhanced or not, a roll out of twenty decides and if the roll ends up being lower than ten, then the enhancement is done incorrectly and the herbs side-effect is instead enhanced.
  4. Since it's locked, I'll ask here. What's the point of having creation lore when it's never going to be brought up in character? Like- Genuinely what is the point? Is it for us to look at as players and go 'neat', or is there a reason I am not seeing?

  5. The Bull druid's eye twitches as someone takes his trademarked group, after grumbling and whinging a little, he walks off and begins throwing around more copies of his work. https://www.lordofthecraft.net/forums/topic/159338-the-explorers-league-volume-0-big-berthas-beauty/ "I should meet this... 'Tonya' person...."
  6. Sky

    Bloodsmithing

    How is this different to flesh smithing, dark shamanism, or blood magic?
  7. They aren't people though, because clerics cannot heal them and neither can paladins or ascended, they are literally plant-matter, or more correctly, tree-matter. Their bodies, organs, everything is made out of wood and as such, it makes sense for blight healing to be able to heal wood. It's a redline to not be able to heal normal flesh and blood people, but soul trees aren't flesh and blood people. It's a rare occurance and is a genuinely interesting addition, no need to piss all over it simply because it's a well known fact that you have a raging hate-boner towards the druids.
  8. That's not how it works, soul trees for one aren't people they are plants, wood, nature. As well as the fact that soul trees don't have a self-restoration ability.
  9. You shouldn't ask an LM that doesn't know anything about soul trees. Corvoo unfortunately is inactive, and I am unsure if Delmodan knows much about soul trees. However when Corvoo handed me my soul tree he said that since we are living wood, only blight healing actually repairs us, and to be fair that makes sense.
  10. The term 'fae' is an odd one, and if you wish to refer to yourself as one go ahead but it's not needed to be labeled them all as a whole. As for blight healing, that is already how soul trees are healed, because clerics and other 'healer class' people are unable to do anything to our bodies.
  11. "Jus' fur da 'alflin's o' Mellsburr'eh, oi'll trade wi'f i'on bu' wif i'on bein' wurf t'ree mina each." -Korhaz Grandaxe.
  12. If you are looking to sell, my prices are listed bellow and all letters should be sent to the capital Kal’Omith. Bundle of string; 5 mina Bundle of wool; 20 mina Crate of leather; 50 mina Crate of rabbit hide; 75 mina Thank you, -Korhaz Grandaxe. (Bundle and crate equating to a stack, aka. 64. Minecraft name: ArkhamBoy)
  13. Since when? How else are we to have the animals role-played.
  14. A penned letter is sent, clearly written by a child. 'How about an item exchange? -Signed, Karyn.'
  15. No I cannot go into details, else it would be ruined. As for the whole 'You are the actor manager not the ET manager' let me quickly explain, in the mangement of the event team there are three main heads. The director as de factor representative, actor manager and builder manager, I am indeed one of the two ET managers. As for this falling under the LT and Administrators, that isn't true. Antagonists full under the juristriction of the event team, all lore that we need written is then done by the lore team. I have no authority on this? I do. This is my last response to this, enjoy your day.
  16. I will be honest with you here, just know I cannot go into details onto the reasonings but know that everything I say is genuine. This is not going to happen. Antagonists are something I am looking heavily into, and as the actor manager will promptly consider it in my juristriction to focus upon it rather than the team as a whole. It is an interesting idea, but as I said, not today or the forseeable future.
  17. Minecraft name: AveDei Roleplay name: Morgan van Sturmland Race: Highlander Militant skills: Mostly in terms of disciplinary and information gaining Professions: Mining Oath: ‘I, Morgan van Sturmland, do swear upon the Holy Cross of the Canon to live up to and honour the tenets, and doctrines, of the Order. I do swear to be true to my brethren and be zealous upon the battlefield, to show no mercy to those who stray from GOD and to guide those who seek HIS light. I promise to follow any, and all, that is asked of me by those in command. Crucem aurum!’
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