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HILEIA ADONT'AHERN: A Message to the Nevaehli
DragonofTaters replied to Junoix's topic in The Notice Board
An elder of her people, an elder of her Order, stood before the board. Her eyes scanning the missive posted. Brow furrowed heavily. Once, twice, thrice the letter was read. Sanguine gaze lingering on the mention of a new post; one intended to be filled by her. Lips thin, she'd turn. Surveying the city, the people within. Her people. A quiet resolve steeled her posture but softened her expression. Off she'd venture, to whatever end her kin asked of her.- 4 replies
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VINES OF BLASPHEMY The Denouncement of the Temple Vandalism Only shortly after his Pious majesty’s proclamation of Lucien’s Rebuke of Nevaehlen, was the entrance to the Holy Church blocked by an unnatural surge of plantlife. This action is a clear and grievous offense to the Holy Church and one that must be condemned. Such a violation, a crime against faith, kingdom, and nature, is never tolerated. To All Would Be Vandals Let it be known that the Order of Druids, Servants of the Aspects and Protectors of the Wilds, do not now - nor ever - tolerate the abuse of the Natural Gifts. To utilize one’s abilities to create public outrage and disruption, to blaspheme in the eyes of GOD and Man, is anathema. Political or religious outcry utilizing nature is an egregious overstep into the natural world. It is an abuse of the Gifts a druid is entrusted with. A shattering of the trust placed upon a druid by the Order. Enslavement of the lesser souls a Servant of the Wilds is tasked to guard and guide. Harm was wrought unto the People of Numendil. Harm was wrought unto the natural life used in this vandalism. The world is not our pawn. Nature is not our tool to further a personal agenda. We denounce it. The intent behind the vandalism. The act itself. The perpetrator. From the Underlight to the Harvest, from the Watcher’s Roost to the Vale. We condemn it. To the Faithful of Númenost To look upon the vandalism done to your temple is heart wrenching. That one of our Order would disrespect and disparage your beliefs, your blessing from the Creator, so willingly, is incomprehensible. The hatred and loathing shown to you and your kin is inexcusable. For this, you have our deepest apologies, our sympathy, and our support. No one should have their faith attacked or questioned. Though the identity of the culprit is unknown, that does not make the act any less egregious. Attacks upon your people, your faith, and your places of worship are not and shall never be tolerated or encouraged amongst our kin. Sister Fox, Archdruid and Hierophant of the Druidic Order, Keeper of the Glade of Hileia Sonna Vulnrith Sister Wicker, Hierophant of the Druidic Order, Servant of the Wilds Sister Gemstone, Archdruid of Wrath, Watcher of the Underlight Grotto Brother Timberwolf, Archdruid of Song, Guardian of the Underlight Grotto Sister Gorilla, Caretaker of the Harvest Grove
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Corruption. Pain. Rot to the bone. Death itself ripping its way through an undying body. Fire and agony, coiled together in an unyielding dance. Blood set alight. Then, at last, peace... Pain ebbed away, and clarity returned. The twisted body of the Aspen, broken and near death. Yet not completely lost. Pulled back from the brink. A mercy, or a curse, it would be impossible to know. The memory of darkness lingered in the back of her mind. Black lightning might no longer crackle over those ruins, but there was no peace settled in the woman's soul. Danger loomed, darkness lurked, and the shadows seemed to threaten swallowing her whole. That restless creature - the undying dead of nature - walked the reaches of the Vale once more. Across the isle, through tunnels and trenches. Up and down cliffs. Searching the ruins. For what, she did not know. Her quarry constantly escaping, keeping the ever vigilant constantly moving. Death seeking Death. A monster hunting a monster....
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[✓] [Magic Lore] Druidism - Communion and Control
DragonofTaters replied to Werew0lf's topic in Deity
Very much enjoyed reading through all of this, though I have a couple questions. Some of these might be a bit simple, but trying to understand how much difference there will be for non combative rp with how these abilities have been rewritten compared to what is currently accepted. All in all, great work on this. Well thought out and the different systems you’ve come up with for measuring exhaustion and combat use is something we’ve long needed. Simple and easy to follow. -
An old woman stopped near one of the boards. Looking upon the words posted there, hand rising to rub at her temples. “Damnit Phaedra…what did you do now…”
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Sanguine eyes stared up at The Wraith. Twisted minds aligned there in the darkness. Death walked among them. The druid smiled.
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Why the heck would we want nobles? All they do is get annoying and make everyone start fighting over who has the most power/biggest house. It breeds toxicity amongst players, turns everything into a competition, and destroys wood elf rp. Every single time it’s been tried. There is a reason it’s been done away with. If you want to be a noble go rp in Haense. Their community and all the human communities are built around it. Humans live fast and die fast, the quick turnover of the characters and their lives allow for that sort of community to be manageable. That’s how they function. That’s not the sort of rp community Nevaehlen is or will ever be. Try it and you’ll only succeed in destroying it.
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Mossy variants of stone, tuff, moss in general. Log and wood variants if possible. Goodness knows enough forests get knocked down for city builds that they’d have plenty of trees to utilize.
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In a forest a woman wandered. Her name now irrevocably tied to a choice. No more would she ask her kin to sacrifice. No longer would she lead her brothers and sisters to avoidable death. Yet her hammer was not set aside, her shield not hung upon the wall. If they chose to fight, it would be their own choice. Just as to keep going was her own. A gleaming ring sat upon the woman's finger. An oath born of ages long past, to be honored still. She would ask no others to follow her. But into the Titan's flame she would delve yet again. Til death take her, or the shadow cast ever aside by Holy Light.
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He called her sister. That boy did. Her. Sister. A woman so many times his age she could have been his great grandmother at least seven times over, likely more. It was a strange thing to hear the title Sister from one so young. Yet there was some reassurance in that. Some odd comfort not felt for decades or more. The pain and suffering, the loss and heartbreak which twisted and changed her over the years wasn't seen by that boy. He was so different from the elves. He didn't see someone centuries older. He didn't see someone bent by age and sacrifice. He saw a young woman. Full of promise, full of strength. A woman whose body and soul he viewed as worth protecting. She was there, when he took his last breath. Yet she couldn't watch it. She didn't dare. That boy who called her Sister, that boy who brought a smile to her eyes, he wasn't the body there on that bench. He was the boy who laughed and ran around the square. He was the boy who asked questions on every new thing he saw. He was the boy with the gentle hands, who sought to care for and protect every vulnerable thing he saw. He was the boy whose bravery and strength brought him so far, he died amongst the stars. He was the boy who would always be a Friend. He was the boy who would always be her Brother. Ezequiel was the Man who would never be forgotten.
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Across the realm a sharp pang ripped through a woman's soul. A gaping wound ripped through her, to never heal. The pain to be carried always, a reminder of the soul lost. Warrior. Father. Student. Friend. Brother. War. A totem which meant darkness, strife, and loss to most. Yet as soon as he had spoken it, it brought hope to her. He was a man who did not falter. Did not yield. He fought, until there was nothing left to fight. Or until there was no fight left to give. An inspiration for a woman who so often faltered in her own steps. Who wondered if it was worth the price.... That sorrow echoed through her now. War had come, and War had gone. His last fight fought until the very end. No longer would he counsel or comfort her. No longer would his steady presence help bring reassurance and calm when all seemed at its worst. Warrior. Father. Student. Friend. Brother. Brother... He would always be her brother. His words would not leave her, even as his spirit departed to another realm. Though she was the guide, it was he who often taught her. His love and strength would not be forgotten. Sanguine eyes burned. Anguish and triumph, joy and rage. A myriad of emotion fighting to be heard, to be seen. Armor clad she ventured across the lands. Warhammer at her side. War would not be forgotten. Her brother would not be forgotten. Taliyun'Orrir Sirame would not be forgotten. His strength leant itself to her now. He could fight no longer. So she picked up the hammer in his stead... ~*~ When the news made its way into the wilds, the woman oft called 'The Mountain' turned to the trees. When her mother had fallen, there was siblings all around to offer comfort and support. Taliyun was one of them. Now it was he they mourned, and she stood alone. Her ventures had carried her too far, away from the warmth of her family. And now, now there was no goodbye. No parting hug for her beloved brother. The hulking woman gathered up her tools and set out. Leaving the wilds she'd dwelled in for so long to find her brother's resting place, and ensure he wasn't alone as he crossed to the Forest. Her stoic soul would not allow tears to be shed. Her silent, lonely walk offering no comfort for the ache that settled deep within her chest. Icy eyes set ever forward as Mordun Sirame finally made her way back home.
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A small fiery haired woman squinted at the page. Then turning on her heel she ran all the way back to her home. Without consulting the other, quickly penning a response which she'd soon send off back to Alfie via a plump pigeon. ~*~ Between aviaries, a bird would swoop low, dropping the letter to a certain druid. A quick scan of the contents had a grim smile showing upon her features. At the next town, a response would be sent.
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A woman sat in the corner of the tavern. Somber expression set, near enough a scowl. In her hand sat a small piece of oak. Carefully she whittled away at it to reveal the form of a wolf. Mutters fell from her lips. Spoken for the benefit of none save herself. A litany of names...then a pause. "Yours will not be added, princess. When I get my hands on Haldir..." Cursing under her breath, the blade was allowed to slice through her hand. Ichor pooling in the gash to be smeared across the lupine totem. "Even this warden won't be able to save that boy."
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May want to add soul trees into the compatible sections of these. The bodies can be regenerated without eyes if the person wishes. Weird thing to do, but technically possible for them if they wanted to be a Seer/slotted Seer. Edit: Nevermind apparently I'm more tired after work than I thought and this was already addressed.
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[Amendment] Tree Lord Amendment
DragonofTaters replied to creamynoteblock's topic in Recently Outdated Lore
I’m scared to ask why this even got on your radar… -
[Accepted] Isle of Nevaehlen Realm Application
DragonofTaters replied to Candle's topic in Completed
MC Name: DragonofTaters RP Name: Rhae ID: 49742 -
[✗] [Magic Lore] Druidic Communion & Control
DragonofTaters replied to RaiderBlue's topic in Denied Lore
Two comments from here: For ungrowth, you specifically state that it may not be used on Epiphyte plants or Soul Trees. However this ability is the only ability they have to move their plants. Both lores state that you must have permission oocly and icly for ungrowing to be used however. Do you mean for these CAs to no longer be able to move their plants, or can this be altered to reflect their current CA lore and allow for use with given permission? The other is a purely aesthetic question. Powersharing currently has a non combative, non utility purpose. Granting warmth and comfort to another Druid when used by sharing the harmony and life of the world with a distressed Druid. Would it be possible to maintain that aesthetic/non combative use, or would it cause conflict with Powersharing’s new function? -
Supreme aesthetics arise!
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[✗] [Magic Lore] Druidic Communion & Control
DragonofTaters replied to RaiderBlue's topic in Denied Lore
I believe ungrowth needs the first redline altered, to state that ungrowth can only be used with the ooc and ic permission of the character a Fae plant or soul tree is connected to. As that is the main means of switching their location without death, and is stated in both lores as being possible with the permission of the player and ic cooperation of the character. You may also want to clarify, if that change is made, whether a non connected Fae plant can be ungrown and moved. -
[✗] [Creature Lore] The Aevosan Capypillar
DragonofTaters replied to Mescaffier's topic in Denied Lore
I like it. Horrifying danger rodent. I want to consume its flesh in rp. Give me the alcohol bug. -
A large elf found her way through twisting paths back to her home. Following a trail, she'd enter the now empty house left by Tailesin and Liri. She moved about, gathering ingredients. Stoking a fire and preparing trays. There in the house left by women she saw as mothers, Mordun began to bake. A familiar aroma of the druids' favorite cookies once more filled their home. Across the mountains an old druid stood. Staring up at the moonlit sky, watching the stars. Lips moving in silent prayer. Tears tracked down her cheeks, betraying the grief consuming her soul. Hidden beneath armor, flesh faded away. Growing over with rough bark, creeping up her neck towards the woman's face...
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@TeawithFrisketMy point was that the lore up until last year has never involved alchemy or a need for it. It was a choice made by ST to justify Ironwood having an ST signature. I am aware that a huge portion of alchemy is playersigned. But this was the reason it was added into this particular lore piece. It doesn’t make sense, it is unnecessary, and it is bizarre when an alchemy FA is not required for Ironwood creation. The cultural rp surrounding Ironwood has long involved botany being involved. There was no set lore recipe, it could be rp’d however, but it’s part of the culture around Ironwood to include. ST took that and hyped it up to justify the greentag items were getting. The culture regarding it, even after the alchemy change, didn’t change to alchemical rp. It kept it botanical. The specific plants needed were just added into rp, but nothing about symbols and signs. It should be returned to what it was. A botanical recipe, that meshes with the culture of the lore itself and the playerbase it came from. There is no reason for alchemy to be involved whatsoever. @Aehkaj I do appreciate the clarification on that. Having an alchemy FA as option A gave the impression that was the one that was wanted most. Which, with that perspective, shows a big discord between the rp culture and significance to rp that the lore has, and the groups who recently were taught Ironwood specifically for the sake of making special items to sell.
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It's almost like the lore was originally intended to not involve alchemy at all, but someone decided to arbitrarily make this cultural piece that had been around for years require an alchemical process. Here's an idea: remove the requirement for alchemy at all. It didn't exist before. Doesn't really need to exist now. If ST want it to require herbs they should just list out the herbs it requires, not an alchemical recipe. People don't need to understand alchemy to know that over centuries of experimentation, this specific set of herbs worked with this effect on this very specific plant. Beyond that, alchemy was added in the first place because it was being ST signed. Ironwood is no longer ST signed. Therefore, a completely moot point and absolutely unnecessary. It is a cultural, aesthetic material equivalent to iron.
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