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Remove Et , Antag Feedback

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56 members have voted

  1. 1. Remove ET?

    • Yes
      15
    • No
      41
  2. 2. Antag Feedback

    • Agree
      35
    • Disagree
      11
    • Other, I will post below
      10


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Just a few notes here, on an entirely stationary, unfed player a fireball does what, three and a half hearts to the unarmored target? In addition, they turned (or it was bugged) lightning damage into temporarily damage in the later half of Aegis. I agree the Undead were amazing, but the ONLY issue with events and Harbingers is PvP default. It is the death of dynamics in roleplay.

All my experiences with both ET and Harbingers, excluding the grinding stuff, has been honestly amazing. Goldrim is certainly the best example of amazing Harbinger RP.

Also, Swgrbro, you are taking the his a little personally. You know how I feel about the grinding, but you have absolutely inspired great roleplay and made exceptionally enjoyable roleplay yourself.

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I simply don't see the point of removing them. They provide the large events that are nearly impossible for a player to provide himself, and they also do not hinder any roleplay a player may want. All they do is benefit the server in my own opinion. 

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I don't like the ET because players have become accustomed to making a modreq and getting an event on a silver platter. I've seen too many modreqs along the lines of 'i want a mosnter to fight'. Also the antagonist should be players becoming antagonists, not event team members making a cheesy antagonist character and running with it. I've been expressing how much I dislike that system for months now and I'm not gonna change soon.

 

Allow some ET members to become GMs. Recruit some more GMs. Do more events as a GM team. Pow.

 

 

More than the complete removal of the ET, I feel the players themselves need an attitude adjustment. Many of us have become too dependent on these staff members to provide our RP for us, to spoon-feed us events. Instead, we should be promoting self-reliance, players should be encouraged to plan and host their own events. This includes accepting more players into server storyline positions (Protag/Antag). The staff will still be there to assist when needed, but the ET is more a luxury than a necessity. If players would simply put the effort in, use their imagination, work with their friends, I’m certain they’d find themselves more than capable of producing ET quality events and roleplay.

 

Those two, I agree.

 

 

Gotta agree.

 

The ET not once came to Ildon, and it was the singularly best time I've ever had on LOTC. We made our own RP. We had snowball fights, community dramas, everything was done by /ourself/. Nowadays, you just run back and forth waiting for something to happen, or even worse;

 

You're in the middle of making your own RP, then suddenly the sky Darkens and some Jackass ET spawns 1,000 Bohra on you, for an event you DIDN'T ASK FOR. Suddenly your RP is swept away by half an hour of Click fest fun idiocy.

 

 

This proves the whole point.

 

All I feel is the ET has taken RP away from RP, as weird as it may sound. Players used to be able to create their own unique characters; I saw weird fantasy creatures, dragon babies, animals, mad wizards, the ghosts of war heroes, special characters back in my days (Aegis). With the addition of the ET, most of the RP creativity and freedom have either been nerfed or taken away from the standard players. Most of us did what the Event Team does now-a-days without having to be part of it. People loved it, but now? Now we really have not a lot of options. Perhaps it should not be removed, but it is causing an issue that is the limitation of what players can create with their RP which, sadly, isn't much anymore.

 

And regarding the Antags...

They really didn't have a good reason to exist. Period.

People didn't care for an antagonist, and those who supported the idea did it because they were curious as to what it would provide to their usual experience. Sadly, they felt forced. The events took place for the sake of having an event. There was no true continuity, other than the connection between events. When you plan something beforehand, it becomes stiff, boring, dull and disappointing (to most). The fun part about the Undead was that they were players too, who reacted accordingly to what was happening in the world.There was no "Oh, they'll get those relics and then go there and do this and we'll do that and then.." - No. There was fresh, beautiful spontaneity, which is lost when role-play is turned into events.

 

 

Back to the Event Team...

 

Events are meant to be an addition to the role-play experience. They sure are meant to offer some variety of things to role-play, but they should not replace what can be done through consistent role-play, nor should they be the main source of role-play. Events should take place every now and then (rarely but frequently enough), adding to RP. They are not meant to create it, however, for they can not replace it.

 

They are an extra, a subtle sugary coat over a cake that is already sweet. If the cake is sour, and you dump piles and piles of sugar on top, it won't change anything It will only make it taste worse than it already does, and people will rather eat the sugar mountain you just created than the cake they were supposed to keep fresh. Think about it.

 

What happens if people eat too much sugar? They either get sick, they start acting weird, or they throw up on your face. In the worst case scenario, they die of overdose.

I mean, who doesn't like to have a fancy slice of cake? I surely don't mind eating some cake. However, you must be moderate and have a stable, healthy diet to keep yourself from getting fat, or sick, etc.

 

 

Metaphors, yay!

 

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As for ET builders - It seemed like Kahzo and I were the really only active builders. It would seem him or myself would be building nearly on a daily basis whether it be for events or just making some ruins to explore. 

Hey! D:

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Hey! D:

I'v actually never seen any of your builds or remotely heard of you building. All Kahzo has said was that you build statues. :p lol

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They can’t bring materials from creative to survival and they can’t spawn in mobs.

 

Let me make clear that we can't wizzly nizzly use creative mode or teleport to the location for a event. We always need permission from a GM (Or Firespirit) to use creative mode to even build something as a builder.

 

Personally I'm totally bored already with the antagonist and would love to end it finally so that we can focus on different things.

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-snipped for length-

Yeah. Having antag battles and other RP things made into rigid events that are not affected by what's happening in the world and have little effect on the world is bad. Sometimes they do take-over land and have an effect, but whenever they do that the event is always announced several days before with an exact time and location announced. In Aegis there could be some broadcasts an hour to ten minutes before in game and so you were encouraged to stay logged on in case some major Undead attack happened. And long before the ET I had seen players RP'ing as ancient spirits, ghosts of soldiers, and all that. The ET do their job well and provide good events, but the problem is that these events are stopping players from making their own RP and events. The only player-made events we have left are weddings, coronations and battles. Two of which are very rare, and the while battles do get people to log on, they just log on an hour before the battle and get off again an hour after.

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I'm not so sure about removing the event team but if your claims that "Pm for event" is an actual thing I have to say I agree with there removal. They provide lot's of rp but sometimes take a good amount away from players which is sad, for example the golden lance and the antagonist it was like 80% ET.. let players actually play the parts of antags and protags in the future, I know some players did but the majority were Event team members which kind of stinks for players hoping to join up.

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Can't say I like it when the ET makes events for the rest of the ET, but removing them outright? They need direction, not an axe.

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You have a proper opinion? Send it my way. I'm in Australia, my power and knowledge is limited to who tells me what and just by reading skype chats.

 

But dont you be vague and accusatory of things unless you have solid evidence to back it up.

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I think this is very well-thought-out and it sums up what I've wanted the ET and antagonist to do. +1 from me, buddy.

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I tried and tried for fucking ages to get a spell for us that would destroy buildings and stuff like that. Nope, the higher ups just crapped their pants about players crying about losing their precious houses. As much as I tried to emulate the style of the undead it was a failure in the end. They're being removed on Sunday regardless.

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I don't know about anyone else but I have a wonderful time with the ET when I come in contact with them (which I will admit isn't that often but that's because I don't like to bother people who have responsibilities and such). They know how to RP in a one on one way that's enjoyable to the player, and I won't lie I avoid the big events with them because it's difficult to feel the need to RP when the chat is spammed not only by the staff trying to rally people, but pretty... misguided people (using this word lightly) spamming the chat and trying to ruin the event for everyone else.

 

As far as people "modreq'ing for events" that seems silly and bit exaggerated, obviously this is just an example from myself but I have only ever felt the need to modreq for an even thing when I was in the north and thought myself and another person had found of something of importance that we thought warranted ET or GM intervention.

 

I don't agree that removing the team would do anything good for the server as they run very important events involving the populace of the server. Yeah sure not everyone may agree with their methods but you have to realize that they're only so many people that can really communicate at once and regulate what others are doing. Not everyone is going to agree with how they run things all the time.

 

And I myself would like to see examples of ET members abusing their ranks, not as a way to call the OP out on just wildly throwing accusations out but because I'd honestly like to know. What can I say curiosity strikes me with abuse of ranks. I will say this though, I'll agree wit whoever said that the playerbase needs a change in attitude as well about the ET, they try their hardest to make it fun for everyone but the influx of craziness these past few months about everything is ridiculous.

 

That's my two cents.

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To clarify, when people PM the ET asking for us to play something for them, it isn't "preventing them from creating their own events." 90% of the time, it's a request for a monster for their guild to hunt or something along those lines- a roleplay story created by players, but utilizing the event team so that every character can partake in the hunt. In my opinion, that's far from a bad thing.

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