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[✗] [World Lore] The Ancient Derva


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The Ancient Derva

ᛞᚨ ᚴᚨᚱᛁᚴ ᚢᚴᚨᚱᚡᚨ

 

 


 

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Barradin’s Rule

In those Ancient days, after the rule of Urguan Silverbeard, King Barradin ruled over a kingdom in pandemonium. The departure of Urguan from his kingdom left the dwarven populace distraught and in disarray; a mad and feeble state. As King Barradin quelled the civil unrest a new threat rose  from the north: Ondnarch, a  corrupted Aengul. 

 

Storms ravaged the realm, splitting stone and trees with vigorous wind and cold. King Barradin’s forces, along with the fabled runic behemoths of Khaz’Urguan, were soon routed by Ondnarch’s armies from across the realm. Outposts of the kingdom were ravaged and the march towards the dwarven capital was swift. Legions of ice spawn soon clashed against the dwarven city, slaying those in their path. Cornered, Barradin had the great gates of Khaz'Urguan sealed as the time known as the Eternal Cold began. Those outside the protection of the city were ravaged by bitter cold while those within the depths of Mount Arvas struggled to find warmth. Some within the city felt the grip of corruption and ruin tighten as hopelessness populated the faces of many dwarves. 

 

Ondnarch’s forces encompassed the home of the dwarves, laying out a full siege upon the capital. As all hope seemed lost, Barradin delved deep into his hold, retrieving his fabled hammer and swearing to the Brathmordakin that he would defend his people from the corrupted Aengul. Barradin’s will remained unwavering, and he met with the prophet in hopes of seeking guidance. There, he prayed and saw a vision, a vision of a grand crystal below the hold; Eshtael had answered his prayers.  Then a voice echoed within his head about the crystal, the mind city.  

 

Upon this revelation the miners were sent to work in search of what he had seen and for forty days the dwarves labored tirelessly in order to find the crystal . The stone was broken away with the pickaxes as the legions of workers tore up the inside of the mountain. Then as the day of hard labor neared its end Barbos Tunnelplenty, the creator of the Mineplenty and Tunnelsmasher clans, saw a shimmering light within the stone. After closer inspection and the hard work of Barbos, the fabled crystal was found. Upon its recovery the crystal floated in an unnatural manner and there the dwarves named it the Kal’Varak. Barradin began to plot Ondnarch’s imprisonment with the use of the city within. There was now light at the end of the tunnel and hope shone for the people of Khaz’Urguan. 

 

The exalted runelords of the city were gathered along with the skilled legionnaires for a battle against the foul creature which had forced them into hiding for so long. Atop Mount Arvas, Ondnarch swept through the legion of dwarves, spewing a torrent of ice and horror upon the unfortunate. Many dwarves perished to the ice spawn as the battle raged and their ichor stained the snow, painting it red. Though as dwarves were slowly butchered without mercy and their numbers dwindled, Barradin stood with his hammer, facing down Ondnarch. The corrupted Aengul swept towards Barradin with great speed only to be struck by his ancient hammer and dazed!. As Ondnarch was on the brink of death three runelords channeled the ability of the Kal’varak and formed a large   beam of light, visible to all within the realm. Then nothing, the light vanished along with Ondnarch as he was trapped within the mind city and the kingdom was freed from the eternal freezing tundra. 

 

With the corrupted Aengul now imprisoned within the Kal’varak, Barradin sought to keep it away from his kin within a distant land. Many adventurous dwarves flocked to his aid as he departed the city towards the sons of Horen. Rams filled with ale and food accompanied the band of travelers as they advanced through the treacherous lands of aegis. With  the exuberant leadership of Barradin they soon reached the nation of Hanseti, west of Khaz’Urguan. They soon settled within the nation and became one of eight families, the Derva. The Derva were not just one clan but multiple under the banner of one group.  This visit would not last long as the wandering wizard resided within the city, knowing of the coming of Iblees he would send them to Asulon and Anthos. While the Derva arrived on the southern point of Asulon some like the Zil'Maktumi landed on Anthos. 

The Adventures Of The Derva

 


 

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The Derva soon migrated from the south and headed  northward, arriving at  what they soon named Barradin’s strait. Then the collection of hardy dwarves trekked westward from the impassable barrier where they would come across a large mountain range which pierced the blue skies. On king Barradin’s command the large party of dwarves halted at the base of an immense mountain which he named Karik. The group began to carve away their home, tunneling deep into the stone with speed. Within their new home, deep beneath the mountain, they carved out a grand vault. There the Kal’varak with Ordnach still within would be hidden along with two colossal stone dragons erected beside it.

 

Soon after the construction of Kal’Karik Barradin grew weak, his mind fogged and his body frail. Accusations began to fly between the clans within the Derva as disorder soon broke out between the group, mainly towards the runesmithing clan of Kornazkarumm. Upon the leaders passing the Kornazkarumm and Barradin’s kin wrought the iron from the deposits of Karik and into golems, naming them ferrum wardens. The ferrum wardens towered over their creators and were covered in runic engravings, powering them. The battle of ironflesh then erupted within the streets of Kal’Karik. Fighting was fierce and it plunged the city into chaos, leaving only dwarven bodies and mangled ferrum wardens littering the streets. 

 

The Battle ended with a stalemate and left the Derva in a dire state and fearful of further conflict. After the battle ended Geim Kormazkarum instructed Tyvald to construct a colossus which would defeat the Karik clans once and for all. Geim later died but his instructions were carried out and the runic colossus was carved out of the untouched stone of Asulon. The creation stood as tall as mountain peaks, greater than that of the runic behemoths of Khaz’Urguan and its runes pulsated with power from the thanic dust. The following battle was a massacre of the dwarves within Karik, not a single dwarf survived as the colossus squashed any resistance beneath its stone limbs.

 

 Conflict did not end  among the remaining Dervas, the massacre in the halls of Khaz’karik created a divide. So under the command of Tyvald the Kornazkarum marched towards the southern sea in search of new lands. In an engineering marvel it entered the ocean at the southern shores of Asulon, submerging itself for a long journey. On the ocean floor the construct marched in search of new lands to hold the Kal’varak. Soon the Kornazkarum would find land, the continent of Anthos. Small runic creatures were quickly dispatched to the strange land, finding the Zil'Maktumi people who arrived many centuries ago with the help of the wandering wizard. 


Two factions formed within the Kornazkarum, one wished to invade the lands of Anthos and take the homes of the Zil’Maktumi while the others wished to stay at sea. Poised to attack, the invasion faction led by Tyvald Kornazkarum set off towards the beaches on boats. They were armed with the remaining ferrum wardens and quickly landed on the beaches. A violent battle then ensued with the Zil'Maktumi, leading to the demise of most forces. Though some of the Kornazkarum who partook in the invasion including Tyvald, who would soon be discovered by Decendants fleeing to Anthos in later years.

 

On their last legs the people of the Colossus settled beneath the ocean where the dwarves ravaged by violence and tragedy could finally rest. Gormli then gathered his hammer and chisel and began to carve intricate runes, imprinting his soul and mana into the runes, creating a gate. Upon activation the gate sent them to the oceans near Vailor and away from the place that had caused their people so much pain. Hundreds of years would pass and the remnants of the Dervas lived purposefully within the colossus in the blue ocean. Though soon the dwarves would notice a commotion on the surface of the water, the descendants were traveling to Vailor.  The Dervas sent their runic weaponry to the surface, destroying two boats and sending the other descendants away. Shortly after, the seafaring dwarves would meet their demise with only very few escaping. 

 

Upon each realm that the descendants visited, ruins of the Derva would be found. Their mythical runic crafts would be discovered by the Urguani dwarves, proof of the Derva’s continued survival. Tyvald's where abouts and his people are still unknown and remain a mystery to most. The group of powerful dwarves continue to adventure across the mortal plane, waiting to be rediscovered by their kin.


Purpose
 

Spoiler

Although the events for the Dervas were canceled half way through Almaris, they still have a role to play in future dwarven events. They have been good antagonists in the past along with their lore heavily affecting dwarves, yet there was no lore posted for them. I hope with this piece it can clear up the very messy timelines and retconned lore to have a clear and digestible background. I hope in the future I can expand this lore with their technology and see events with them again!

Credits

@Nooblius/ @sneakybandit - proofreading.

@Cpt_Noobman, @Josh3738, @Ibn Khaldun - Documents and knowledge.

@Zezimus - Documents, knowledge and overall the only way this was written. 

 

References

-https://www.lordofthecraft.net/forums/topic/193964-kings-of-the-old-realm/

-https://www.lordofthecraft.net/forums/topic/201177-shadow-of-the-golem-colossus/?tab=comments

-https://www.lordofthecraft.net/forums/topic/121441-wyrvun-aengul/

Changelog

Spoiler

- 2023-10-21 Added credits 

- 2023-10-21 Added purpose

- 2023-10-21 Edited ending to line up with last map's events. 

 

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Tyvald and crew used a giant golem not a machine. still have the lexicons from the event and the dagger :D

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That is some Aegis/Asulon-era deep lore you got there. I wonder who gave it to you 😉

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9 minutes ago, Ibn Khaldun said:

That is some Aegis/Asulon-era deep lore you got there. I wonder who gave it to you 1f609.png

Don’t you know? That’s Heerozero!

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This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

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