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DrunkPapaBear

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  1. 6 pm est is too late and usually the warclaims are earlier, giving a chance for the euro peeps to come and have fun. I'm good with the 24th 3 pm est, can even try to move it to 2 pm est or 4 pm est if needed. Orcs will never ask another orc are moderation to loose their Friday night to oversee a warclaim. We don't want to delay the war any longer and that's why the 24th is a good date.
  2. Sounds good, would find it better to fight in an open field or something, not the cursed jungle of the west.
  3. Borok laughs as the Elysian got confused and rallied at the wrong time. « They are luckey we did nub raid them, they had zo few klomperz on deir wallz. » He shrugged as he burned what Elysium thought to be a show of strength.
  4. The shaman prepared many hexes using the body parts of a certain Vanari who made the mistake of insulting guest of the Horde in their own walls. « Heard dey flatted an Olog, again, when he waz trying to leave. » He spoke to the orcs gathered as he threw an ear into the cauldron. « Backztabbing tree’zkaherz. Dey now have until kaktuz Friday. »
  5. The Rex leaned back on the Throne of Ebonwood as he stared at the burning tree outside. He left the seat warm for the next person to sit there....
  6. The Horde, primary enemy of the Void, sent their warriors and shamans to aid and destroy the filth that was the void. The legions of uruks, goblins and ologs march forth, ready to send back where they came from whatever abomination might come out of this cursed place.
  7. The Rex nodded as he saw the document published, document he signed earlier. "Da Wezt on hozh termz again, juzt like during da Fire Rexdom. May da wezt be zoon allied once more. For it ahm da Whay!"
  8. The Rex and Dominus of Krugmar who survived the attack from their allies mourned the passing of their brothers in San’Velku. « Flatting ur Bruddahz when we come for peace, dat iz really a tree’zkaherz thing to do. » The Rex commented to his Horde as he awaited a delegation from Elysium inside the throne room. « Dey will have tu explain why dey flat ur alliez during ah peace meeting. Back’ztabur. »
  9. The Rex of the Horde of Krugmar grinned as he grabbed his battle axe and headed to the square. « Grîzh tû hûn, grîzh tû hôn, Kranklûkz. Hîìl izûbu nûl, hîìl izûbu matûm! » Then the Horde of dark elves, humains and orcs went out, ready to get rid of the corruption that settled in the Bronze Elves citystate.
  10. The recently crowned Rex stared at the letter for some time. Orkish curses escaping his mouth with every new words he saw on the piece of paper. Finally, he placed it in his chest and exited the Keep of San’Velku. Borok stretched his shoulders, grabbed a horn and blew in it. « RALLY DA HORDE! Nârazh pùzgz îzubû tû zûlmog Elvernezz! »
  11. Ewww we're not elves or a certain big nation of humans. Anyway this rule will be ignored as orcs are not born, THEY SPAWN FROM THE FOREST AT 18 :*
  12. OOC IGN: DrunkPapaBear Discord: DrunkPapaBear#4669 ---------------- IC Name: Ar-Borok of clan Mog Race: orc Is there any cause, code, brotherhood or institution which you wish to support or otherwise represent in your fight for the Champion’s Belt?: The next Rexdom to come
  13. Grizh cackled as he brew many more hexes "All da land, all our land, all da zpirit'z land" In his hand a bottle filled with a dark liquid "Blood of Kinul ready" He stood up and walked towards Providence, ready to spread the blessing of the spirits
  14. Another witch doctor walked on the newly cursed land, blessed by Kinul. « Gàâm hîil, gâmum hîil. Âfar’Kinul, gâmum’Ilzgûl! » the uruk stared at the bridge leading to Providence as he knew more disease and curse were to come
  15. Borok grabbed the piece of paper and went to gave it to a few people he already had in mind.
  16. Pana have been writing this lore for so long and the quality of it show how much devotion he spent in it. Shamanism is one of the best magic available on lotc and having people helping it grew like this is what makes it epic. Constructs of flesh and bones that you can play? a chance to play your dead characters by placing the spirit of a dead orc inside the constructs? Can't wait till its accepted and shamanism rp can become even better than it already is. Thank you Mr. Panashea
  17. The Blood acted strange, not clear, not precise. The Path of the Targoth was always blurry, never easy for him to choose. Choices of moral, of honor, always putting his morals and honor after the wellbeing of his nation, of his people. Now that progress was coming their way, that the flames and ashes were going to soon replace water and wood, the young Haruspex had another choice to make. He thought it would be a easy one this time. Join progress, join fire and metal to burn down this disgusting forest or save it to protect a spirit he did not care for. Easy, yes. The uruk sat down in front of the Blood Pit, staring at the past present and future. Trying to see clearly to find his Path. He gave a chuckle as an elf's body appeared at the surface of the pit, floating amongst all the blood and gore. The Witch Doctor in training closed his eyes, trying to summon some spirits to help him with his choice. "Grizh tu flow, Grizh tu peep. Izi ahm un da Path, zhow izi wut tu du! Lup'Dlimbok, firzt of de Haruzpex! Lup da Heartbeat of da uzg! Troqugrizh-Ur!" The words the blood spoke to the burned orc were confused, different from before. The Heartbeat was not amongst them, Troqugrizh was silent for once. Borok growled in anger as he stood up and kicked into the blood pit, making it splash all over the walls of the little cavern. Rage, confusion, questions. For long, the jungle outside of their home had been a problem : Hiding undead and other beasts in it, stopping them from becoming what they were meant to be, better than some beasts living in tents and wooden cities. What was he to do? choose a side and risk fighting friends and family or step aside and let his Path unfold in front of him? The tall orc broke eye contact with the blood and starting going up the stairs. Back to the surface, to the sun, to the forest. Smoke was coming up in the sky from a previous fire spitter attack on the city, a sign maybe. A sign to join flames and ashes or be consumed by it. He knew what he had to do now, he knew his Path.
  18. “The Blood Horde Rises.” -------------------------------------------------------------------------------------------------------------------------------------------------------------------- REX The Supreme Leader of the Iron Uzg and Krughai alike. DOMINUS The Rex’s Second in Command and Chief of Diplomacy TARGOTH Esteemed warriors, proven in battle and amongst themselves, tasked by the Rex to lead the legions of Iron Uzg both on the field and in training. KESHIG Veteran uruks and seasoned warriors. Those of the Keshig are noted as among the highest calibre of warriors - both in terms of skill and honour. They also form a protective vanguard for the Rex during diplomatic meetings and on the field. BROTHER-IN-ARMS The standard unit of the Krughai - fierce and stalwart warriors who would give their lives without a second thought for the continuation of the orkish race. PUG Disgraced uruks or a returning whitewash - branded as such for breaches of conduct, dishonour, disrespect, endangerment of another uruk’s life or cowardice. Pugs are expected to wear a pink hat for a duration specified by a Targoth as well as fulfilling gruelling punishments. -------------------------------------------------------------------------------------------------------------------------------------------------------------------- DIVISIONS OF THE KRUGHAI GRISH DIVISION The Grizh Division are members of the Krughai who are specialized in offensive tactics and employing lethal force to foreign targets. Grizh Division forces are trained in horse combat and are given a horse that they will train with day and night. They will utilize lances and archery to maximize the horse in combat. Grizh Division forces are also trained in guerrilla warfare. Sometimes seen as unhonorable, guerrilla warfare allows the Krughai to eliminate threats to the Iron Uzg while minimizing casualties. A Grizh Division soldier may be called upon to assist the Asht Division at any time to protect the capital or any local domains. ASHT DIVISION The Asht Division are members of the Krughai who are specialized in defensive tactics and securing the protection of all orcish citizens. Commonly viewed as guards of the Iron Uzg, Asht Division forces are trained in foot combat and are trained to be proficient archers, able to hit invaders before they are within vision. Asht forces will also be trained in non-lethal takedowns of belligerent individuals and will man the Iron Uzg Prison when called upon. An Asht Division soldier may be called upon to assist the Grizh Division at any time to raid or attack any foreign threats. -------------------------------------------------------------------------------------------------------------------------------------------------------------------- BENEFITS Any member of the Iron Uzg that enlists in the Krughai are eligible to receive tax reductions up to 1 teef (10 minas) for properties located within the Iron Uzg. Krughai soldiers will also receive armour, weapons, and horses whenever called upon to perform their duties to protect the nation. REQUIREMENTS A member of the Krughai is required to attend azh (one) training(s) hosted by the Rex, Targoth, or Wargoths every dub (two) week(s). A member of the Krughai must be an orc, olog, goblin, or honorary of the Iron Uzg. Exemptions can be made for those currently in the honorary process. Vassals of the Iron Uzg are able to request an exemption as well. Members of the Krughai are required to operate gates and assist incoming foreigners when the nation is deemed at risk of attack. If a member of the Krughai fails to comply with their required duties, they will be either demoted or removed entirely from the Krughai. NOTES All members of the Krughai are viewed as guards and protectors of the Iron Uzg. All members of the Krughai are allowed to partake in spiritual acts such as practicing Shamanism. All members of the Krughai are forbidden to partake in hostile actions on foreign soil without direct permission of the Rex, Targoth, or a Wargoth. -------------------------------------------------------------------------------------------------------------------------------------------------------------------- A GOBLIN STANDS BEFORE THE URUKS ON THE PLATFORM OVERLOOKING THE CITY CENTER AND CRIES: “Foreign Invaders on our doorstep. Azdrazi minions sent to burn our city. The Targoths call upon the reformation of the Krughai. All able bodied orcs, ologs, goblins, and honoraries are called upon to enlist. Protect and serve the descendants of the father, Krug. Seek the Targoth if you are interested in serving or respond to the forms I can provide.” [!] You are given a form by the goblin: Name: Race: Goblin/Orc/Olog/Honorary ((MC Name:)) ((Discord:))
  19. Goblins wearing green and red sweaters and cool Krugmas hats run around Almaris, screeching incomprehensible words for the descendants not familiar with Blah. [!] A depiction of the goblins spreading the good news around “MERRY KRUGMAZ! MERRY KRUGMAZ! LAT ARE OLL INVITED TU DA BUB FEAZT IN HONOR OF KRUGMAZ! FUTH KAKTUZ DAY!! FUTH KAKTUZ DAYZ!” The goblins screamed, holding four fingers in the air “POPO KRUGMAZ WIL BE DERE AGH HE WIL GIV LAT OLL GIFTZ, BOT ONLEY IF LAT WEAR KRUGMAZ KOZTUMEZ” The goblins then disappeared in an explosion of red and green sparkles. [!] Some special invitations were sent by Popo Krugmas to the people who were nice this year: -The lectors of Du Loc and all their citizens -Eugeo de Astrea and some of his citizens -King Vane of Norland and friends -Guys from Yong Ping -Kane Redfist and the Redfist family -The Adunians of Cartrf Mor -Some other nice people and friends
  20. WOW! SELF TEACHING SHAMAN BOOK!? I WANT IT 🤑
  21. DrunkPapaBear

    DrunkPapaBear

    Ar-Gorok was born in a little clan at the border of the Rexdom, he had a normal childhood, for an orc. He lived with his father and mother and his older brother, Ar-Tarok. He learned with his clan the Blah and the way of the warriors. The father and two sons had fun for a while, fighting to extend their territory, or simply to raid. But the fun can only last so long... One day, the chief of their village decided it was time to raid oversea, the warriors then set sail for The free state of Sutica, where they would find multiples treasures. The boat they were in could not survive the storm they faced and it sank to the bottom of the sea. Ar-Gorok and Ar-Tarok were the only know survivor, they managed to float on a plank to Aegrothond where the elves put them back on track, to return to their clan. When they arrived, they told their story and the shame of being defeated, not in battle with honor, but by the sea, their corpse rotting at the bottom. The mother was not able to live knowing that her mate would never have the warrior's death he wanted. She left the clan, letting the spirits drive the rest of her life. The two brothers went their separate way, Tarok continued to fight for the Rexdom, while Gorok left to explore the world. He went to the kingdom of the dwarves : The Grand Kingdom of Urguan where he wanted a new beginning. He learned multiple things with them, like how to forge a good blade and how to create magnificent building. The rest of his story begins after he left the little people...
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