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TavernLich

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Everything posted by TavernLich

  1. What is thy name? 'Lepidus' What is thy soulname (MC name)? TavernLich What is thy age? I haven't a clue, nowadays. Art thou Undead? No. If not, art thou willing to die to become one with the Redshrouds? Depends whether or not business is good. What is thy mastered profession of craftsmanship? I'm a proficient woodworker and an adept lumberjack. I think of myself as a sort of tailor, I dabble here and there with this and that. What is thy mastered martial profession? A silver tongue trumps an iron sword. Art thou godless? I revere no deity other than that miracle that fuels and proves catalyst to Man's blood, labor and sweat. OOC: With this application, I hope to be able to offer my services as a skinner. Below you will find examples of my work, excluding private commissions. http://www.planetminecraft.com/member/bartyap/
  2. The General Idea: This lore addon seeks to enable conjurationists to better utilize their magic for more refined uses; rather than just conjuring beasts to fight at their command, as most conjurationists do, this addon will allow for more utility in conjuration. In essence, the addon will grant conjurationists the ability to use their creations as spies, now being able to almost ‘see’ the world through their creation’s eyes. Now, this add on can have powerful effects if used properly or abused and, as such, will have its share of consequences/ limitations to counter its benefits. How it Works: When a conjurationist creates an animal, a drone for example, he can have this drone target a designated area and simply observe. Once the conjurationist is satisfied, he or she can summon the drone forth and have it debrief them of what it has heard through a series of visions. These visions are created when the drone is dispersed but the mana fueling it, through the mana-anchor, is still in its fleeting state. The remaining mana, while too scarce to be able to be absorbed and repurposed, will slink into the depths of a mage’s mind. Here, it will momentarily coalesce with the mage’s mind and the mage will begin to experience visions. These visions are more like bits of memory, often fluctuating in clarity and in depth. A vision’s quality will always depend on the conjured beast, should the beast have poor hearing then the mage will find it difficult to ‘hear’ anything or if the beast has poor vision then the mage in question will likewise be unable to see very well. In the example above, the mage’s vision will be divided into multiple segments, much like how bees see. In addition, these visions are not only limited to sight and hearing, but the entirety of an animal’s senses. This means that when a conjurationist decides to employ this technique, they will ‘feel’ what their conjuration feels, including pain. Red Lines: No more than four visions at a time. This disables conjurationists from amassing an army of animals and spying on everyone. Anymore than four will cause the visions to malfunction, and the mage will find it nearly impossible to keep track of all of them. Visions will simply cease to exist. A mage cannot delve into their conjuration’s mind while it is still animate, attempting to do so will dispel the conjuration and eliminate any chances of retrieving a vision from it. This also means that should a conjuration be killed before coming back to the mage, the mage will not be able to gain any visions from it. In order to obtain a vision, a mage must be within close proximity of their conjuration, anything more than a few inches will fail to function correctly. This lore does not allow a mage to conjure something out of sight. The conjurationist must keep their conjuration within their line of sight or they risk having it being dispelled. Teaching? No teaching is required. Anyone who possess conjuration can take advantage of this lore. Cheers!
  3. ((Application)) ((Username: TavernLich ((Skype (you can PM me): bart.yap ((Professions: Adept Woodworker and Proficient Lumberjack
  4. OOC In-game name: TavernLich Skype: (just so we can keep in touch with you) bart.yap RP Character being PK’ed name: Martel Homunculus name: Phinn Key Symbol in the homunculus: (fire, water, earth, or air) Fire Race: Mali'ame New personality of Homunculus: (It’s best to have your homunculus have some traits from their key symbol. For example: Fire homunculi are more temperamental and easier to anger, as well as more destructive than the other three. Although they may be caring and gentle, depending on which side of the Symbol you want to take.) Phinn is a fickle homunculus, bombarded with constant revolution. Due to this, Phinn's loyalties, nature, goals and desires are prone to change. In addition, his state of mind is prominently influenced. As a tangible and breathing representation of fire, Phinn is a gluttonous individual, always lusting for more. In truth, his hunger can never be truly sated, only stalled. Are you aware that you will lose all magic on that character, as well as lose all memory of the character being Permakilled? Yes Are you aware of the PK cause and do you agree that your character will be PK’ed if one of conditions are met?: Yes
  5. Student Application Name: Maehrhillon Siil'crux [Mc Name]: TavernLich Race: Mali'aheral Magic you wish to study: Arcanism Adept Application Name: Maehrhillon Siil'crux [Mc Name]: TavernLich Race: Mali'aheral Magics known: Conjuration and Telekinesis Magics you can teach: Either one, I have gained mastery over both magic. Who have been your teachers presently or in the past, and what did they teach you? I was under the tutelage of Archibald for Conjuration and gained personal knowledge over Telekinesis during earl Athera. Which position do you feel most suited for? Adeptus, I can provide counsel if necessary.
  6. A great piece of lore, in all aspects. LotC needs something that is neither evil or neutral but has the potential to be evil. Be good guys for once, being good isn’t a cliche anymore :P +1
  7. I like it. However, I'm rather skeptical as to how you are going to ensure a Morghuul will only use chain armor and iron (or bellow) level swords in PVP. Surely, constant "supervision" is not possible nor is an efficient method to mitigate such from happening.
  8. I read the first few sentences/ paragraphs. I can't really tell, the font is... erm, tough. It sounds like illusion, then I stopped reading. ((Change the font/ color/ format in general))
  9. MC Name: TavernLich IC Name: Martel Age: 22 Race: Mali'ame Minor Backstory: A roaming vagabond very much suited to pastoral life. He bears a rudimentary set of skills pertaining to the crossbow and longbow along with a nonexistent experience with blades save the most basics knives and daggers. Martel has little to no experience dealing with monsters, favoring to take flight rather than fight.
  10. Tfw the new forums lets you down :C

     

    1. drfate786

      drfate786

      He says after so much inactivity. 

  11. IC Name: Martel Age: 14 Race: Wood Elf Minor Backstory: A youth besmirched with the unremarkable ability of gravitating towards unwanted trouble, his otherwise fair, sun-kissed skin is laden with scars of former abuse, serving as a testament to such unfortunate karma. With such a myriad of problems, Martel never allowed himself to be hindered to one place alone, no, instead he would live the life of a nomad, finding jobs on the side should he need to. Whether it be tending to the crippled or serving as a farmhand, he would do what was necessary, nothing more and nothing less. Due to such a “pastoralist” nature, Martel never exercised or honed his social skills unlike most children and is consequently the awkward child amongst the crowd.[[I am sorry for double-posting but my other app was glitched, if an FM could delete that, such would be swell!]]
  12. Ja'Atl Basic Information Nicknames: Atl Age: 53 Gender: Male Race: Kha'leparda Status: Alive and well Description Height: 6’8 Weight: 198 Body Type: Lean and muscular Eyes: Feral, cat-like, amber. Hair: Leopard-like fur Skin: Fur Markings/Tattoos: N/A Health: Pristine Personality: A cautious and rather diabolical kharajyr with a pious air about him. Inventory: Ja’Atl carries a multitude of belongings with him, many being ancient arms, many based on Aztec/ Mesoamerican weaponry. Those including are: -A two-hand Macuahuitl: A weapon crafted from the finest of kharajyrian wood, lapis and obsidian blades litter it’s opposing sides and tip. Though unable to pierce and similarly cannot be thrusted, it allows for an excellent weapon for both non-lethal and lethal means. It’s blunt face can be used to stave off offenders while it’s jagged edges of obsidian can be used to lop of a foe’s head. -A Tecpatl: A finely decorated weapon, it’s blade, not unlike many of Atl’s weaponry, composed of obsidian. It’s hilt, made from the bones of a crocodilian beast, is garnished by numerous shards of lapis and fanciful carvings. It is used primarily for both close-quarter combat and through sacrificial means. Life Style Alignment: Neutral Evil Deity: Metztli Religion: Metztli Alliance/Nation/Home: Karaktuan Empire/ Priesthood of Metztli Job/Class: Priest of Metztli Title(s): Ja (Priest) Profession(s): Fisher Special Skill(s): Torture, hunting, fishing, etc... Flaw(s): Will not be discussed. Magic Current Status: At a journeyman stage. Arch-type: Deity Sub-Type: Muun'trivazja Rank: Journeyman stage/ novice Weakness(es): Will not be discussed. Strength(s): Will not be discussed. Current Spell(s): Chronoshaping & Moon Fire. Weaponry Fighting Style: A brutal fighting style, casting honor aside in favor of an effective and tricky style of fighting. Trained Weapon: Macuahuitl, tecpactl, simple bow and arrow and the atlatl. Favored Weapon: Macuahuitl Archery: Decent, but far from masterful. Biography Parents: N/A Siblings: N/A Children: N/A Extended Family: N/A Pet(s): N/A History N/A Artwork N/A
  13. Why is Leowarrior a Gm?! Are you serious? Out of the other candidates you chose his salty

    1. Show previous comments  9 more
    2. monkeypoacher
    3. Cave_Creature

      Cave_Creature

      well he seems like he genuinely wants to be a good GM and do his part in the server, people can change my friend

    4. CaptainBrock
  14. Well.. If we are trying to get orcs to be shorter, can we like stop having 6ft+ tall Wood Elves as well? K thanks.

    1. Runabarn

      Runabarn

      What about the 7ft tall heaps of flesh with impossible agility claiming to be human?

    2. WuHanXianShi14

      WuHanXianShi14

      I try to get wood elves to look lore appropriate. lemme know if you want me to yell at any, lol

    3. Space

      Space

      You control them IC, not OOC :P

  15. -A note is pinned on the advertisement- "Don't trespass on the Mali'aheral's islands, girl."
  16. Stop with the declarations... Holy crap guys :(

  17. http://i.imgur.com/YkDtbPJ.png While the dwarves squabble for the throne, a true king arises!!!
    1. ShameJax

      ShameJax

      Why do you have a squid egg on your hotbar...

    2. TavernLich

      TavernLich

      Voting, yo! And cuz I am a kid and a squid.

  18. did anyone else crash?

    1. Show previous comments  2 more
    2. ItsMyWorld66

      ItsMyWorld66

      It says I can log in, but I keep timing out T_T

    3. Billy5691

      Billy5691

      I can't tell if the server has crashed, or my internet has failed :(

    4. candlite

      candlite

      Notice how the number of people on the server doesn't change, then you'll know that it isn't just you that has crashed ._.

  19. MC Name - TavernLich Character Name - Gymnlein of Teir'mor Profession - None as of the moment. Profession Level - None. Combat Or Magic Training - I’ve had a multitude of close-combat experiences and my fair share of long-ranged combat as well through the uses of arbalests and smaller crossbows. Skype Username - bart.yap
  20. R1P Authentication servers down AND the server maintenance is on full go… :C

  21. Why are ghosts having so much buffs? Ahhhh

    1. Parkins

      Parkins

      And wraiths.

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