Jump to content

Lsuvsfar

Member
  • Posts

    281
  • Joined

  • Last visited

Everything posted by Lsuvsfar

  1. Yeah no that’s absolutely wrong. Most crossbows and bows could not punch through plate armor. Perhaps if they had a very heavy draw and specialized arrow/bolt heads they could, but with most, no chance. Firearms were far more effective at punching through plate armor. Plus if you’re talking about an unarmored target, then guns are far more effective. Overall, your average gun is far better than your average bow/crossbow. You could argue that the BEST bows and crossbows could compete with guns, but then the best early guns would beat them hands down.
  2. Rickard Staunton would sign this document.
  3. Hope everyone has a Happy Thanksgiving!
  4. Congratz on Moderation Admin! Very cool of Telanir to choose you!

    1. Kaelan
    2. Evonpire

      Evonpire

      Not this again.

    3. Telanir

      Telanir

      Thank you Kaelan, it is an honour.

  5. So just to clarify, if a forum is made addressing issues which have occurred on discord, the thread will be removed and that user warned/banned(if the warning would push them over the edge to a ban)? Does this account for those issues which have not been brought forward to administration or just those not addressed by administration? Or will it also include issues of harassment on discord which the players believe have been swept under the rug by administration?
  6. Can confirm. Tried to punch Capace into the canals like half an hour before this, but no cigar.
  7. An ancient Elven astronomer would look over the published work, fascinated by the base 12 numbering system. However, he would look over the multiplication table, puzzled. Upon rechecking the numbers, he would pen a letter to the authors of this study, informing them of a miscalculation. (( @yopplwasupxxx 0 multiplied by any factor should still be 0, even under a base 12 system. You appear to have treated 0 as 1.))
  8. No, but in all seriousness, LOTC’s Terms of Service have been updated and the old, problematic copyright stuff has been removed, so thanks to whoever decided to do that. They’ve yet to be uploaded to the main website so that you can go back and review them upon accepting them, but I’d encourage you to do so once they’re up, if you didn’t when you had to re-accept them yesterday/today. For those that didn’t here’s the new ToS stuff discussing copyright and uploaded content.
  9. But seriously, if you haven’t read them: I don’t know, I’m not a lawyer but they seem dumb, and legally questionable. I’m not sure about the forum posts and other things, but something tells me claiming copyright on something made in a game owned by Mojang/Microsoft/whoever isn’t feasible.
  10. I understand it’s not a huge step forward, but for reference, the musket was invented before the steam engine, so there’s more of an argument to implement it than there is to implement the steam engine, based off of how much of a step forward it’s not. When I come to lotc, I come here for medieval fantasy roleplay. If we allow this, then we allow every tiny advancement forward until the point this is no longer medieval fantasy. If most of us wanted to play on a steam-punk server, we’d find or make a steam punk roleplay server. If that’s your thing, nothing against you. However, most of the community enjoys medieval fantasy roleplay, and doesn’t want to see the server change from that. Your idea isn’t bad, I just don’t think that this is the place for it.
  11. Innactive charters are deleted by staff unless someone shows interest in buying them in the following week, I think. I saw this place one, but judging by the map it was deleted.
  12. Banditry in and of itself is flawed. If you look at groups that bandit a lot, such as orcs, reivers, etc, you see that a larger percentage of players getting involved in this type of environment acquiring very toxic behaviors. With these toxic behaviors, other issues spawn, and therefore you see a higher percentage of these players being banned when compared to other communities. I understand some bandits are good, and put in legitimate rp, and don’t care if they win or lose, and I know people will say this. However, these do not constitute anywhere close to a majority bandit encounters. Typically, roleplay doesn’t grow from banditry. As someone else pointed out, generally people aren’t left alive by bandits. If they hand over their items right away, sure, maybe they will be. If the defending party chooses to run or fight, it’s basically a guaranteed death for one party. There’s no incentive for either party to be left alive, as then the other will remember them and be able to hunt them down. I do not believe you should completely remove loot based pvp, as that would be stupid if you killed someone and didn’t have the chance to get all their items. However, the culture behind banditry needs to be changed in order to improve the toxic environment surrounding it. I’ve no idea how good or bad the Villain Application system was, but I believe implementation of such a system could do some good. If villainy is something that must be earned, can be taken away if people begin acting toxic, and then those people are addressed, you could end up with a healthier system than the current blacklist system. If done this way, the server could work to set a precedent for banditry RP that its members could be held to, and establish a system of redlines that players with villainy applications would get warnings for if violated. Might be a lot of problems with such a system, but probably less problematic than however many players we have banned/blacklisted RN for bandit related stuff.
  13. The Kha race is pretty scattered and not very commonly played, as far as I know.
  14. Iver Vanir would sign the document.
  15. Application House Name: The King Beyond the Wall Holdings: The True North Lord: Mance Rayder Who do they bend the knee to?: We do not kneel Religion: The Old Gods Brief History (1-2 Paragraphs): The Freefolk have lived beyond the wall since it was first built. In the construction of the wall, they were forever cut off from the rest of the world. Since then, multiple Kings beyond the wall have risen. Only a couple have actually ever made it beyond the wall, and none of them have made it very far past that. However, as time has gone on and the Night’s Watch has grown weak, wildling raids are becoming more and more common. Now, possibly the greatest king beyond the wall has risen. Mance Rayder, a former member of the Night’s Watch, left the black and joined the freefolk. For years now, he has dedicated to uniting the forty or so tribes north of the wall, along with the giants, in order to save them all from the White Walkers. Now, Mance Rayder finds himself trying to save his people, with the Night’s Watch standing in the way. Discord
  16. As Sviatoslav IV lay sleeping, he heard a voice call out to him. As he opened his eyes, he saw a bright white light, and a figure in the middle of it. “Who are you?” He called out, no more than half awake. The figure stood over him, saying nothing, before disappearing. Sviatoslav woke up, in a cold sweat. Unsure of whether or not it was a dream, Sviatoslav was spurred into action. From that day, Sviatoslav would be spurred into action, recruiting a larger military force. Later that day, Sviatoslav would call a meeting of his council. Many of them doubted his dream, some laughed. However, a few good, god fearing men believed him. Later on, Sviatoslav would meet with them in private. “My dear advisors, it is only among you few who I can trust, as it seems only you believe me and my dream. God has given me a warning, a call to action. We can not allow ourselves to remain idle. We must seek outside help. I do not know how much longer I will remain your prince, but in the future, we may need to seek outside help. I would like us to find traders that could fill us in on the armies for hire in the nearby lands, lest we be unable to produce enough men and ever be overrun.” As the offer of marriage came in from Denmark Sviatoslav would pen the king back a letter. “My dear friend, while I appreciate your offer of an alliance by marriage, I must inform both of you that I believe you would not achieve what you want out of this. Novgorod, like other Russian Princedoms, is ruled by a series of elected Princes. If I or my family members were to be married to your own kin, I cannot guarantee how long we would continue to hold power for in Novgorod. However, this would earn your nation an ally in my family.” -Regards, Sviatoslav IV, Prince of Novgorod. Actions Recruit 2,000 spearmen and 500 melee cavalry. [MOD] Gather information from traders about Mercanary Companies among the other Rus Principalities, Cumon Khanate, Volga Bulgaria, Sweden, and Denmark. [MOD] Send letter to Denmark, informing them of the leadership situation among the Rus Principalities, but still offering an alliance.
  17. OOC APP Nation name: Republic of Novgorod Population: 1,300,000 ((updated population)) Summary of History: Before this, the Republic of Novgorod had been under the control of the Kievan Rus. However, with the Rus weakening, Novgorod essentially broke away in the 1100s. Founded largely based around trade, it operates under a semi-democratic system. However, Novgorod is plagued by problems, from the boyar whom are content to sit around rather than go to war and risk their trade, to the massive population of slave peasants who, unable to move around, often had to turn to armed rebellion in order to achieve some form of change. Discord: You have it
  18. Alright so, just my 2 cents but this event sounds broken. I mean, not only are you buffing people (who I can only assume are hardened PvP goons, based off past events), but then you’re also turning everyone they kill onto the enemy side. I see this going one of two ways. Everyone that dies does what they’re supposed to, and it’s almost a guaranteed loss. So you wind up with a handful of people dying, which slowly accumulates into more and more people dying. Assuming these are PvP goons running things, they’ll probably bide their time and, instead of having every dead person run in to instantly die, they’ll have everyone build up. Then, they’ll make a big push and down some more people, repeating this process until basically all the defends have died. Nobody does what they’re supposed to, and people turning over to the enemy side is a joke. Most likely, people trying working for the empire aren’t going to honestly try and bring down an imperial town. So instead, whenever someone dies, they’ll probably just run straight into the defenders, die, and be gone so they’re not proactively hurting their nation. Either that, or if you try and hold them back until a certain time, they’ll just botch the assault because again, you’re forcing people to attack their own nation. To me, this part of the event seems like a bad idea.
  19. Bastion Curthose would sigh upon coming across a flier. "A truly sad day," Bastion would mutter as he tore down the flier, crumbling it up in his hand, "taking civilians and selling them into slavery like true barbarians with their backs to God. May these men perish in the unholy fires of Hell for trying to justify a wrong with another wrong."
  20. Really sorry to post Fireheart, ik only leaders are supposed to post, but just feel like I should put in my 2 cents regarding Purepimp saying they have moment. Well... you sorta went a week without making another war claim against Courland, so are we just supposed to sit back and wait a month until you decide to war claim us again? It has also been established that the next battle will be a skirmish, so really either side could initiate it because I believe fireheart said the skirmish would be in order to judge who gains momentum in the war. Not to mention even if an argument could be made about the coalition still having the momentum, the fact that part of the coalition just broke off and could possibly be getting attacked by the rest of the coalition (seeing how people on both sides were statused up last night and ready to fight) should be sufficient enough to argue that the coalition's momentum has been broken seeing how they are now dealing with the Charlemagne's men.
  21. Yeah, because when you're walking to your home and one of them jumps you and murders you you were clearly provoking attack.
  22. While I maybe wouldn't suggest a speed nerf, I would suggest something be done. As everyone knows, olog lore is meaningless atm. From what I understand, the whole reason trolls can't go into the sun light is b/c they would be too powerful otherwise? Well why play a troll when you can just make your olog even larger than a troll and no one is going to do anything? Also, what kind of a debuff is stupidity? How the heck do you enforce a stupidity nerf? In what way does this ACTUALLY impact roleplay? Oh sure, you need to learn to speak blah. So what? It's not like blah inhibits communication enough that nothing can be accomplished. Even if it did, it's not like people don't use skype or TS to get around this, and it's pretty difficult to prove someone is metagaming that way. Also, if ologs were stupid, wouldn't it make sense that they wouldn't be able to get skills as high as other races since they wouldn't be able to figure out how to do more? Yet, this isn't the case. Also, are you going to sit there and tell me it's really easy to fool an olog b/c of a stupidity nerf? An olog isn't sitting behind the screen, it's a human. If that human wants to kill you, they're going to kill you. Going back to a speed nerf, this WOULD make sense IG. Sure if they have longer legs they take longer strides, but they also have more weight to carry and due to the fact they have far more upper body strength than humans less of their muscle is actually in their legs. BTW, using the logic of longer legs=faster, you are arguing that a thrower that has longer legs than an actual runner is faster than a runner. Also, if you look at taller people, yes they might be better at sprints, but generally they aren't that great at long distance because moving their legs that far uses up so much energy that they just take really short strides. However, even tall sprinters don't have a large amount of upper body strength, and if they had a lot like ologs do they would be slowed down significantly. So really at the end of the day an ologs massive upper body strength would work against them in any speed competititon. An ologs only real nerf is the fact they get hungry faster.... Wow..... What a nerf..... *claps* 10/10
  23. Bastion would look over the note, glad that he might be of some service. "I should be able to cover the mining part," he would say with a slight grin.
×
×
  • Create New...