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The New World and You: A Teaser

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MrZombez

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Yes, you do keep the skills in the new world.

Thanks.

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Thanks.

Assuming they don't bug out or glitch. I would recommend all players screenshotting their skills just for the sake of proving it if worst comes to worst later.

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Availer,

One person made an offside comment. That doesn't surely deserve such reproachment.

Your GM team is not under attack. Every debate has at least two angles and you must understand that the "choices the development team makes" have never before been identified as such.

No one knew the decision had already been made regarding minas, so we were debating it. A member of your GM team called people with my view 'lazy' and was first to be insulting in an otherwise well expressed, and well intentioned debate.

You know we love you and the GMs. Just be open to reasonable points of view that may run contra to your (previously unconfirmed) plans for the server. Maybe even tweak your changes or compromise in order to have more of the player base onside with you.

Honestly, friendship and partiality aside, it is decent for staff to be calling multiple posters 'pompous shits' ? Vax, you're a legend but that was not a decent thing to say. if a player called a GM a 'pompous ****', he wouldn't last long on these forums or in LoTC in general.

Let's be civil. People who may disagree with some of the GM views here are not, by extention, opposed to everything else that they do for the server.

I have tremendous respect for LoTC and all who participate to make it what it is. Everyone, GMs and members alike, should remain respectful of each other.

Remember, one person made one offside comment, that is all.

Mog

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So when the map resets what happens do we what until the capitals are remade in private or do we help make them? Just a question I'm just gonna point this out we have no idea when the maps are reset so we aren't sure on much (me at least)just that they will be reset.

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So when the map resets what happens do we what until the capitals are remade in private or do we help make them? Just a question I'm just gonna point this out we have no idea when the maps are reset so we aren't sure on much (me at least)just that they will be reset.

Some things will be built before the general public has access.

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It wasn't offside, it was my opinion, and it still hasn't been addressed just like my comment pointed out.

Also, its a little uncalled for that you think that were criticizing the GM team about their work, I just want a simple answer, that isn't actually simple but can explain our points, that is all.

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On a completely different point, I've really enjoyed being a shopkeeper, and I'm wondering if GMs have any plans to improve the market and economy side of LoTC?

I have a shop in Oren Market, and it's been great fun trying to steal a little business over those overpriced high street shops in Al'Khazar. For two weeks I had a pressure plate setup in my shop that triggered free melon slices to all my visitors. After that, I tried a complicated flashing pumpkin lights arrangement (that actually caused the area around my shop to become a lagfest, hehe, so I removed it) in order to entice customers to come in and have a look. I made 25,000 minas in 3 days from my big gem sale by undercutting every local shop for a limited time. I basically didn't sleep for three nights in order to keep my supplies coming, mining away until I forgot what the sun looked like.

It's been great fun, but as a shopper myself, I would love to see a grand marketplace that would encourage many to travel far to visit it, especially with the scores of new potions and so on that Minecraft 1.0 is bringing. A famous grand market on a large scale would be one suggestion I'd make in forming the new world.

And I'll still be cheapest dammit !

Cheers

Mog

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On a completely different point, I've really enjoyed being a shopkeeper, and I'm wondering if GMs have any plans to improve the market and economy side of LoTC?

I have a shop in Oren Market, and it's been great fun trying to steal a little business over those overpriced high street shops in Al'Khazar. For two weeks I had a pressure plate setup in my shop that triggered free melon slices to all my visitors. After that, I tried a complicated flashing pumpkin lights arrangement (that actually caused the area around my shop to become a lagfest, hehe, so I removed it) in order to entice customers to come in and have a look. I made 25,000 minas in 3 days from my big gem sale by undercutting every local shop for a limited time. I basically didn't sleep for three nights in order to keep my supplies coming, mining away until I forgot what the sun looked like.

It's been great fun, but as a shopper myself, I would love to see a grand marketplace that would encourage many to travel far to visit it, especially with the scores of new potions and so on that Minecraft 1.0 is bringing. A famous grand market on a large scale would be one suggestion I'd make in forming the new world.

And I'll still be cheapest dammit !

Cheers

Mog

With the opportunity to build new cities, I'm sure some will have a Grand Bazaar or Marketplace such as that. It would be an easy way to have some fun and profitable roleplay. In terms of improving the economy, on the new map, we will me much stricter about spawned items, monster spawners, etc, as some players abused spawned items (not accusing anyone, but it did occur). So, hopefully, inflation will not be as large of a problem.

However, a lot of things depend on the actions of the players. We have very little ability to stop someone from gathering mass amounts of wood and devaluing the object. The skill system should help a wee bit, but Minecraft has unlimited supplies of some resources. If we add too many restrictions in the name of market and economy, I feel like players will grow frustrated with the limitations.

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No I don't go running around killing monsters and having fun because if I die I lose ~10k, and whenever I join, and every so often I do type /money just to see my money that I have earned, because I know that could be the last time that I look at it.

I would actually like a GM, not Petyr who obviously cannot come up with an adequate reply to anything, to respond to what Moglets and others who share partially the same ideal of keeping our minas.

And to others who are saying that people who are soley out there to gain money are not playing the RP right is complete bs. I determined my character would be a businessman and purposely get money, that was what he did and achieved.

How about this for your lore, my new character is going to be my cousin, and he inherits my "fortune" as I have no direct family. There, problem solved.

To respond once again, we aren't deleting your entire character's history. Your character will still be respected by other dwarves as a shrewed businessman, and you will still have the fond memories of earning that respect. There is the roleplay. As for the whole cousin-fortune thing... that's not what we mean by lore. By lore we mean, everyone in the world is going to get savaged by snowmen and everyone flees for the new map as their limbs get chewed off (note - this is not actually happening).

There are plenty of reasons for taking away from overall minas/items. In the beginning of the server, plenty of players were using spawned item and monster items as I posted above. This time, we have the chance to apply the economical knowledge we've gained here and make sure things like inflation and oversaturation are better handled. Another reason is that as we revamp the map, we want it to grow naturally. People with lots of money might expect to quickly establish themselves, buy a large plot, make a town, dominate the market. The general consensus among GMs is that too many items and minas will sort of be like steroids, leaving some players in the dust as the world develops around them. I'm sure other GMs can elaborate on this point.

As we also said, we do want you to have to work once more. I'm not calling you lazy. It's completely in your hands how you react to it. The best comparison I can make is the expansion to World of Warcraft; every expansion, you're forced to level up again, grind dungeons, level professions, and other things if you wish to still remain competitive. There's no obligation to level up, you still maintain your achievements, but you thing that your Lich King gear is gonna serve when fighting Deathwing? Not a chance.

I know you may think that I don't care about minas solely because I'm a GM, but even before I was a GM, neither I nor my character cared at all. But the memories I hold of living in Dunwood and joining the Druids are what I remember right now, not when I sold a bunch of wheat.

Perhaps this is not the case with you. So be it; perhaps a server more geared towards tangible rewards and less roleplay would be better suited.

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To respond once again, we aren't deleting your entire character's history. Your character will still be respected by other dwarves as a shrewed businessman, and you will still have the fond memories of earning that respect. There is the roleplay. As for the whole cousin-fortune thing... that's not what we mean by lore. By lore we mean, everyone in the world is going to get savaged by snowmen and everyone flees for the new map as their limbs get chewed off (note - this is not actually happening).

There are plenty of reasons for taking away from overall minas/items. In the beginning of the server, plenty of players were using spawned item and monster items as I posted above. This time, we have the chance to apply the economical knowledge we've gained here and make sure things like inflation and oversaturation are better handled. Another reason is that as we revamp the map, we want it to grow naturally. People with lots of money might expect to quickly establish themselves, buy a large plot, make a town, dominate the market. The general consensus among GMs is that too many items and minas will sort of be like steroids, leaving some players in the dust as the world develops around them. I'm sure other GMs can elaborate on this point.

As we also said, we do want you to have to work once more. I'm not calling you lazy. It's completely in your hands how you react to it. The best comparison I can make is the expansion to World of Warcraft; every expansion, you're forced to level up again, grind dungeons, level professions, and other things if you wish to still remain competitive. There's no obligation to level up, you still maintain your achievements, but you thing that your Lich King gear is gonna serve when fighting Deathwing? Not a chance.

I know you may think that I don't care about minas solely because I'm a GM, but even before I was a GM, neither I nor my character cared at all. But the memories I hold of living in Dunwood and joining the Druids are what I remember right now, not when I sold a bunch of wheat.

Perhaps this is not the case with you. So be it; perhaps a server more geared towards tangible rewards and less roleplay would be better suited.

I get the fact that you want to be able to keep the economy in control this time, and I am completely fine with that because it needs to be done, as well as jobs need to be created for players as well. My first beef with this whole thread was the "kit" based system depending on donator level. That is not equality and it seems as some people have been stating that they want the server to be more equal. I don't need all of my minas, but if you take away 75% of them just because I am only a tier two donator, I am going to be off put by someone who donates more to the server just because they are affluent enough to do so.

The world is always going to leave players behind, whether it is because they don't play enough, or they never focused their talents on gaining a small amount of minas and died a lot, that is their fault, not the people who spent their time earning this money.

Please stop bringing up the fact that earning money is not RP, I had hoped that I had explained to you that that is what my character, and other people I know of, goal's are and usually based around it. I get that you want people to "work" more to get their money since the server's player amount every day seems to get smaller and smaller, but don't you think taking away most of people's money would hurt that as well?

Basically, we just want the majority of my minas to be there, if we have to start up again at around 20k, which is my best guess at what you guys would give a tier two donator, then it is really going to offset us. I use the term "we" based on the general feel I have gotten from these 19 pages of many posts.

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As for gaining wealth not being RP, my character Gropier has wealth, but is not the wealthiest player, he tend to stay between the 40th and 30th rank most of the time. He could be much wealthier, but he hires people and gives them jobs. He has guards, a groundskeeper/gardener, a miner and two lumberjacks who have all become quite well to do in their own right because he mentors them and pays them well. He has invested over 100k minas in being partners in business ideas that others have brought to him and has spent almost 50k minas and countless resources on building what I think is the best looking arena on the server and the Alras Fight Klub Gym. He has sponsored many contests and still continue to do so. Gordok believes that minas are like manure, they aren't much good for anything unless you spread them around to help little things grow. But he is also wise in that he knows in order to have wealth to spread it around, you have to make smart business decisions and work hard.

Gordok has grown to be a respected member of the community and leads as the second ranking leader of the great city of Alras. He has made many, many friends, two of which are young maidens that had no father to insure that they were treated properly by young men, so he took them in as his wards and will soon be paying for their weddings. Philanthropy requires RP and it is not possible without wealth. And regardless of what others think, I RP with Gropier with just as much zeal, just as often and just as serious as any other player. I am 51 years old and have been playing RPGs since before D&D was invented - I know what RP is and how to do it well. So, can we please stop insinuating that just because your character is wealthy, you don't RP or you suck at it. I for one am starting to take it personal.

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Availer,

One person made an offside comment. That doesn't surely deserve such reproachment.

Your GM team is not under attack. Every debate has at least two angles and you must understand that the "choices the development team makes" have never before been identified as such.

No one knew the decision had already been made regarding minas, so we were debating it. A member of your GM team called people with my view 'lazy' and was first to be insulting in an otherwise well expressed, and well intentioned debate.

You know we love you and the GMs. Just be open to reasonable points of view that may run contra to your (previously unconfirmed) plans for the server. Maybe even tweak your changes or compromise in order to have more of the player base onside with you.

Honestly, friendship and partiality aside, it is decent for staff to be calling multiple posters 'pompous shits' ? Vax, you're a legend but that was not a decent thing to say. if a player called a GM a 'pompous ****', he wouldn't last long on these forums or in LoTC in general.

Let's be civil. People who may disagree with some of the GM views here are not, by extention, opposed to everything else that they do for the server.

I have tremendous respect for LoTC and all who participate to make it what it is. Everyone, GMs and members alike, should remain respectful of each other.

Remember, one person made one offside comment, that is all.

Mog

This is such an excellent way of putting my point of view. Kudos! :') *cries tears of joy*

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So, can we please stop insinuating that just because your character is wealthy, you don't RP or you suck at it.

Being rich is not an issue. There are quite a few rich folks who have commented saying they would enjoy the reset. The issue is when people become to attached to material things when I and many others believe they should be focused on the intangible.

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Being rich is not an issue. There are quite a few rich folks who have commented saying they would enjoy the reset. The issue is when people become to attached to material things when I and many others believe they should be focused on the intangible.

@ Petyr - My point is this. It may be your and others opinions that characters should focus more on the intangible and I respect that. I respect all opinions. It is obvious that you have fond RP memories playing your character that way. But it is an opinion, not fact. It is my opinion that playing my character the way I do is the best for me and this character, and I have played every type of character you can think of. I am sure that there are as many "opinions" on this topic as there are players on the server. Each character has goals, motivations, hopes and fears and players strive to RP them to the best of their ability in their opinion. Please don't go down the road of your opinion on how to RP is more valuable than the opinions of others - that is elitist, very high-handed and not appropriate - especially from a member of the GM staff that is supposed to be supportive and tolerant of others. If anything, the GM staff should be embracing as much diversity in RP style as they can, because if everyone RPs the same, it will get really, really boring very fast.

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So, can we please stop insinuating that just because your character is wealthy, you don't RP or you suck at it. I for one am starting to take it personal.

I do hope this comment was not directed towards me. I do believe I may have been misunderstood because the only thing I was insinuating was the opposite of that! I agree with and support pretty much everything you just said. You are one of those who actually DOES STUFF with their money! Like I said:

It is true that you will lose your minas (if this were to become a reality which it is looking extremely likely to happen) but look at what you do every day on the server. Do you sit at you EXPENSIVE house in you full EXPENSIVE diamond armour in a chair constantly spamming /money and smiling because of the large quantity? Or do you go around, killing monsters and having fun with friends?

Of course people with large amounts of money do not going around killing monsters as a HUGE risk would be taken if that were to happen. But you RP, people RP on an RP server. It's what people do! And you do it! That is the point I am trying to get across, there is one thing that EVERYONE on this server has in common. No matter how you do it or why, this is why we are here talking on these forums today. The entire reason why I believe minas and items do not matter so much. The entire reason all of us are here in the first place because this is the one common thing that brings us all together. Role Playing. Money is a nice side effect from role playing in certain ways. But Role playing is what drives this server and what makes it go round.

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