Jump to content

why do ST hate voidal magic?


_Sheylo_
 Share

Recommended Posts

1 hour ago, _Sheylo_ said:

its a METAPHOR that the st dont want us to be able to do FUN stuff

also definitely could be life evo <img src=">

Void magic literally has the most creative potential of any magic, with quite literally the ability to do anything. 99% of void mages don’t realize this and only do *fireball emote 

Link to post
Share on other sites

ill support void magic if in return we could delete all invisible and otherwise weapon-immune CAs

 

deal?

Link to post
Share on other sites

This is my application to try and work with any ST to do some fun shit. Please message me and let us discuss

Link to post
Share on other sites

28 minutes ago, satinkira said:

I don't hate johnny fireball throw the fire evocationist (but I do dislike how he uses the magic - not due to any fault of his own, but because of the way that the magic has been ultimately utilised by the wider server).

I can agree with that, I might not be that old of a member, but a few of the mages I played with or just met in general had the 'spray and pray' trope. Its understandable to some extent yes, however I feel like even if they are limited (which they are) they could put in some extra effort. A fine example in my eyes is Air evo rn, I've heard people call it weak (Ofc its defensive and thats its point) but it has some incredible utility that one could potentially pull off if one wanted to do so, I am not too caught up in lore so I cant say much on anything else, but some general freedom on the redlines would be beneficial for parties that are both directly and indirectly invloved in magic RP in general.

Link to post
Share on other sites

1 hour ago, _Sheylo_ said:

more so that iceberg thing, but also i want more void lore- i want to go into the void. like, its 'the fog is coming' but the void and i wanna be one with it. o-o o-o

Sleepy joe agrees

you can, once

 

jokes aside I deeply enjoy voidal lore, theres so much cool things to do, enchanting, tearing, spellforging, yisar creation, manifestations, feeling... you also get to throw random organs and fireballs around...

 

Stop looking for combat

Link to post
Share on other sites

1 hour ago, monkeypoacher said:

ITT : we act pretentious about pretending to be a wizard

 

 

i will share a terrible dark secret with you: no one thinks any magic is special. even if it is canonically the rarest magic in the world that only you and the guy you made up to teach it to you can use it. something becomes special when it is written to be special, to exact meaningful consequences on characters and the world that they live in, which most magic is not. most magic is written to be generic powerups with circumstantial weaknesses like maybe one step above "my character Plimbert the Deathstalker has orc strength and super agility and immunity to conventional weapons, but he can be instantly felled by a rare ST material on Tuesdays"

 

even genuinely well written and interesting concepts have an insurmountable hurdle in having to be actually executed through the medium of minecraft text with everyone having a different level of lore knowledge and reading comprehension. what's special is the stories you create with your friends, and magic is just a device you can use in those stories

 

also this whole "tear in the veil" concept would be cool if it actually meant anything, like the ST were willing to actually expand on or roleplay it at all. so far we have had a voidal tear event that turned part of the map blue for a month and didn't go anywhere, a few voidal horror CAs, and like 100,000 "voidal magic is eevil!!!" forum posts.

 

besides having negative effects on my character personally (which i still have to interpret the lore creatively to do) if i play void magic as dangerous and unpredictable as you say it is --> instant blacklist for stepping out of one 1,000,000 redlines prewritten into every piece so that it isn't more Powerful than the flavor of the month deity or misc. magic/feat/creature. despite all of this I genuinely enjoy void magic RP because it gives me just a little more poetic license to write a character than anything else, and because I didn't need to join someone's obnoxious discord to obtain it

 

there is obvious utility from a game design perspective in having magic that just lets you throw fireballs or majjyk missiles -- that's why it's one of three classes in nearly every roleplaying game system does exactly this. sometimes people gotta throw fireballs to kill giant spiders, and I genuinely don't see what's wrong with that.

 

the seething disdain you people have for generic fantasy tropes is what prevents people from actually doing interesting high fantasy rp, because tropes are a part of the genre, and playing with them/building on them is how you make genre fiction

 

 

maybe the void realm is a mirror of our realm. or a memory of our realm is impressed on it every time a void mage breaks the veil to steal its power. or maybe the void is what's behind the fourth wall and the literal keyboards and screens and maybe some grass. its not the most outlandish concept ever to have the Void (or the Interstice, or the Intergument, or the Borderworld, Xen, or something else this stuff is all made up) be an explorable place in game or at least a tangible place/thing that could be fleshed out in rp. that would give people some cool stuff to do

 

11 minutes ago, argonian said:

ill support void magic if in return we could delete all invisible and otherwise weapon-immune CAs

 

deal?

 

the_lore_iceberg.png

 

the lore has more creative outlook and interaction with itself and other pieces of lore more than any other genre or magic alone, the issue isn’t that it’s over-written the issue is that we haven’t written it for people

 

 

from my experience being on st for about four years and manager/admin for 3 of those players take magic at face value. a lot of the time they are afraid or unwilling to look deeper than the surface to do something creative so we have to write that in lore so people do it. A few people have said there is creativity most people just choose to do *casts fireball, and it’s true, which is why we wrote in countless additions of tons of cool shit you can do with voidal magic and gearing people into certain archetypes with variance between them alongside true character freeformity, rather than just the latter. Unsurprising to me after writing in feats which created archetypes and tropes, people took those and expanded upon it while others again just took it at face value. 

 

An issue with some magics and voidal magic particularly is that some people are obsessed with the idea of how they’re perceived oocly, and thus try to solve it oocly. Frankly put it’s not the way to do it and will just lead to burnout and investing too much of your personal self into your character. Make your character stand out, who gives a shit about if you think the void is evil or the next guy doesn’t care, do what makes sense for your character and have fun with it. 

 

I know you two typically just don’t want to be happy and enjoy making general complaints based off your time-frozen denial that it’s still 2015 and nothing has changed since then (but it has and you don’t like change) but lore is pretty fucking good right now compared to the sorry shadow it was years ago. I know in human playerbases it’s cool to trash on lore (coming from spending half my server playing in the empire of man/oren), and i get that, but the culture of just trashing on things for shits is so unbelievably harmful and stagnates this server culturally which perpetuates complete fiction as the truth of things. 

 

If you really cared, or wanted to give any feedback, or even tried a bit more, you’d at least try and find things to backup what you say and offer change other than anecdotal storytelling you read in a discord. 

Link to post
Share on other sites

@squakhawk

 

is there any other magic that lets you make your own spells?

Link to post
Share on other sites

its because you're not doing

 d943ea404e13d3f13dcfdf7730658989.jpg

roleplay you know that?

Link to post
Share on other sites

personally im pretty new to shadow wizard money gang rp and i feel like the lore gives you A LOT of breathing room to do whatever tf u want creatively, the problem i find is that not many magic rpers are particularly interested in doing lots of crazy shit with voidal magics on the level of dark/diety magic users, idk what the exact cause of this is but yea

 

edit: to add on to that i dont think it's a reasonable expectation for ST to be the ones making your magic exciting for you it comes down to the player at some point and it's hard to point out an area of voidal magic that is definitively lacking in terms of lore/possibilities

Link to post
Share on other sites

2 hours ago, ronin_champloo said:

 Concepts and thoughts that would drive a person mad are instantly believed by the Ben Shapiro, Alchemy-Guzzling and Philosophy-Snorting populace of LoTC so easily and quickly as a way to downplay, disparage and demean Voidal Mages ICly and OOCly. 

 

ben shapiro is a water evocation teacher he likes voidal magic

Link to post
Share on other sites

1 hour ago, squakhawk said:

 

 

the_lore_iceberg.png

 

the lore has more creative outlook and interaction with itself and other pieces of lore more than any other genre or magic alone, the issue isn’t that it’s over-written the issue is that we haven’t written it for people

 

 

from my experience being on st for about four years and manager/admin for 3 of those players take magic at face value. a lot of the time they are afraid or unwilling to look deeper than the surface to do something creative so we have to write that in lore so people do it. A few people have said there is creativity most people just choose to do *casts fireball, and it’s true, which is why we wrote in countless additions of tons of cool shit you can do with voidal magic and gearing people into certain archetypes with variance between them alongside true character freeformity, rather than just the latter. Unsurprising to me after writing in feats which created archetypes and tropes, people took those and expanded upon it while others again just took it at face value. 

 

An issue with some magics and voidal magic particularly is that some people are obsessed with the idea of how they’re perceived oocly, and thus try to solve it oocly. Frankly put it’s not the way to do it and will just lead to burnout and investing too much of your personal self into your character. Make your character stand out, who gives a shit about if you think the void is evil or the next guy doesn’t care, do what makes sense for your character and have fun with it. 

 

I know you two typically just don’t want to be happy and enjoy making general complaints based off your time-frozen denial that it’s still 2015 and nothing has changed since then (but it has and you don’t like change) but lore is pretty ******* good right now compared to the sorry shadow it was years ago. I know in human playerbases it’s cool to trash on lore (coming from spending half my server playing in the empire of man/oren), and i get that, but the culture of just trashing on things for shits is so unbelievably harmful and stagnates this server culturally which perpetuates complete fiction as the truth of things. 

 

If you really cared, or wanted to give any feedback, or even tried a bit more, you’d at least try and find things to backup what you say and offer change other than anecdotal storytelling you read in a discord. 

find (1) one post where i complain abt void magic

 

i have made fun of how u often get the situation of the ET and some random mage duking it out while 20 others just watch, but that isn't related to voidal magic at all, but rather "evil entities" and the ability to combat them, which is again what i joked abt here (my support for, or rather my complete indifference to, voidal magic is not actually contingent on CA stuff).

 

the stuff i've criticised (rule bloat, PVP stalling, locking shit behind EU4 systems and PROs, worldguarding everything, main-character-syndrome spookmen races a z d r a z i, changing the lore so often that only STs ever bother to learn it because IC knowledge accrued becomes useless again a couple months later) has remained consistent. when Atlas (pbuh) brought in freebuild, I didn't say "actually I hate freebuild now" like half the server every time their map requests are implemented (make map bigger! no, too big, make smaller!), instead I've taken to praising it as the promised land that I wish to God we'd return to instead of suffering under this utter SHIT we've have in Arcas and Almaris, with hyper-restrictive tile, region, and now node systems.

 

also, back to the note of voidal magic, i've been like the biggest shill for accepting it within the Church and within Oren despite never having been a mage ever. so idk find someone else to take shots at.

Link to post
Share on other sites

1 hour ago, squakhawk said:

 

If you really cared, or wanted to give any feedback, or even tried a bit more, you’d at least try and find things to backup what you say and offer change other than anecdotal storytelling you read in a discord. 

 

No lmao I'm not going to comb through the entire corpus of LoTC lore or produce screenshot evidence to prove a commonly held (and mostly subjective) belief. Everything I said came from my personal experience. Source: I made it up. 

 

Besides, I was arguing w another player about something else entirely and threw out some very generic misgivings about magic lore, none concerning you or the lore team or anything you might have done in specifics - which struck such a raw nerve with you that you took the time to open photoshop and write 400something words to cry about it

 

Since I wasn't arguing with you and you didn't address anything I said besides questioning my bonafides as a minecraft sorcerer, I don't really know what to say except you're entitled to your feelings. You are also entitled to run your team and your roleplay however you like. But maybe your time would be better spent on something other than trying to start an argument with me on the forums.

 

also find it kind of grotesque that the part of the "lore iceberg" below "can I please have magic?" and "is this an event site?" (which I think are perfectly reasonable questions) is a joke about players grooming minors into doing fetish roleplay. which is apparently something I'm supposed to know about to be a true initiate into the esoteric art of roleplaying a wizard online? I don't know how to interpret that.

Link to post
Share on other sites

Everyones posts in here has inspired me to keep playing my Void Mage. 

 

Hehe Cat (Smile) | Hehe Cat | Know Your Meme

Link to post
Share on other sites

2 hours ago, monkeypoacher said:

 

No lmao I'm not going to comb through the entire corpus of LoTC lore or produce screenshot evidence to prove a commonly held (and mostly subjective) belief. Everything I said came from my personal experience. Source: I made it up. 

 

Besides, I was arguing w another player about something else entirely and threw out some very generic misgivings about magic lore, none concerning you or the lore team or anything you might have done in specifics - which struck such a raw nerve with you that you took the time to open photoshop and write 400something words to cry about it

 

Since I wasn't arguing with you and you didn't address anything I said besides questioning my bonafides as a minecraft sorcerer, I don't really know what to say except you're entitled to your feelings. You are also entitled to run your team and your roleplay however you like. But maybe your time would be better spent on something other than trying to start an argument with me on the forums.

 

also find it kind of grotesque that the part of the "lore iceberg" below "can I please have magic?" and "is this an event site?" (which I think are perfectly reasonable questions) is a joke about players grooming minors into doing fetish roleplay. which is apparently something I'm supposed to know about to be a true initiate into the esoteric art of roleplaying a wizard online? I don't know how to interpret that.

 

 

its a meme sent in a few discords i took thirty seconds to find then circle in prntscr. lighten up bud. You don't even need to strawman that you have to be subjected to the terrible fate of being informed by reading any lore (which you then strawman again by saying its rewritten so often, sure, whatever you say - its not like I've managed lore for 3+ years). I also said specifically how harmful general, subjective, unhelpful misgivings are to any form of conducive roleplay. I know I really put the microscope on you in my post and broke down the play-by-play of what you said and what it amounts to, but you are entitled to your own opinions as much as I am to say they're worthless opinions grounded with zero experience or intent to do anything but whine. That's my opinion, you have your own, I just don't respect what you have to say because it's not helpful or representative of anything near the truth, unless maybe you're thinking from over half a decade ago. I'm just trying to give you feedback on what I think you can do to improve if you truly care, or if you just want to post on threads and get (you)s. 

 

 

2 hours ago, argonian said:

find (1) one post where i complain abt void magic

 

i have made fun of how u often get the situation of the ET and some random mage duking it out while 20 others just watch, but that isn't related to voidal magic at all, but rather "evil entities" and the ability to combat them, which is again what i joked abt here (my support for, or rather my complete indifference to, voidal magic is not actually contingent on CA stuff).

 

the stuff i've criticised (rule bloat, PVP stalling, locking shit behind EU4 systems and PROs, worldguarding everything, main-character-syndrome spookmen races a z d r a z i, changing the lore so often that only STs ever bother to learn it because IC knowledge accrued becomes useless again a couple months later) has remained consistent. when Atlas (pbuh) brought in freebuild, I didn't say "actually I hate freebuild now" like half the server every time their map requests are implemented (make map bigger! no, too big, make smaller!), instead I've taken to praising it as the promised land that I wish to God we'd return to instead of suffering under this utter SHIT we've have in Arcas and Almaris, with hyper-restrictive tile, region, and now node systems.

 

also, back to the note of voidal magic, i've been like the biggest shill for accepting it within the Church and within Oren despite never having been a mage ever. so idk find someone else to take shots at.

 

you're inviting me to spend too much time looking for a treasure trove only to probably reply "i said that [time] ago hahaha", i'll pass.


I think things have been pretty good and they've shown, else I don't know how the fuck things are doing so well throughout this time and we continue to learn and improve. Shit gets bad and has been, yes, but at least I've taken it under myself to right those wrongs and make something productive of it rather than forfeiting everything to what may or may not have worked forever ago. I appreciated our talk last week on discord because it brought up some stuff to Llir and the rest of mapdev and helped me construct some criticisms to how we're approaching things and how we should fix those, reminding ourselves of the goals we set before we figured out systems to achieve those goals. I'm not really talking about that though, nor was I before.

 

I'm just talking about over-generalizations made that provide nothingburgers of feedback (main character syndrome spookmen races, as if they do not exist or are given the chance to exacerbate elsewhere - "changing the lore so often that only sts ever bother to learn it because ic knowledge accrued becomes useless again a couple months later") - sure? It makes no sense and is just a lashout, again, to do an overgeneralization and cross your arms smugly on a thread that is just completely infactual. I'm sorry that one time four years ago when a shit admin shelved some lore and that affected your roleplay. But it doesn't need to dictate and rule how you continue to just be negative and unhelpful otherwise. I don't speak of this because I hate you or what you do, but that I love this server, and have no reason to hurt it or anyone on it. I want things to be better, I've made things so that they are better. Magic, feats, CAs, etc. are at more useage, availability, and fairness than they've ever been at any point ever before. People acknowledge that. And it's ridiculous of me to expect everyone to recognize that. But past simple ignorance and just being wrong with no intent to change that opinion is what irks me, and should irk you too if you really do want to see things improve and be better. 

Link to post
Share on other sites

8 minutes ago, squakhawk said:

 

 

its a meme sent in a few discords i took thirty seconds to find then circle in prntscr. lighten up bud. You don't even need to strawman that you have to be subjected to the terrible fate of being informed by reading any lore (which you then strawman again by saying its rewritten so often, sure, whatever you say - its not like I've managed lore for 3+ years). I also said specifically how harmful general, subjective, unhelpful misgivings are to any form of conducive roleplay. I know I really put the microscope on you in my post and broke down the play-by-play of what you said and what it amounts to, but you are entitled to your own opinions as much as I am to say they're worthless opinions grounded with zero experience or intent to do anything but whine. That's my opinion, you have your own, I just don't respect what you have to say because it's not helpful or representative of anything near the truth, unless maybe you're thinking from over half a decade ago. I'm just trying to give you feedback on what I think you can do to improve if you truly care, or if you just want to post on threads and get (you)s. 

 

 

 

you're inviting me to spend too much time looking for a treasure trove only to probably reply "i said that [time] ago hahaha", i'll pass.


I think things have been pretty good and they've shown, else I don't know how the **** things are doing so well throughout this time and we continue to learn and improve. Shit gets bad and has been, yes, but at least I've taken it under myself to right those wrongs and make something productive of it rather than forfeiting everything to what may or may not have worked forever ago. I appreciated our talk last week on discord because it brought up some stuff to Llir and the rest of mapdev and helped me construct some criticisms to how we're approaching things and how we should fix those, reminding ourselves of the goals we set before we figured out systems to achieve those goals. I'm not really talking about that though, nor was I before.

 

I'm just talking about over-generalizations made that provide nothingburgers of feedback (main character syndrome spookmen races, as if they do not exist or are given the chance to exacerbate elsewhere - "changing the lore so often that only sts ever bother to learn it because ic knowledge accrued becomes useless again a couple months later") - sure? It makes no sense and is just a lashout, again, to do an overgeneralization and cross your arms smugly on a thread that is just completely infactual. I'm sorry that one time four years ago when a shit admin shelved some lore and that affected your roleplay. But it doesn't need to dictate and rule how you continue to just be negative and unhelpful otherwise. I don't speak of this because I hate you or what you do, but that I love this server, and have no reason to hurt it or anyone on it. I want things to be better, I've made things so that they are better. Magic, feats, CAs, etc. are at more useage, availability, and fairness than they've ever been at any point ever before. People acknowledge that. And it's ridiculous of me to expect everyone to recognize that. But past simple ignorance and just being wrong with no intent to change that opinion is what irks me, and should irk you too if you really do want to see things improve and be better. 

the fact that lore changes too often for the average joe to give one singular shit needs only be proven by the fact that only the ST keep track of it. the lectors, a very based and incredibly fun group, nevertheless were only on top of it because almost all their lead players, and all their active players at least, were story team members

 

that lore in general changes too often for anyone to give a shit, you prove it yourself with your shitty comeback that no one besides me and charoodler will ever notice. enjoy reaching the rest of humanity with this b4 this current stance is retconned yet again. not that i understand why ur using a voidal magic thread as a weird attempt to flex on me, i've never fought against it once, but uh do what u want ig dude.

 

idk, you're just gonna act now like im harassing you or some retarded shit when i never even tried to, but you do you idk,

Link to post
Share on other sites

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...