Jump to content

ScreamingDingo

- Aether VIP -
  • Posts

    6834
  • Joined

  • Last visited

Everything posted by ScreamingDingo

  1. This lore has been suspended/shelved. Contact an ST Manager or the ST Administrator for any questions or concerns.
  2. I’m voting No on this lore for the sole reason you tagged me
  3. You’re telling me Anethera’s taint isn’t addictive? wtf man
  4. Hey, so the ET haven't taken event requests for quite a while now. Since the introduction of this system, which may seem to be better suited to what you need The list of creatures allowed are restricted to being feasible and not playing things such as wyvern or dragonkin. Boggins or a few trolls are definitely in the scope of what you would want to do. Just make sure to check that post out and surely set up an event for yourselves!
  5. i know this is a joke submission but im still of the ideal that descendants should have unique anatomy corresponding to their races and curses orcs have like two stomachs and a diff brain structure to others, dwarves have bagpipe lungs that hold a shittonne of air, elves have a weird skeletal structure.
  6. Barnyard Disturbance LOCATION - Eastward from the Haelunorian Citadel, located within the confines of the forest. THREAT LEVEL - Easy REWARD - 1000 Minas As of recent, anomalies have been found and seen at an abandoned barn located deep within the woods that surround the High Elven lands. Strange effigies have been seen on its boundaries and there have been rumors of something haunting the building itself. The objective is to locate the source of the haunt and attempt to banish it from the barn itself. You can use whatever means necessary, but please try to not destroy the barn itself. I want to utilise it and maybe take the tools inside it. Though all attempts have been met with invisible resistance.
  7. looking to sell my soul for event ideas I am currently brain-dead

    1. Show previous comments  15 more
    2. Aengoth

      Aengoth

      Play a telepathic shapeshifter and whisper them lies about other people in the nearby vicinity to promote interesting interactions between the individuals.

    3. ScreamingDingo

      ScreamingDingo

      this is my resignation status

    4. Man of Respect

      Man of Respect

      does that means that you’re doing the jews take over event?

  8. road to 500

     

    more like road to 50 people after playerbases start fragmenting because of admin decisions

    1. Zacho

      Zacho

      this is true

  9. the admin approval system is the voice of the admins... sorry... u are responsible for every decision they make, as is every other admin...
  10. sorry bro commending lore then being responsible for its denial is hard to do...
  11. sorry doesnt matter it wasnt unanimous based admin approval system
  12. Josh as a former LT surely knows the issues his own piece has, since quite a few of these issues have been contested in chats in months that he was also involved in. The main issues have been already addressed by people like @Aengoth , which just dittoing his comment wouldn’t achieve much. I’ll give suggestions and my critiques in the reviewal process, as I do with every other piece of lore. It’s just my opinion as a staff member and a player who has seen quite alot of the exploits of runesmithing and its general descension in quality in the past three or so years that I needed to say what I said. Runesmithing needs to be taken out of the hands of the clique to have people come up with something half-feasible and even close to being accepted. The sheer amount of memes and jokes makes my own lore deity based on Flamboyant look legitimate.
  13. I’d be very happy if Runesmithing was handled and rewritten by a newer sect of dwarves that weren’t absolute jokes and just wanted to keep the magic as locked up and undefined as possible. At least the lore is basically an easily denial when it comes into reviewal time. Runesmithing is something that I think should be a key magic that’s kept on the server, but having Josh sit around on the ST for 7 months promising this rewrite then posting it immediately when he was removed kinda shows the power-play this lore post is trying to do. This is the chance for a new generation of runesmithing that isn’t plagued by the ancient old heads that have dragged down lore. Get to it guys, I trust at least someone out there to really grab this lore by its balls and make it interesting again
  14. road rp is **** just keep ft
  15. Yeah, druids are basically the jack-of-trades of magic in their capabilities and insane versatility. Shapeshifting fulfills the niche of warging and is good that its kept a better secret than everyone having it.
  16. damn i cant use implements in my cleric rewrite now
  17. Hey sorry, this status is currently awaiting [Admin Approval].

     

    Please wait a maximum of 24 hours for this status to be revealed once a verdict has been made on it. Thanks.

    1. devvy
    2. Sorcerio

      Sorcerio

      Dw it’ll be approved in under 24 hours :3

  18. every recruit fails because @JuliusAakerlund will just constantly interrupt them in the interview process
  19. If you can't get over your preconceived notions of cognitive dissonance, then why even roleplay at all. The entire point is to essentially abandon the rules of reality and immerse yourself in that said universe. We control everything about the LotC universe, written in lore and controlled by staff. Will it take some time for players to realise they aren't just ak-47s mentally, yes. But it is something that you can't use to completely deconstruct how things function. Lore is made to just “have it make sense”, it's why we have all these things implemented and put in place. My immersion is broken when I walk into different settlements and modern lingo is not punished but encouraged, my immersion is broken when an infertile race that should be focused on persevering and gaining more kids is filled with open homosexuals that don't procreate. There are many things I personally don't agree with that should be stopped, but they aren't because the playerbase should be able to have their own facets of roleplay. It's the idea that restricting guns is of that same ideal of stopping other people's roleplay OOC'ly because you dislike it. If guns are implemented, then I'm sure racial variations and different aesthetics can be applied to nations that want it. Otherwise they can use bows, magic or whatever things they want to It's either a blanket rule, you allow nations to roleplay what they want or you don't and you restrict them heavily. We can't pick and choose because humans are ostracised for doing game of thrones roleplay for the last four years, then are ostracised because they want innovations to reflect over 200 years of eventual progression and roleplay. It's just silly
  20. Which was because an admin was trigger happy and over-embelished an explosion for people. So people took that precedent and started trying to create nukes because “the admins allowed jberg it must be allowed”. That went completely out of control because of mistakes of staff endorsement. We can't continually hold the server back and not trust them, or people will continually just find loopholes if they aren't given the ability to roleplay things fairly and properly
  21. It’s a shame guns or innovation will never be a thing. Movement on techlock with something like this opens up the potential for tinkering/invention roleplay and may even encourage some staff endorsed version of ‘innovation’ and research that players can undertake. I just find that naturally for humans, the development of weapons or some sort of ‘plate-busting’ weapon is natural in a war-faring advanced society. For we are at the point and abundance of LotC where anyone can take full-plate and basically be immune from any and all projectiles, this includes magic. Naturally, if guns were released with ‘higher’ power, then the neutering of magic would also probably be reversed and power would be granted back to them. This is probably what alot of people who want guns don’t want, and people who dislike guns would love. It’s really not some abstract concept to try and get some sort of primitive fire-arm on LotC. We moved from a medieval based server a very long time ago, as long as we don’t break that era of the early 1800s in regards to ‘innovation’, I feel like we can comfortably implement these into the server without that much punishment. And there’s a point where people can’t blanket statement the abuse of guns, when magic is the exact same concept. Where there “might be abuse and horrors surrounding it”, if we completely deny pieces on their ‘potential’ of being abused even if it would create more roleplay, then we should basically lose all concepts of magic and lore. We should just stick to mineman mechanics and just PvP, because there’s no reason to use anything because it’s not completely foolproof. Players will always abuse things, it just requires a proactive playerbase and staff team to be able to finally pull out **** that is detrimental to roleplay, like the abuse of weapons and those that will inevitably do bloods and crips ‘gang gang’ rp. (Those who do this are probably people who should be perma’d but that’s a whole other thing). Either way, this is the admins choice. No matter what side petitions or screams the loudest. It really lies on the shoulders of the six big wigs, which I’m 95% sure that half of them don’t want to ever see guns here.
×
×
  • Create New...