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Burnsy

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Everything posted by Burnsy

  1. The Safety Team will not be silenced.Shame GIF - Find & Share on GIPHY
    @Tigergiri

  2. Alright, we put up the pride flag for you guys so buy the ******* VIP packs.

    1. Show previous comments  1 more
    2. Dreek

      Dreek

      thank you for supporting the LGBTQ+ community by having a rainbow in your profile picture Burnsy :)^

    3. Burnsy
    4. Dreek
  3. I hate you I hate you I hate you. Stinky, big stinky.

    1. Dreek

      Dreek

      We are all citizens of the free world- why promote hate when we can all love?

    2. Nooblius

      Nooblius

      What can man do against such reckless hate?

  4. thank you for keeping us safe in these uncertain times
  5. I enjoy the idea behind the magic; however, the writing is very confusing to work through. The history, ritual, and curse sections need some polishing because as they stand now, I have to keep going back to find out what I’m supposed to be understanding If you have to put in a “Key Takeaways” section, chances are your writing wasn’t clear enough. Something that needs to be written more concisely is the Progenitor Stone itself; why are there two other stones to go along with it? I could understand one other stone working with the Progenitor, but having two additional stones stretches the function of each too thin to justify their presence. Making the writing clearer and more concise in these sections, and you’ll have a much better history overall. A smaller criticism would be your formatting. The section on tiers is an example of poor formatting, as everything blends together. Make tiers/paragraphs distinct from one another. Aside from this, the post could look a bit neater overall. As for the subsequent sections (workings through the end), I get a much better sense of what the magic actually is. I enjoy the risk associated with protecting the stones and the idea of searching for artifacts to power up. The magic has a unique flavor and a lot of potential if revised. I would love to see more of this magic as it goes through the revision process.
  6. smh my head

    1. SoulReapingWolf

      SoulReapingWolf

      Your work is not over yet.

  7. Here’s an actual critique where I’ll be focusing solely on the writing and the function of runesmithing in a role play setting. Section 1: Runesmithing Basics I’ll be skipping “Using a Rune” as I see no issues with the three emote rule or how the runes can be activated and having nothing to add. Section 2: The Runes I’ll probably post the second part of my critique soon because I have a LOT to say about flesh runes and want to take the time to develop a proper argument. In my final comment I would like to address @ScreamingDingo. To a Story Writer, I would hope that the quality of writing would be the first and foremost aspect of any piece you critique. Unfortunately, that seems not to be the case in regards to your post. Why is the piece is easy denial? Surely you would take the time to point out actual flaws in the piece instead of insulting the author. You’ve detailed nothing of whats wrong with the actual lore and failed to make any suggestions of your own. If you wish to see someone else pick up the lore, which has been an opportunity for anyone to do, then why don’t you provide something of substance in your reply to incite the action you wish to see?
  8. Anyone know the command to get books from last map? I just remember it being stored in a different place from my vault.

    1. Burnsy

      Burnsy

      @Tato That worked, bless up.

  9. Read it and weep. 

  10. Make me an admin, I couldn’t possibly do a worse job then what’s already being done. Here is my campaign promise: I’ll actually ******* respond to your messages.

    1. Show previous comments  3 more
    2. Zacho

      Zacho

      What do u need tho, most teams can do stuff that dont need to go directly to admins.

    3. JokerLow

      JokerLow

      Nah thanks, im good.

       

    4. Burnsy

      Burnsy

      @JokerLow Ah, but I do not see a better alternative to the current situation.

  11. Yes Telanir, the current setup is obviously not working. Lets try not creating overly centralized power.

    1. Show previous comments  1 more
    2. Harri

      Harri

      dude you cant say that, that is criticism

    3. argonian

      argonian

      telanir: “i wasnt there for any of the situation and i wont be back for a while either”

      also telanir: “everything should be run by me first”

      guy regularly goes inactive for months at a time and honestly thinks it makes sense for everyone to wait for him to OK **** 

    4. Chimp

      Chimp

      b-b-but he’s the chairman!!!!

  12. ((Kjell wasn’t the leader, but RP from him in the past was used for the offensive. My character, Ulhart Grandaxe, called the offensive.))
  13. Staff just hit the woah.

  14. Just another 300 hours of your life for Mynebor 3 buddy, can’t wait to see what build and franchise you parody for your next city.

    1. Show previous comments  1 more
    2. J33xt101

      J33xt101

      This time it will be made with the sole purpose of exacting Balrog's revenge. @Burnsy

    3. Burnsy

      Burnsy

      3 hours ago, Medvekoma said:

      @Burnsy Man you do realise this is a player that was part of Agnarum, a player that has skill, leadership and a sense of independence in him? Y’all lost the dude just random to your shenanigans and now you are bullying him into either leaving the server or being unable to do anything.

       

      Literally the reason why people hate Urguan and why y’all will never have newcomers to your leadership.

      He is wrenik, but just knows more English. Change my mind.

      2 hours ago, J33xt101 said:

      This time it will be made with the sole purpose of exacting Balrog's revenge. @Burnsy

      Oh good, Balrog III who is no different than the other two. Cookie cutter characters are so fun.

    4. J33xt101

      J33xt101

      @Burnsy

      This is a little late, but had you even bothered to get to know either of my chars, you would have realized that they were extremely different.

    1. J33xt101

      J33xt101

      If I can, I’ll make a mark on stuff. Even if said “stuff” is giving out far too many WPs. @Burnsy

  15. Noted, I’ll take a second look and work that in.
  16. The Under-Realm River of Kismet Location: The Under-Realm River of Kismet is a peculiar underground river deep within the mines of Kal’Varoth, the capital city of the Under-Realm of Urguan. It lies at the end of a long series of cave systems. One could reach the river without much trouble if equipped with proper cave traversal equipment and a proper amount of provisions. Geography: The trek to the river begins at the entrance to the mines in Kal’Varoth. At first, the mines are heavily worked, with various mining tools being scattered about the cave. Deeper in the cave, dwarven work become scarcer and scarcer until reaching the breach leading towards the Under-Realm River of Kismet. Once on the path to the river, untouched cave passageways and chambers bring whoever wanders them deeper and deeper underground. Gemstones and ores are abundant, and shine brilliant colors off the light of an explorer’s torch. Further down, a silvery moss begins covering a single long passageway. The moss holds no special properties in and of itself, but nutrients within the moss give hallucinogenic effects to whoever touches the flowers blooming from the moss, pszichedelikus virag. The jade colored flowers, pszichedelikus virag, give off a slight glow and induce intense hallucinogenic effects onto anyone who makes direct skin contact anywhere on the flower. All five senses are dramatically altered for a time dependent on how long one makes direct skin contact with the flowers. Effects on Afflicted Dependent on Time 1-4 seconds: Intense hallucinogenic effects, the afflicted’s senses are all dramatically altered. Paranoia, feeling of invulnerability, and deep retrospection are typical during the experience. The experience is manageable by oneself, albeit very hard. Being assisted by someone else will likely aid the health of the afflicted. Effects will last around twelve hours, and the afflicted will feel normal after about sixteen hours. 5-10 seconds: Heightened hallucinogenic effects, the afflicted’s senses are severely impaired. They will likely be unable to function on their own for at least a day. If not monitored, it is likely the afflicted will accidentally harm and/or kill themselves. The effects will dissipate after a day, but it will take three days for the afflicted to feel normal once again. “Afterglow” effects occur after the initial days time is up, affecting one sense at a time. An afterglow could be as harmless as smelling food that is not there to feeling like you are burning alive despite being physically normal. 10+ seconds: The afflicted will experience severe hallucinogenic effects that almost entirely alter their sense of reality. Manic behavior is certain as the afflicted will be completely out of touch with what is and isn’t reality. After about three hours, the afflicted will suffer a brain aneurysm and die. Geography cont.: Picking the flowers from the moss will kill the flower immediately, as they cannot be separated from the moss; however, they can be transported assuming the moss it is growing off of is still alive. If the flower is dead, only minor hallucinogenic effects, similar to making contact with the flower for one to four seconds, will occur regardless of how long contact is made. The buds that have yet to bloom are entirely harmless to touch. The river itself is at the apparent end to the passageway, and it flows from the right wall downwards to the left. Darkness covers both the right and left as well as across. Any attempts to traverse the river will be met with an increase in the current speed to the point where one cannot possibly swim in it. The water is around twenty feet deep. If contact is made with the water, no matter what or where, the one who made contact will be unable to break free, and they will be swept down the river by a sudden burst in the current’s speed. Civilization: There are no civilizations evident at all in this area. History: Not much is currently understood of the cave system leading up to the river. The companion post in the spoiler sheds some light on its discovery and the initial expedition, but nothing is evident from its exploration thus far. *wink* Purpose: The purpose of this world lore is to introduce the beginning of a (hopefully) long series of areas I hope to create for the dwarves of Arcas. This area is not purposed to be a one-off event area, but an interesting place to explore and build in. Creating a common story around this area and future areas will provide a meaningful, entertaining story for players, even non-dwarves if they want to show up. The area is meant to have a consistent purpose, rather than a mob pool and RP item hand out. Players will able to interact in this area by building in the larger chambers, and exploring the passageway down to the river. Interaction with the flowers has the potential for an enjoyable RP experience, and further interaction with the cave itself. This does and will not interfere with any canon present on LotC as this is a completely original idea to the best of my knowledge, and does not involve other pieces aside from the standard dwarven lore.
  17. I don’t know how you can write so little about your ideas, but then proceed to write two paragraphs on nothing but bread. I mean, this doesn’t need a lore post, but good job for writing enough for bread I guess?
  18. April Fools is a dead meme.

    1. Medvekoma

      Medvekoma

      like the dwarves

    2. J33xt101

      J33xt101

      Unlike Kaz’Stailininn. 

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