Question 1: What is one thing you dislike about Orcs/Krugmar? How can it be improved?
This is all my opinion obv and formed from what little I've seen and heard about Orcs, however.. Their Blessing, specifically what I saw in 'Clarification on Orcs'. The bit I'll link below.
From most of the RP I've seen and heard about Orcs, they're essentially Super Mutants from Fallout 3/4 or LotR Orcs. Big Green Bandits with no goal outside of kill whatever they come across (and or taking slaves in the case of Orcs). Now most 'outsiders' would say this kind of behavior isn't honorable, however, with how the Blessing Clarification is written you can twist anything into being 'honorable' because Honor is subjective, which is true enough, but I'd like to point out the blessing was provided by Aeriel, a lawful good God, who would've had something specific in mind of what is honorable and what isn't, even the quote in the screenshot above indicates that Orcs would be honorable even in a world of Descendants that completely lacked a moral code. From what I understand back in Aegis Orcs are very different from what they are today, hearing tales of Orcs that were wronged would 'raid' the homes of the individual/s that wrong them, but they only came after those that wrong them, not the entire settlement and I don't believe slavery was a thing back then for Orcs and actually actively fought slavers because it was unhonorable to take slaves.
The reason this 'subjective' honor is annoying as well is that isn't really how cultures work at all, how one should act honorable is baked into the culture, take some Greek Stories for example, like The Iliad, it shows Achilles act honorable and dishonorable, whenever he acted with honor he was 'rewarded' in some form, such as when he refused to fight because King Agamemnon wronged him, Zeus agreed to help him by bringing Agamemnon's army to breaking point, later on Agamemnon admits his faults he sends an Embassy to make amends, by returning Briseis and offering gifts to Achilles, so he'd return to fighting, the honorable thing for Achilles here was to accept the gifts and return to the fighting, but he refuses, and because he refused to fight and let his friend Patroclus fight in his steed and Patroclus was killed, so Achilles returns to the fighting anyway, indifferent about getting Briseis and the gifts.
From stories like these that span across multiple cultures there is a very set standard on honor in each culture, things like honor do evolve over time, but the way that lore piece was written to me just came across as just attempting to circumvent the blessing with just "Oh it's subjective by individual that should be debated about." You should have what is defined to be honorable and dishonorable somewhere in the culture, what is generally accepted to be, whenever in stories or simple posts making statements about how Orcs should act honorable. Unironically, I think the only posts that I can recall off the top of my head about how to act honorable as an Orc is basically how to treat your slaves.
Question 2: What is one thing you like/admire about Orcs/Krugmar?
Can provide interesting RP with the layout of people cursed with a horrible bloodlust with the blessing of acting honorable, they have an interesting predicament which I think can generate interesting and rememberable RP, remember not all conflict has to be physical battle against another, conflict can be a clash of ideologies or internal struggles that one wishes to overcome. The most interesting Orc I remember from the top of my head was ilikefooddude's Orc as it was a refreshing experience from the usual encounters I had at the time, as he was the polar opposite of what the standard Orc was.
Question 3: What do you think Orcs/Krugmar biggest opportunity for improvement is?
Redesign the culture, try to promote RP within the Nation aside from just having a strong PvP culture, you need to incorporate all kinds of RP, Slice of Life, conflict, etc, focusing on one is just going to let the Nation die. With the culture write out docs and the like, Nations with strong culture are a lot more appealing, and you need to also keep it interesting, remember anytime anyone reads over what Krug posts or an Orc player posts could be the difference between getting a player or just making them think the Nation is just Goonery.