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The Best Kind Of Villain


Crayfishchris
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I honestly think that the OP took a great view on the situation. He wasn't complaining, not really, he was offering a solution. To me, that is the best thing to do. In stead of just saying, "This is crap, fix it" he's offering an idea. I honestly think this should be moved to guides and become a guide to being a villain. I think it's great. 

Yeah, after a good bit of thought, I think it'd be a good idea to do that. This isn't really 'Off-Topic', anyway. Could an FM please move this to roleplaying guides? (Or someone... I'm not really sure how this works.)

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If you're a villain, like Kraal, you always have a constant urge to kill those around you. Try being secret with a disadvantage like that. 

Kill discreetly.

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Hey guys I have a reason for those red eyes. Don't judge.

 

We'll judge you IC however the nether we deem necessary!

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Damn, eddy, he has spoiled our Herendulian plans! Now is the time to take action!

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Character isn't the issue. It's the roleplayer. Knox was a typical and obvious psychopath that struggled to fit in wherever he went, nothing wrong with that. It's how you roleplay it that counts. I tried roleplaying the subtle type of villain before and didn't enjoy it, simple as. LoTC is going through another one of its phases where a load of people jump on the rolling bandwagon, believing there to only be 'the ideal villain' and then 'the others' based simply on the character and their history. So what if you play a psycho that runs around slashing necks after killing their own parents? If you roleplay it well, go for it. Stop telling people that their characters are stupid OOCly. Characters can't be stupid OOCly. It's not the character, but the person behind the character.

 

Thank God I quit because this particular hate-train against anybody that isn't subtle and silent would just drive me away from RPing my own red-eyed slashing pumpkin psychopath even more. Some people do it well and some people don't. Help them out, don't just straight out tell them they're doing villainy wrong.

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Character isn't the issue. It's the roleplayer. Knox was a typical and obvious psychopath that struggled to fit in wherever he went, nothing wrong with that. It's how you roleplay it that counts. I tried roleplaying the subtle type of villain before and didn't enjoy it, simple as. LoTC is going through another one of its phases where a load of people jump on the rolling bandwagon, believing there to only be 'the ideal villain' and then 'the others' based simply on the character and their history. So what if you play a psycho that runs around slashing necks after killing their own parents? If you roleplay it well, go for it. Stop telling people that their characters are stupid OOCly. Characters can't be stupid OOCly. It's not the character, but the person behind the character.

 

Thank God I quit because this particular hate-train against anybody that isn't subtle and silent would just drive me away from RPing my own red-eyed slashing pumpkin psychopath even more. Some people do it well and some people don't. Help them out, don't just straight out tell them they're doing villainy wrong.

 You articulated what I was thinking perfectly. 

 

 There needs to be a mix of villains, not just one kind. I have seen people walking down the street screaming out nonsense, and they looked like they just killed someone in real life. I played a subtle villain for a very long time, he owned a casino in Abresi and developed to become a depressed sociopath once everything in his life went to hell. He started out with moral boundaries, then eventually just became a cold hearted killer. So I understand the appeal of subtle villains, but not every villain should be the same, because that would make villain RP boring. If someone wants to look psycho, and villainous in public then let them, not every character needs to look completely normal. You also kind of contradict yourself when you say all villains should be suttle and blend in with the crowd, then you say every villain should be unique. I get that subtle villains can differ from one another, but it is best to have a large variety of villains.

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Kidnaps person --> Person tells friends ---> So much for secrecy.

 

It's as much the fault of those who go on TS and Skype to tell all their friends that a person is criminal than that of the actual villain

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Often as I walk down the streets of Oren I think to myself. Am I the only one who isn't a villain here? There is something to be said with moderation, hopefully when the Admins reveal there super secret plans for the VAT and VA's moderation will play a factor.

 

I have no problem with everyone wanting to "Test" out a villain, and try playing a character that is widely different than what they are used too. But at the point where it is more satisfying accumulating minas and items through Villainy than Good hearten RP. We have a problem.

 

Each action you take rather it be with Villainous intention or Heroic should take into consideration the others around you. If you keep this in mind You'll not only be a good villain, but a good character, and possibly even wind up a good person.

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I have no problem with everyone wanting to "Test" out a villain, and try playing a character that is widely different than what they are used too. But at the point where it is more satisfying accumulating minas and items through Villainy than Good hearten RP. We have a problem.

 

 

Getting minas through villainy will always be more satisfying than through peaceful RP. That's why bandit RP is so popular, its extremely fun and the only way at the moment to actually earn some minas while being evil.

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Character isn't the issue. It's the roleplayer. Knox was a typical and obvious psychopath that struggled to fit in wherever he went, nothing wrong with that. It's how you roleplay it that counts. I tried roleplaying the subtle type of villain before and didn't enjoy it, simple as. LoTC is going through another one of its phases where a load of people jump on the rolling bandwagon, believing there to only be 'the ideal villain' and then 'the others' based simply on the character and their history. So what if you play a psycho that runs around slashing necks after killing their own parents? If you roleplay it well, go for it. Stop telling people that their characters are stupid OOCly. Characters can't be stupid OOCly. It's not the character, but the person behind the character.

 

Thank God I quit because this particular hate-train against anybody that isn't subtle and silent would just drive me away from RPing my own red-eyed slashing pumpkin psychopath even more. Some people do it well and some people don't. Help them out, don't just straight out tell them they're doing villainy wrong.

I see your point. This is my version of a preferred villain. Someone who is unique, and provides fun. The sneakiness isn't mandatory. I never intended this as hateful or anything along those lines. This is more of a guide. If the person RPs their psycho well, then yes, I'm all for it. There are plenty of psychos and mass murderers and just generally violent people who I have fun RPing with. But, as you said, it has become a bandwagon, and I'm here to remind people that we don't all need to be that crazy psycho.

 

Also, I never encountered Knox, but I'd like you to refer to my last point in the main post. If he was a well developed and interesting character, then yes, he is an excellent villain. You don't need to meet all these points to be a good villain... but if you meet none, you might wanna rethink how you're RPing that type of character.

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Getting minas through villainy will always be more satisfying than through peaceful RP. That's why bandit RP is so popular, its extremely fun and the only way at the moment to actually earn some minas while being evil.

 

I'd like to mention that your point is not exactly true. Yes robbing someone on the highway is the only way to get direct minas. But burgularing a house and hawking the wares on the auction house is surely not out of the question? Or perhaps even trying to find a fence to sell your things to for a reduced price, bringing someone else in on your villainy. 

 

There is plenty of out of the box thinking that villains could be doing that they are not. There are just too many of the same blood-thirsty, want-to-be-feared, type villains. 

 

Edit: I read your post as saying that "robbing someone one the road" while essentially saying "give me some minas or I'll hurt you". Now that I reread your post I understand that this could have gone a few ways and am sorry in advance if I misinterpreted. 

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