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Skylez

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Everything posted by Skylez

  1. Looking for an active group to join up, hmu yo.

    1. Show previous comments  2 more
    2. excited

      excited

      hey, join the new order

    3. Yankee

      Yankee

      Orcs are a nation in revival, pretty unique rp there aswell

    4. sandey0000

      sandey0000

      Join the duchy of Raetia

  2. Should see you all in a week! Moving out of Florida where I've lived for 15 years, whew.

  3. Karth dons his quill and stationery, informing the duo of their acceptance and that further word will arrive on the completion of Bastion within 1 to 2 Saint's days. Pending.
  4. Karth pens a response to the three applicants, informing them of their acceptance and that further instruction will arrive when the quarters and such are completed, in due time.
  5. Taken, will discuss further with you/others.
  6.  

    1. Show previous comments  1 more
    2. Skylez

      Skylez

      Haha, bless

    3. Mj.

      Mj.

      Last post I swear 

    4. Skylez

      Skylez

      Lot of good ones on there, love Dire Straits.

       

      Thanks.

  7. After a lengthy discussion, my most active compatriots and I have begrudgingly decided it would be best to simply do away with the Affliction lore as a whole for a multitude of reasons. We did enjoy the RP brought about by this Lore Submission and we hope others have as well, but it has also given us a substantial amount of undesirable aspects to our attention that we would prefer to be devoid of, (E.G: OOC hate, stress, etcetera etcetera.) I thoroughly enjoyed writing this 5000+ word piece and I'm grateful for it to be even placed on a trial. Overall, we feel it would be better to pull the plug so to speak and move on - Thank you. If the MAT can revoke the following applications, I would appreciate it: https://www.lordofthecraft.net/forums/topic/158158-fiend-ca-skylez1-afflicted/ https://www.lordofthecraft.net/forums/topic/158457-fiendca-jakefsf-afflicted-ca/ https://www.lordofthecraft.net/forums/topic/158540-fiendca-itsonlychis-afflicted-ca/ https://www.lordofthecraft.net/forums/topic/158661-cafiend-vruks-afflicted-app/ https://www.lordofthecraft.net/forums/topic/158788-fiend-ca-jentos/ https://www.lordofthecraft.net/forums/topic/159092-cafiendembryogods-afflicted-app/
  8. Name: Kaevryn Goltmann Age: 26 years of age Race: Human, Heartlander and Highlander mix Allegiance (Current nation of residence): Carasca Past Military Experience: Served in the Royal Hansetic Army. None-Military Experience/Skills: Apothecary, brewer of concoctions. Practitioner of the Void, Earth as well Transfiguration. OOC Information: MC Name: Skylez1 Skype Name (Used for updates, news and information): skylez11 Teamspeak is a required tool for battles and major events, it is recommended that you at least download it upon joining the Order. I have TS Have you been in the Order before?: I have not Do you plan to make this character one of your primary?: It is already
  9. @Smaw @MangoArt PM me when you get online and I'll give you your Wyvern trophies.

    1. GDPR 014

      GDPR 014

      what about me

    2. Skylez

      Skylez

      Alright here is an easy step by step guide for you, @ArcanicFable

       

      1. Find a Wyvern.

       

      2. Kill said Wyvern.

       

      3. GET RP ITEMS?!

       

      Good luck

    3. ScreamingDingo

      ScreamingDingo

      cucked u let them kill a wyvern

  10. What active/semi-active places are about to try and start an Alchemist's guild?

     

    - Tried Courland, no buildings available.

    1. Show previous comments  3 more
    2. Skylez

      Skylez

      You got me there...................

    3. _NotChris

      _NotChris

      peeewww peeeeww shots fired 

      c0756632cc9cee4dc2aeff2d4ae3cfbb.png
      https://gyazo.com/c0756632cc9cee4dc2aeff2d4ae3cfbb

      hey look all the people commenting on this status. 

      Wait......

      Nvm

    4. Balthasar

      Balthasar

      Just make your own

  11. @Master Sage Delaselva Good RP fight, surprised I didn't die to you or your compatriots. 

    1. Old-Rattlesnake

      Old-Rattlesnake

      I'm surprised any of us survived that honestly.

  12. -OOC- Minecraft Name: Skylez1, AdeptusAstartes Alt Skype (Preferred, not required): skylez11 Nexus Professions: Veteran Alchemist, though more can be taken if needed. Will this be your main?: It already is -IC- Name: Kaevryn Goltmann Race: Human, Heartlander Age: Near 25 years of age Where do you live?: Carascan slums Combat skills of note, such as a former mercenary?: Served in the late Haensetic Army, taught combat skills under Father whom was a Decanus in the Legio I Ioannes
  13. Yo, if anyone would like to play a small faction server ordeal while we wait for LotC, join here: Skylez1.aternos.me

    1. Dry Crackers

      Dry Crackers

      Or. . . let's not.  Frankly our worst full map so far.

    2. senor_tortuga
    3. Naj

      Naj

      Maybe back in time but things change. Def had to most fun there maybe cause I was newer

  14. Fair point, though I'd like to think it's balanced in a good fashion. Though, Dread knights are relentless beings, they do not have energy to expend as a living person would in one of these suits. In a few well placed strikes this protection is rendered useless as breaking Arcanium dispels magic, a broken plate would be similar to a leak in a car, slowly draining its fuel to make it unusable until repaired and recharged. These would be far and few in between as well, one could argue that Atronach armor is harder to construct as it requires a blacksmith, as well one with an MA of both Transfig and Atronach Forging. There are other shortcomings present with this armor such as reducing the bearer's voidal prowess, an individual in this armor is also susceptible to magics that Dread knights are not. There may be a few similar points, but this if anything is simply an unreliable exoskeleton.
  15. A crude sketch of ancient Atronach armor, rusted and mistreated. -=- Before you call this a meme, etcetera, please read it in its entirety. Little to nothing is currently known of these sizable suits of armor and the procedure to create one. Rare accounts suggest this armament was constructed in but a handful during the Anthos-Setherien conflict, though these claims are simply not feasible in near any regard. Few brief notes and scrawlings by various mages tell of this ‘armor’, large unwieldy bulwarks that are near impractical at best. The armament is also nicknamed Adeptus Armor as those involved in the process must be highly proficient or adept in their field to successfully manufacture the piece. The lengthy procedure begins with one well-versed in the art of blacksmithing. Somebody knowing of the arduous process could commission a blacksmith to forge the base, from perhaps a specific blueprint; a sizable steel suit of armor custom fitted to whoever requested it. The armor can be as bland or unique as one would desire, etchings or insignias able to be transcribed and so forth, allowing a great ordeal of aesthetic customization. Throughout the process a Transfigurationist must be present to seeth a considerable amount of mana into the bounds of the armor at a unique forge; transforming it into Arcanium. The individual well versed in Transfiguration must also have a thorough understanding of how Atronachs are created and how they function (MA in Atronach Forging). At this point, the armor can best be described as suitable for that of a large Uruk or short Olog, though the plating too thick and cumbersome to be worn currently, if made properly. The suit would take a great deal of ferrum to be made into steel alloy and promptly Arcanium, requiring near three dozen blocks of ferrum. A basic frame of Atronach Armor, largely incomplete, unfinished. At this intermediate point, a core must be assembled as well enchanted. This cylindrical core or power supply consists of a sizable mana gem, beset by Arcarum. The suit is known as Atronach armor because the procedure is very similar to the process of creating Arcane familiars. Oddly enough, the metallic suit does not have to be fully covering the body, with separated plates being allowed, though of course, the user would be vulnerable in these gaps, albeit granting greater mobility. One owning Adeptus armor may find it in their favor to have a mana obelisk for an efficient recharge, in order to keep the armor operational for long periods of time. A mage could imbue the core with mana, though at an uneven rate, losing more mana than the armor gaining. The core is usually supplied in the rear flank of the armor, perhaps encased in protective metal, lest the core is destroyed or its power exhausted to which the suit is rendered inert for the time being, the raw weight rendered brunt onto the person within, sure to cripple or crush if not unequipped near immediately. Atronach armor is without a doubt a great armament to have in your possession, though many may call it unwieldy or costly to construct and maintain, they are not wrong. An Adeptus armament is quite capable of granting the bearer a generous amount of protection, withstanding a larger amount of blows than that of regular plate mail, though while also sharing the weaknesses of plate as the armor does not by any means make you impervious to assaults. This hefty armament also grants the bearer but an increase in strength, much like that of telekinetic Atronachs, though arcane powers are weakened in the suit, reducing the expertise of one inside by a fair mark. One might also find the armor unfeasible for many tasks or purposes, not something being worn over great periods of time. An individual clashing against someone in Adeptus armor more than likely will have to circumvent the bearer, often not by physical force alone. Atronach armor strains the bearer’s movements to be more gradual than those without, but far less than that of Golems or other hefty constructs. Blunt force as with ordinary plate is more effective against Adeptus armor than the blade or other piercing weapons. Hammers, war axes, and clubs are just a few example of weaponry capable of destroying plates, should enough force be put behind them. Blunt force through weapons is not the only viable way, magics such as Earth evocation or Arcanism are also able to output blunt strikes, perhaps even moreso. As with any breaking or shattering of Arcanium, the mana within the broken plates seep outwards into the surrounding area, ((3 blocks)) to which any magic within is dispelled and unable to be casted for a short time ((2-3 emotes)) and hampers the casting of any voidal based magic afterwards for another brief span ((2-3 emotes)). An individual equipped in Atronach armor, animal skins about them, core in the overlying ‘backpack’. Adeptus armor by no means are able to be mass produced, by the sheer amount of metal, effort and time involved, each suit truly a monument of achievement. Most likely individuals in Atronach armor would be of some important standing, perhaps a king’s personal retinue or a high ranking general, these armaments too costly to be granted to lowly soldiers. Atronach armor can be sculpted at the beginning with a multitude of ideals in mind, perhaps a heavy, well-protected suit; or a lighter, though still somewhat defensible suit. In short, the armament is a manned Atronach, without a completely new individual. (Think Manned aircraft compared to Unmanned.) A magical artifact application must be created for each suit, to allow the LT to keep track of who has the suit(s) One may discover how to create Atronach Armor through experimentation, but by no means is it able to be mass produced, a singular suit per month is allowed per person. (3-4 max per) The majority of the process should be either overseen by an LT or the logs sent to one. The creation also has a mechanical requirement, a half stack of iron blocks to be given to an LT for destruction. This armor is not a license to power game your actions in any way, in fact, you are quite vulnerable in many ways despite greater protection, abusers will be stripped of their armament. The suit must be at least recharged once a week through general use, more often than that if used frequently. Atronach armor, of course, can not be worn on a long basis, providing far too great physical stress over lengthy periods of time, more suited for combat and then to unequip the armament. Able to be warded like near any other magically enchanted item. Grants the bearer a considerable amount of physical protection. Allows the individual greater strength, about that of an Orcish warrior at his peak. Customizable in both form and function, heavy, intermediate, light, and so on. Exoskeleton type ordeal. Costly to manufacture, requiring a proficient blacksmith, one versed in transfiguration and Arcane Familiar artificery alike, Arcanium, as well copious amounts of time and effort alike. Should the core be destroyed, the bearer will suffer the brunt of the armor’s weight, crushing or crippling if not be rid of hastily. The core must be recharged every so often. (Once a week, usually) Hampers the user’s Voidal prowess, reducing their expertise by a singular level. (One tier) Completely nullifies arcane magic in the vicinity when a plate is broken, even the individual within.(3 blocks, 2-3 emotes) While offering a good deal of protection and an increase in physical strength, one in this armor would find their movements slowed, though not to the point of constructs such as Paleknights or Golems. Blunt weaponry is far more effective against those in this armor, piercing weaponry such as swords doing little. This also, of course, extends to magics such as Earth evocation or others capable of blunt force. As with Atronachs, Fi magic is able to render the core inert, making the armor unusable until recharged. Still vulnerable to plenty of things including, but not limited to, lighting evocation, fire evocation, and many things common platemail is susceptible to, a living, breathing person is within the armor, after all. Changelog - The Warhammer 40k universe where I drew the concept from and attempted to thoroughly make it unique and feasible on LotC. Skylez1, writer. Phil (KnghtArtorias), greatly aided me in the process as he is extremely knowledge about Atronachs and the like and suggested I go a magical route instead of a more mechanical one. Whew, my second lore submission, while not as lengthy as my previous, I’m still quite proud of this piece as a whole. Any comments, criticisms or questions are welcomed.
  16. Kaevryn grows heavily annoyed as he reads of a supposedly new Affliction, circa 2017. Nah! All good, seems a bit short, though, my lore sub was around 4000+ words even before all the various edits. Might want to expand on it a bit more.
  17. Once again, if anyone would like to play a new and unique creature roughly based on the Chaos mutations in Warhammer universe, send me a request via skype or the forums! (skylez11, skype)

     

     

    1. Babadooks

      Babadooks

      me me me ! hmu

    2. MyNameIsMason

      MyNameIsMason

      hasdusduf9sdhfihsbfubudf

    3. OzYmandi

      OzYmandi

      me me me me me me me me

  18. Getting cucked at the WZ tbh

  19. If anyone would like to play a new, unique 'creature' then shoot me a PM over the forums or my skype (skylez11) and I'm sure we can work something out.

     

    Here's the 'creature': 

     

    DZHAoxB.jpg

    1. Show previous comments  1 more
    2. _NotChris

      _NotChris

      I think i would be interested.

    3. Skylez

      Skylez

      Shoot me a PM via skype (skylez11) @ItsOnlyChis

    4. _NotChris
  20. Quickest Warclaim LOL

  21. If any groups/playerbases would like events or feel they have a lack there of, feel free to shoot me a PM over Skype (skylez11) or the Forums and I'll try to work out something, thanks.

    1. Babadooks

      Babadooks

      DADDDY SEAN ON THE ET FINALLY, TY TY TY TY, HE WILL DO GOOD WORK  ! ! ! 

    2. Skylez

      Skylez

      IM SAD MY PAPI BABA ISNT ON THE TEAM ANYMORE... SAD!!!

    3. KeatonUnbeaten

      KeatonUnbeaten

      someone's recruited a god onto the et. . .

      they've recruited @Wolfdwg

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