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Dunstan

Lore Team Manager
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About Dunstan

  • Rank
    Nobility

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  • Discord
    Dunstan#3515
  • Minecraft Username
    bestscarface76
  • Skype
    bestscarface76
  • Email
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Character Profile

  • Character Name
    Dunstan

Recent Profile Visitors

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  1. Dunstan

    Enough is Enough.

    So I got issues with @iMattyz I disagree with him on basically everything, I get into fights with him on the forums, and hes likely the kind of person whom I couldn't be in the same room with without getting into a fist fight. But this is fucked. What he has supposedly been banned for saying is nothing in comparison to the **** i've said and I honestly believe hes been banned subjectively because people don't like him instead of being banned objectively.
  2. Dunstan

    The Kadarsi Volunteer Brigade

    OOC: bestscarface76 Rp Name: Amalric Rp Race: Quali Reason to Join: Being Quali of Harian birth Discord(You can pm me it): (you got) Are you Aware that This Militia Will be Disbanded Once The Sultan Calls for it to End(if you did want to stay there's a separate military for that): Aye
  3. Dunstan

    Lets discuss NEXUS, INFLATION and WHY LC IS BAD!

    The biggest issue is that no one knows how to apply effort so instead of mending the issues with nexus we just trashed the entire thing.
  4. Dunstan

    GRR, [INSERT], GRR

    For someone who complains so much about the state of the server you really seem to hate when someone wants improvement.
  5. Dunstan

    Remove Raid Ladders

    Ban walls. Boycot all walled settlements. True onion boys build villages with zero fortifications.
  6. Dunstan

    Fourth Generation Necromancy

    I would like to point out a few things. The magical abilities are based off of taking one spell from each branch of necromancy, its impossible to get all five magical modifications related to a modification that allows you to cast, and modifications are based on the philosophy of a negative for every positive. Acquiring a modification isn't supposed to be an inherent plus with the possibility that certain things could combo together to completely cripple you. Banishment is just the spell banishment plus the standard downside. All the relevant details are under the Vivification spell Banishment. Paleknights, while on the surface might be hype boys, were specifically designed to be an example of over specialization. Base Paleknights are so slow that the easiest way to deal with an encounter is to just move slightly faster in the direction of away while phantom heart gives a big glowing off button. The abilities like Apparition Cradle, Congealing, Detonate Dead, and Eviction are supposed to create a political pressure on eidola so you can't just churn things out and ignore them like what happened in the past. With the order expiration clause incompetence could result in a faction of runaway eidola that may have the ability to cause immense amounts of chaos and cause immense grief towards there former masters.
  7. Public PSA: Magic power game cannot be enforced if it is not reported or evidence is not given.

     

    The complaint grr op, or grr one shot can not be followed up on if you do not supply evidence that it occurred.

  8. Publish a list of what you think everyone is affiliated with. I'm legitimately curious of what you classified everyone under.
  9. Dunstan

    [MArt] The Eyeless One

    Name of Artifact: Eyeless One Is this a combat related Artifact? If marked as “no”, it will not be usable in combat situations: Yes?  MC Name of person(s) currently in possession of Artifact: bestscarface76 RP Name of person(s) currently in possession of Artifact: Dunstan MC Name of creator(s) of Artifact (N/A if not applicable): bestscarface76, Aehab RP Name of creator(s) of Artifact (N/A if not applicable): Dunstan, Carna (Lilja) Screenshots showcasing the attempted creation of the artifact (use an imgur album or a spoiler please | if an event item just screenshot the item itself | If you're resubmitting an old MArt put N/A😞 N/A MC Item description (the exact description that will be used for the MC item if this MArt is accepted): -  Effect(s) of Artifact: A shell that has been mutated into a Zephonim, but is still recognised as a part of the shell pool. With the typical method of body swapping present in cloning the body may be left, inhabited, or stored through all the regular means of doing so. The form of Zephonim in question is the Tremere body style.  All Mutations and Deformities caused by the cloning process exist as listed. -The body does not possess natural eyes, eyelids, eyebrows, or other eye related things. Rather it just possesses featureless skin over the eye socket. -The digits of the clone are webbed and this transfers over to the spider portion of the body. A membrane will stretch to the closest possible thing equating to the first knuckle, or joint. This membrane is rather sensitive and will sometimes bind if stretched to far, or tear if stretched even further. -The clones body suffers from Osteoporosis and this carries over to the chitin of the spider portion. It will be significantly more fragile than what's typical. -The body suffers from gigantism, meaning it will eventually grow to a size 1 ⅓ or 1 ½ larger than typical and risk all possible health concerns related to this. -Luciferase Nodules are present on the clone and will appear in a way that mimics the original pattern. The ones that would typically appear in the feet will instead be distributed at the ends of the spider legs and the pattern that forms around the spin will continue down into marking atop the arachnid abdomen. Red Lines of Artifact: The shells mutations and deformities will persist no matter how the Zephonim body mutates. Once the body dies it cannot be respawned. A typical CA will need to be posted with a link back to this MArt All redlines of Zephonim. All redlines of Clones. Explanation of effect(s) (i.e. how it does what it does - slight bending of magic lore is allowed):  By the Zephonim transformation occurring to the prioritized shell the soul has adapted slightly to ingrain the slight image of the soul blueprint and cannot make distinction that the mutation is diffrent, thus considering the Zephonim body as a part of the shell pool. It is quite simply a shell being further mutated without being rejected. Number of duplicates of this Artifact: 0 Do you agree to keep the MT updated on the whereabouts and ownership of this Artifact by using the Magic List Errors?: Aye Have you applied for this Artifact before, and had it denied? If so, link the app: Its a re-submission. Original accepted:
  10. Name of Artifact: The Eye of Clarity Is this a combat related Artifact? If marked as “no”, it will not be usable in combat situations: No. If I have to go blind every time someone makes rude gestures at me i'll screech.  MC Name of person(s) currently in possession of Artifact: bestscarface76 RP Name of person(s) currently in possession of Artifact: Dunstan MC Name of creator(s) of Artifact (N/A if not applicable): Vezzin, knghtArtorias RP Name of creator(s) of Artifact (N/A if not applicable): Elwrick Albright, An Absolute Madman Screenshots showcasing the attempted creation of the artifact (use an imgur album or a spoiler please | if an event item just screenshot the item itself | If you're resubmitting an old MArt put N/A😞  N/A MC Item description (the exact description that will be used for the MC item if this MArt is accepted): -  Effect(s) of Artifact: The Eye of Clarity arguably makes losing an eye worth the pain. As well as acting very nicely as a replacement eye to restore normal vision, it can also be used to magnify vision up to 10x (about the same as a spyglass). This will only be experienced by the Eye of Clarity, and not in the normal eye. Transitions between levels of optical zoom are gradual, not incremental, and are moderate in speed. Red Lines of Artifact: -Cannot be used to discover cells, atoms, quasars, etc. that we are able to observe now with modern day instruments. -Your normal eye will not respond to the enchantments. You will only perceive microscopic/telescopic vision in the enchanted eye. Overlapping of two different images the brain is being presented with by each eye can cause headaches and eye strain. (Pro tip: Cover up the normal eye when using the special functions of the Eye of Clarity.) -Nothing seen will be identifiable or clear past 10x optic zoom. What you see past these marks will be extremely blurry and cause phantom eye strain. -The eye must be fitted into an empty eye socket to function properly. Explanation of effect(s) (i.e. how it does what it does - slight bending of magic lore is allowed): The body of the Eye is made from intricately sculpted iron and steel, encased in a perfect, thin sphere of almost invisible glass (compacted with transfiguration for durability) to prevent the uneven surface of the iron from irritating the eye socket. Fitted into the center and appearing on the surface as the iris is a cone of arcaurum, imbued with two enchantments. The first is a cognatism enchantment that imbues the item a Horror’s more advanced and chaotic knowledge and experience of vision, and provides the user with the illusion of optical zoom as described above. The second is a mental magic enchantment wiring the Eye into the brain to receive mental commands. These commands include optical zooming in and out and returning to normal vision. When in the eye socket, tapping the temple next to the Eye will either activate or deactivate it based on its current state. Removing the Eye will cause it to deactivate. Conversely, if you don't have an empty eye socket to put it in, you can't use it. If used constantly, the Eye will need to be recharged every 2 elven weeks. (In place of a pupil there is a small amethyst, but it’s just for stylistic purposes.)  Number of duplicates of this Artifact: There is only the original. Do you agree to keep the MT updated on the whereabouts and ownership of this Artifact by using the Magic List Errors?: Aye  Have you applied for this Artifact before, and had it denied? If so, link the app: Its a re-submission. Original accepted:
  11. Dunstan

    [Rewrite #3] Bryophites!

    Why are Bryophites unable to wear gloves or utilize alchemy? Why only Paladinism and why Naztherak?
  12. Dunstan

    Marking warzones with a region warning

    I was responding to Sky.
  13. Dunstan

    Marking warzones with a region warning

    PVP isn't on. Its normal conflict rules and you cannot just start clicking people as soon as you enter the area.
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